Release notes/20120308

General

 * The Exchange has been improved:
 * The single search category in the Exchange for Duty Officers has been replaced with a separate category per specialization.
 * There are now new Exchange search categories for Lock Boxes and Lock Box keys.
 * There is now a new Exchange search category for Reward Packs, which are crate or box items that must be unpacked, such as packed ship or pet rewards.
 * Note that all items currently listed in the Exchange will not show up in searches of the new categories.
 * For items to show up in the new categories they will need to be removed from the Exchange and re-posted.
 * Added a short description to the mystery package to explain that it contains a chance box.
 * Resolved some graphical issues in Facility 4028 that caused players to not display and black hallways.
 * Updated the audio for the doors in Facility 4028.
 * Updated Facility 4028 so that Bridge Officers and other NPCs should have fewer issues following the player through doorways.
 * Improved the quality of the Facility 4028 reward items icons.
 * The Undine Mind Blast should no longer shoot at the player’s feet.
 * Updated the description for the Bajor system to specify the correct number of planets.
 * Added new Accolades and Titles for new STF costume variants.
 * Players must have completed two previous accolades to unlock this new accolade which grants them a new title and a new costume options in the the tailor.
 * Updated the text at the STF stores to explain that set bonuses only work when all items are of the same Mark.
 * Updated the Memory Alpha crafting tutorial mission so that players on teams should get their own copies of the items for the crafting.
 * The windows on the Yellowstone will now be reflective instead of white.
 * Corrected many instances of the word “partical”.
 * Updated the Dilithium store to add a stack of 10 Transwarp Coils.
 * Each allows you to warp, without cooldown, to any sector block in the galaxy.
 * STF teams should no longer disband sporadically.
 * The bulk purchase popup will now default to one item, instead of the maximum possible.

Duty Officers

 * Mk XII Blue and Purple consoles are now available through a duty officer chain with a repeatable assignment and as rare drops.
 * New species are available via a new C-Store Gamma Quadrant duty officer pack and certain rare duty officer chains in Cardassian space.
 * Updated Duty Officer species filter to include new species.
 * Added many new assignments and assignment chains, many using the new traits available to some of the new species now available.
 * Modestly increased the frequency of Colonial assignments in star clusters.
 * Updated existing unique Jem'Hadar, Vorta, Bajoran and Cardassian duty officers gained from colonial chains and other sources to possess the new traits.
 * Added missing icons to some Emergency Shortage duty officer assignment slots that were missing them.
 * Updated several incorrect active roster power values for some commendation-granted duty officers.
 * Resolved bad slotting issue with Federation duty officer assignment "Sabotage Klingon Operational HQ".
 * Reduced casualty rate for Diplomatic Correspondence duty officer assignments.
 * Removed assignments rewarding Common and Uncommon bridge officers.
 * Very rare bridge officer assignments are very rare; hopefully this will make things clearer and more evidently in line with the value of the bridge officers.
 * Added assignment to trade contraband for latinum.
 * Added assignment to confiscate contraband, including Romulan Ale and other random things, from crew.
 * Changed technical data sample assignment to Exploration.
 * Modified new data sample assignments that take many samples to reward Dilithium and CXP in preference to other things.
 * All assignments which destroy Prisoner duty officers will now do so regardless of the quality of the prisoner.
 * Made Chef and Bartender chain assignments more common, as well as reduced the numerical rewards to be in line with their new rarity.

Systems

 * Quantum Projectile Consoles of Mk IX and higher have had their levels adjusted to work as intended.
 * Dosi Rotgut will no longer be able to generate Triolic Tribbles.
 * Resolved a typo in the name of all Ground Armor sold on Standard Issue STF gear store:
 * Replaced [Ap] in name with [Pla] in order to match it up with the bonuses present on the items.
 * Repaired a data error that caused many Mk X and Mk XI ground armors to not display the correct costume overlays when worn.
 * Updated the Gamma Quadrant Tribble:
 * Fixed hotkey display to show correct name of Tribble
 * Updated description to match other Tribble buffs more accurately.
 * Increased "vs. Dominion" damage to 5% (and fixed it so that it actually applies now)
 * Tetryon Sniper Rifles available at the STF Gear store now correctly show the [Borg] suffix in their names.
 * Space Plasma weapons have been updated so their Displayed Rank requires matches their actual Rank required to equip.
 * Isometric Charge now works correctly while cloaked.
 * Updated many Science attack powers, Tachyon beam, Tractor Beam, Photonic Shockwave, etc., so they no longer work while Phased.
 * OMEGA 2pc Space Set: Tetryon Glider
 * Reduced base magnitude of shield drain to approx. 75% of current.
 * Magnitude now scales off of Flow Capacitors more obviously.
 * Magnitude can be reduced in PvP with skill in Power Insulators.
 * OMEGA 3-Piece Set Bonus (Team Ambush Field) changes:
 * Now properly applies its buff to your entire team0
 * Tooltip corrected to indicate that this buff improves your Dodge, not Damage Resistance.
 * Amount of bonus has been adjusted so you can no longer reach 100% Avoidance.
 * Klingon Honor Guard Shield:
 * Proc frequency reduced to max once per 10 seconds.
 * This is up from max once per 5 seconds.
 * Proc % chance reduced from 25% to 20%.
 * Ships firing from within the Mask Energy Field generated by the Klingon Honor Guard 3pc Set Bonus will now be briefly visible while their weapons are active.
 * Updated Quantum Torpedo Spread I so its damage is no longer slightly lower than expected.
 * Resolved issues with the following Bridge Officer training nodes:
 * Electo-Gravitic Field III, trainable at Probability Logistics 3
 * Hypospray Dylovene III, Trainable at Physiology 3
 * Fixed item description on Nanoenergy Cell Recipe to reflect correct names of individual Nanoenergy Cells.
 * Resolved an issue that would cause players to be unable to activate powers while on the ground.

UI

 * It's now possible to choose the cursor size in the basic options.
 * The label to include a Duty Officer trait in the list now says "Include" instead of "Require", since the filter behavior is not to require all the selected traits.
 * Mousewheel zooming of the minimap should no longer be inverted.
 * The Need or Greed popup window should no longer remain up after choosing all the items.
 * Show power levels now correctly indicate when a system is offline.
 * Updated filtering Duty Officers by traits so excluding a trait will now always exclude undesired traits even if include filters have been set.

Known Issues

 * All plasma space weapons are missing the modifiers on their display names.
 * The modifiers are still present and working as expected; it’s just a display issue.