Ability: Plasma Spinal Lance

=Plasma Spinal Lance=

Overview
The  is a unique forward-facing plasma beam, and is much more powerful than standard plasma weapons. When used effectively, this is a devastating weapon, but players must watch out for the massive weapon power drain it causes. Its recharge time fits with the low turn rate of the only ship that has this weapon: the Kara Advanced Warbird.

It fires a 0.06 kilometer cylinder within a 45 degree targeting arc.

Basic Information

 * Profession All
 * Locale Space
 * Game Description The Ha'apax Advanced Warbird's Spinal Lance is a devastating weapon. Built into the entire structure, or "spine", of the hull, this weapon cannot be removed. The weapon fires a single massive plasma beam that is so devastating, that it typically pierces multiple targets - if they happen to be lined up.

Detailed Information

 * Used by: Captain
 * Target: Foe
 * System: N/A
 * Attack Type: N/A
 * Ability Type: A devastating Plasma Beam attack
 * Activation: 0.5 secs
 * Range: 10 km
 * Shares cooldown with:
 * None
 * Starts cooldown on: 3 min
 * Self
 * Modified by:
 * Skills
 * (Reduces Damage Penalty from Distance)
 * (Improves All Weapon Damage)
 * (Improves Energy Weapon Damage)
 * Subsystems Power Level
 * Weapons
 * Stats
 * Trained by:
 * This ability cannot be trained
 * Stats
 * Trained by:
 * This ability cannot be trained
 * This ability cannot be trained

Ability Ranks
=Plasma Spinal Lance - Wide Beam=

Overview
The  is a unique forward-facing plasma beam, and is much more powerful than standard plasma weapons. When used effectively, this is a devastating weapon, but players must watch out for the massive weapon power drain it causes. Its recharge time fits with the low turn rate of the only ship that has this weapon: the Kara Advanced Warbird.

It fires a 25 degree Cone within a 45 degree targeting arc.

Basic Information

 * Profession All
 * Locale Space
 * Game Description When the Warbird is separated, the firing chamber is removed and the Lance is no longer able to fire a concentrated beam at long range. However, the weapon is still extremely deadly. With the firing chamber disengaged, the Plasma Lance fires a wide beam. The Wide Beam lacks some of the directed fire power and range, but it can now hit multiple targets.

Detailed Information

 * Used by: Captain
 * Target: Foe
 * System: N/A
 * Attack Type: N/A
 * Ability Type: A devastating Plasma Beam attack
 * Activation: 0.5 secs
 * Range: 10 km
 * Shares cooldown with:
 * None
 * Starts cooldown on: 3 min
 * Self
 * Modified by:
 * Skills
 * (Reduces Damage Penalty from Distance)
 * (Improves All Weapon Damage)
 * (Improves Energy Weapon Damage)
 * Subsystems Power Level
 * Weapons
 * Stats
 * Trained by:
 * This ability cannot be trained
 * Stats
 * Trained by:
 * This ability cannot be trained
 * This ability cannot be trained

Ability Ranks
=Other=

Buffs

 * Additional Information These consoles (below) can increase damage of a players' Plasma Lance.