Ability: Riker Maneuver

Overview
The Riker Maneuver ejects and ignites Metreon Gas causing devastating damage to nearby enemy ships. It is generated by.

Basic Information

 * Profession: Any
 * Locale: Space
 * Game Description: Named after William T. Riker, Commander of the U.S.S. Enterprise-E. When engaged with 2 Son'a battle cruisers in the Briar Patch, Commander Riker used the ship's Ram Scoops to collect Metreon Gas and then ejected the gas between the Enterprise and the Son'a. The Son'a's own weapon fire ignited the gas destroying one Son'a ship and disabling another. History remembered this tactic as the Riker Maneuver.

Metreon Gas can be vented from ship's ramscoops resulting in a large trail of Metreon Gas. Any ships that pass through the gas will have their Impulse speed severely slowed. At any time, player can manually ignite the Metreon Gas which will result in a chain reaction massive explosion, dealing plasma damage to any foe in or near the gas cloud. The Metreon Gas is extremely volatile, and any enemy ship that fires a weapon while in the gas might ignite the gas. Also, the gas will detonate if an enemy activated an AoE attack near the cloud. The cloud will also detonate on its own after 60 seconds.

can increase the damage of the ignited Metreon Gas, while increases how much the gas will slow a target.

Detailed Information

 * Used by:
 * Player
 * Modified by:
 * Skills
 * Science_Skill_2_R1.png
 * (Improves Control Effects / Resistance to Same)
 * Science_Skill_4_R1.png
 * (Improves Exotic Damage)
 * Stats
 * None
 * Trained by:
 * This ability cannot be trained

Eject Metreon Gas

 * Target: Self
 * Ability Type: Eject Ignite Metreon Gas
 * Activation: 0.5 sec
 * Starts cooldown: 1 sec recharge
 * Self
 * Shares 30 sec cooldown with:
 * Starts 15 sec cooldown on:
 * Starts 15 sec cooldown on:
 * Starts 15 sec cooldown on:

Ignite Metreon Gas

 * Target: Affects Created (4 max)
 * Ability Type: Ignite Metreon Gas
 * Activation: 0.5 sec
 * Starts cooldown: 2 min recharge