Quad Cannons

 have the smallest firing arc of any other weapon (except for Dual Cannons and Dual Heavy Cannons, on which the quad cannons are based) &mdash; 45&deg; &mdash; but have a larger damage potential than most other starship weapons.

Quad Cannons, Dual Cannons, Dual Beam Banks, Cannons, and Dual Heavy Cannons cannot be mounted in aft (rear facing) weapon slots. Only one of any type of Quad Cannons can be equipped on a ship at a time.



Damage types
Quad cannons are only available in phaser, disruptor, and plasma damage types, which are listed below. Each type of Quad Cannons offers a different proc (random chance for an attack bonus). The damage done by these weapons are modified by several skills from the skill tables and certain Tactical Consoles. The baseline damage is dependent on the array's Mark level and its rarity.


 * For more information on the base damage done by weapons, see the respective weapon type articles.


 * Phaser: 2.5% chance to disable a random subsystem
 * Disruptor: 2.5% chance to lower the targets hull damage resistance by 10% for 15 sec
 * Plasma: 2.5% chance to apply non-stacking damage over time

Modifiers
Quad cannons are only available with [Dmg]x3 modifiers.


 * Dmg: +3% final damage multiplier