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Overview[]

Minenwerfers don't have a firing arc per se, but are launched and are stationary until an enemy ship comes within a 2km proximity of them (this range can be increased to 4kms), at which time they will pursue and detonate upon impact. Mines are not affected by weapon power.

Mine Launchers share a cooldown, like all cannons and torpedo launchers, preventing the player from laying large minecarpets.

Types[]

There are several types of Mine Launcher available in the game which are listed below. Each type of mine holds a different bonus (often referred to as a proc). The damage done by these weapons is modified by several Captain skills from the skill tables and also by other means such as Tactical Consoles. The baseline damage is dependant on the meta-level of the launcher and its rarity. For more information on the base damage done by mine launcher weapons, see the respective weapon type articles.

  • Photon: High DPS, 14.3 second reload
  • Quantum: High Damage per mine, 20 second reload
  • Plasma: Plasma dot, 15.3 second reload
  • Transphasic: +80% Bonus Shield Penetration, 20 second reload
  • Chroniton: Signifcantly reduced Flight Speed and Turn rate for 10 sec per mine, 20 second reload
  • Tricobalt: Highest Damage, disables target for 2 sec, repel, 28.6 second reload

Performance[]

Modifiers[]

Vorlage:Mine weapon modifiers

Skills[]

Vorlage:Mine weapon skills

Consoles[]

Vorlage:Mine weapon consoles

Base Damage Table[]

Vorlage:Shipweapdmg

Special Mine Launchers[]

Icon Name Effect
rare
rare
[Breen Transphasic Cluster Torpedo] Launches a destructible torpedo that detonates into a spread of transphasic mines.
veryRare
veryRare
[Vaadwaur Cluster Torpedo] Launces a destructible torpedo that detonates into a spread of tricobalt mines.
very rare
very rare
[Nukara Web Mine Launcher] Nukara Web Mines entrap an enemy vessel in a constricting web that deals kinetic damage.
rare
rare
[Tractor Beam Mine Launcher] Tractor Beam Mines deal no damage, instead using tractor beams to slow and hold enemy vessels.
rare
rare
[Concentrated Tachyon Mine Launcher] Tachyon mines damage shields instead of hull and reduce energy damage resistance for a short time.
rare
rare
[Tethered Quantum Mine Launcher] Unlike other mines, Tethered Quantum Mines are not dropped normally, instead being pulled along behind the launching ship until an enemy comes in range.







Raumschiff Energie Waffen
Energietyp Strahl Kanone
Bank (Einfach) & Rundstrahl Bank (Dual) Geschützturm Einfach Dual & Quad Dual Schwer
Standard Energiewaffen
Hybrid Energie Waffen (zwei Standard Procs)
Besondere Energie Waffen (nicht-standard Effekte)
Siehe auch Flotte Raum Waffen23. Jahrhundert Raum WaffenSets
Raumschiff Projektil Waffen
Projektil Typ →
↓ Schadensart
Torpedo Mine Cluster Torpedo / Rakete
Chroniton
 
Photonen
 
Plasma
 
Quanten
 
Transphasen
Trikobalt
Andere