Stamets-Tilly Field Modifications

The Stamets-Tilly Field Modifications space set is a four-piece space equipment set, comprised of a unique Deflector Array, Impulse Engine, Warp or Singularity Core, and Shield Array, released with the Rise of Discovery update. This set is obtained from the Discovery Legends branch of the Reputation System.

Non-Baryonic Matter Deflector
Available through the Reputation system by advancing the Discovery Legends branch to Tier 2.

Game Description
The Non-Baryonic Matter Deflector Array supports a standard deflector with an exotic matter array. This array creates localized gravitational phenomenon that subtly distort space both within the warp field and at impulse speeds. This allows it to act both as an additional focus for the deflector output and as a measure of last resort against incoming torpedos. It provides a substantial boost to and, and. It also adds Damage Resistance against all Torpedo damage based on the Hull Integrity of the ship.

Mycelial Wave-Impulse Engines
Available through the Reputation system by advancing the Discovery Legends branch to Tier 3.

Game Description
Combat Engines are designed to provide maneuverability at low power, giving them the most thrust capability at low power levels. They are consequently less able to fully utilize large power supplies, resulting in a low maximum speed and minimal gains from increasing power to engines. This Impulse Engine has been modified to propagate a wave of Mycelial energy, speeding the ship's movements at sub-warp. The chaotic nature of combat disrupts the wave too much for it to enhance speed during combat, but in this new state it can be harnessed by the ship's shields instead.

Mycelial Harmonic Matter-Antimatter Core
Available through the Reputation system by advancing the Discovery Legends branch to Tier 4.

Item Description
Field Stabilizing Warp Cores increase maximum Shield Power setting by 5, and give an efficiency bonus to current Shield power. This bonus increases as Shield Power decreases. This warp core has been modified with a set of Mycelial conduits which wrap around the primary EPS conduits like vines on a trellis. They run parallel to much of the power flows within the ship, functioning much like an auxilliary structural integrity field.

Mycelial Harmonic Singularity Core
Available through the Reputation system by advancing the Discovery Legends branch to Tier 4.

Item Description
Field Stabilizing Singularity Cores increase Shield Power setting by +5 to +15, based on your Singularity charge level. This Singularity Core has been modified with a set of Mycelial conduits which wrap around the primary EPS conduits like vines on a trellis. They run parallel to much of the power flows within the ship, functioning much like an auxilliary structural integrity field.

Tilly's Review-Pending Modified Shield
Available through the Reputation system by advancing the Discovery Legends branch to Tier 5.

Game Description
This shield was modified by an enterprising engineer in ways which have not technically passed safety inspections, as the gear used to conduct them typically does not survive the attempt. It uses complex adaptive algorithms to handle a much noisier, dissonant shield harmonic than usual. As the field's resting state is significantly less ordered than a typical field, it is far more resistant to disruption by enemy weapons fire. Further, its castoff energy causes destructive interferance in enemy shield systems, weakening their ability to resist damage more and more as the amount of energy fed to the system increases.

Set Powers
For each item added after the first, additional bonuses are available.

Set 2: Nothing is Lost Forever
 * Passive
 * +120% Hull Regeneration
 * (Hull regenerated scales with Maximum Hull)

Set 3: Mycelial Lightning
 * Passive
 * Your first Weapon Attack against each target fires a bolt of Mycelial energy at them, dealing ____ Electrical damage scaling with your Maximum Hull (max 200,000 Hull)
 * Skills that affect this ability:
 * (Improves All Weapon Damage)
 * (Improves All Weapon Damage)
 * (Improves All Weapon Damage)

Set 4: 
 * Active
 * Target Foe
 * 1 min recharge
 * ____ Kinetic Damage that scales with Maximum Hull (max 200,000 Hull), divided between targets hit
 * Each target hit grants an unlimited duration buff of 3% Maximum Hull, up to 20 stacks
 * (Buffs are cleared on map move)
 * Skills that affect this ability:
 * (Improves All Weapon Damage)
 * Skills that affect this ability:
 * Starship Projectile Weapon Training
 * (Improves Kinetic Weapon Damage)
 * Skills that affect this ability:
 * Starship Projectile Weapon Training
 * (Improves Kinetic Weapon Damage)