Template:Depticonpluslink/doc

This template is used on duty officer assignment pages when a particular department affects the outcome chances when a duty officer of that department is slotted.

Usage:
 * deptlist - comma-separated list of departments, these will automatically be added to the cargo table defined by.


 * good/neutral/bad is determined by the game's criteria. If the game displays the trait in green text, treat it as good; if it is in red text, treat it as bad (the template will display the icon and trait name/link in the appropriate color). If you are considering using neutral - in most cases should be used instead.


 * cs/s/n/f/cs parameter is an abbreviation for what outcome this affects:
 * cs means it affects the critical outcome (aka purple quality, extremely profitable)
 * s means it affects the success outcome (aka blue quality, profitable)
 * n means it does not affect any outcome - in most cases should be used instead
 * f means it affects the failure outcome (aka green quality, unprofitable)
 * cf means it affects the critical failure/disaster outcome (aka white quality, ambushed, explosion)

produces:
 * Examples

produces:

Related templates

 * - main template used in Assignment pages
 * - for item requirements
 * - when doff(s) from any department are required
 * - to specify specific department(s) required for this assignment
 * - to specify department(s) impacting outcome chances (often these coincide with required ones)
 * - to specify specific specialization(s) required for this assignment
 * - to specify specialization(s) impacting outcome chances (often these coincide with required ones)
 * - to specify specific trait(s) *required* for this assignment
 * - to specify usually *optional* traits impacting outcome chances (these may coincide with required ones)
 * - formatting outcomes in ==Outcomes==