Skill: Scientific Readiness

Overview


Scientific Readiness is an Admiral Science skill that is available to all Admirals.There are three total skills each costing 1 Space Point to purchase.

Modifiers
[ 50%-150%]
 * Temporal Operative _t4 Casual Glitch icon.png Casual Glitch Tier 4 Temporal Operative Specialization = 50% Bridge officer Cooldown reduction (When Continuity is triggered)
 * Temporal Backstep = -5 (per second) seconds to the current recharge time of abilities (-25seconds total. from abilities remaining cool down)
 * Temporal Inversion Field icon.png 150% Power Recharge Speed
 * '' = 50% Bridge Officer ability recharge time reduction for 15 sec
 * 2%-4% Bridge Officer Cooldown (40%-80% in 20 sec)

[ 20%-40% ]
 * spec_ strategist _t2_Attrition Warfare_icon.png Attrition Warfare Tier 2 Strategist Specialization =10%- 20% Bridge officer Cooldown reduction every 30s using hull heals.
 * 20% Recharge on Boff abilities when current primary target is defeated.
 * = Self: 2% - 4% Bridge Officer and Captain Ability Recharge Time (20%-40% in 10 sec)

[7.5% or less]
 * Advanced Temporal Defense Chroniton Beam Array = +5% Bridge officer Cooldown reduction (2.5% Chance)
 * Advanced Temporal Defense Chroniton Torpedo Launcher = +5% Bridge officer Cooldown reduction (33% Chance)
 * Console - Universal - Bio-Neural Gel Pack = +7% Bridge officer Cooldown reduction
 * Chrono-Capacitor Array icon.png =  7.5% - 9.4% Bridge officer Cooldown reduction
 * 7.5% Bridge officer Cooldown reduction
 * +28.5 (5.7%) Eng Sci Tac Readiness
 * 5% Power Recharge Speed


 * spec intel t4 opportunistic icon.png Opportunistic Tier 4 Intelligence Specialization = +5% Recharge Speed for All Captain Abilities

Science Only Cooldown Modifiers

 * Doffshot_Sf_Reman_Male_04_icon.png Deflector Officer = 25% chance: Deflector abilities recharge time to 50% of normal recharge time


 * Doff_Unique_Sf_Romulan_F_01_icon.png Gravimetric Scientist (Exotic Damage Cooldown variant) = 50% chance for -10 seconds (Non-Weapon Boff abilities) each time  and  are used

[15% Sci Cooldown]


 * Torpedo_Astrometric_Synergy_icon.png = 15% -18.75% Science Bridge officer Cooldown reduction using Torpedo Abilities


 * = 15% Science Bridge officer Recharge Time (Passive Ability)

[10% Sci Cooldown]


 * All_Hands_on_Deck_icon.png 10% Science Bridge officer Cooldown reduction


 * Prevailing Bolstered Impulse Engines = 10% Science Bridge officer Recharge Time (When Activating Heal or Shield Heal Ability)


 * Science_Officer_Candidate_icon_(Federation).png 10% Science Bridge officer Cooldown reduction per Krenim Sci Officer.


 * Temporal Operative _t2 Inevitability icon.png Inevitability Tier 2 Temporal Operative Specialization = 5% - 10% Power Recharge Speed on all Exotic Damage Bridge Officer abilities


 * Deflector Dishes with Modifier 10% Science Bridge officer Cooldown reduction


 * Console - Universal - Mycelium Ambush - +50 Starship Scientific Readiness


 * Console - Universal - Temporal Trajectory Shifter- +50 Starship Scientific

Set Bonus

 * Magnetoplasma Relays icon.png Ability: Magnetoplasma Relays = 5% Bridge officer Cooldown reduction
 * Temporal Inversion Field icon.png = 150% Bridge officer Cooldown reduction

Note

 * Cool down reduction(s) cannot reduce a power's remaining cool down below any shared or duplicate ability cool downs.
 * Certain science abilities will not see a cooldown reduction while certain abilities are active.
 * Some Items may not stack with others in this list.