B.A.T.D. Extractor

 is a ranged ground weapon that deals plasma damage.

Game Description
An initialism for "Biological and Technological Distinctiveness Extractor", this Borg device is equivalent to a Compression Bolt pistol. It has a secondary fire mode that hits a single target with a high damage bolt of energy that disables them briefly and knocks them back. The tertiary Palm Strike has been replaced with Assimilate Distinctiveness, which transports the user to target Foe and injects them with Borg nano-probes. Rather than forming a Borg Drone when they fall, the nano-probes simply collect their biological and technological data. This adds a stack of Distinctiveness to the user, adding to their Max Health and Energy Damage. Stacks cap at 20. At 10 stacks, Assimilate Distinctiveness also heals the user. At 20 stacks, it gains area of effect and deals its damage much faster.

This item is levelless (∞), which causes it to scale with your character up to level 60. Once you are level 60, you can convert it to Mk XII by right clicking it and selecting "Upgrade". Mk items can improve in power to a higher maximum than levelless items can.

Primary Attack
Bolt Setting

Pistol Bolt is a standard attack that inflicts energy damage. Fires multiple bolts at a single target.


 * Targets Foe
 * 25 meter Range
 * 0.4 sec activate


 * ____ Plasma Damage (___ DPS)
 * 5% chance: Restore ___ Health each sec and improve Damage by 10% for 30 sec

Secondary Attack
Compression Bolt Setting (Exploit Attack)

Compression Bolt overloads the weapon, firing a high damage shot at a single target that disables them briefly and repels them back from the force of the impact. This attack can Exploit Targets.


 * Targets Foe; Affects Foe
 * 25 meter Range
 * 0.5 sec charge
 * 0.25 sec activate
 * 4 sec recharge


 * ____ Plasma Damage (___ DPS)
 * +10 Repel
 * Disable for 3 sec
 * 5% chance: Restore ___ Health each sec and improve Damage by 10% for 30 sec

Melee Attack
Assimilate Distinctiveness


 * Targets Foe
 * 30.48 meter Range
 * 1 sec charge
 * 1.27 sec activate
 * 18 sec recharge
 * +120.4% Physical Damage


 * to self: Transport to target
 * to target: ___ Physical Damage for 30 sec
 * to target: -25% Run Speed for 30 sec
 * as target dies, to self: +1 Distinctiveness (max 20)
 * Distinctiveness adds:
 * * +2% Damage and +3% Max Hit Points
 * * With 10: Assimilate recovers +336 Hit Points over 30 sec
 * * With 20: Assimilate gains a 9 meter Area of Effect radius, damages and heals three times faster

Acquisition
The can be obtained from the Lobi Crystal Consortium for 50  Lobi Crystals. Once purchased, it becomes bound to character.

Modifiers
There are a number of factors that can affect the . Those specific to s are described below.

For a complete and detailed list, see ground weapon modifiers.

Weapon Rarity
s are always. They can be upgraded to and  qualities using the Gear Upgrade System.

Modifier Suffix
When slotted in the upgrade window, will receive:


 * [CrtH]: +2% Critical Chance
 * [CrtX]: +10% Critical Severity; +2% Critical Chance
 * [Dmg]: +3% Final Damage Multiplier

Ultra Rare Modifier: Once upgraded to, will receive:


 * [CrtD]: +20% Critical Severity

Epic Modifier: All ground weapons upgraded to quality receive:


 * [Dm/CrH]: +2% Critical Chance, +X Damage