Release notes/20131212

General

 * Resolved an issue in which NPC and Auction mail was being duplicated.
 * Resolved some ship tailor issues with the Voth Frigate and Cruiser.
 * Resolved display name errors.
 * Removed Type 5 material.
 * Added Voth Type 1 material.
 * Resolved an issue for Caitian and Ferasan chests not appearing on Miner Vest.
 * The Mogh Battle Cruiser is now shown in the Qo'Nos shipyard.

Content

 * Winter Event and Items:
 * Resolved an issue where the present in the Winter Invasion could only be picked up by one team member.
 * All team members can now interact with the present to receive a holiday food recipe.
 * Snowballs obtained from snow piles now properly list their expiration time as 1 hour (instead of 10 minutes). This is a display change only.
 * All Winter Event Duty Officer Assignments now reward 4 random Holiday Commodities on Success and 12 on Critical Success (instead of zero or 8, respectively).
 * Slightly increased the odds of receiving Uncommon Holiday Commodities from various sources.
 * The correct picture now appears when the Snowman Boss in the Winter Wonderland is summoned.
 * Black, White and Brown Winter Jacket costume unlocks now display a correct icon instead of Earmuffs
 * Snowman Overlord and Snowman Baron can no longer be knocked back by Snow Mortars.
 * New wintercoats now have the correct colored belt options.
 * This includes the Red and Green options.
 * Q will no longer be affected by party devices or pets.
 * Completing the Winter Colony Invasion now has a chance of rewarding uncommon Holiday Commodities.
 * Snow Weaponry
 * Snowball Mortars now last 180 seconds instead of 30 seconds.
 * Summoning Snowball Mortars no longer triggers the Explosives Expert Duty Officer to create extra Quantum Mortar turrets.
 * Snowblower, Secondary Attack:
 * Damage increased slightly.
 * Max number of targets reduced from 12 to 6
 * Hail, Both Attacks:
 * Damage slightly decreased.
 * The Big One, Both Attacks:
 * Damage slightly increased
 * Max number of targets reduced from 5 to 3 on Secondary
 * Due the way damage is calculated for Snow Weaponry, we expect that players will not notice a drastic change in damage dealt.
 * These changes will correct a few discrepancies between snow weaponry and increase the quality of combat experiences in Winter Invasion and during the zone-wide snowmen event at Q's Winter Wonderland.
 * Resolved an issue which was sometimes blocking progression in "Night of the Comet".
 * The slingshot maneuver around Bepi 113 now works as intended.

Systems

 * Fleet Tactician Trait:
 * Now properly applies to all players on the team.
 * Tooltip no longer lists the Turn Rate bonus twice.
 * Tooltip now lists an actual resistance value to Slow effects.
 * Updated item description – replaced "Immunity to Slow" with "Resistance to Slow”.
 * Benefits gained from Driver Coil skill are reduced.
 * Dyson Tier 4 Offensive Reputation Passive – Tactical Advantage
 * Fixed a bug that was allowing players that hadn't yet earned "Tactical Advantage" to benefit from the effect when a nearby player was using it.
 * This ability was always intended to benefit only the owner of the ability.
 * This change also prevents the bonus from stacking among multiple players that own the ability.
 * As a side effect of this, it no longer displays a Debuff icon on the target.
 * Fire At Will once again benefits from weapon enhancements such as Nausicaan Power Leech, Tetryon Glider, Duty Officer Abilities, and Weapon Procs.
 * Breen Plesh Brek Heavy Raider
 * Added a passive power that lets the captain know what Flanking does.
 * This appears in the passive powers list and will appear as a status buff icon while in a space map.

UI

 * The PVE queue now has the ability to search for rewards including:
 * Nukara marks, Dyson marks, Dyson commendations, and Voth cybernetic implants.
 * Resolved an issue that would prevent some pointers to mission areas from appearing on the Minimap.
 * Resolved an issue where Duty Officer Department Heads wouldn't always correctly remember which bridge officers have been assigned.
 * The last time a fleet member logged out of the game has been re-added to the Status display in the Fleet UI.

Known Issues

 * The Crystalline Entity may flicker from far distances in Crystalline Catastrophe.
 * Some KDF captains are not able to switch to all costume slots.
 * The ramps for Omega Research Molecule spire project produce no sound.