Mission: Mine Enemy/Walkthrough

= Hfihar System =

Tracking the Target
Travel to the Hfihar system in the Psi Velorum sector block and enter the system.

Locate the Magnesite Mine
Engineering Officer:

There are three moons to check on, all more or less in a line. Head towards t'Rllaillieu, the closest moon.

Contact Moon t'Rllaillieu
Once you are close enough, you can hail the first moon.

Federation Orion Attacker: Klingon Orion Attacker:

A group of Orion ships ambush you, so teach them the error of their ways.

Contact Moon Lyoia
Proceed to the second moon and hail the occupants once you are close enough.

Federation

Science Officer: Klingon

Science Officer:

Obviously someone doesn't want to be disturbed. Rude, perhaps, but you're looking for a Ferengi who is selling ore; and a Ferengi would never rudely turn away potential customers.

Contact Moon Khoal
Approach and hail the final moon, which turns out to be the one you were looking for all along.

Madran: Federation Madran: Klingon Madran:

Beam down to Moon
Now that you have made contact with Madran, you may beam down to the surface. Per his request, you will only be taking a single member of your crew to accompany you. Make it someone who compliments your combat abilities.

Science Officer:

= Hfihar Magnesite Mine =

Talk to Madran
You will beam in at one end of the mining colony; Madran is on the other end. You will have to navigate the "streets" until you reach him.

Along the way are a number of Romulan Refugees that you can speak to about Madran, the colony, and the mine, though you can speak with them later if you prefer. There are also a few Romulan Civilians tucked in out of the way locations who will react with hostility to your approach; leave them alone unless you're looking for a fight.

The first Romulan Refugee you come across on your way to Madran is worried about his brother:

Romulan Refugee:

Romulan Refugee:
 * Tell me about your life here.

Romulan Refugee:
 * Maybe I can help. How long has he been missing?

Romulan Refugee:
 * Why isn't it safe to be in the mine?

Romulan Refugee:
 * Is there anything else I should know?

The second Romulan Refugee you run across on the way to Madran is a bit more friendly and philosophical about the situation:

Romulan Refugee:

Romulan Refugee:
 * Have you always lived here?

Romulan Refugee:
 * Tell me about Madran.

Romulan Refugee:
 * What can you tell me about this area?

Romulan Refugee:
 * Have you seen anyone suspicious around here?

The third Romulan Refugee you run across on the way to Madran isn't quite as philosophical about the situation, especially where Madran is concerned, but is at least pragmatic:

Romulan Refugee:

Romulan Refugee:
 * Tell me about your life here.

Romulan Refugee:
 * Tell me about Madran.

Romulan Refugee:
 * Do you get help from the Empire?

Federation Romulan Refugee:
 * The Federation has sent aid. We want to help all Romulans!

Klingon Romulan Refugee:
 * Why don't you fight Madran and take back what is yours?

Finally, you will come across the Ferengi busy exploiti... er, being entreprenurial. At the top of the hill, flanked by Nausicaan bodyguards, you will find Madran managing the whole operation.

Madran:


 * Of course. I've heard you are an excellent source of magnesite.  What makes your mine better than the others in the sector?

Madran:


 * Do you have any more information about the mines themselves?

Madran:

Madran:
 * Thanks, but I'd like to talk to the miners first.


 * I just have a few questions before we conduct business. I'll be back when I'm done.

Bridge Officer:

Question Miners
Head back out into the colony and speak with the Romulan colonists. The three Romulan Refugees that were there before can still be spoken with. There are three more individuals that you can interact with, each of which will unlock an optional objective if you are the correct character class.

If you head back the way you came, the first one of these you encounter will be a Romulan Surveyor:

Romulan Surveyor:

Romulan Surveyor:
 * Is there anything I can do to help?

Science captains can pick up an optional objective from the Romulan Surveyor.

Romulan Surveyor:
 * [Science] Is there anything I can do to help?

Romulan Surveyor:
 * I just completed a continuing education program on pedology.

This will grant you the Aid in the Geological Survey optional objective.

The second objective-giving individual you will encounter is a Bullied Refugee:

Bullied Refugee:

Bullied Refugee:
 * Is there anything I can do to help?

Tactical captains can pick up an optional objective from the Bullied Refugee.

Bullied Refugee:
 * [Tactical] Is there anything I can do to help?

Bullied Refugee:
 * Count me in.

