Kit

A Kit is an item that grants the user an increase to several skills when equipped. They include a rarity-based amount of Modifiers (Zero to Three).

A Kit Module is an inventory item that grant the user a special ground ability while equipped. These abilities range from heals to force fields, stasis fields, holographic soldiers, turrets, buffs and debuffs. Kits are restricted by career path (also called "profession"); for example, Science Captains cannot equip a Tactical Kit and vice versa.

Kits and Kit Modules can be upgraded using the Gear Upgrade System; however there are several differences. Normal kit modules can only be upgraded to quality. Lockbox modules come as quality by default. Special modules such as mission rewards differ depending on the module - they come as quality, but some cannot be upgraded in rank. Specialization modules are available separately as, , and  quality. They cannot be upgraded.

Kit vendors

 * For a list of all Kit vendors, see the Personal Kit Vendors category.

Intelligence Kit Modules

 * See Dilithium Store/Intel Modules for more details.

Command Kit Modules

 * See Dilithium Store/Command Modules for more details.

Temporal Operative Kit Modules

 * See Dilithium Store/Temporal Operative Modules for more details.

Miracle Worker Kit Modules

 * See Dilithium Store/Miracle Worker Modules for more details.

External link

 * Season 9 Dev Blog #7 - Kit Revamp