Release notes/20161201

Winter Event

 * Learn to ice fish like a Klingon in the new Winter Ice Fishing Event presented by none other than Q himself!
 * Obtain brand new STO Winter themed clothing and weapons as well as a brand new T6 Breen Chel Boalg Warship.
 * For more details, please visit the following blogs: http://www.arcgames.com/en/games/star-trek-online/news/detail/10284693-q%27s-winter-wonderland%21 and http://www.arcgames.com/en/games/star-trek-online/news/detail/10289743-breen-chel-boalg-warship-stats and http://www.arcgames.com/en/games/star-trek-online/news/detail/10281003-winter-event-2016-rewards

General

 * Removed Skill Respec NPC construction projects from Fed and KDF Starbases.
 * Resolved an issue with the 23rd Century Jumpsuit that caused Ferasan, Caitians, and Gorn to have missing forearms.
 * Resolved an issue where occasionally, injuries would appear in the Overflow Bag.
 * Added some ladder connections in the Voyager and Intrepid player ship interiors, which now allows players to access the upper level of Engineering, and the control room in the Cargo Bay.
 * Resolved an issue that caused an extra sun to appear outside of ESD.
 * Resolved an issue where the nacelles on Intrepid style Federation starships would not animate on warp.
 * Male Klingon Academy Boots are now unlocked after purchase.
 * Adjusted placement of a door on the Constitution bridge.
 * Resolved an issue on the KDF Starbase that caused some environmental objects to disappear in the engineering section.
 * The Krenim Science Ship no longer has Borg engine parts display as backwards.

Content

 * Accolade organization:
 * Damage accolades have been broken out into subcategories by damage type.
 * Re-categorized Commendation category accolades so they are each in a separate category.
 * This is to make them easier to find.
 * Also updated text and icons on these accolades.
 * The Cure Found: Added a UI element of a bar that shows the current health value of the I.K.S. Kang during the queue.
 * Out in the Cold: Resolved an issue where the player was taken to the wrong location when Auto navigating or Transwarping to the Zaria system.
 * Mine Enemy: Resolved an issue where the waypoints for questioning miners continued to be displayed on the map after completing the objective.
 * Temporal Front: Resolved an issue that caused the player to turn invisible after a cutscene.
 * With Our Last Breath: Restored Commander Sadalore to a contact window.
 * Alpha:
 * Resolved an issue where the prompt to rescue a trapped crewman was not appearing.
 * Accolades from this mission will now appear in the “Story” section of the accolade journal.
 * Communications Breakdown: Updated mission text.
 * Separated kill accolades into various categories by creature type.
 * Delta Flight: Accolades from this mission will now appear in the “Story” section of the accolade journal.
 * Assimilation: Resolved an issue where critters were not scaling past level 44.
 * Dragon’s Deceit: Added an additional respawn point before the “Defeat Leader” mission objective.
 * Solanae Dyson Sphere: Resolved an issue with the "Paleontologist" perk in the Solanae Dyson Sphere that was preventing it from being rewarded.
 * Skirmish: Resolved an issue where enemy ships could stray too close to the respawn point.
 * Surface Tension: Resolved an issue where text above E’genn’s head was referencing a turret.
 * Fleet Research lab: Updated text to correct a minor typo in the description text.
 * Updated text to correct minor typos in the following Duty Officer Assignments:
 * Investigate Rumors of Relic Smuggling
 * Configure Temporal Probe for use in Azure Nebula Investigation
 * Attend Negotiations for Personnel Exchange Between Romulan Republic and Suliban
 * Attend Negotiations for Personnel Exchange Between Romulan Republic and Klingon Empire
 * Attend Negotiations for Personnel Exchange Between Romulan Republic and Japori II Inhabitants

