Kobali Split Beam Rifle

s have a secondary fire mode that shoots a high-powered beam that hits up to three targets in front of the player in a narrow arc, but at a long range.

Polaron ground weapons have a chance to cause the target's weapons to malfunction for a brief time.

In addition, Kobali Polaron weapons also have a chance to cause the user to experience a small Heal-over-Time effect.

Obtaining
The  is a reward from the Kobali Prime Adventure Zone mission. This mission is not found in the Episodes tab of the Journal and must be acquired on Kobali Prime from General Q'Nel or the mission replay computer.

Since this item is not unique, players can obtain it more than once via episode replay.

Primary Attack
Beam Setting

Rifle Beam is a standard attack that inflicts energy damage. Fires a steady beam at a single target.
 * (0.35 max)
 * Targets Foe; Affects Foe
 * 35 meter Range
 * 0.6 sec activate
 * __ Polaron Damage x2 (__ DPS)
 * 2.5% Chance: self heal __ per sec for 5 sec.
 * 5% Chance: Weapons Malfunction (half duration vs player)

Secondary Attack
Auto-Targeting Beam (Exploit)

Auto-Targeting Beam splits a high powered beam that hits up to three targets in a cone. This attack can Exploit Targets.
 * Targets Foe; Affects Foe (3 max)
 * 35 meter Range; 25 degree cone
 * 1.25 sec activate
 * 6 sec recharge
 * __ Polaron Damage on up to three targets
 * 2.5% Chance: self heal __ per sec for 5 sec
 * 5% Chance: Weapons Malfunction for 10 sec (half duration vs player)

Melee Attack
Rifle Butt (Expose)

Rifle Butt delivers various strikes with your rifle to the enemy, with a primary focus of causing knockback
 * Affects Foe (1 max)
 * 2.4 meter Range; 90 degree Cone
 * 0.75 sec activate
 * __ Physical Damage (__ DPS) (50% Shield Penetration)

Modifiers
There are seven factors that can affect personal weapons. These are Modifier suffixes, spent Player Skill Points, Personal Equipment, and Equipment Sets.

Modifier Suffix
s come with two random modifiers. These modifiers may vary per, meaning that the modifiers may be different for each , even on the same character