Dual Nanopulse Mek'leths

 is a melee nanopulse ground weapon that deals Plasma Damage. It is obtainable from. It has a Discovery-era design and is the weapon of Mek'leth puqloD whom the player fights in the episode.

Overview
Nanopulse mek'leths are vicious in close combat, a pair of them all the more. These were won in battle against a Son of None, and the stories they could tell would be full of carnage. They are modified to be exceptionally effective against fresh opponents, so they will deal the most damage when allowed to taste different blood with each swing.

A quick, accurate strike that carries its momentum into the next strike.
 * Quickening Strike
 * Affects Foe (1 max)
 * 2.2 meter range; 90 degree cone
 * +50% Bonus Plasma Damage whenever you attack a target other than your previous target
 * 62.9 Plasma Damage (50% Shield Penetration)
 * +2% Critical Chance
 * +20% Critical Severity

A strong heavy-handed strike that lands with more penetration than a normal strike at the cost of slowing momentum.
 * Overpowering Strike
 * Affects Foe (1 max)
 * 2.2 meter range; 90 degree cone
 * +50% Bonus Plasma Damage whenever you attack a target other than your previous target
 * 81.1 Plasma Damage (80% Shield Penetration)
 * +2% Critical Chance
 * +20% Critical Severity

A strong close-quarters finishing attack that delivers with all of your momentum, if your target is dispatched it leads to a second wind of rejuvenation.
 * Dual Nanopulse Mek'leths
 * Affects Foe (1 max)
 * 2.2 meter range; 90 degree cone
 * +50% Bonus Plasma Damage whenever you attack a target other than your previous target
 * 99.4 Plasma Damage (80% Shield Penetration)
 * +2% Critical Chance
 * +20% Critical Severity

Note

 * While the tooltip for the states that this weapon deals Physical Damage, this is incorrect. Much like other Nanopulse weapons, only Plasma Damage is dealt. The tooltips also incorrectly reference the momentum mechanic from the Furiadon Fangs, which are not found on this weapon.
 * Most effective if used by a Klingon.