Systems

 * The Klingon Naj'sov Research Vessel and its fleet variant now correctly have the ability to Cloak.
 * Resolved an issue that would cause the Laeosa Science Warbird and Fleet Laeosa Science Warbird to get a Healing Buff instead of a Max Shield HP Buff as their Tier 3 starship mastery power.
 * K-13's Tier 3 Retrofit Engineering now correctly claims it unlocks Very-Rare Duty Officers.
 * Exchange Officers:
 * Diplomacy/Marauding exchange Bridge Officers are now set to limit 1.
 * This means that the player can dismiss one and then get a free replacement from Ambassador Sugihara or Marauder Kazzgur, should the player desire a different officer.
 * Upon reaching commendation rank 4 in Diplomacy or Marauding, the player will be granted a mission to go and get an exchange/renegade officer, which now appears in the mission log.
 * This does not change the legacy white/common quality exchange officers, only the current purple/very rare quality ones.
 * Resolved an issue that caused both Gorn Tactical Officers to have the same abilities.
 * Removed mention of R&D recipe from Ground Skill Training unlocks, to match Space Skill Unlocks.
 * Resolved an issue where the Xenotech Resilience Console was not applying the cooldown reduction to all Bridge Officer specialist powers.
 * Updated text on the Xenotech Resilience Module to resolve a typo.
 * Resolved an issue where some item modifiers appeared before the name of the Na'kuhl Plasma Blade.
 * Resolved an issue where Holonovel Duty Officer Assignments weren't showing up for players under level 23.
 * Resolved an issue where special crafted items that claimed the player could equip them at level 45 could not be equipped before level 50.
 * Resolved an issue where upgraded versions of the Adapted Klingon Honor Guard shield used the wrong icon.
 * Resolved an issue where Juggernaut Shielding II used an incorrect icon.
 * Items: The Voth and Sphere Builder trait boxes now state that the player must meet the profession requirement to open them.
 * Items: Resolved an issue where the Aceton Field Generator Console had an incorrect level requirement.
 * Items: Updated text on Elite Siphon Drones
 * Items: The Rewardpacks for Expedient Care and Expedient Repairs better reflect trait functionality.
 * Items: Cold Fusion Flash and Sabotage training manuals now show up in the correct categories in the Exchange.
 * Items: Resolved an issue where the Romulan Plasma Flamethrowers from the Romulan Reputation could have random mods.
 * This weapon now gains the [Dmg] mod with each quality upgrade along with the standard Gold mod.
 * This applies to both new and existing copies of the weapons.
 * Items: Resolved an issue with the Staff of Landru that was causing its effects to appear too early.
 * Items: Resolved an issue that was causing some sword attacks to apply the Medical Vanguard buff to opponents when that trait was active.
 * Starship Traits: Updated the description of Unstable Anomalies to more accurately reflect its description.
 * This is a tooltip change only.
 * Starship Traits: Resolved an issue where Superior Non-Linear progression was not removing the power drain from going in reverse.
 * Starship Traits: Tactical Retreat now scales with Starship Impulse Expertise instead of Starship Sector Speed.
 * Crafting: Resolved an issue that caused the R&D Projects for Temporal Operative Training Manuals to use the wrong icons.
 * Duty Officers: Resolved an issue where the KDF mission "Consign Prisoners to Colonian Labor Batallion" could not be started until level 22.
 * Admiralty: Resolved an issue where the Fleet Dhelan was giving +8 Science instead of +10.
 * Admiralty: Resolved an issue where the Ajax and Mercury Admiralty Ships used the incorrect ship icons.
 * Updated description on Event Dyson Science Destroyer to resolve a typo regarding light year travel speed.
 * Resolved an issue where the Electrical DoT from ground Damage Control Engineers could not be properly resisted.

