Release notes/20170608

General

 * New feature: Added the ability to protect items.
 * This new feature allows the player to protect most types of items from accidentally selling, discarding, trading, putting in the guild bank or mailing.
 * To use this feature
 * Open the inventory.
 * Right click on an item.
 * Choose “Change Protected Status to On”.
 * A protected item has a line in the tool-tip stating it is protected.
 * Resolved an issue that caused a crash when launching the client in VMware’s virtual machine software.
 * Resolved a game server memory leak issue caused by reward collection.
 * Resolved a graphics crash caused by some trail FX.
 * A new tailor NPC has been added to Drozana!
 * Becka has taken over tailoring duties for Tek, who has retired.
 * A new hairstyle has been added to the tailor!
 * “Shaved and Curly” will be available to female Captains of most races.
 * Re-centered target info icons for the following critters:
 * Sensor Disruption Pylon – Battle
 * Long Range Automated Defense Turret – Battle
 * Flare mortar
 * Bridge preview image for the Amarie-class Smuggler's Heavy Escort now correctly appears in the ship tailor.
 * Resolved an issue that prevented players from seeing the compare tooltips while mousing over a secondary deflector in their inventory.
 * Resolved an issue where rank pips were displaying inconsistently for Bridge Officers.
 * Display of rank pips for Bridge Officers will now display properly in target frames.
 * Resolved an issue that caused the bottles in the Starfleet Academy bar to flicker.

Queues

 * Added support for filtering PvE Queues.
 * Added a tab for which queues have been selected.
 * The UI will now always display the selected queues on all tabs, regardless if the queue was joined via a public queue or was a private queue.
 * When closing the queue window or changing tabs, if queues have been selected but have not yet been joined, the UI will now prompt to join the selected queues.
 * Resolved an issue where queueing for Red Alerts in their Sector Space interacts would not join queues with players which queued through the PvE UI.
 * PVP Challenges now use the new Queue UI system.
 * Mirror invasion – Normal queue critters are now level 60 instead of level 50.
 * Core Assault: Resolved an issue where dying in the second room caused the player to respawn at the beginning of the map.
 * A new respawn point has been added.
 * Twin Tribulations
 * Re-positioned the door breaching UI which was off center if the blue team had the tractor pull puzzle in room 3.
 * Resolved an issue that caused players to be unable to pick up charges if the blue team had the charging node puzzle in room 3.
 * Updated map image.
 * Resolved an issue that caused a red alert to trigger immediately upon entering the box puzzle room.

Content

 * Caralun System Patrol: Ground portion of patrol now includes individual waypoints for various interactable elements.
 * Kobali Adventure Zone: The Kobali crisis mission descriptions now include information about how to replay the sub-missions in the Kobali zone if you have previously completed them.
 * Survivor: Resolved an issue that caused T’nae to follow the player too closely.
 * Fluid Dynamics:
 * Adjusted allied ships so that they will move quickly to aid player when engaging the Borg.
 * Resolved an issue where allied ships would sometimes become permanently stuck in the Borg Unimatrix.
 * Borg command diamond will no longer flee at high speed.
 * The ships may still become stuck, but will now be teleported out after a set period of time.
 * Dragon’s Deceit: Resolved an issue where mission progression could sometimes become blocked after shooting some rocks during “Holes and Corners”.

Systems

 * New items have been added to the Phoenix Prize Redemption Stores!
 * Tier 3
 * Elachi Subspace Rift Module
 * Tritanium Rending Bat'leth (KDF only)
 * Young Nanov - Vanity Pet (ROM only)
 * Tier 4
 * Ang the Vicious (Doff)
 * Automated Personnel Unit (Doff)
 * Tactical Exocomp (Doff - FED only)
 * Goshi the Augmented (Doff - KDF only)
 * Tier 5
 * Solanae Tribble
 * Fleet Tribble
 * Fighter Squadron Device
 * "Research & Development Pack" items can now be stacked up to 10 per inventory slot.
 * The Duty Officer rewards from "All that Glitters" now open into either the EMH Mk I or a duty officer of up to Very Rare quality if the player already has an EMH Mk I Duty Officer on that character.
 * Borg Energy Type Adaptation now affects damage from all sources of the adapted energy type.
 * Omni-Directional Tetryon Support Beam Array from the Competitive Wargames Reputation now properly shares an equip limit with Reward/Set 360 Beam Arrays instead of Crafted.
 * The "Launch Toy Rocket" reward from the First Contact Day festivities can now be launched on Risa.
 * Please be mindful of beachgoers above you when launching!
 * Resolved an issue that was allowing Winter Event commodities to be purchased year round from the Event Reputation Store.
 * Resolved an issue that was preventing players from purchasing Winter or Summer event vouchers from the Event Reputation Store if they had the ship project slotted.
 * Resolved an issue that caused some Kit Modifiers to be impossible to search for on the Exchange.
 * Resolved an issue that caused the Point Defense Bombardment Warhead to begin firing before it had finished being fabricated.
 * It now waits approximately 2 seconds before firing.
 * Resolved an issue where all charges used were cleared when moving items.
 * Resolved an issue where the Desperate Repair starship trait was not available for use once claimed from the Account Starship Trait Unlocks store.
 * Resolved an issue that caused Elachi ground weapons to always bypass shields.
 * Resolved an issue that was causing Tour of Duty progress to sometimes advance two steps at a time, instead of only one.
 * Resolved an issue that was allowing a few Starship Starter Weapons to be tradeable.
 * These non-upgradeable weapons are generally intended to be used until replaced, then discarded.
 * Resolved an issue that caused weapon tooltips to not always indicate the damage increases they received from modifiers.
 * Resolved an issue that was causing players to crash on the Risa Summer Event map.

Known Issues

 * Khitomer In Stasis: An option is missing from a console, blocking queue progression.
 * The queue has been disabled until the issue can be resolved.