This will grant you the Help Bullied Refugees optional objective

The final objective-giving individual, located near your original beam-in point, is a Drill Operator:

Drill Operator:

Drill Operator:
 * Is there anything I can do to help?

Engineering captains can pick up an optional objective from the Drill Operator.

Drill Operator:
 * [Engineering] Is there anything I can do to help?

Drill Operator:
 * As a matter of fact, I do.

This will grant you the Help Repair Mining Equipment optional objective

Once you have acquired one of these optional objectives, the Question Miners objective will be complete.

Aid Miners in Exchange for Information
You must complete one of the optional objectives to get information on the mine before you try to enter it.

(Optional) Help Bullied Refugees
There are three groups of Refugee Thugs around the settlement that are each harrassing a Bullied Refugee; they are marked on your map. Go battle the thugs and rescue the Bullied Refugees.

After completing this task, return to Bullied Refugee who enlisted your help.

Bullied Refugee:

You will receive the accolade and complete the Aid Miners in Exchange for Information objective.

(Optional) Help Repair Mining Equipment
There will be three locations marked on the map; you must go to these locations and speak with a refugee located there to procure spare parts for the drill.

The first location is near the Drill Operator, and the refugee is fairly suspicious of you and your motives:

Romulan Refugee:

A possible answer will be one of your response options, but it will change every couple of seconds, so watch it and only click on the answer when it displays the correct one. If you fail, you can try again, however.

Romulan Refugee:
 * "Slow the rotational speed of the drill bit"

The second location is just around the corner from the Bullied Refugee who enlists the help of Tactical captains. This refugee seems to be much more friendly and hands over the parts without any fuss.

Romulan Refugee:

The final location is near the Romulan Surveyor. They do not react well at all to your approach:

Romulan Refugee: Romulan Refugee:

The Refugee will flee from you.

Bridge Officer:

Pursue the fleeing Refugee, who will stop occasionally, and flee again each time you approach.

Romulan Refugee:

Romulan Refugee:

Finally, they will give up fleeing and talk to you, so you can explain that you're not a Nausicaan knee-breaker.

Romulan Refugee:

Romulan Refugee:

With the required spare parts in hand, return to Drill Operator and hand them over.

Drill Operator:

You will receive the accolade and complete the Aid Miners in Exchange for Information objective.

(Optional) Aid in the Geological Survey
A large area will be marked on your map. Enter it and perform a geological scan. You will learn a bit more information and narrow down your search area as the circle marked on the map gets smaller.

Repeat this process several times and you will have located the magnesite vein you need; the farther you go into the circle when you scan, the more the circle will narrow with each scan.

Bridge Officer:

Bridge Officer:

Bridge Officer:

Bridge Officer:

The location you are searching for will turn out to be located somewhat near Madran on the map, near what looks like part of a crashed space ship. You will probably find yourself having to fight a pack of Warriguls to finish your survey.

Bridge Officer:

Now go report back to the Surveyor.

Romulan Surveyor:

You will receive the accolade and complete the Aid Miners in Exchange for Information objective.

Return to Madran
Having spoken with the Romulan residents, return to Madran and ask to go into the mine.

Madran:

The mine entrance is located not too far beyond the Romulan Surveyor.

= Hfihar Magnesite Mine =

Explore the Rear Cavern
You have entered the magnesite mine; there are a few refugees at work mining here, and one Romulan Miner sitting next to the passage into the next cavern.

(Optional) Talk Your Way Past the Romulan Guard
Romulan Miner:

Romulan Miner:
 * I'd like to enter this area.


 * [Diplomacy] I'm very likeable. Just ask Madran. (requires Attaché diplomatic rank)
 * Romulan Miner:


 * [Diplomacy] That's strange. He suggested that you provide him with information as well as magnesite ore. (requires Consul diplomatic rank)
 * Romulan Miner:


 * [Diplomacy] I'm not here for the magnesite. I was told that there was someone here I could deal with discretely.  Are you that person or not? (requires Envoy diplomatic rank)
 * Romulan Miner:


 * [Diplomacy] People looking to sell ore don't usually have secured caves with guards giving out complementary interrogations to anyone who gets near. (requires Ambassador diplomatic rank)
 * Romulan Miner:
 * The Romulan Miner will now let you pass.


 * Lucky guess.


 * Did I say buy? I meant take ... by force.


