Deep Space 9


 * Terok Nor redirects here. For DS9's Mirror Universe counterpart, see Terok Nor (mirror).

Deep Space 9 (abbreviated to DS9) is a Federation space station located in the Bajor Sector. By virtue of being sited at the mouth of the Bajoran wormhole, DS9 has become one of the most strategically important space stations in the Alpha Quadrant as well as being a hub for diplomacy and commerce.

Due to this importance, it remained open to members of the Klingon Defense Forces during the Federation-Klingon War and functions as a hub for Jem'Hadar from Odo's expeditionary fleet.

The commander of the station, and of the USS Defiant which has been assigned to DS9 since 2371, is Captain James Kurland.

History
Deep Space Nine was built in 2351 as a mining station, serving Cardassian forces during the Occupation of Bajor. The station's original designation is Terok Nor.

In 2369 Starfleet takes control of the station at the request of the Bajoran provisional government. Following the discovery of the Bajoran wormhole the station is moved from its original position in Bajor's orbit and becomes one of the most important commerce facilities in the entire Alpha Quadrant. It is also the starting point for any ship exploring the Gamma Quadrant.

After hostile confrontations lead to all-out war, Deep Space Nine is at the center stage of the First Dominion War from 2373 to 2375. The station's crew, including commanding officer Benjamin Sisko, take part in many pivotal battles of the war.

Following the Dominion War, Deep Space Nine remains an important hub for trade, commerce, diplomacy and military operations. While True Way forces attempt to destabilize the region by attacking the station numerous times, DS9 is mostly recognized as the base of operation for joint Starfleet-Klingon anti-Borg operations.

As of 2410, Deep Space 9 is once again processing ore. However Bajorans refuse to work in ore processing due to memories of the occupation, so much of the work is conducted by refugees from the Gamma Quadrant. 

Design history

 * For more images on the early design of the station, click here.

When initially introduced, the scale of DS9's exterior was closer to canon, however it was considered too small by players and was increased in size to better allow ships to fly through it. Also, the space around DS9 was a diffuse brown nebula. This was changed with the release Featured Series The 2800 to more closely resemble the purple Denorios belt seen in the series. The release of The 2800 also granted Klingon-faction players access to the station for the first time.

Victory is Life saw a total overhaul of the design of the Promenade, Ops and the exterior of the station to bring it closer to canon and increase the overall quality and feel of the design. Developers pored through shots from the entire series to faithfully recreate the design, and matched the old plans of the promenade to the size of the still-used Paramount studio. The sections of the promenade not built by the studio used elements inspired from various changes in the set design over the years. The size of the station exterior was not changed at that time, as it would require resizing on all maps that use DS9, and the usage of interior maps on combat ground missions was also not changed as it was difficult to arrange combat in the now much smaller interior.

Senior Staff
The station's Chief Engineer was previously mentioned as Commander Maxwell, with another engineer being Lieutenant Meyer. However both these NPCs were in missions that have since been removed from the game ( and respectively)

Locations & NPCs
Deep Space 9's social map consists of the Promenade and Ops. Certain elements and NPCs appear only to characters who have completed specific missions in the Gamma Quadrant mission arc.

An example of this is the Dominion Embassy with Loriss. For players who have not reached this room will simply show a pile of crates, even as players who have completed Scylla and Charybdis interact with NPCs beside them. All NPCs in the list below who are subject to phasing have "(phased)" after them. Details on when these NPCs appear will be shown on their wiki page.

The Ward Room is not currently available on the social map, and is only accessible on certain missions. Missions set on Deep Space 9 which were released prior to the release of Victory is Life use the old Promenade and Ops map described in the "Design History" section above.

Operations

 * Lt. Commander Adina Charles, mission giver
 * Captain Gorah
 * Captain Kira Nerys (phased)
 * Captain James Kurland, commander of the station and mission giver
 * Bridge Officer Trainer
 * Commander Sarish Minna, operations officer of DS9 and mission giver
 * Ambassador S'taass, mission giver for Klingon-aligned players
 * An officer at the upper level (who alternates between one of the three professions), from whom you can requisition Bridge Officers
 * Reputation System Ops Records, for example

Promenade
The Promenade is the main center of activity for the station. Stationed at intervals around the circumference of the promenade are docking rings entries for returning to your ship, turbolifts to the upper level and mail stations. There are also pennants for various baseball teams from across the galaxy, recognizing DS9's association with the sport.



North Quarter

 * Bajoran Temple
 * Loret Razha
 * Prylars and Vulcan monks


 * Latinum Exchange.


