Release notes/20140522

General

 * Resolved an issue where in rare occasions, items could duplicate upon map transitions.
 * Fluidic Cocoon:
 * Increased chance to trigger from 5% to 20%.
 * No longer triggered by damage-over-time effects such as Kinetic Shearing
 * These Toggle Traits can no longer be activated while Stealthed.
 * Six Sense, Immunity Response and Adrenal Release
 * These Toggle Traits can no longer be activated while Stealthed.
 * Added Profession-Specific Kits to each of the following Missions, on both initial play and replay:
 * Task Force Hippocrates (Fed only)
 * Keep Your Enemies Closer (Kdf only)
 * Fistful of Gorn (all factions)
 * Cutting the Cord (all factions)
 * Of Bajor (all factions)
 * Removed the Kit reward from "Abducted" (Rom only)
 * Replaced it with your choice of ground plasma weapons.
 * This Kit reward was moved to "Fistful of Gorn" so that all factions may receive it.
 * "Surface Tension" has been moved to the end of the Solanae Dyson Sphere arc in the episode journal.
 * The minimum level requirement for this mission is now level 50.
 * Resolved an issue where players could sometimes get trapped when respawning during the Undine Assault queued event.
 * Resolved an issue which was causing bridge officers and npcs to become stuck in their pathing on Nimbus ground.
 * The Vault: Ensnared queued event now gives out the correct rewards.
 * Reduced the damage dealt by turrets mounted on the exterior of the Voth city-ship in The Breach Elite.
 * Rigelian Females no longer have access to tails.
 * This was not meant to be an option.
 * Letheans now have arms when equipping the Voth Light Upper in the tailor.
 * Borg feet once again appear on Borg Liberated Bridge Officers.

Known Issues

 * New kit modules do not have their own search category in the Exchange.
 * Kits in your inventory cannot be equipped by double-clicking on them.
 * You can drag and drop slot them.
 * Bridge Officers cannot wear all kit pieces captains are able to wear.
 * Occasionally, bridge officer and captain powers are removed from the power tray when transitioning to another map.