Release notes/20101112

New Klingon Ships!

 * The new Klingon ships will be available in game and in the C-store:
 * Varanus Fleet Support Vessel
 * Gorn-designed Science Vessel with integrated subsystem targeting.
 * 3 fore, 3 aft weapon slots.
 * Lt. Tactical, Ens. Engineering, Lt. Engineering, Lt. Cmd. Science, and Cmd. Science officer seats.
 * 2 Tactical, 2 Engineering, and 4 Science console slots.
 * Crew: 750
 * Special ability: This ship can launch up to 5 Repair Platforms that will deploy drones to assist itself or allied ships.
 * Each repair platform can only spawn 2 repair drones. So a full complement of repair platforms can provide healing drones for every member of the team.
 * If your drones get destroyed you can fly back to the platform and get more.
 * Orion-designed Cruiser.
 * 4 fore, 4 aft weapon slots.
 * Lt. Tactical, Lt. Cmd. Engineering, Cmd. Engineering, Ens. Science, and Lt. Science officer seats.
 * 2 Tactical, 4 Engineering, and 2 Science console slots.
 * Crew: 1200 (from 800)
 * Special ability: The player is able to deploy a wing of Orion Interceptor Fighters through a click ability. These fighters drop mines, disable subsystems, and capture crew from enemy ships.
 * Known Issue: The Icon for this special ability is currently a plain white icon. It will be fixed soon.
 * B’rel Bird-of-Prey Retrofit
 * Klingon Fighter.
 * 4 fore, 2 aft weapon slots.
 * 2 Lt. Universal, 1 Lt. Cmd. Universal, 1 Cmd. Universal officer seats.
 * 3 Tactical, 3 Engineering, 2 Science console slots.
 * Crew: 30
 * Special ability: Enhanced Battle Cloak. This ship can use mines and torpedoes while remaining cloaked, as well as most Bridge Officer and Captain abilities.

General

 * Cardassian and Dominion fleets have added the Cardassian Hideki Frigate and the Dominion Heavy Escort to their roster.
 * Federation and Mirror Universe Federation fleets have added the Peregrine Fighter to their roster.
 * Information for the new Klingon ships has been added to the database in Qo’noS.
 * Lieutenant Marrien now has eyes.
 * Added improvements to game stability.
 * Audio has been updated for "Fire at Will" and "Beam Overload" when using Original Series-era ship phasers.

Skills and Abilities

 * The Bridge Officer ability, Photonic Officer, now has Klingon or Starfleet-specific audio when used.
 * Fire at Will, Mines, Tricobalt Device, and High Yield Plasma Torpedo no longer "misfire."
 * Fixed an issue causing Turret ship weapons to drain energy for a little longer than expected, causing players to drain too much power when firing multiple turrets in succession.
 * All player Captain skills now display messages to include the names of the ships they modify.
 * The Vor’cha retrofit now uses the Battle Cruiser Retrofit skill.
 * Updated the Klingon skill tree at the General tier with new and altered captain skills.
 * Brigadier Generals and higher will get a respec token to account for the skill changes.
 * Negh’Var Battle Cruiser Captain has become Heavy Battle Cruiser Captain to support a broader range of ships.
 * Added Battle Cruiser Captain Retrofit.
 * Added Patrol Cruiser Captain.
 * Hegh’ta Bird of Prey Captain has become Heavy Raider Captain to support a broader range of ships.
 * Added Raider Retrofit Captain.
 * Added Destroyer Captain.
 * Qin Raptor Captain has become Heavy Raptor Captain to support a broader range of ships.
 * Vo’Quv Carrier Captain has become Carrier Captain to support both the Vo’Quv and Kar’Fi.
 * Kar’Fi Battle Carrier Captain has become Fleet Support Captain to support a different ship type. The conversion from Kar’Fi to the unrelated Fleet Support was needed to properly handle a skill point respec.

Missions

 * Skirmish
 * Certain dead Cardassians can no longer be healed by players.
 * Everything Old is New Again
 * Fixed issue preventing mission completion on the first pass.