Skill: Defensive Maneuvering

Overview


Defensive Maneuvering is a Lieutenant Commander Tactical skill that is available to all Lieutenant Commanders. There are three total skills in this chain, each costing 1 Space Point to purchase.

Abilities Affected
This skill improves your Starship's Defense value. The higher your Defense, the harder you are for an enemy to hit. Accuracy can counter a ship's Defense value

Equipment

 * Deteriorating Secondary Deflector icon.png,Inhibiting Secondary Deflector icon.png Strategic Secondary Deflectors w/ Def Modifiers -  +5.2 Defense
 * Aegis_Hyper-Impulse_Engines_icon.png Aegis Hyper-Impulse Engines -  +5 Defense (additional 5 Defense When moving)
 * Counter-Command Hyper Impulse Engines_icon.png Counter-Command Hyper Impulse Engines -   +5 Defense
 * Iconian Resistance Hyper-Impulse Engines_icon.png Iconian Resistance Hyper-Impulse Engines -  +5 Defense
 * Prevailing Fortified Impulse Engines icon.png Prevailing Impulse Engines -   +15 Defense (Upon Boff activation)
 * Reman_Prototype_Impulse_Engines_icon.png Reman Advanced Prototype Impulse Engines -   +30 Defense Maneuvering
 * Console - Engineering - Energy Signature Dampener Mk XII icon.png Console - Engineering - Energy Signature Dampener - +2.3-3.1 Defense
 * Console - Universal - Obfuscation Screen icon.png Console - Universal - Obfuscation Screen +10 Defense Rating
 * Console - Universal - Temporal Trajectory Shifter icon.png Console - Universal - Temporal Trajectory Shifter -  +10 Defense Rating
 * Console - Universal - Dominion Coordination Protocol icon.png Console - Universal - Enhanced Dominion Coordination Protocol -  +15 Defense

Traits

 * Infiltrator icon.png Trait: Infiltrator/boff -  +3.8 Defense
 * Elusive icon.png Trait: Elusive -   +10-15 Defense
 * Subterfuge icon.png Trait: Subterfuge/boff -  +3.8 Defense
 * Trait: Battle Ready -   +22.5 Defense (at 3 stacks)

Abilities

 * -  +27-45 Defense
 * Ability: Cloak -   +50 Defense (After disengaged)
 * -  +10-20 Defense
 * -  +30-50 Defense (After disengaged)
 * - With  - +50 Defense
 * -  +35 Defense
 * III -   +40 Defense

Specializations

 * Spec_pilot_t3_impulse_drafting2_icon.png Impulse Drafting Tier 3 Pilot Specialization. - -  +10-20 Defense (Dependent on "Dangerzone" Stacks)
 * Spec_cmd_t2_energy_signature_flux_icon.png Energy Signature Flux Tier 2 Command Specialization.-  -   +10 Defense
 * Intelligence Officer Intelligence Officer Specialization - +15 Defense

Set Bonus

 * Dominion Tactical Maneuvering -  +20 Defense
 * Bio-Molecular Enhanced Defense -  +10 Defense