Powers

 * Resolved an issue that was causing the following powers to resist an excessive number of changes to power levels, including the power drain from firing multiple weapons, and updated the powers to give a corresponding amount of -Weapon Power Cost, and standardized their descriptions to reflect this:
 * Omega Weapons Amplifier
 * Plasma-Integrated and Deterium Stablized Warp Cores
 * Thoron-Infused Singularity Cores
 * The Enhanced Weapons System Efficiency 2 set bonus
 * System Engineers that trigger on Directed Energy Modulation
 * Resolved an issue where the Delphic Antiproton weapon proc was affecting non-weapon abilities.
 * Resolved an issue where weapons such as the Herald Staff could apply Rending Shots to the player’s targets.
 * Anti-Time Entanglement Singularity now properly benefits from Exotic Damage bonuses.
 * Resolved an issue where Fly Her Apart's damage could be scaled by incoming healing buffs and debuffs.
 * Resolved an issue where the Commando Specialization's Resilient Power Cells power was not affecting the Boolean Heavy Assault Cannon, Synchronic Proton Distortion Prototype Assault Rifle, or Fluidic Antiproton Assault Dense Beam.
 * Shield Technician: Updated the description to note that it is a percentage increase not a flat increase.
 * This is a tooltip change only.
 * Covert Trait: Resolved an issue that caused the Cover Trait to display an incorrect Exploit
 * Starship Traits: Resolved an issue that could cause Ablative Field Projector to trigger more than once from the activation of some powers.
 * Tactical Initiative: Updated the description to be more accurate to the power's functionality.
 * This is a tooltip change only.
 * Ground Weapons: Cleaned up tooltips of many melee weapon attacks.
 * Updated the description on most mines to be more accurate.
 * Suppression Barrage no longer scales up its debuff with damage boosts.
 * The Silent Enemy Set 3 piece bonus "Haywire" no longer reflects Damage over Time or reflected damage.
 * Resolved an issue where the icons on the skill tree did not consistently match the ones on the skill tooltips.
 * Resolved an issue that could allow Expedient Care and Expedient Repairs to trigger their recharge reductions more than once per ability activation.
 * Updated the descriptions of Specialization Kit modules to be more consistent, list the correct purchase and use requirements, and state that Specialization Kit Modules cannot be upgraded.
 * Updated the description of Reactive Deflection to more accurately reflect its functionality.
 * This is a tooltip change only.
 * The Paradox Corrector can no longer have its cooldown reduced.
 * Duty Officers: Updated Assignments list so it will no longer list Duty Officers that are in the overflow bag as available.
 * Updated Boarding Party text to resolve a typo.
 * Red Matter Capacitor's description now clearly indicates that it repairs all disabled subsystems.
 * Updated Driver Coil to display correctly as the new skill name.
 * Resolved an issue that caused the Neutronic torpedo to display as a Plasma torpedo under Torpedo: Transport Warhead.

Graphics

 * Updated lighting to improve sharpness of reflections
 * Adjusted lighting on multiple player bridges to appear brighter.
 * Resolved an issue where the TOS film grain effect was not displaying properly with the new lighting.
 * Adjusted lighting on K13 to resolve issues with shadows.
 * Resolved an issue with Ambush which would sometimes cause a white square to appear when activated.
 * Resolved an issue where lighting on some planets was displaying incorrectly.
 * Resolved an issue in the Fed tutorial that caused a square outline to appear around dirt textures on the highest graphics settings.
 * Adjusted lighting in TOS Drozana and around the Devidian portal to appear slightly brighter in the mission Everything Old.

UI

 * Resolved an issue with the Specializations UI that would occasionally cause a crash.
 * Resolved an issue with the Skill List UI that would occasionally cause a crash.
 * Resolved an issue in the Fleet Holdings UI where the “Holding Tier” icons were incorrectly using the “Expertise” icon.
 * Resolved an issue with the Blood Wine emote icon.
 * Resolved an issue where the K13 Bridge Officers were showing the wrong icons.
 * Resolved an issue where the wrong faction icon for Fleet Assets was showing for KDF aligned Romulans.
 * Resolved an issue where the wrong faction icon for fleet marks was showing for KDF aligned characters.
 * Resolved an issue that would cause some Fleet Emblems to appear washed out.

Known Issues

 * Foundry functions will not be available for an extended period of time due to updates needed from the lighting update made in this release.
 * Some maps with reflections from windows may have visual issues.
 * KDF Captains cannot wear some of the winter scarves.
 * The Phoenix Pack mistakenly lists the Elachi Kit Module – Subspace Rift as an item to obtain
 * The secondary Winter Project which becomes available after completing the new Ship Project is not available
 * The 2016 Vouchers are not available in the Lobi Store.
 * They are available to purchase with Lobi in the Winter store in the Events Tab.