Release notes/20100123

Main Updates

 * A cutscene now plays after creating a Federation Character
 * Updated contextual mouse cursor designs
 * Costume parts in the tailor remain valid options even after hitting random.
 * The character pictured at login now updates after deleting a character.
 * Bridge officer candidates that have not yet joined your crew may be traded with other players.
 * Fixed the interact for the Ganalda ship vendor
 * Removed some unexplored systems that were causing players trouble.
 * Fixed mini map image for Risa ground, Andoria ground, Vulcan ground and Vulcan system
 * Removed animated loading screens. Replaced with beautiful screen shots and concept art.
 * Fixed an issue where some players were unable to respawn in PvP maps
 * Fixed eject warp plasma clouds FX so they fade out properly.
 * Updated Emergency power to shields to use the new "liquid" shield FX.
 * Adjusted the coloring of Tykens rift FX to blend a little better.
 * Fixed issue with ship explosions dropping FX mid explosion.
 * Players can no longer depart system when on their bridge.
 * Updated many enemy spawn animations to user proper Beam In FX
 * Standardized the display names of anomalies nodes
 * Updated the KvK version of Borg Hunt so that it will scale with player ranks
 * Added missing merchant contacts to sector space cargo ships.
 * Added Klingon versions of ground weapon fire and batleth icons.
 * Fixed an animation issue where arms looked weird while holding rifles
 * Fixed a bug that allowed food and drink to be used in combat
 * Fixed a bug that allowed tribbles to be used in combat
 * Fixed several new gameserver crashes that players reported
 * Updated FX for several Klingon Kit powers
 * Added more faction icons to enemy target status windows
 * Added subsystem targeting to the Weapons tray, if those powers are available to the player
 * Fixed Subsystem targeting powers categories so they can appear correctly in the Science vessel special UI.
 * Removed the recipe search category from the Exchange
 * Fixed a bug that was spawning too many Borg cubes in PvP
 * Added descriptions of how to acquire exploration badges to appropriate vendors.
 * Updated the visual appearance of contact windows for both Federation and Klingons.
 * Updated costume presets for some species
 * Added indication when your current power value exceeds your target (due to buffs, skills, etc.).
 * Added a message to the queue server that lets you know you were forced from the queue after it halted.
 * The crew of the Azura are no longer wearing Starfleet uniforms
 * Fixed warp cutscene playing from Sector space to System in Cardassian space.
 * Klingon and Romulan Patrol missions now point to proper locations
 * Added a fix to prevent the instance selection window from popping up briefly when transferring to another map
 * Removed checkbox from instance selection window that would set the "always select instance when switching maps" option
 * Fixed several commodity missions that were being greedy and taking all of a given commodity in your inventory, rather than the necessary amount. Fixes
 * Fixed a typo with the Klingon PvE exploration mission description
 * Fixed the door leaving the Qonos warriors hall so that player can't get stuck inside
 * Updated the PvE repeatable Klingon missions to clarify that players must complete the PvE map 3 times to complete the mission
 * Fixed many unknown system ground missions that were put into an unwinnable state if the objectives were done out of order.
 * Adjusted kill counts for all PvP ground arenas
 * Clicking a power in the tray that is flagged for auto attack will now fire properly
 * Removed the assault column from assault PVP scoreboard
 * Added black backgrounds to the target window images so that ground headshots don't float.
 * Also added art for the new device/kit backgrounds.
 * Add more translation text for non-english players. More to come.
 * Adjusted mission rewards at higher levels that were giving rewards too low compared to the mission. These should be much more in line now.
 * Bridge Officers can now use costume presets when customizing
 * Change Memory Alpha mission text to make it clear that E'genn is in the middle of Earth Spacedock
 * Starfleet was offering Klingon Empire bridge officers to Federation players instead of Klingon Starfleet bridge officers. Not anymore.
 * Fix some issues with assault and area control scoreboard information where teams weren't showing up properly.
 * Bridge Officers no longer have a voice option. This will be re-added at a later date.

Known Issues

 * There is a bad bug with shuttles that are causing them to despawn properly and inflicting players with 10 minute cooldowns in combat. A fix is coming soon. For now exiting the map or dying will fix the cooldown issue.
 * If you end up with ground powers in your space tray, drag them off your space tray and hopefully they won't come back
 * Bridge officer powers are not automatically assigned a keybind. Moving their power on your power tray should fix this
 * Some status FX will show as white squares on space targets