Template:Gw modifiers/LBSpecial

will have two modifier suffixes, will have three, and  will have four. adds a fifth unique modifier.

Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x2, [CritD]x2, etc) Can appear only once (e.g. [DoT3], [KB3], etc.)
 * [CrtD]: +20 Critical Severity
 * [CrtH]: +2% Critical Chance
 * [Dmg]: +X Damage
 * [DoT1]: 2.5% chance: X Physical Damage per sec for 15 sec
 * [DoT2]: 2.5% chance: X Radiation Damage per sec for 15 sec
 * [DoT3]: 2.5% chance: X Radiation Damage per sec for 15 sec in a 10m radius
 * [KB1]: 2.5% chance: Knocks back +5 meters
 * [KB2]: 5% chance: Knocks back +10 meters
 * [KB3]: 5% chance: Knocks the target back 10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius

Epic Modifier: All ground weapons upgraded to quality receive:
 * [Dm/CrH]: +X Damage, +2% Critical Chance
 * Re-engineering options: [CrtD/CrtH], [Dm/CrtD]