Release notes/20161103

General

 * Resolved an issue where Star Trek Online would not load for players playing with a Windows XP OS.
 * Lighting 2.0 Update:
 * Resolved an issue where the resolution scale in the graphics options would default to a low setting.
 * Resolved an issue where heat FX were not visible on Lighting 2.0.
 * The Crystalline Entity visually looks closer to how it did prior to the recent lighting update on Lighting 2.0.
 * Echoes of Light:
 * Players now receive XP for completing the episode.
 * Added text descriptions for each of the missions interact locations.
 * 23rd Century captains can now replay this.
 * Storming the Spire: Resolved an issue where this queue would automatically complete phase three on Elite.
 * Updated the Lobi Store to offer the Jem'Hadar Heavy Escort Carrier [T6].
 * Added screenshots in the episode journal for the Kobali Adventure Zone missions.

Systems

 * Resolved an issue where some kits and kit modules had gone missing with the launch of the kit revamp ? (it didn't solve the problem)
 * Resolved an issue that was preventing characters with a Temporal Agent from claiming rewards on other characters on the same account.
 * Restored the way Melee Weapon Lunge functioned prior to the Agents of Yesterday: Artifacts update.
 * Resolved an issue where the Interphase Quantum Distributor had an incorrect description.
 * Updated the description of the Delphic Disruption Torpedo to mention it is affected by Quantum Torpedo consoles.
 * Updated the tooltip for the associated set 3-piece bonus to state is gives High Yield I to the torpedo and not just High Yield.
 * Resolved an issue where the Delphic Tear console was not giving its passive effects properly.
 * The Subnucleonic Transferal Genetic Sequencer no longer references Tricorder Analysis.

Known Issues

 * Some Kit Modules and Kits still missing or not displaying for Captains
 * Foundry functions will not be available for an extended period of time due to updates needed from the lighting update made in this release.
 * The lighting may be too bright or dark on some maps.