Release notes/20170314

General

 * The Temporal Transponder now functions.
 * Players will now be able to receive rewards through tasks completed by their 23rd Century Captain.
 * Open the Temporal Transponder which was earned once the 23rd Century captain after completing the episode “The Battle of Caleb IV”.
 * Tasks completed by the 23rd Century captain will grants rewards for all characters on an account.
 * Resolved an issue where the turn rate was too slow on some ships notably, the Escort ships.
 * “Echoes of Light” is now a level 60 episode found in the New Frontiers tab of the episode journal.
 * Carrier Ship Fighters:
 * Resolved an issue where carrier fighters would become unresponsive when too far away from the player’s ship.
 * Reduced the follow distance when using full impulse so these better keep up with the player's ship.
 * Increased the docking range for carrier pets.
 * This prevents them from stalling during docking.
 * “Researcher Rescue” can now be replayed by 23rd Century Captains.
 * Resolved a few issues involving ship separation powers.
 * 23rd Century Bridge Officers now have animations on the character select screen.
 * Improves the lighting on a number of bridges which were too light or dark.
 * Adjusted timing of cutscenes in Procyon 5 so audio does not play over each other.

UI

 * Added 3 new categories in the menu options that separate some features to more easily find:
 * Duty Officers at level 11
 * Duty Officers
 * Admiralty
 * Research and Development
 * End game at level 50
 * Specializations
 * Reputation
 * PVE Queues
 * Fleet
 * Fleet
 * Fleet Holdings
 * Armada
 * Find a Fleet
 * These menu items will continue to be located at their previous locations as well.
 * There’s now a “Change Outfit” option in the Standard Actions section of the Captain Commands window.
 * Player will need at least 2 outfits to see this option.
 * A new category titled Projects has been added to the Captain Commands windows and will allow quick access to:
 * Duty Officers
 * Crafting
 * Reputation
 * Admiralty
 * Added a button to disable ship equip visuals on ships.
 * Added a button to disable holstered weapon visuals on captains.
 * Resolved an issue that prevented the "Claim Item" button of the popup from working.
 * Added a display for Temporary Hit points.
 * Resolved an issue where shield percentage would report as 100% when it was actually 0%.

Systems

 * Resolved an issue where Graviton Spike would not trigger if the player’s shot killed the target.
 * Resolved an issue where Delphic Antiproton Beam Arrays would not fire Beam Overload 1's.
 * Resolved an issue where Invincible could fail to apply immediately after Continuity had activated if both were equipped.
 * Resolved a typo in the Heavy Phaser Assault Platform console's description.
 * Resolved an issue where the 23rd century Medical tricorder was not available for use after upgrading.
 * Resolved an issue where the "FireTorps" and "FirePhasersTorps" commands were not firing the Bio-Neural Warhead Launcher.
 * Aegis Set Bonuses:
 * Resolved an issue where the 2 piece bonus Energy Negation never proc’d.
 * Resolved an issue where the 3 piece active power "Energy Feedback Conductor" did not appear on the power list.
 * Quantum Singularity Manipulation, Romulan T5 active Reputation Power, can no longer show up as the default power in the Science Radial.
 * It now has a 3rd auto-execute condition, "Power auto-executes when your target is Cruiser rank or higher".
 * Tractor Beam Repulsors now indicates that its damage ignores shields.
 * This is a tooltip change only.
 * Feedback Pulse now has a more accurate description.