Ability: Crouch

=Overview= Crouching is the ability to crouch whilst on ground maps (by default, toggled on or off by tapping 'C'). It allows you to avoid a great deal of ranged attacks, but comes at the cost of a significant weakness to melee attacks.

Basic Information

 * Profession: All
 * Locale: Ground
 * Game Description: (non-applicable)

Detailed Information

 * Used by: Captain
 * Target: Self
 * System: None
 * Ability Type: N/A
 * Activation: 0.75 second
 * Range: Self
 * Shares cooldown with:
 * None
 * Starts cooldown on:
 * None
 * Modified by:
 * Skill unlock path
 * Improved Crouch: When an attack is dodged, damage is reduced by 50%. Additional +10% Dodge bonus to ranged attacks.
 * Ability
 * : Entering a crouch will benefit from increased damage resistance, a small amount of regeneration, and immunity knockback, repel and stun effects for self and allies.
 * Set bonus
 * Romulan Imperial Navy set 2 bonus: While Crouching, +30% Critical Severity.
 * Dyson Joint Command (Ground) set 3 bonus (Hunker Down): Crouching produces resistance energy shield in front of your character.
 * Equipment
 * Dyson Heavy Combat Armor: +43.6 All Damage Resistance Rating to non-flanking damage while crouched.
 * Trait
 * : While in Crouch mode, you are immune to Knock effects (+25 Knockback Resistance Rating).
 * Commando specialization
 * Braced Crouch: While crouching, your health will regenerate at an increased rate (+250 Hitpoints every 2 seconds).
 * Trained by:
 * This ability cannot be trained

Ability Ranks
{| class="wikitable" width="100%" ! align="left" width="155" | Ability/User Rank ! width="35" | CD  ! align="left" | Ability Effects
 * Rank I: Lieutenant
 * align="center" | 3s
 * +50% Dodge chance
 * -100% Melee Damage Resistance
 * +50% Dodge chance
 * -100% Melee Damage Resistance