Shield modifier

the shield modifier is a base statistic of all starships that determine the amount of shield HP (per facing) a starship has.

Shield modifiers typically range from 0.7 to 1.3. A shield modifier of 1 will result in the base shield HP being unmodified. A modifier of 0.7 will result in the base shield HP being reduced to 70%. Likewise, a modifier of 1.3 will result in the shield HP being increased to 130% of the base value.

Generally speaking, Science ships have a high shield modifier, cruisers a moderate shield modifier, and escorts a reduced shield modifier. However, that is not always the case, as both the Galor-class cruiser and the Mobius-class temporal destroyer have a shield modifier higher than other ships of their type.

(placeholder for table showing all ships and their shield modifiers.)