Guide: Skill and Effects

Welcome to the Skill and Effects Guide, which will serve as an overall guide for skills, as well as which abilities and items are effected by each, and more. Let's get started, shall we?

What Tactical Officers Should Know
Every Ground Weapon in the game comes with three settings: a main bolt or beam setting; a secondary setting with a longer recharge time; and a melee attack setting (which involves hitting with your hands or your rifle). Each of these settings is affected by three Tactical Officer skills, which vary between weapon types.

Depending on which weapon type you want to work with the most (pistols, rifles, or assault weapons), you should focus on leveling different skills.

The melee attack for all 12 different types of weapons are affected by the same skills:



It would be a good idea to level up in these skills, even if you don't think you will be using your melee attack all that often &mdash; which you should, as it's a quick and easy way to expose your enemies for an exploit attack.

As for the primary and secondary settings for each type of ground weapon, below is a table showing which skills will affect each ground weapon.

As you can see, affects all weapon types, so it is a good skill to level up in. Also, affects Pistols as well as all weapon melee attacks, so there is an extra bonus there.

Overall Effects
Below is a table that lists every skill in the game and what abilities and/or items on which each one has a direct effect.