Release notes/20190723c

General

 * Resolved an issue that would sometimes cause players to crash while playing on the Tzenkethi Battlezone.
 * This was only occurring on PS4.
 * The Enterprise Pack now actually unlocks the NX Enterprise when bought.
 * To make up for the accounts experiencing this, when you buy the pack a version of the ship appears in the Promotions tab with the word Make Up in its subtitle.
 * They can claim this and it will unlock the actual ship in the Tier 1 tab.
 * Resolved an issue that was causing unbound Duty Officers to become bound after completing an assignment.
 * This will also unbind any Duty Officers that were affected by this issue.
 * Starship Mastery XP is now only awarded to a ship when you leave a map, instead of during combat.
 * This does not affect the total amount of XP awarded.
 * Updated the lighting in the cave on Risa to make the lighting changes when entering or leaving smoother
 * Resolved an issue that caused black squares to appear on the Risa Minimap.

Content

 * "Reunion" mission: Added a waypoint for the "Turbolift to Communications Console" while the player is on the mission step to repair 4 pieces of damaged equipment, so that players can use this to navigate to the turbolift and to the floor where the damaged communication console is located.
 * Resolved an issue that was causing Klingon Promotion missions to not complete correctly.
 * Resolved an issue that caused the Spire Transwarp to K-13 to instead move you to the Research Lab.
 * Resolved an issue that was causing the mini-map to not display properly during the mission, “Children of War”.
 * Resolved an issue that could possibly allow a player to get stuck inside of the shuttle during “Impossibility of Reason”.

Character

 * Resolved an issue that was causing chest hair on Risa to clip through the chest.
 * Updated the Intel Jackets to reduce clipping around the neck.

UI

 * Updated T6 Risian Corvette Reputation Project icon with the correct image.

Ships

 * The main fin on the bottom of the Risian Escort T6 has been moved from the nacelles part to the hull part.
 * If you choose the old nacelles and new hull, the fin and its windows will now appear correctly.
 * If you choose the new nacelles and old hull, the fin and its windows will not appear.
 * On the Jem'Hadar Recon or Strike Ship, the Borg Impulse Engine visuals now appear correct. Warp engine trails have also been fixed.
 * On the, Lukari Dranuur Scout Ship, the Borg Impulse Engine and Deflector visuals now appear correctly.
 * The Mobius' windows now correctly appear as an option for the Klein Temporal Destroyer (T6).
 * The camera now centers on the Tal Shiar Adapted Battlecruiser in sector space correctly.
 * The camera now centers on the Undine Nicor Bio-Warship in sector space correctly.
 * The camera now centers on Undine Biostrys Carrier so that it is no longer off-center.

Systems

 * Discovery-era Starfleet starships are now available to Discovery characters from the ship vendor on the Discovery-era Starfleet Academy.


 * Resolved an issue that caused the Covert Assault Drone cease firing extra shots after a few seconds.
 * Resolved an issue that prevented the Risian Pilot corvette [T6] from correctly offering damage immunity during Pilot Maneuvers.
 * Resolved an issue that caused the Rank 2 version of Bio-Molecular Shield Generator to give a lower shield resistance buff than the base version.
 * Resolved an issue that prevented the "Borg Nanites" personal trait from correctly boosting regeneration.
 * Resolved an issue that was causing, "They've Adapted", visuals to appear when attacking Borg that had adapted to any of your energy types, regardless of the energy type being used.
 * These visuals will now only appear if you attempt to use the same type of energy as one they have adapted to.
 * NPCs, other than Bridge Officers, are no longer subject to Borg Adaptation or the need to Remodulate their weapons.
 * Players who have Sponsorship tokens from before the Tier 6 Reputation update will now be able to trade them in for 100 marks via the existing marks conversion stores.
 * All 180-degree Torpedo Launcher weapons now have a standardized naming convention of "Wide-Angle (Type) Torpedo Launcher".


 * Resolved an issue that was causing “Lorca’s Custom Fire Controls”, project to appear in the wrong category.

Known Issues

 * The Klingon Mission "Friend or Foe" is currently uncompletable. Please skip the mission for now.