User:NCODB/sandbox/Personal Equipment/Full Auto Rifle

WORK IN PROGRESS

Full Auto Rifles are a type of Ground Weapon. Their primary fire method shoots a series of bolts of energy at a target. They also have a secondary fire mode that shoots a series of bolts that damage several enemies in front of the shooter. These shots have the chance of causing a target to become exposed, which can be useful if someone else is armed with an Exploit weapon.

Depending on the type of energy used, these weapons usually come with a 2.5% chance of applying a specific effect to the target, unless otherwise stated.

Special Weapons
There are currently 2 special Full Auto Rifles available.



Modifiers
There are four factors that can affect personal weapons. These are Modifier suffixes, spent Player Skill Points, Personal Armor and weapon rarity.

Weapon Rarity
As of Season 5, the rarer the weapon, the more base damage it would do, regardless of suffixes.

Modifier Suffix
s will have one modifier suffix, will have two and  will have three. The same modifiers may appear multiple times (e.g. [Acc]x2, [Cap]x3, etc.).