Assimilated Borg Technology

The Assimilated Borg Technology space set is a three-piece space equipment set, comprised of a unique Deflector Array, Impulse Engine, and Shield Array, initially released with the original Borg Special Task Force missions in 2011. This set is now obtained from the Task Force Omega branch of the Reputation System.

Assimilated Deflector Array
Available through the Reputation system by advancing the Task Force Omega branch to Tier 2.

Game Description
Using salvaged Borg technology—along with modifications and algorithms developed by Seven of Nine, aboard the U.S.S. Voyager—the Assimilated Deflector Array offers strong overall improvements to several science systems and gives a slight boost to overall auxiliary power. Because they work in tandem, equipping multiple Borg modified components applies additional improvements.

Assimilated Subtranswarp Engines
Available through the Reputation system by advancing the Task Force Omega branch to Tier 3.

Game Description
Using salvaged Borg technology—along with modifications and algorithms developed by Seven of Nine, aboard the U.S.S. Voyager—the Assimilated Subtranswarp Engines boost overall engine power and utilize a limited transwarp drive to boost warp velocities. Because they work in tandem, equipping multiple Borg modified components applies additional improvements.

Assimilated Regenerative Shield Array
Available through the Reputation system by advancing the Task Force Omega branch to Tier 5.

Game Description
The Assimilated Regenerative Shield Array uses salvaged Borg technology —along with modifications and algorithms developed by Seven of Nine, aboard the U.S.S. Voyager—to provide a boost to shield power, an extremely high shield regeneration rate, and significant bonus defense against plasma damage. Because they work in tandem, equipping multiple Borg modified components applies additional improvements.

Set powers
For each item added after the first, an additional power is available.

Set 2: 

Passive Proc
 * Regenerates 1% of your Hull every 2 seconds
 * +10
 * +10 Hull Regeneration
 * When taking damage, 2% chance to trigger Autonomous Regeneration Sequencer for 10 sec:
 * X% of your Hull Regenerated per sec
 * +0-50 All Damage Resistance Rating (value increases as Hitpoints fall)
 * Cannot trigger more than once every 60 seconds.
 * Skills that affect this ability:
 * (Improves Hull Healing)
 * HoT Formula
 * Bonus Heal % / sec = (Skill / 200) + 2

Set 3: 
 * Passive
 * While any shield facing is below 20%, incoming damage has a 10% chance to trigger Multi-Regenerative Shield Array for 10 sec:
 * X Shield Regeneration per sec to each facing
 * Reduces Damage to Shields by 50%
 * Continuously removes hazard debuffs for 10 sec
 * Cannot trigger more than once every 60 seconds.


 * Toggle (10 max)
 * Targets Foe
 * 5 kilometer Range
 * 3 min recharge
 * to target: X Kinetic Damage x25 (X DPS)
 * Causes X Kinetic Damage and crew damage when used on a target that has been recently hit by a within the last 4 seconds.
 * Reduces Turn Rate and Flight Speed for 10 sec
 * to target: -1 All Power Settings
 * Disables Cloak
 * to self: After 3 sec, +1 All Power Settings
 * Affected by Science_Skill_2_R1.png, Science_Skill_4_R1.png , Science_Skill_4_R1.png, Science_Skill_4_R1.png , and Science_Skill_2_R1.png.
 * to self: After 3 sec, +1 All Power Settings
 * Affected by Science_Skill_2_R1.png, Science_Skill_4_R1.png , Science_Skill_4_R1.png, Science_Skill_4_R1.png , and Science_Skill_2_R1.png.