 * I'm done dealing with you. I think I need to speak to your superior.


 * Accidents can happen. My weapon, for example ... it could accidentally discharge at any time.


 * Maybe you should tell me what's going on here. This is more than a mine, isn't it?
 * Romulan Miner:
 * The conversation ends.


 * Then I suppose he won't mind if you disappear.
 * You will now have to fight the Romulan Miner.


 * Maybe if you got to know me a little better, you'd learn to like me.
 * Romulan Miner:
 * The conversation ends as above.


 * I wonder if you'll like my weapon?
 * You will now have to fight the Romulan Miner.

You will now have to fight the Romulan Miner.
 * For you to get out of my way!

(Optional) Kill the Romulan Guard
Unless you are a Federation Ambassador, you will eventually have to kill the guard to proceed. However, each "level" of the conversation you have reached will reduce the number of groups of Romulans you will have to deal with in the next part of the mission, from a maximum of five to a minimum of one.

Defeat Hostile Romulans
The next room will contain a number of Romulans. Defeat them all.

Examine Romulan Camp Site
Approach the table towards the rear of the cavern and examine the Romulan camp site.

Bridge Officer:

Find What the Romulans Were Protecting, Open Hidden Door
Place your Bridge Officer on one of the pressure plates, then Lock In Positional Coordinates at the other. This will allow you to open the door. For those who don't understand what to do and are stuck, click the little icon bottom left of your officer's picture,set a rally point on the opposite pressure pad and voila!

Explore Hidden Base
Enter the hidden Romulan base. As you approach the door leading into the base proper, a cutscene will play. Two Romulan officers (Colonel Hakeev and Commander Janek) are having a... disagreement.

Hakeev:

Janek:

Hakeev:

Janek:

Hakeev:

Find a Commander's Access Code
You will need to find an access code to proceed. As you enter the room following the departure of Hakeev and Janek, your Bridge Officer will give you the option of being quiet about it:

Bridge Officer:

Note that the Romulan Analysts in this central room are fairly easy to overcome in a fight, so you can take them out with relative ease if you're feeling sufficiently militant.

Completely Optional Horta Encounter
If you want to encounter the Horta and gain the accolade for that, head to your left and enter room to the North. There are several Romulans here who are 'not absorbed in their work and will attack you. Check the consoles here after you have defeated them for more information about the mysterious monsters in the mine.

Journal Entry 846512:

Journal Entry 448532:

Proceed through caverns. There is a large, perfectly circular hole which you can scan.

Bridge Officer:

Proceed further, and you will come upon a group of Romulans attacking something: a Horta. Help it defeat them.

Once the Romulans are defeated, you can communicate with the Horta.

Horta:

You will receive the accolade.

Get Commander Janek's Access Code
Head to the South room, to the right of where you entered the base. A cutscene will play of Janek complaining.

Janek:

There are four prisoners locked up here which you have the option of releasing if you desire. If you do, they will assist you in fighting their captors.

Janek will be found on the catwalks above the cells. Battle her until she surrenders, and then question her.

Commander Janek:

Commander Janek:
 * Why do the Remans want to destroy this base?


 * [Diplomacy] I'll need more than your word that this base is as harmless as you say. (need more than Attaché diplomatic rank)
 * Commander Janek:


 * Commander Janek will give you her security code, and will then make her escape.


 * Commander Janek:


 * Enough of these lies!
 * Commander Janek:


 * Yes!
 * You will now fight Janek to the death.


 * If you answer my questions, I won't hurt you.
 * This choice will loop you back to beginning of conversation.

Find the Base's Control Room
Return to central room where the Analysts are/were located. If you freed the prisoners and any of them survived the fight with Janek, they will immediately set upon any Analyists in the room.

If you are not accompanied by any prisoners, you can still sneak past the distracted Analysts.

Use the code you received from Commander Janek to unlock the door to the control room.

Passing through a hallway, you will encounter a couple patroling groups of Romulans. Defeat them (or time your movements correctly and slip past them) and you can finally reach the control room. When you do, you will confront Hakeev... in a cutscene.

Hakeev:

Hakeev will make his escape at the end of the cutscene.

Enter the control room; there is little you can do to halt the destruction, but perhaps you can salvage some intelligence.

Download Tal Shiar Records
Bridge Officer:

Step up to the computer console and download the Tal Shiar's files before fleeing.

