Release notes/20180308

General

 * The ship store rank filter will now default to the Captain’s current rank.
 * Vice Admiral and above will default to ALL.
 * Updated ESD to move around a couple of the ship contacts which should help lessen the contact interacts overlapping each other when trying to find a specific one.
 * The option “Move equipped items to newly readied ship” is now default set to On.
 * This can be turned Off in the Basic menu options tab.
 * Bridge Officers are assigned to empty slots when readying a ship.
 * Resolved an issue that sometimes caused players who contributed in a PvE queue to be labeled with an AFK penalty.
 * Resolved an issue which was blocking Captains from accessing the Account Bank from summoned freighters.
 * The Exchange now has a category for Ship Vanity Shield.
 * Updated the Lukari Colony rifle to be held correctly when used.
 * Removed the "Finish Now" button from appearing for a second while upgrading items.

Systems

 * Resolved an issue where the [Rapid] proc would continue to lock the player out of cannon abilities after its buff ended.
 * Resolved an issue that prevented the Viral Engine Overload debuff from being cleared.
 * Resolved an issue where some Lobi store items could not be equipped below level 50.
 * Resolved an issue that caused Honored Dead's buff icon to be incorrect.
 * The Shield Penetration mod on the TR-116b has been renamed from "[ShPen]x4" to "[4xShPen]" to clarify that this is a single Mod, not a collection of four separate ones.
 * The arc in which Cannons: Scatter Volley hits enemies in has been increased from a 45° arc to a 90° arc.
 * Resolved an issue that caused some non Vanity-only Shields, Deflectors, or Impulse Engines to default equip to Vanity slots.
 * The Automated Defense Turret now always automatically kills torpedoes and mines that it shoots at.
 * Resolved an issue that was preventing Ramming Speed Kinetic damage from being resisted.
 * Talaxian Salvage Specialist trait now has a small chance of granting Salvage instead of R&D Materials when it triggers.
 * Resolved an issue that caused Invasive Control Programming to only affect the primary target of Gravity Wells.
 * The Reactive Nanite Screen set bonus now always heals between 100 and 20,000 per heal, and can only heal 10 times per second per ally.
 * Resolved an issue that prevented the [Full] modifier on Impulse Engines from stacking.
 * Resolved an issue that could allow players to be killed through the Obfuscation Screen once it had been successfully activated.
 * The Technicians that reduce the recharge times of Bridge Officers after activating Auxiliary Power to the Emergency Battery has a better description.
 * Resolved an issue that caused the Voth Proton Weapon to go on a 20 second cooldown after firing it with Fire at Will active.
 * Butcher's Mek'leth: Updated the description to include a mention of the Bleeding proc.
 * Also increased the bleeding chance from 5% to 10%.
 * Resolved an issue that caused the Andorian Phaser Wing Cannons to appear to not gain benefits from power drain reduction.
 * Resolved an issue that caused the Prolonged Engagement Cannons to deal less damage than intended under Cannons: Scatter Volley 2 or 3

Content

 * Fleet Transwarp:
 * Removed the old Transwarp gate to Battle Group Omega from fleet starbase maps.
 * Fleets with a T5 Transwarp gate may now use that gate for direct warp to the Delta Quadrant.
 * Captains must have completed the initial introduction to the Delta Quadrant story arc to use the gate for this purpose.
 * K-13 Fleet Holding:
 * Added special Duty Officer Assignment to the K-13 station, to survey the Draconis system for useful minerals.
 * Success awards Energy Credits and Dilithium Ore.
 * Critical success also awards K-13 Fleet Provisions.
 * The lieutenant handling these assignments is outside of the office in the main central area.
 * Assignments become available immediately upon reaching Tier 1 in the full K-13 holding.
 * Breen Bridge Officers from the special mission reward during feature episode replay from the Cold War arc now include built-in EV suit functionality.

Foundry

 * Updated display names of some ships to conform to existing naming conventions.
 * Updated the Miracle Worker ships so they have the proper geometry.
 * Added the following ships to the Costume creator:
 * Crossfield Class
 * Walker Class
 * Sarcophagus Ship of the Dead
 * Sarcophagus Raider

Known Issue

 * Some characters are zoomed in too far in contact windows.