Jovian Intel Heavy Raider

Overview
These versatile and scrappy starships originally comprised the entirety of the fleet of a small survivalist outfit of resource pirates found in the Sol System of the 32nd century, who made a habit of raiding the United Earth's outbound resource convoys. The ships are outfitted especially well for their specific purposes, having been adapted for the roles of scrapping and salvaging resources. These same modifications allow the ship to also serve as a capable Raider in standard fleet battles, employing hit-and-run tactics meant to debilitate the foes, and utilizing the harvested resources to perform improvised field improvements to their own capabilities.

Universal consoles
The comes equipped with the.

This vessel comes with the unique. The Threat Deterrent Charge Launcher periodically leaves behind an energy charge which will seek out your current target at high speeds. This electrically-charged projectile is built to interfere with the enemy's systems, making subtle changes to their weapons' targeting parameters, that will make your ship appear to be less threatening than it might otherwise be, and eventually render them briefly incapable of attacking your vessel.

Equipping this weapon has a passive masking effect on your other ship's systems, making them appear to be less threatening than they otherwise would. This has a passive effect of reducing the amount of Threat your starship generates.

Standard configuration
Starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Ship comparison

 * The following table compares Federation T6 Raider-type Vessels.