Release notes/20181108

General

 * Resolved an issue that would cause skills to become invalid once reaching tier 6 on any Reputation.
 * Players currently effected will be able to respec their invalid skills for free.
 * The cooldown timer for "Defense of Starbase One" has been changed to the standard 30 minutes.
 * Removed the Energy Credit cost when transwarping to the start of a mission.
 * Optimized matchmaking system to allow matches to be made quicker when players decline or timeout of a Task Force Operation.
 * Resolved an issue that would sometimes cause enemies to not spawn in Task Force Operations.
 * The Walker-class Prototype Light Exploration Cruiser has been added to the TOS ship vendor.
 * Updated frequency for when mission auto-hails appear:
 * Auto Hails can only appear once a player has completed the tutorial.
 * Auto Hails only occur for the next mission available in the mission chain the player is on.
 * Auto Hails will only occur if there is no mission in progress that is in the story arcs.
 * Resolved an issue that would prevent Bridge Officer power FX to play for Discovery, TOS, and Dominion Captains.
 * Resolved an issue that was causing various ship window options to appear as white textures.
 * Resolved an issue that prevented audio  from playing during the Federation tutorial.
 * Resolved an issue that was causing Klingons to use Bat’leths instead of Mek’leths during the Discovery era Tutorial missions.
 * Resolved an issue that caused objects in the Kelvin Timeline Bridge to not have proper reflections.
 * Resolved an issue where male Klingon Captains were being called “Mistress”.
 * Resolved an issue that was causing the mini map on the Discovery era Starfleet Academy to not properly appear.
 * Resolved an issue that was causing the Light posts to glow on 2409 Starfleet academy.
 * Resolved an issue that was causing Discovery era vendor contacts to use TOS themed backgrounds.
 * Resolved an issue that was causing NPC characters to incorrectly hold a Tricorder.
 * Resolved an issue that was causing Red Alerts to display incorrect bonuses on the Landing Page.

UI

 * Resolved an issue that was preventing players from be able to search for Teams, Fleets, and individuals.
 * Disabled the PvE and PvP buttons on the mini map until the tutorial has been completed.
 * Walker-class and Crossfield class will now use Discovery themed view screens.

Character

 * Resolved an issue that was causing many alien-gen costume parts to not be available to any character, of any race, gender, or faction.
 * Resolved an issue that was causing Discovery Starfleet uniforms to clip through the players character.
 * Resolved an issue that was restricting color customization on Khan’s outfit.
 * Resolved an issue that was causing beards on player characters to clip through the character.

Content

 * Resolved an issue that was preventing Bridge Officers from beaming down to Adventure Battle zones.
 * Resolved an issue that would prevent player’s progression during the Discovery Era tutorial.
 * Resolved an issue that prevented Discovery captains from taking the Wasteland mission "Installation 18."
 * "Secrets of Nimbus" mission for Federation Captains is no longer available until after completing or skipping "The Galaxy at Large."
 * Resolved an issue that made the mission "Escalation" always available to Romulans, before reaching the Delta Quadrant mission group.
 * Resolved an issue that caused the mission "Darkness Before the Dawn" to refer to a removed sector block (Psi Velorum) in its mission directions for KDF-aligned Romulan captains.
 * Resolved an issue during the mission, “Blood of the Ancients”, where players could get stuck outside of the playable area.
 * Lonco system patrol now correctly has two groups of Romulan ships and two groups of Hirogen ships.
 * Resolved an issue that would occasionally cause encounters in the New Romulus warehouse to not be at the proper level.
 * Resolved an issue that was causing the enemies in “Tzenkethi Front” to remain in play after the TFO has been completed.
 * Limited the auto-hail for “Neutral Zone Diplomacy” until players are max level.
 * Removed access to deep water during “Melting Pot” without the use of a powerboard.
 * Resolved an issue that was causing the Discovery era Klingons to use incorrect weapons during the Holodeck simulation in the Discovery tutorial.

Systems

 * Resolved an issue which caused the Prototype Light Exploration Cruiser to be unavailable to some characters.
 * Resolved an issue that caused Discovery characters to be unable to turn in the Delta Alliance Tier 5 Rewards.
 * DSC-era Klingons no longer have access to Isometric Charge and Positronic Warhead.
 * All Klingon Dreadnoughts have been downgraded from having access to Torpedo Spread 1 only
 * Instead of Spread 2.
 * Removed Tractor Beam Repulsors from the U.S.S. Sebrova during the Discovery era Tutorial.
 * Resolved an issue where 360° weapons were unable to hit large targets on the opposite side of where they were equipped.
 * Resolved an issue that caused the Vor'ral and Fleet Vor'ral to display an incorrect Starship Mastery.
 * Resolved various issues with the Discovery Security Escorts:
 * They will beam in and out with the right FX.
 * Use the correct weapons.
 * Wear era-appropriate uniforms.
 * Increased Distress Call device duration to 45 seconds.
 * This change impacts the Nimbus Pirate Distress Call, the Phased-Waveform Beacon, and the Delta Alliance Reinforcements Beacon.
 * Adjusted Phased-Waveform Beacon damage output to be more in line with other Distress Call devices.
 * Reducing summoned Hur'q damage by approximately 30%.
 * Removed the Energy Credit value from Universal Kit Module - Cryo Visor Blast.
 * Resolved an issue that caused Cryo Visor Blast to incorrectly share an equip limit category with Toxin Dart Launcher.
 * Resolved an issue that caused Suppression Barrage to list an incorrect duration.
 * Resolved an issue that prevented Fleet Support to spawn while playing as a Discovery or TOS era Captain.
 * Resolved an issue that prevented the Gamma Reputation Set weapon proc from applying.
 * Increased the damage on the primary fire of the Discovery Phaser Full Auto Rifle to make up for it firing less overall shots.
 * Reduced the recharge on the secondary fire.
 * This item is now eligible for Re-Engineering.
 * Resolved an issue with the description on the Prototype Light Exploration Cruiser that listed it having Starship Mastery.
 * Resolved an issue that was causing the Dynamic Personal Mobility Shield to lose Root and Knockback resistance once it has been upgraded.
 * Resolved an issue that was causing the Dynamic Reroute Impulse Engines to not be upgradeable.
 * Resolved an issue which caused "All that Glitters" and "Capture the Flag" to reward MK II Kit Modules and Frames.
 * They now reward based on the players level.
 * Resolved an issue that caused some projectile-specific bonuses to not affect energy projectiles.
 * Resolved an issue that could make it difficult to search for Special Requisition Pack – Hur’q Ravager Escort Carrier [T6] or Special Requisition Pack – Hur’q Assembly Multi-Mission Science Vessel [T6] on the exchange.
 * Resolved an issue where Discovery era Klingons would occasionally appear as though they were using a knife instead of a rifle.
 * Updated description on Phaser Rifle received during Discovery era tutorial.
 * Replaced a duplicate Deflector Dish reward in the Discovery era tutorial with a Warp Core upgrade instead.
 * Removed "New" tag from Replica Grand Nagus Outfit and Tycoon Tailed Suit in the Lobi Store.
 * Added "New" tag to Attendant Companion (Non-Combat Pet Pack)
 * The uncommon-quality Phaser Pistol rewarded during the Discovery era tutorial is now correctly Mk I instead of Mk 0.
 * Existing versions can still be upgraded.
 * Minor text updates to Command and Temporal Operative specialization passives.
 * Minor typo updates on various powers where “multiple” was misspelled.
 * Updating tooltips on Ground Armor Regeneration to be more accurate.

Known Issues

 * Players are unable to join a PVP match when higher than level 60.