Talk:Klingon Heart of Targ

With regard to Revision History Change 2012-10-23T11:46:31‎ by MatthewM, the original edit by Agent was in error anyways (unless he's discovered something new) - the Tribble article states that "Common Tier 1 Tribbles are obtainable via drops during ground missions, often (strangely enough) when engaging Klingon NPCs." This also applies to the "Tribble with Klingons" mission. I personally have NEVER gotten anything more than a Tier 1 Tribble as a random drop. And the Polygeminus grex griffis is a Tier 7 Tribble (should only be available through breeding). If it IS available from searching the Tribble pile in "Tribble with Klingons", then someone else confirming that would be useful. Urinnu 20:18, 23 October 2012 (UTC)

-- What? This article is about The Heart of Targ not about a tribble. My statement/information I put in the article had nothing to do with a trible but with the rare item "Targ of Heart" which can be obtained by searching the pilese of tribble which are part of this mission. I stated this information the same way as it is mentioned in the article Cardassian Taspar Egg. Regarding the fact that Klingon Hearts of Targ are now part of one of the Starbase Projects I consider this informataion extremly helpful. So I don't understand why this shouldn't be mentioned in here just as it is mentioned in the Article for the Taspar Egg.--Agent 21:36, 23 October 2012 (UTC)
 * Sorry Agent, I was being boneheaded. I don't know why, but for some odd reason I latched onto the Tribble at the bottom and not the actually article item.  I think my chronic lack-of-sleep this week is beginning to take a bigger toll than I thought.  Please ignore my ramblings above. Urinnu 23:47, 23 October 2012 (UTC)
 * Random drop locations shouldn't be mentioned in the Cardassian Taspar Egg article, either, as they are -- by definition -- random. --MatthewM 22:55, 23 October 2012 (UTC)
 * I can somewhat agree with that MatthewM. I guess my perspective here is that I see it comming that more and more Fleets are running into this Chef Project and will be happy about any sort of information in this regard. Just like our fleet would have been. I do know that random drops are random and I also know that these hearts most likely drop pretty much anywhere. But from our expirience during the last days/week we figured that mentioned mission is one of the more effective ways to actually grind those hearts. So if you guys don't want to add this kind of information under something like "Availability" one could think of adding something else/more appropriate to these kind of items. Kind of like you add walkthroughs to missions.--Agent 13:56, 24 October 2012 (UTC)
 * Agent, do you have any evidence that various missions/locations/items have increased drop rates for these items? If certain missions/locations/items have confirmable custom loot tables, then it WOULD be useful to note in that item's description that this was the case.  Otherwise it could be misleading to people, who might grind a mission/location/item repeatedly with the thought that they would have an increased chance of getting a particular item (when in fact they would have had the same chance regardless of what they were doing and could have gone about their normal routine). * Hey, I give you kudos for the effort - if more people would help keep the wiki updated it would be significantly improved.  There are still sections that have been barely touched since Season 5 released (and Season 5 changed SO many things), though, and it is a tribute to the more active contributors that MOST of the wiki is up-to-date. *One other thing to consider -- having a chef of a particular race in your stable of DOFFs DOES change what food items are available from your chefs on your personal ship in the crew lounge (I've tested this - it is confirmable).  This behaviour has also been noted with the DOFF bartenders (hey, I've taken advantage of this to help complete the bartending DOFF assignments on-board my ship -- no having to hope for random drops or spending energy credits on the exchange).  The one thing I DON'T know is if the chef (or bartender) rarity affects what they offer - it's conceivable that having a chef of high enough quality MIGHT offer some of these rarer food-stuffs.  I haven't found any evidence on whether anyone has investigated this.  It's something to think about.   Urinnu 20:50, 24 October 2012 (UTC)
 * Yes, chefs also affect replicator permissions (more on this from Replicator article). However, there is no known chef that allows a player to replicate Klingon Heart of Targ. --MatthewM 14:12, 25 October 2012 (UTC)
 * Yes!!! Thanks MatthewM! I had been looking for this information in the wiki EVERYWHERE except for the Replicator article.  Didn't even know that article existed.  Goes on my hot-links ASAP. Urinnu 02:57, 26 October 2012 (UTC)
 * I wouldn't say it changes the drop rate. The thing with the Tribble and Klingon mission are those five piles of tribble within the laboratory section of the mission. Those give you four items everytime you interact with them. Although two of those four items will allways be tribbles, you will allways have 10 drops in that mission no matter wether the 5 groups of klingon or the Klingon next to the doctor actually drop anything. You can pretty much compare it to Frozen, where you have the same effect with those crates. The main difference that makes Tribble and Klingon a better mission for (heart) grinding is that you don't have to run back and forth all the time. So it is less time consuming and therefore more effective. At least that was our expirience when we were bussy filling up the Chef-Project. So what you actually do is... as soon as you entered the lab, kill the klingones, grab the tribbles and beam out before talking to the doctor. When you than beam back to continue the mission you will start at the beginning of the lab again and can clean it and grab the tribbles again without any cooldown. A run just takes you minutes with at least 10 drops. So does it effect the drop-rate? I would say no, but the amount of drops within a certain time is higher in this mission than in other missions.--Agent 23:34, 25 October 2012 (UTC)