Release notes/20120802

General

 * Klingon Honor Guard Space Set - 2pc Bonus:
 * Corrected the bonus and associated tooltip for "Crew Regen Rate" to more accurately reflect an understandable figure.
 * This will now display on your character sheet.
 * Added an additional bonus that will slowly bring "Dead" crewmen back to a "Disabled" state, allowing them to be slowly regenerated to "Active" even during combat
 * This was the original intend of the 2pc bonus, but was not functioning correctly.
 * Colony ground event:
 * Adjusted the timing on dying colonists to go hand-in-hand with the fix to the dying colonists not actually dying.
 * It should be somewhat easier to reach the last colonist before it dies.
 * Updated the Starbase 20-player fleet defense:
 * Additional checks to make sure that facility sabotage never goes outside the 0-100 range, and that negative fleet marks are never awarded.
 * Resolved an issue that prevented attackers from warping in to fight freighters.
 * Updated some fighting AI on enemies so that they will correctly attack the freighters but will still move and fight.
 * Bridge Officers will now respond to Call for Help again.
 * Resolved many issues with the tailor.
 * The KHG cape should now appear.
 * Rank pips and combadges have also returned.

Foundry

 * Resolved an issue that prevented map transfers from working properly for some missions.
 * This occurred when the associated text for the map transfer widget was left with its default values.
 * This also resolves the associated issue with Unknown Task appearing in the mission tracker.
 * Resolved an issue in Foundry maps that caused objects to be too low with regard to the geometry.
 * Removed the holo-bridges from the Facility 4028 Foundry template map.
 * Removed the TOS Interior and Bridge Foundry template maps.
 * This is a temporary solution until we can get the crash associated with them resolved.