User:V Silverwings/Infected Walkthrough

Infected Holodeck (ETA - 5-6 minutes) Space part - Stop the flow

Defeat patrol. Destroy gate inbetween destroying waves of advancing Borg fleets (starting with probes and ending in a Tactical cube). Shield would collapse when a wave was destroyed so timing was important to a quick victory.

Ground part - Fact or Fiction

Locate and defeat Borg Commander. Interlink nodes needed to be taken out first in order to kill the Borg linked to that node. Recently the nodes were taken out and instead the Borg adapted to your energy weapons and assimilate you. Teams would sometimes lure the miniboss out of the room as a standard tactic.

Ground part - Deeper in to the mystery

Locate and defeat Borg leader (no walkways initially but more recently walkways were added). A standard boss tactic to hide in the Borg alcoves at the far end of the room to stop her using her chain lightning attack.

Infected Tribble - Space (ETA - 5-6 minutes)

Defeat Borg patrol. Timer begins for optional objective!

Optional: Complete all objectives in 15 minutes AND prevent nanite probes healing either

of the transmitters.

Destroy the generators healing the 2 transmitters (4 generators per transmitter). As each generator is destroyed, reinforcements come through the gate periodically to

a/ Replace the destroyed transmitter ‘guardians’.

b/ Heal the transmitters. As more generators go down the task of counting the reinforcements becomes more challenging (basic tactics to counter this like warp plasma works a treat).

Destroy the gate after the transmitters healing the gate are destroyed.

Generators first. Transmitters second. Gate third. The gate now bites back! If someone has agro on the gate, take it in turns hitting the gate or send in a tank who can take the hits.

Destroy any leftover Borg ships and the last cube that spawns once both transmitters are down.

Normal vs elite: Normal has 2 sphere protecting each transmitter/generator set. Elite has 1 cube protecting each transmitter/generator set.

Infected Tribble - Ground (ETA - 5-6 minutes)

Generally the same as Holodeck except for a few ‘fixes’. The miniboss room now has a force field forcing you to fight in the room and can’t lure him out. Good news is his minions spawn near the room entrance so there’s plenty of room to maneuver. The end boss room which may or may not have walkways depending on the difficulty. The Borg alcoves have been removed but another standard tactic of simply spreading the team out still works.

Optional: Save all 10 officers from being assimilated (15 minute time frame BUT each officer has it's own proximity alert and approaching them will initiate workers assimilating them). This seems bugged last I tried it, the time limit is too tight and I've had some issues with the officers dying or being assimilated too soon. Force fields stop you from rushing ahead and skipping Borg.

Normal vs elite: Normal has walkways linking each corner. Elite has no walk ways.