Release notes/20180607

General

 * Resolved an issue which was occasionally causing maps to crash.
 * Deep Space Nine: Resolved an issue that caused the consoles in the ship yard to be exclusive to one player at a time.
 * Qo’noS: Resolved an issue where the new banks were exclusive to one player at a time.
 * Resolved an issue where players who logged out in the old Deep Space Nine interior were not immediately taken to the new interior when logging back in.
 * Cardassian Bridge Officers can no longer be sold on the exchange.
 * Resolved an issue where the Gamma Vanguard Species description was incorrect in the C-Store.
 * Added messaging that states a Jem’Hadar captain needs to have played for 20 hours in order to receive the 50,000 Feet Dilithium reward for joining a fleet.
 * Resolved an issue where the Marks Weekend that started on July 5 was set to run for 2 months.

Content

 * Swarm Elite:
 * Resolved an issue where the enemies would not attack during phase 2.
 * Resolved an issue where the queue always failed in phase 3.
 * Removed the cooldown for all difficulties of the queue.
 * Quark’s Lucky 7: Resolved an issue where the player did not appear in one of the last cutscenes on the Iconian ship.
 * Resolved an issue that caused “The Search” to always award gear at MK II.

Systems

 * Cardassian Intel Ships:
 * The consoles can now be used on any ship.
 * Resolved issues related to the Hull and Shield values:
 * These values now match the published Dev Blog stats on all three ships.


 * Spiral Wave Disruptor:
 * Resolved an issue that had caused Spiral Wave Disruptor Beam Arrays to lose damage in the last patch.
 * Spiral Wave Disruptor Beam Arrays are now eligible for Re-Engineering.
 * Resolved an issue that allowed Spiral Wave Disruptor Dual Beam Banks, Dual Cannons, and Dual Heavy Cannons to be slotted in Aft Weapon slots.
 * Resolved an issue where the Spiral Wave Disruptor weapons were not available to be purchased in the Dilithium Reclaim Store once a player had already obtained any Cardassian ship.
 * Resolved an issue that prevented Jem'Hadar Vanguard characters from gaining reputation progress at the sponsored rate.
 * Jem'Hadar Vanguard characters are now correctly sponsored in all reputations other than the Gamma Reputation.
 * This fixes existing characters as well.
 * Resolved an issue that caused Holographic Rom to have Superior Jem'Hadar Vitality.
 * He now has Superior Stubborn, as originally intended.
 * Resolved an issue where Bridge Officer Jem'Hadar Vanguard Engineered Soldier Space Trait wasn't correctly functioning, and was displaying duration text unintentionally.
 * Resolved an issue where the player version of Leck’s Knives were doing too much damage.
 * Ferengi Admiralty is now a valid option for the Gamma Recruit admiralty tasks.
 * Resolved an issue where the link ability for the Jem’Hadar Wingman would reset when moving to another map.
 * Gamma Recruit Salvage Character and account boxes no longer prompt the player to pick from the 1 option they make the player take.

Known Issues

 * Storm Clouds Gather:
 * In teams, it’s possible to get into a state where the pillar in the Ore Processing room will not rotate correctly which will block progress.
 * A defeated player will always respawn on the bottom floor of the Ore Processing Room which will require the player to do the pillar and walkway puzzle again to get to get back to higher levels.
 * Gamma Recruit Jem’Hadar which have chosen the Klingon Faction cannot complete Duty Officer Gamma Recruit Tasks.