Mission: Bug Hunt

In the Bug Hunt ground fleet action, which follows the story mission, a team of five players escorts an explosive expert to destroy the hive of the Bluegill neural parasites that possess the Vaadwaur leadership.

Synopsis
Following the events of, namely the realization that the Vaadwaur are being possessed by the Bluegills , the Alliance makes an effort to track down and neutralize them. The mission begins when Alliance operatives have tracked down their main hive to Paria III and a special squad is sent to destroy the hive and hunt the spawnmother within it. The squad is debriefed by an explosives expert - Lt. John VanDerveer - who will be in charge of removing obstacles while infiltrating the hive, and then setting off charges to destroy it from within. During the mission, the 5-man player team provides cover and hunts any parasite in sight. During the final battle, it is technically possible to kill the spawnmother before all the charges are set - in this case the mission ends without achieving all the possible goals of the mission.

Objectives

 * Assembling Assault Team (1:00)
 * Assault Hive Entrance
 * Protect Lt. VanDerveer
 * Clear Area of Hostiles
 * Kill Alarm Bugs (0/3)
 * Advance into the Hive
 * Jump Down the Cliff
 * Kill Jr. Queen and Attendants
 * Penetrate Lower Levels
 * Make an Entrance into the Lower Tunnels
 * Clear Area of Hostiles
 * Speak with Lt. VanDerveer
 * Cover Lt. VanDerveer While He Makes a Bridge
 * Speak with Lt. VanDerveer
 * Kill Spawnmother
 * Defeat Spawnmother Before Evacuation
 * Keep Lt. VanDerveer Alive