Escape from Mines
Unfortunately, there is little you can do to avoid the Romulans occupying the base noticing the fact that it is falling down around them; they will be alerted to your presence and any Romulans left unfought (including the Analysts and the Romulan Miner, if you managed to talk your way past him) will be hostile and attack you.

There is no time limit on escaping the mines, so if you want you can pursue any uncompleted activities, such as the Horta encounter and reading the logs that the Analysts have compiled:

Listening Post Hephaestus:
 * Read logs on Borg activity.

Listening Post Hephaestus:
 * Read Logs on True Way Activity

Listening Post Hephaestus:
 * Read Logs on Klingon Empire Activity

Listening Post Hephaestus:
 * Read Logs on Starfleet Activity

Listening Post Hephaestus:
 * Read Logs on Romulan Empire Activity

Listening Post Hephaestus:
 * Read Logs on Listening Post Hephaestus Activity

Return to the Surface
Once you have escaped from the mine, take the lift back to the surface.

= Hfihar Mining Facility =

Confront Madran about the Tal Shiar Base
Go have a word with Madran about his mine. He seems a bit upset about something.

Madran:

Madran:
 * There was a infestation of Tal Shiar spies in there; I just fumigated./I didn't do anything. It was the Tal Shiar cell you were sheltering!

Madran:
 * Stop with the lies, Madran. I know you knew who -- and what -- was down there.

Madran:
 * Do you know anything about what they recently discovered?


 * You've been a real help, Madran./Treat those miners well, Madran, or I'll be back.

Beam up to Ship
Bridge Officer:

You've found out everything you're going to find out here. Return to sector space.

= Your Starship =

Examine Tal Shiar Files in Your Ready Room
Go to your bridge, and then enter your Ready Room. At a terminal there, you may work on deciphering the Tal Shiar files.

Decipher Tal Shiar Files
Ready Room Console:

Four of the files (Fervor, Plethora, Precedence, Referendum) act as the key to deciphering the fifth file (Reciprocity). You must manipulate the key files in order to decipher the contents of the encoded file.

Cheat Sheet on Corrections:

Fervor -> Commendation -> acts of treason

Plethora -> retires to -> exposed at

Precedence-> 34V53 -> 34V55

Referendum -> Andoria -> Vulcan

Fervor
Ready Room Console:
 * Open File: Fervor

Ready Room Console:
 * Analyze File Structure

Ready Room Console:
 * Cross Reference with Starfleet/Klingon Intelligence Records

Ready Room Console:
 * Change Faulty Information: commendation -> acts of treason

Plethora
Ready Room Console:
 * Open File: Plethora

Ready Room Console:
 * Analyze File Structure

Federation Ready Room Console: Klingon Ready Room Console:
 * Cross Reference with Starfleet/Klingon Intelligence Records

Ready Room Console:
 * Change Faulty Information: retires to -> exposed at

Precidence
Ready Room Console:
 * Open File: Precedence

Ready Room Console:
 * Analyze File Structure

Federation Ready Room Console: Klingon Ready Room Console:
 * Cross Reference with Starfleet/Klingon Intelligence Records

Ready Room Console:
 * Change Faulty Information: 34V53 -> 34V55

Referendum
Ready Room Console:
 * Open File: Referendum

Ready Room Console:
 * Analyze File Structure

Federation Ready Room Console: Klingon Ready Room Console:
 * Cross Reference with Starfleet/Klingon Intelligence Records

Ready Room Console:
 * Change Faulty Information: Andoria -> Vulcan

Reciprocity
Ready Room Console:
 * Open File: Reciprocity

Ready Room Console:
 * Analyze File Structure

As there are four files that provide the key, you will have to apply the pass key four times in order to completely decipher the file. Each time you apply a key, more of the plain text of the message will be revealed.

Ready Room Console:
 * Apply Pass Key

Federation Science Officer: Klingon Science Officer:

Return to Admiral T'nae/Temek in Starbase 39 Sierra/the Great Hall of Qo'noS
Hail your mission contact to complete the mission and claim your reward.

Federation Admiral T'nae: Klingon Temek:

= Post-Completion = After completing Mine Enemy, you will be able to ask a question of your mission contact regarding the events of the mission.

Federation Admiral T'nae: Klingon Temek :
 * What are we doing to help Romulan civilians -- like those miners?
 * The mines in the Hfihar system are ripe for conquest.