Release notes/20140508

General

 * Two ship slots have been added to each captain.
 * Players will receive the slots as soon as they log in after the update with all characters.
 * These slots are added to the total maximum number of slots available.
 * Jem'Hadar Mk XII armor from the Lobi Store will now automatically unlock a costume they can add using the Tailor interface.
 * This Tailor unlocked costume contains additional pieces that were not previously available.
 * This applies to captains who have already purchased as well as those who purchase it going forward.
 * Resolved an issue which was only allowing captains to slot one non-unique duty officer at once.
 * Resolved an issue where solo/duo PVP queues were allowing groups of 3+ to queue.
 * The Undine Bridge no longer has a label for the Hirogen Bridge in the ship tailor.
 * The Kit tabs in the dilithium store now correctly mention they are Kit Modules.
 * The backgrounds for numerous contacts when interacting with them on ESD now show the correct background of new ESD.
 * Caitian and Ferasan tails are now visible on Voth and Undine armor.
 * Kits for Hipsattach Right on Pants category Loose Knee High have been added.
 * Resolved an issue which caused the Khan Head Wrap to no longer be an option.
 * Resolved graphical issues with the bottom of the Dyson Sphere zones on low graphic settings.
 * Resolved an issue which was causing Khan and Punk hairstyles to clip through the head when scaled up.
 * Resolved an issue which was causing a delay when toggling Full Impulse on/off quickly.
 * Resolved an issue which made the 3 modules in the Counter-Command reputation system Account Bind on Equip.
 * These are now correctly Bind on Pickup.

Content

 * Episode "Surface Tension":
 * Trait Packs rewarded from this episode can now be discarded by players.
 * The false Starfleet officer discovered in Surface Tension no longer fights other Undine.
 * Resolved an issue which could sometimes cause a Borg to be trapped in the Defera Invasion Zone.
 * This would allow it to attack players but players could not attack it back.
 * Resolved an issue which was blocking completion of the mission “A Good Start”.
 * The bioplasmic emitters that appear on the outer shell of the massive Planet Killer in Undine Assault can no longer be targeted and destroyed.
 * Their bioplasmic torpedoes can still be targeted and destroyed, but now benefit from increased Defense.
 * Resolved an issue that was causing NPCs in Storming the Spire (Elite) and The Breach (Elite) to be much more difficult than intended.
 * Crystalline Entity (Elite) queue now awards 960 Dilithium upon completion.
 * More costumes have been updated for contacts on ESD.
 * Resolved an issue which was causing ships to be blurry in the Hfihar System.

Systems

 * Kits:
 * Resolved an issue where owning an old Mk XII Fleet Enemy Neutralization kit was not qualifying the owner for a fleet kit turn-in.
 * Captains who own this kit can now properly trade it in for a post-Kit-Revamp version of the same kit from the Spire Kit Vendor.
 * All vendors who sell Kit Frames for Energy Credits will now also sell Kit Modules.
 * Fluidic Kit Models:
 * Biotech Turret Fabrication (Eng):
 * Can now trigger Armory Duty Officers that beam in additional turrets.
 * Those turrets will be standard though, not special Biotech turrets.
 * Full ability description can now be seen on tooltip.
 * Active Immunity Mine Field (Eng):
 * Can now trigger Security Duty Officers that enhance mines with a chance to Hold affected foes.
 * Increased explosion damage by 100%.
 * Psionic Empathy Feedback (Eng):
 * Increased feedback base value from 25% to 50%.
 * Resolved an issue that was preventing the reflect percentage from scaling with Kit Module Mark.
 * Active Immunity Grenade (Tac):
 * Increased explosion damage by 100%.
 * Biotech Siphon (Tac):
 * Increased buff duration from 12 seconds to 15 seconds.
 * Resolved an issue that was preventing the health steal percentage from scaling with Kit Module Mark.
 * Psionic Command Aura (Tac):
 * Increased Control Resist base value from 20% to 40%.
 * Resolved an issue that was preventing the Control Resist value from scaling with Kit Module.
 * Mark Psionic Assault (Sci):
 * Increased debuff base value by 100%.
 * Resolved an issue that was preventing the debuff from scaling with Kit Module Mark.
 * Omega Kinetic Shearing:
 * The stack limit on the DoT this power applies has been removed.
 * All torpedo hits by a captain who owns the power will now apply the DoT.
 * Traits:
 * Resolved an issue causing the Lobes Ferengi racial trait to occupy a Trait slot.
 * This power is once again free for all Ferengi.
 * Resolved an issue where Orions were unable to click the "Details" button in their Trait window.
 * Their "Details" button will now appear and correctly summarize their racial traits.
 * Task Force Omega:
 * Commander Roxy now offers Omega Equipment Registration services.
 * Interact with her on Deep Space Nine's promenade to find a new dialog option that will open a Gear Registration store.
 * "Purchasing" an item in this store will remove the existing version of that item from your inventory and replace it with an exact copy.
 * The item must be unequipped and in your bag.
 * This process can sometimes clear up missing/incomplete Accolades and Costume Unlocks for certain characters.
 * It should be used only by players that suspect it will fix an issue they are experiencing with their armor visuals and tailor options, and it is known that this *will not* fix all costume issues for all species of characters.
 * The short description on the Adapted MACO Phaser Pulsewave Rifle now correctly indicates that it deals Phaser damage, rather than Disruptor damage.
 * The display name for all Omega Force ground shields have been changed to "Omega Force Reflex-Enhancing Shield."
 * The Mk X version of the item already used this name, so we chose to standardize the Mk XI and XII to read the same.
 * 8472 Counter-Command:
 * Replaced references to "runspeed" in all Bio-Molecular Incubation space procs with the term "Flight Speed".
 * This is a text change only.
 * Reactive Shielding: Resolved an issue where this power's long description indicated that its effects took place in space.
 * This description now correctly reads that the power is a ground power.

UI

 * Resolved an issue which was causing the ship tailor window to close when choosing to change parts of the ship.
 * There should now be a confirmation window prompt.
 * This was occurring for all ships which did not require Zen to purchase.
 * Slotting an active trait now places it in your power tray.
 * Sensor Analysis will now appear in the Special Powers Tray for all ships that have it.

Known Issues

 * New kit modules do not have their own search category in the Exchange.
 * Kits in your inventory cannot be equipped by double-clicking on them.
 * You can drag and drop slot them.
 * Doors do not have waypoints in Foundry missions.
 * Bridge Officers cannot wear all kit pieces captains are able to wear.
 * Occasionally, bridge officer and captain powers are removed from the power tray when transitioning to another map.