Chronometric Calculations Set

The  is a four-piece space set available as rewards for completing and from the 6 Year Anniversary Event.

Either (but not both) of the following Chronometric Polaron energy weapons will count toward a set bonus:

Either (but not both) of the following 360-degree Chronometric Polaron energy weapons will count toward a set bonus:

From the 6 Year Anniversary Event:

Game Description
The Chronometric Capacitor is the result of studies into weaponizing chronometric particles. This console provides a blend of tactical and science support to ships when equipped, enhancing weapon power levels, polaron and torpedo damage, and increasing your Particle Generators skill.

This item is freely upgradable to Mark XII. Further upgrades require Technology Points and Dilithium as normal.

Game Description
Torpedo launchers fire projectiles that deal heavy kinetic damage. Shields drastically reduce the effects of kinetic damage. Chroniton projectiles deal average damage with a long recharge and have a chance to slow the target.

Krenim Chroniton Torpedoes incorporate the Krenim's vast experience working with temporal mechanics to produce a highly dangerous projectile. In addition to the standard Chroniton effects, these torpedoes can phase out of time as they're impacting an enemy, completely bypassing the shield.

Obtaining
Obtained upon opening.

Game Description
Beam Arrays are the most common and versatile weapons available. They fire a series of average damage beams across a wide arc. Beam weapons are equally effective against starship shields and hull.

Chronometric Polaron weaponry is a direct result of experiments into weaponizing Chronometric particles, using the Krenim's chroniton weapons research as a springboard. These weapons function by suspending Chronometric particles within a polaron energy discharge, using the discharge to guide the particles to their intended target. The particles will occasionally feed back into your weapons systems, increasing the shield penetration of your energy weapons for a short time.

This item is freely upgradable to Mark XII. Further upgrades require Technology Points and Dilithium as normal.

Game Description
Dual Heavy Cannons fire a quick, very high damage burst in a very narrow firing arc. Beam weapons are equally effective against starship shields and hull.

Chronometric Polaron weaponry is a direct result of experiments into weaponizing Chronometric particles, using the Krenim's chroniton weapons research as a springboard. These weapons function by suspending Chronometric particles within a polaron energy discharge, using the discharge to guide the particles to their intended target. The particles will occasionally feed back into your weapons systems, increasing the shield penetration of your energy weapons for a short time.

This item is freely upgradable to Mark XII. Further upgrades require Technology Points and Dilithium as normal.

Game Description
The Omni-Directional Chronometric Polaron Beam Array offers a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. It cannot be equipped at the same time as the Ancient Omni-Directional Antiproton Beam Array or Omni-Directional Antichroniton Infused Tetryon Beam Array.

Beam Arrays are the most common and versatile weapon available. They fire a series of average damage beams across a wide arc. Beam weapons are equally effective against starship shields and hull.

Chronometric Polaron weaponry is a direct result of experiments into weaponizing Chronometric particles, using the Krenim's chroniton weapons research as a springboard. These weapons function by suspending Chronometric particles within a polaron energy discharge, using the discharge to guide the particles to their intended target. The particles will occasionally feed back into your weapons systems, increasing the shield penetration of your energy weapons for a short time.

This item is freely upgradable to Mark XII. Further upgrades require Technology Points and Dilithium as normal.

Game Description
Turrets offer a 360 degree firing arc, ensuring they can be used in any situation. They deal less damage than other beam weapons. Beam weapons are equally effective against starship shields and hull.

Chronometric Polaron weaponry is a direct result of experiments into weaponizing Chronometric particles, using the Krenim's chroniton weapons research as a springboard. These weapons function by suspending Chronometric particles within a polaron energy discharge, using the discharge to guide the particles to their intended target. The particles will occasionally feed back into your weapons systems, increasing the shield penetration of your energy weapons for a short time.

This item is freely upgradable to Mark XII. Further upgrades require Technology Points and Dilithium as normal.

Set Powers
For each item added after the first, an additional power is available.

Set 2: 
 * +3.6 Auxiliary Power Setting
 * +3.8 Auxiliary Power Setting (Bonus Increase at low power)

Set 3: 
 * Targets Self
 * 2 min Recharge
 * to Self +8% Exotic Damage for 15 Seconds (scales with weapons power: +32.5% at 125)
 * to Self +8% Energy Weapon Damage for 15 Seconds (scales with auxiliary power: +32.5% at 125)

Set 4: 
 * Increase proc chance of Krenim Chroniton Torpedo by 50%
 * Increase duration of Chronometric Energy Converter to 30 sec