Template:Shiptypeinfo/doc

Information template for playable ship types. Also declares and store ship information into the Cards table for use on other pages.

| displayprefix = Fleet | displayclass = Avenger | displaytype = Battlecruiser | displaysuffix = (T5)
 * faction: Faction as indicated by the Group in a ship's info window. "Generic" by default. For playable ships, should be "Federation", "Klingon", "Romulan Republic", "Dominion" or "Cross-Faction".
 * faction-restriction: If left empty, will assume that it is only restricted Fed vs KDF. If set to "Federation-most" or "Klingon-most", it will mean it cannot be flown by Romulan allies. If set to "Federation-only", "Klingon-only", "Romulan-only" or "Dominion-only", will set total exclusivity. If set to "Federation-all" or "Klingon-all", it will mean it is from that faction but can be flown by anyone. This and 'faction' must be set correctly to properly categorize the ship.
 * name: Optional. The name of the ship type that will be used in cargo tables. If not set, will use the PAGENAME.
 * displayprefix: If a fleet ship, put "Fleet", otherwise put the species when cross-faction. If neither applies, leave this blank.
 * displayclass: The class name of the ship to be italicized in the page title.
 * displaytype: Required. The ship type, often the same as name, though without Fleet or any species name.
 * displaysuffix: Anything after the display type that is part of the article name, which is most likely a tier parenthetical, eg. (T5) The combined displayprefix, displayclass, displaytype and displaysuffix must match the name of the page for use with the display title magic word  to ensure the class name is italicized properly. For example, Fleet Avenger Battlecruiser (T5) uses:
 * image, image2: Ship as seen in-game from space. Optional, by default ".png". "image2" is intended as an infobox "footer" image.
 * type: The type of the vessel. Multiple types can be specified by using slashes (/) as separators. See Category:Playable starships.
 * rank: The minimum rank required to fly the ship. Should be the full title of the rank, e.g. 'Rear Admiral'
 * tier: The tier of the ship; 1-6.
 * upgradecost: Cost of T5-U upgrade (free/paid)
 * admiraltytac, admiraltyeng, admiraltysci: Admiralty stats
 * hull: The hull strength. Not required and ignored for starships with scaling hulls and a hullmod set (Small craft, Tier 5-U, Tier 6)
 * hullmod: The hull modifier. For ships that do not have a scaling hull, leave this blank; a hull modifier will be derived from their "hull" entry instead for compatibility reasons, but will not display inside this template.
 * shieldmod: The shield modifier.
 * fore: The number of forward weapon slots.
 * aft: The number of aft weapon slots.
 * equipcannons: Whether the ship can equip dual cannons. If it can, set this parameter to any value. If it cant, leave this parameter *blank*.
 * hangars: The number of hangar bays (for carriers).
 * boffs: The bridge officer slots, as a comma separated array. Must be full rank and career, e.g. 'Lieutenant Commander Universal'.
 * devices: The number of device slots.
 * consolestac, consoleseng, consolessci: The number of console upgrades of each type.
 * t5uconsole: Console slot gained with T5-U upgrade, can be eng, sci or tac
 * experimental: Whether the ship has the experimental weapon slot. If it has, set this parameter to yes. If it doesn't have it, leave this parameter *blank*.
 * secdeflector: Whether the ship has the secondary deflector slot. If it has, set this parameter to yes. If it doesn't have it, leave this parameter *blank*.
 * turnrate: The base turn rate.
 * impulse: The impulse modifier.
 * inertia: The inertia rating.
 * powerall, powerweapons, powerengines, powershields, powerauxiliary: Bonus power levels, if any. This should just be the raw number, and the template will render a plus sign and the name of the power susbsystem.
 * cost, cost2, cost3, cost4, cost5: The cost of purchasing the one of the ships, without currency.
 * costunit, costunit2, costunit3, costunit4, costunit5: The currency of the above cost. Please place Fleet Ship Module and Starship Requisition costs after other costs such as Fleet Credits, Dilithium or Zen.
 * abilities: The name of innate abilities as a comma separated array. The template will add an icon and create a link to the ability
 * uniconsole: The universal console, if any, that comes with the ship. Not displayed in the infobox, but stored in the Ships table. Will also be automatically pulled into  by shipequip if that is used later on the page (assuming   isn't given an explicit value).
 * uniconsolerarity: The rarity universal console, if any, that comes with the ship. Not displayed in the infobox, but will be automatically pulled into  by shipequip if that is used later on the page (assuming   isn't given an explicit value).