Mission: Cold Comfort/Walkthrough

Note: needs editing. starting after boarding ship (science klingon walkthrough)

Talk to: Dr. Cossa
Dr:

Response: (continue)

Dr:

Response: (continue)

Treat the Injured Deferi on Table 7
Deferi:

List of responces: What hurts?  (Select : "What hurts?")  Deferi:

Response: (back)

Note: opens a new dialog "Treatment for disruptor Injuries"  (Select :   "Treatment for disruptor Injuries"  )  Scientist:

Response: Back Do you have any allergies?

Deferi:

Response: Back Note: opens a new dialog "Metorapan Allergy" Scientist: Response: *Back Deferi:
 * Are you taking any medications currently?


 * Have you been treated for anything related to this issue?

Deferi: Response: Back

When was the last time you ate?

Deferi:


 * What were you doing before you were injured?

Deferi: Response: Back

Exit

Get the Medkit
There are various medkits strewn about any one of them should work for the medication.

Use Medkit: Medkit: Please select a medication to load into a hypospray. response: Analgesics

List of responses:

Response: Load into Hypospray Response: Choose another Medication

Response: Load into Hypospray Responce: Choose Another Medication

Response: Load into hypospray Response: Choose Another Medication

Response: Load into Hypospray Response: Choose Another Medication

Response: Load into Hypospray Response: Choose Another Medication

Exit

Help the patient on table 7
 (Select : "Bicaridine")  Load Bicaridine into the hypospray and return to the patient. Use Bicaridine Hypospray Deferi: Response: Continue Science: Response: Continue

 Use Protolaser on Wound 

Talk to Dr. Cossa
[Dr. Cossa]]

Dr.:

Response: Continue.

Help the patient on table 3
Talk to Injured Deferi Deferi:

List of responces:

What hurts?

Deferi: Response: Back

Do you have any Allergies? Deferi: Response: Back

Are you taking any medications? Deferi: Response: back Opens: The patient seems disoriented and unaware of their surroundings. Science: Response: Back (see Mental eval)

Have you been treated for anything related to this issue? Deferi:

When was the last time you ate?

What were you doing before you got injured/

Exit

Mental Eval: Deferi: Response list:

Do you know your name?? Deferi: Response: Back

Do you know approximately what the time it is? Deferi: Response: Back

Do you know where you are? Deferi: ... Can we have our dessert now? I finished all my vegetables ... Response: Back

Do you know what year it is? Deferi: Response: Back

(after all have been chosen) Altered Mental State Science: Response: Continue Deferi: Response: Exit

Exit

Scan the patient on table 3
Again to the medkit: Optain Neural Scanner

To the deferi patient again: Conduct Neurological Examination Science: Response: Continue

Heal the patient on Table 3
Medkit again: Use Medkit Medkit: please select a medication to load into a hypospray. Response: Anesthetics

Response list:
 * Anesthizine

Response: Load into hypospray Response: Choose Another Medication


 * Axxonol


 * Melanex


 * Neurozine

Exit

'' Choose Anetrizine and return to the patient. ''

Deferi: Response: Continue Science: Responce: Continue

Return to Dr. Cossa
Dr. Cossa: Response: Continue

Go to the brig. Look on your map if you have a hard time finding it, make the quest primary for the hilighted points to be orange and show up better on the gold map background.

Uppon entering the brig:

Science: Response: Continue.

Find a prisoner willing to talk
'' Note: failing to heed that advice will fail the mission and you will have to restart after exiting the system. ''

'' Talk to every prisoner first. ''

Interrogate Tran
Talk to Tran Tran:

Response list: Tran:
 * What are you doing here?

Response list: '' Select: "What are you doing here?" '' Tran:
 * What does attacking a civilian transport have to do with Breen expansion?
 * Why do the Breen feel the need to conquer everything?
 * What are you doing here?

Response list: '' Select: "You must have known this wasn't a military ship. Why did you attack it?" '' Tran: Response: Continue
 * You must have known this wasn't a military ship. Why did you attack it?
 * See (more with tran)
 * You were captured by civilians! How can you live with the dishonor?
 * What is your story?
 * What kind of monster are you?
 * Go to the first cell you see when entering and enable acoustic dampening field.
 * More with tran

Tran: (same thing about not offending his boss) Response: Your commending officer cannot hear what we are saying. Tran:

Response list:

'' Select: "Did you object to your commanding officer about this assignment?" '' Tran:
 * How can you justify an attack against civilian targets?
 * You followed orders you knew were dishonorable. Your failure is well deserved.
 * Did you object to your commanding officer about this assignment?

Response list:

'' Select: "Do you believe that the goal you are attempting to achieve was worth killing civilians?" '' Tran:
 * If your leaders are dishonorable murderers, don't you think it's your duty to question their orders?
 * Do you believe that the goal you are attempting to achieve was worth killing civilians?

Response list: What were your orders? '' Select: "What were your orders?" '' Tran:

Response list:

'' Select: "Why did you do this? What information did the Deferi Have that you need so badly?" '' Tran: Response: Would the probed Deferi Know what memories were being searched? '' Tran: Response: How do we remove the implant? Tran: Response: Continue.
 * So, in your eyes is torture fine as long as you aren't killing the victim?
 * And this required attacking and tormenting helpless civilians?
 * Why did you do this? What information did the Deferi Have that you need so badly?

Did you have an option that didn't involve attacking the Deferi?

You speak of nobility, but where was it when you shot helpless innocents with your disruptor?

Return to Dr. Cossa
Talk to Dr. Cossa Dr.: Responce: Rhymes and songs? Dr.: Response: Continue Science:

Response: Continue

Return to Tran
Talk to Tran Tran: Response: Continue.

Tran:

Response: Continue Science: Response: Continue. Science: Response: Depart System Response Not Now.