Release notes/20130221

General

 * Updated the description of the Phaser Quad Cannons; it no longer incorrectly describes Phaser procs as decreasing the target's weapon power.
 * This is a text change only.
 * Activating EV suits no longer cause the character's head to disappear.
 * Resolved an issue that prevented some players from assigning Bridge Officers to their ships.
 * Foundry mission descriptions will now always specify what type of rewards will be received.
 * Foundry Spotlight missions should now display the cooldown for the daily bonus reward in the mission journal.
 * Previous Foundry spotlight missions will now also receive the additional rewards granted to Foundry Spotlight missions.
 * The damage dealt by Temporal Disruption Device and Bio-Neural Warheads have been restored to their values from before the prior patch.
 * Engineering Team no longer cancels beneficial effects/modes such as Enhanced Battle Cloak and Guramba Siege Mode.
 * Resolved an issue that occasionally put all abilities into a 2 minute cooldown.
 * Added "Fleet Support Cruiser Retrofit" and "Fleet Kamarag Battle Cruiser Retrofit" to Shipyard T3 description in the Fleet UI.
 * Players will now be able to access Liberated Borg Duty Officers in the Omega Reputation store after completing the unlock requirements.
 * Resolved an issue that caused some players to have difficulties changing their graphics settings.

Fleet Marks

 * No-Win Scenario:
 * Increased the rewards for rounds 4, 5 and 6 from 5/8/13 to 10/18/28 respectively.
 * This increases Fleet Mark rewards by 30.
 * The following events now grant an additional 30 Fleet Marks.
 * Colony Invasion
 * Starbase Blockade
 * Starbase Fleet Defense
 * Starbase Incursion
 * Starbase Alert now grants an extra 10 Fleet Marks each time an enemy wave is defeated for the first 3 waves.
 * Azure Nebula rescue now grants twice as many Fleet Marks.
 * Defera invasion missions:
 * Easy missions now grant 13 Fleet Marks.
 * Medium missions now grant 35 Fleet Marks.
 * Hard missions now grant 60 Fleet Marks.
 * Nukara missions:
 * Easy missions now grant 13 Fleet Marks.
 * Medium missions now grant 35 Fleet Marks.
 * Hard missions now grant 60 Fleet Marks.
 * Mine Trap now grants an extra 30 Fleet Marks upon completion.
 * Added 50 Fleet Marks to each of the PVP daily wrappers:
 * Raze Enemy Headquarters (Daily)
 * Raze Enemy Secret Headquarters (Lt. General – Daily)
 * Dominate the Heroes of the Enemy (Daily)
 * Dominate the Leaders of the Enemy (Lt. General – Daily)
 * Claiming Enemy Reserves (Daily)
 * Claiming Enemy Emergency Reserves (Lt. General – Daily)
 * Reclaim the Neutral Zone (Daily)
 * Restore the Neutral Zone (Vice Admiral – Daily)
 * Into the Fray (Daily)
 * To the Front Lines (Vice Admiral – Daily)
 * Pacify Enemy Heroes (Daily)
 * Pacify Enemy Leaders (Vice Admiral – Daily)