Release notes/20190613

General

 * Reduced the price of all items in the Weekend Event Store to 1 Voucher.
 * Resolved an issue that was preventing some old event reputation projects from being automatically completed.

UI

 * Resolved an issue that was causing the Gamma Symbol in The Swarm TFO to be larger than intended.
 * Resolved an issue that caused the Molecular Deconstruction Beam to appear twice in the Temporal ship UI.
 * Updated some places in the UI that previously said “Queue Group” to now say “Task Force Operation”.
 * Added an icon that will now flash green when collections are ready for Reputation Projects.

Content

 * Added a waypoint for the "Turbolift to Communications Console", during the mission “Reunion”, while the player is on the mission step to repair 4 pieces of damaged equipment, so that players can use this to navigate to the turbolift and to the floor where the damaged communication console is located.

Systems

 * The following items are now Bound to Account when claimed from the Phoenix Prize Store: Fighter Squadron Combat Pet, All Starship Emote Packs.
 * Resolved an issue that was allowing some Standard Issue equipment to scale beyond the intended level limit of 50.
 * Resolved an issue with Gravimetric Torpedoes that could cause some otherwise unmovable NPCs/Objects to get shifted out of position.
 * Resolved an issue with Singularity Overcharge on Dual Heavy Beam Banks not applying the correct amount of damage.
 * Resolved an issue where Dual Heavy Beam Banks were dealing less damage than intended in Fire At Will, Singularity Overcharge, and basic fire modes.
 * Resolved an issue that was causing Blackout Mines to deal zero damage if the foe had no shields equipped.
 * Updated Grace under Fire to more reliably reset the cooldown on Miraculous Repairs when it procs.
 * Resolved an issue that was causing Kemocite-Laced Weaponry to make Blade Mines deal damage to themselves, their allies, and their owners.
 * Resolved an issue that was causing Blade Mines to trigger Kemocite-Laced Weaponry on every tick of its Hull Slice ability.
 * Kuumaarke's ship now uses Lukari weapons, where ever it appears as a combat-capable NPC.
 * All 180-degree Torpedo Launcher weapons now have a standardized naming convention of "Wide-Angle (Type) Torpedo Launcher".