 * Infirmary
 * Doctor Julian Bashir (phased)
 * Doctor Entara Odain, to heal injuries


 * Klingon Chef (Klingon Deli)


 * Memorial Plaque (upper level)


 * Onna, the Phoenix Prize Pack vendor


 * Quark's Bar
 * Gar'Con (3rd level)
 * Hadron
 * Holo Leeta
 * Morn
 * Nog
 * Odo
 * Quark
 * Tell Barratt
 * Zhyi'Ahne (2nd Level)


 * Quarks also has a Dabo wheel and a dart board.


 * Romulan Ambassador


 * Security Office
 * Ro Senna
 * Starfleet and Klingon Security Officers
 * Pag

East Quarter

 * Frontier Devices (Device Merchants)
 * Dolgun
 * Tohmoe


 * Garak's Clothiers
 * Elim Garak (phased)
 * Mo'Neke (Tailor)


 * Klingon Weapon Merchants
 * Weapon Procurer Urgmaht (Disruptor Personal Weapons Vendor)
 * Weaponmaster Targosk (Phaser Personal Weapons Vendor)


 * Vrann Kits (Kit Merchants)
 * Kalti Vrann
 * Kilta Vrann


 * Zazrit (common ground weapons)

Southern Quarter

 * Admiral Marconi

Alpha Quadrant Outfitters (Personal Shields and Body Armor Vendors)
 * Outfitter Adjka
 * Armorer Zentan


 * Commodities Brokers
 * Konzaar, Broker of Commodities
 * Commodity Broker Yeserin


 * Dominion Embassy (phased)
 * Loriss
 * Jem'Hadar Shock Trooper (ground weapons)
 * Jem'Hadar Assault Officer (ship weapons)


 * Jumja Vendor

Mugato Handler (provides the 800 Day Veteran Reward) (upper level)

Omega Force
 * D'Vak
 * Roxy


 * A second replimat

Western Quarter

 * Bank & Exchange room


 * Main Replimat
 * Adet'pa (phased)
 * Ferengi Trader
 * Kurn (phased)
 * Martok (phased)


 * Shipyard


 * Acquire Ships
 * Lieutenant C'grash
 * Customize Ships
 * Manage Ships
 * Ship Equipment Vendor
 * Shuttle Information
 * Tor Mazo, ship repairs


 * Starfleet Observer

Transporter Room (beaming to and from your ship)

Ward Room
The Ward Room is not part of the standard social map and can only be visited during specific missions, notably;

Other Locations
In, the player visits Ore Processing in one of the pylons and defends it against the Hur'q. Currently it is the only other location visited in game.

However, in now-removed missions it was possible to visit the docking ring and the station reactor.

Missions involved

 * : The player is ordered to report to Sarish Minna at DS9.
 * : The player is requested by James Kurland to help with a land dispute on Bajor.
 * : Adina Charles in Ops instructs the player to visit Commodity Broker Yeserin on the promenade, who will tell the player which goods are most needed near Deep Space 9.
 * Adina Charles also gives out patrol missions for the surrounding space.


 * : The player is summoned to a meeting of Alpha Quadrant powers that are at Deep Space 9.
 * : During the siege of DS9, the player must aid Kurland in contacting the Dominion forces on the station.
 * : The player must use a small craft for get past DS9's defences and through the wormhole.
 * : With the Dominion forces on DS9 not surrendering to the Founders, the player spacewalks on DS9's hull to sneak onto the station.
 * : Using the Orb of Possibilities, Admiral Leeta transports mirror-Terok Nor right next to Deep Space 9 in the prime universe.
 * : After boarding mirror-Terok Nor and defeating Leeta, she beams out and the player retrieves the Orb of Possibilities, thereby returning Terok Nor to its universe.
 * : The player picks up Tanora Zuval from DS9.
 * : DS9 is moved into orbit of Bajor to help defend it against Tzenkethi attack, and is heavily damaged when the Hur'q awaken and attack.
 * The player meets Captain Neth Parr in DS9's holding cells where she relates to you her story.
 * The player views the events of Scylla and Charybdis from the perspective of the Dominion.
 * Leaders from the Alliance and the Dominion come to DS9 for a summit.
 * Nog calls the player to DS9 where they are brought into a Ferengi-led plan to take back the Sword of Kahless.
 * : An end-of-conflict party is held on the station and the faction leaders, among others, discuss their future options.

Missions formerly involved

 * : The player is ordered to report to DS9.
 * : Undine infiltrators have seized control of DS9.
 * : Mirror universe forces are invading DS9.
 * : The player picks up water purifiers from DS9.
 * Other removed Cardassian Struggle missions began from NPCs on DS9, but did not involve it.

External link
Deep Space 9