Release notes/20141023

General

 * The Skill Points and Expertise rewarded for defeating NPCs below the player's current level have been updated.
 * They now correctly scale starting at one level below the player.
 * Defeating NPCs that are 5 levels below you now properly award far less skill points and expertise to prevent exploitative gameplay.
 * After earning all 60 Captain Specialization points, Dilithium is no longer rewarded when filling the Skill Points bar.
 * This reward may be reinstated in a later update.
 * The Skill Point bonus for teaming has been corrected.
 * The team bonus with the launch of Delta Rising was incorrect and it has now been reduced.
 * All Patrols and Deep Space Encounters in the Tau Dewa Sector now spawn NPCs at the correct level.
 * Map loading screens have been updated.
 * Resolved an issue that caused some female Human and Caitian captains to have invisible legs while wearing skirts.
 * The Small XP Boost in the C-Store has been reverted to its previous value of 3,000 Bonus Skill Points.

Content
Resolved an issue which would sometimes cause the shield to not drop at the beginning of “Undine Infiltration”.
 * The following PVE queues are now available:
 * Khitomer Vortex
 * No Win Scenario
 * Spire Assault
 * The Vault Shuttle Event
 * The rewards for many of the PVE Space queues have been updated.
 * Normal Mode:
 * 35 Marks for completion.
 * 10 Marks for completing the Optional objective.
 * Advanced Mode:
 * 50 Marks for completion.
 * 25 Marks for completing the Optional objective.
 * Elite Mode:
 * 80 Marks for completion.
 * 20 Marks for completing the Optional objective.
 * These changes affect the following queues:
 * Atmosphere Assault
 * Borg Disconnected
 * Infected: The Conduit
 * Khitomer Vortex
 * Storming the Spire
 * The Breach
 * The Cure Found
 * The Vault: Ensnared
 * Undine Assault
 * Viscous Cycle
 * The rewards for many of the PVE Ground queues have been updated.
 * Normal Mode:
 * 45 Marks for completion.
 * 10 Marks for completing the Optional objective.
 * Advanced Mode:
 * 65 Marks for completion.
 * 25 Marks for completing the Optional objective.
 * Elite Mode:
 * 95 Marks for completion.
 * 20 Marks for completing the Optional objective.
 * These changes affect the following queues:
 * Infected: Manus
 * Into the Hive
 * Khitomer in Stasis
 * The Cure Applied
 * Undine Infiltration
 * Updated several PVE queues and their rewards.
 * No Win Scenario:
 * NPCs now spawn at the correct difficulty level.
 * Advanced and Elite modes now award the correct crafting pack for beating wave 8 or higher.
 * Crystalline Catastrophe:
 * The HP of the Crystalline Entity has been significantly reduced in Advanced mode.
 * The regeneration rate of the Crystalline Entity has been reduced and no longer scales during the later stages of the battle.
 * "Atmosphere Assault" Advanced mode now correctly places players into the Advanced difficulty map when queued.
 * "Vault Shuttle Event" now grants all the listed rewards instead of forcing only one to be chosen.
 * "Khitomer Vortex" now correctly awards players 10 Marks for failing.
 * "Nukara Prime: Self-Destructive Tendencies" Advanced mode now correctly rewards 10 Marks for failing.
 * "Into the Hive" Advanced mode now correctly sets the player to level 60.
 * The mission "Infiltrating the Infilitrators" in the Kobali Adventure Zone now has a 20 hour cooldown.

Systems

 * Resolved an issue that resulted in the XP earn rate for skill points to be incorrect.
 * Prior to Delta Rising’s launch, the XP earn rate for defeating an Elite NPC was 1.75 times that earned from defeating a Normal NPC.
 * With the launch of Delta Rising, that value was incorrectly changed to cause the player to earn 5.0 times the amount of XP earned from defeating an Elite NPC compared to defeating a Normal NPC.
 * This update will set the skill point earn rate for defeating Elite NPCs to 2.0 times that earned from defeating a Normal NPC.
 * Resolved an issue that resulted in the XP earn rate for skill points to be incorrect.
 * This update will set the skill point earn rate to 2.0x normal.
 * Prior to Delta Rising the earn rate was 1.75x normal.
 * Reduced the Skill Point requirement for each Starship Mastery level by 33%.
 * No earned Ship Mastery Skill Points will be removed from player’s ships.
 * Players who are in the process of leveling up a Starship Mastery level will have the Mastery level of the ship increase to match the 33% decrease in points required.
 * The Tal Shiar Adapted Warp Core now upgrades to the correct Mk 12 version of the core.
 * Previously, this was turning in to a Plasma Beam Array when upgraded.
 * The Tal Shiar Adapted Warp Core can now be reclaimed in the Dilithium reclaim store.
 * Reclaim of this item will only be available if the player does not have the item but does own the Tal Shiar Adapted Destroyer or the Tal Shiar Adapted Battlecruiser.
 * If the core was accidently transformed into a Plasma Beam Array, it can also be reclaimed in the Dilithium reclaim store.
 * The hull repair bonus improves as the item gains Marks.
 * Added upgrade functionality to the old Aegis crafting set.
 * This includes the following Aegis items:
 * Deflector
 * Impulse Engines
 * Shields
 * The difficulty of space NPCS has been updated for the 50-60 level range.
 * In Normal mode, all space NPCs have had their Hull and Shields slightly reduced.
 * In Advanced mode, all space NPCs have had their Hull and Shields slightly reduced.
 * Shields are reduced more than Hull.
 * In Elite mode, all space NPCs have had their Hull increased and Shields reduced slightly.
 * These changes apply to all space NPCs in:
 * All level 50-60 content episodes.
 * All level 50-60 patrols missions.
 * All level 50-60 PVE queues.
 * Resolved an issue which caused the Kazon Raider to have very weak Hull and Shield healing rates.
 * Ship Upgrading:
 * All in-game store purchases that require a specific T5 ship will now register their T5-U versions.
 * Previously, some stores would not allow the purchase of special ship items if it did not recognize the upgraded version of the ship.
 * This includes purchasing ship items in:
 * Dilithium Reclaim Store
 * ESD Vendors
 * Fleet Stores
 * Qo'noS Vendors
 * Special Dilithium store items
 * The special traits of the Xindi and Talaxian Bridge Officers are now properly able to be activated.

Foundry

 * The Scientist Jacket is now available for females in the Costume editor.
 * Added NPC contacts wearing multiple variants of EV suits.
 * There are now additional holographic NPC Contacts.
 * Resolved an issue with duplicate display names for Ocampa and Octanti NPC Contacts.
 * The Noncombat NPC Groups now properly display as Allegiance Neutral.

Known Issues

 * Fleet projects that require items such as Photon Torpedoes will not accept the required items to complete the project.
 * The Starbase in the Fleet Starbase queue does not scale correctly to the difficulty level.
 * The "Azure Nebula Rescue" queue is not available.
 * The episode "Takedown" can become blocked from completion if Gaul is defeated while in the hallway attached to the arena.
 * When this occurs, the players will be locked behind the door unable to progress.
 * The Vaadwaur missile in "The Battle of Korfez" has incorrect art.
 * Some text does not match the VO.
 * The new Intel power "Kinetic Magnet" does not function properly on all items.