Tribble (server)/Release notes/20110805

General

 * The Rhode Island has been added to the Tribble Ship Test Store in the ship requisition area on ESD.
 * When you go there you’ll want to claim the “Science Vessel Refit” item AND the “Rhode Island Costume 4” item.
 * This will give you the ship and the actual Rhode Island costume
 * The Costume may end up in your inventory. Simply double click it in order to add it to your list of costume variants.
 * The ship will come with a “Photonic Displacement” console
 * This console can be moved to any other Science ship of any tier
 * This console creates a photonic copy of your ship and it masks your ships energy signature for 8 seconds.
 * It’s essentially a decoy with a stealth/aggro dump
 * This ship is a stand-alone Nova variant where the Science Ensign station is upgraded to Lieutenant, and it has an additional science station mod.
 * This ship is separate from the Nova, but is customizable with the existing Nova variants.
 * This means the Rhode Island ship costume has 3 additional variants for a total of 4 costumes for customization.
 * This also means that the ship itself is tier 2.
 * Updated some old descriptions for the procs on certain Tetryon ground weapons
 * Make the shooter reticle turn red if it's over a destructible object
 * Players should no longer hear shield balance, shield redistribute, or photonic medical officer audio from other players.
 * Sector Space keybinds have been removed from the options menu since they have been disabled for a long time anyway.
 * Fixed Regenerative Spores plant healing value in the Coliseum. They should now be helpful to the player again.
 * Fix a bug in the item context menu that would cause it show 'Use' for almost all item types.
 * The exploration version of Mk X Polyalloy weave PolAp/PhaDis/PlaTet armor was set to BoE instead of BoP. They have been updated to be BoP.
 * Replaced the duplicate deflector dish in the badge store with the correct dish.
 * Hooked up new costume to thrown grenades and made their transit power not require line of site. this was to fix as bug when you threw a grenade on a slanted wall the grenade would not explode. This sitll [sic] needs a specialty costume to make it failsafe, but this is 100% better.
 * Updated display text for the Oberth Battery.
 * Updated tootlips [sic] for Mask Energy Signature.
 * Updated Tooltips for Evasive maneavers.
 * Made Saucer Separated galaxy pet use player ship name.
 * All Borg ships have received a complete graphical overhaul.

Missions

 * Enemy groups will now correctly spawn at level 31 on the Malon ground map.
 * Players with the Nerve Pinch trait may now use this in "Everything Old is New" to gain access to Ens. Svoboda's console.
 * Added waypoints for the Dera system patrol.
 * Added waypoints to beginning space section of mission "Saturday's Child" and clarified explanatory text.

Animation

 * The following animations have been tweaked further based on player feedback:
 * Minor tweaks to sword and batleth movements while in shooter mode
 * Updated player idle while holding an assault weapon
 * Sword animations have been tweaked in general
 * Female walk animations have been adjusted

Known Issue

 * If you preview a ground map in the foundry and then try to get back to the editor you will crash.