Release notes/20160407

General

 * Federation Tutorial:
 * Resolved an issue where occasionally, the player would not get credit for going into Captain Taggert’s office immediately after ringing his doorbell.
 * Resolved an issue in the Vega Colony where some boxes which could be interacted with could be jumped on and allow players to get stuck outside of the map.
 * Resolved an issue where defeating the boss One Zero One too quickly broke mission progression.
 * Resolved an issue on the Vega Colony where there was a spot enemies could get stuck in the ground and block mission progress.
 * Resolved an issue where some Unique items, primarily Duty Officers, would be deleted when map transferring while the item was in the Overflow bag.
 * An example of this would be the newest Duty Officer reward ‘Neal Falconer’.
 * For the players who experienced this issue and are blocked from reclaiming the Unique Duty Officer because the system believes it’s in the player’s inventory, upon logging in, a new version of this item will be in the character’s inventory.
 * Agony Modulator:
 * Powers affected by the Agony Modulator should no longer cause damage in social areas like Earth Spacedock, and should no longer cause damage to the captain’s own Bridge Officers.
 * Trait will no longer apply to friends or summoned companions.

Known Issues

 * Selecting “Ready Starship” in the ship selector is not moving slotted items over to the ship for some players.