Tribble (server)/Release notes/20110714

General

 * Updated text on the Remodulator to reflect that it does not break on move
 * The Chief Medical Officer in ESD Sick Bay now utilizes the correct store icon.
 * Bridge officers should now slot appropriately on all of your ships.
 * The Exchange, Need or Greed, and Master Looter display all rarity types and search functions properly in Exchange now.
 * PvE Queue Updates
 * Players should now be able to enter a game in progress
 * Players should now be able to join a private game
 * Players should now be able to use all settings
 * Joining a public game that is in progress no longer prompts the player with a "Ready!" window that is stuck at 0 seconds
 * Horta Combat Ally AI has been improved.
 * The change costume window will now scroll through all of your costumes.
 * The Delta Flyer daily mission should drop the appropriate shuttle items again.
 * The C-Store Lirpa and Batleth should now have their proper, unique geometry.
 * The Delta Flyer can once again be renamed.
 * The Ship Selector on Drozana and at the Captains table are no longer only showing your currently selected ship
 * Commander Menn Hilo on Earth Space Dock now has a proper uniform
 * The Chel Grett Cruisers now scale with level when doing the Deferi Outpost daily
 * Players can now zoom in the tailor using their mouse wheel.
 * The zoom levels on the First City map have been updated.
 * Resolved some typos in Deferi Snow Tuber crate.
 * The Lunge description has been updated

Systems

 * Tuned Tutorial Borg to work better with Ground Combat 2.0
 * Improved overall buff rate that the Leadership trait provides
 * The display name for updated BOff skills have been changed
 * You will now see Sweeping Strikes, Battle Strategies, Exothermic Induction Field, and Electro-Gravitic Field.
 * Updated the display name for Betleths [sic]
 * They were missing the "Mark" rank in suffix.
 * Resolved a minor typo in Lirpa description.
 * Resolved a bug that was causing BOff to cast powers like Photon Grenade at their feet.
 * Resolved a bug that limited Boffs power range.
 * Tuned Klingon Bekks to have the same health as Federation Security Escorts.
 * Very Rare Tricobalt Torpedo can now be equipped to a ship while on the ground.
 * The Support Drones should more reliably target and attack enemies.
 * Update to rewards for Fleet Actions.
 * 1st place now earns random Purple item
 * 2nd and 3rd place earn random Blue item
 * All other participants now earn a random Green Item

FX

 * When the borg have adapted to any of your weapons, the icon for your remodulate power will appear over your shoulder.
 * The FX for the mouth of the Bajoran Wormhole should now be in line with the IP.
 * Resolved an issue where certain STF borg boss powers appeared as a grey square on lowend cards.
 * The fx for nanite health monitor will no longer last longer than the duration of the power.
 * Added the glow back to the Borg Shields for player ships.
 * Fixed the flickering issue with the Aegis material.

Missions

 * Breaking the Planet Updates:
 * Artillery Spotters required have been reduced from 12 to 8
 * Consoles have been reduced from 20 to 10
 * The Klingon versions of the following Featured Episode Arcs have been changed
 * (This change went live with Season 4, but was mistakenly not noted)
 * The Breen Arc requires level 11 to start
 * They will scale to level after that
 * The Devidian Arc requires level 21 to start
 * They will scale to level after that
 * The Romulan Arc requires level 31 to start
 * They will scale to level after that
 * Engineer Meyer no longer gets stuck while defending him during the Escort objective
 * The repeatability of the following diplomacy missions has been removed until we can resolve a bug that made most players unable to repeat them.
 * Ancestral, Quarantine, Standoff, Trade Deal
 * If the Cardassians win without player intervention at the beginning of the mission “Skirmish”, completion of the 'Defeat the True Way Fleet' objective is no longer gated.
 * The Outer Cargo Bay doors that werent opening and blocking player from completing “Bringing Down the House” have been fixed.
 * M'ven is no longer present on the map during “The House Always Wins” after he was killed in the prior mission.

Known Issue

 * If you save you’re [sic] your personal or ship costume you will crash. Don’t do it!
 * Turns out this is a non issue. It only relates to a single QA character that is older than the launch of STO itself.