Die Obergrenzen der Manövrierfähigkeit von Raumschiffen überschreiten.
Die Pilot Spezialisierung ist eine Captain Spezialisierung die mit Delta Rising als eine Sekundäre Spezialisierung eingeführt wurde. Es wurde später mit der Veröffentlichung von "Staffel 10" zu einer vollständigen Primärspezialisierung erweitert. Spieler, die in dieser Spezialisierung geschult sind, können die Wenderate, Fluggeschwindigkeit und Verteidigung ihrer Raumschiffe verbessern.
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Pilot
Raumfähigkeit
Während die Piloten-Spezialisierung aktiv ist, erhöht sich Ihre Raumschiff-Wenderate um 10%.
Dieser Bonus erhöht sich um einen kleinen Betrag für jeden in der Spezialisierung ausgegebenen Punkt.
(Sie müssen mindestens 1 Punkt für diese Spezialisierung ausgegeben haben, um diesen Bonus zu erhalten.)
Skalierender Bonus:
Klassenübersicht[ | ]
Standardmäßig verfügbar.
Titel | Details | |
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Steuerdüsen I | Raumfähigkeit
While at Full Stop, or if your engines are Offline, you are still able to utilize your ship's maneuvering thrusters as if the ship retained a small portion of its base speed and turn rate.
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Steuerdüsen II | Raumfähigkeit
While at Full Stop, or if your engines are Offline, you are still able to utilize your ship's maneuvering thrusters as if the ship retained a small portion of its base speed and turn rate.
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Angriffsmusterexpertise I | Raumfähigkeit
Activating any Attack Pattern Bridge Officer Ability grants your starship an increase in survivability, represented as temporary hitpoints. Activating an additional Attack Pattern while already under these effects will refresh the pool, not stack them.
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Angriffsmusterexpertise II | Raumfähigkeit
Activating any Attack Pattern Bridge Officer Ability grants your starship an increase in survivability, represented as temporary hitpoints. Activating an additional Attack Pattern while already under these effects will refresh the pool, not stack them.
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Volle Kraft zurück! | Raumfähigkeit
Your defense and maximum speed are increased while moving in Reverse. (Only recommended in short bursts.)
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Friss meinen Staub I | Raumfähigkeit
When an attacker fires upon the rear arc of your ship, you gain a stacking bonus to your defense, making your ship harder to hit.
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Friss meinen Staub II | Raumfähigkeit
When an attacker fires upon the rear arc of your ship, you gain a stacking bonus to your defense, making your ship harder to hit.
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Verzweiflungsflug I | Raumfähigkeit
As the hull of your ship takes increasing amounts of damage, your flight speed and turn rate will rise higher and higher. This bonus is not applied until your Hull is below 80% capacity, and caps out when you are at 20% Hull.
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Verzweiflungsflug II | Raumfähigkeit
As the hull of your ship takes increasing amounts of damage, your flight speed and turn rate will rise higher and higher. This bonus is not applied until your Hull is below 80% capacity, and caps out when you are at 20% Hull.
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Hemmungslose Hingabe | Raumfähigkeit
Activating Evasive Maneuvers now grants you brief immunity to all movement-impairing effects. This includes any of the following effects: Slow, Root, Hold, Engines Offline, Repel
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Wird freigeschaltet, nachdem 5 Fähigkeiten aus dieser Spezialisierung ausgewählt wurden.
Offizierstraining F&E Fachbereich Freischaltung:
- 10 Punkte ausgegeben - Freischaltung:
- Fähigkeit zum Herstellten von Pilot Spezialisierungsqualifikation für Brückenoffiziere
Titel | Details | |
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Rock and Roll "Aktiv" |
Raumfähigkeit
Send your ship into a roll, evading most incoming attacks and rendering your ship temporarily impervious to incoming damage.
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Durchgeschüttelt I | Raumfähigkeit
After executing the "Rock and Roll" maneuver, your ship remains more difficult to hit with weapons for a short duration.
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Durchgeschüttelt II | Raumfähigkeit
After executing the "Rock and Roll" maneuver, your ship remains more difficult to hit with weapons for a short duration.
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Fliegender Raumteppich I | Raumfähigkeit
After executing the "Rock and Roll" maneuver, you retain a large turn rate bonus for a short period of time.
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Fliegender Raumteppich II | Raumfähigkeit
After executing the "Rock and Roll" maneuver, you retain a large turn rate bonus for a short period of time.
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Unlocks after choosing 10 abilities from this specialization.
Starship Trait Unlock:
- 15 points spent - unlock:
Title | Details | |
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Turn the Other Cheek I | Space Skill
Taking damage applies a temporary boost to Shield Hardness on the opposite facing from the one damaged. (All four facings may be enhanced at the same time.)
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Turn the Other Cheek II | Space Skill
Taking damage applies a temporary boost to Shield Hardness on the opposite facing from the one damaged. (All four facings may be enhanced at the same time.)
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Turn the Other Cheek III | Space Skill
Taking damage applies a temporary boost to Shield Hardness on the opposite facing from the one damaged. (All four facings may be enhanced at the same time.)
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Thick of It I | Space Skill
Whenever "Turn the Other Cheek" becomes active on all four of your shield facings at the same time, you are granted a brief period of complete damage immunity. May only occur once every 30 seconds.
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Thick of It II | Space Skill
Whenever "Turn the Other Cheek" becomes active on all four of your shield facings at the same time, you are granted a brief period of complete damage immunity. May only occur once every 30 seconds.
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Danger Zone | Space Skill
You gain a bonus to your damage output for each Foe within 2.0km of your ship. This bonus can stack up to 10 times maximum. (Does not apply to Mines, Turrets or Targetable Torpedoes)
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Wing Man | Space Skill
Extends the effects of "Danger Zone" to count allies as well. You gain a bonus to your damage output for each Friend or Foe within 2.0km of your ship. This bonus can stack up to 10 times maximum. (Does not apply to Mines, Turrets or Targetable Torpedoes)
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Scratch the Paint | Space Skill
You become immune to one Warp Core Breach, as long as this is active. Being hit by a Warp Core Breach removes the effect, but it automatically refreshes after some time has passed.
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Impulse Drafting I | Space Skill
Adds a Defense Bonus to each stack of Danger Zone, increasing your Defense for each Foe within 2.0km (and Friend, if "Wing Man" is active).
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Impulse Drafting II | Space Skill
Adds a Defense Bonus to each stack of Danger Zone, increasing your Defense for each Foe within 2.0km (and Friend, if "Wing Man" is active).
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Unlocks after choosing 15 abilities from this specialization.
Officer Training R&D School Unlock:
- 22 points spent - unlock:
- Ability to craft Pilot Specialization Rank III Training Manuals for Bridge Officers
Starship Trait Unlock:
- 30 points spent - unlock:
Title | Details | |
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Bob and Weave | When an enemy misses you in combat, you take the opportunity to hit them back, right where it hurts. Critical Severity is increased for each stack of "Bob and Weave" (up to 10 max). A successful Critical Hit removes all built up stacks of this buff.
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Lone Wolf I "Active" |
Take on the role of the Lone Wolf, single-handedly defeating the gathered foes and conquering the odds. Any players on your team that are within 10km will automatically Placate foes near them when you activate this, making you the only valid target in range for a short time. To survive the inevitable onslaught of incoming fire, the Lone Wolf gains increased Defense and automatic Shield Redistribution for the duration of this ability.
The Placate effect granted to allies is Fragile to their own damage, it will wear off quickly.
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Lone Wolf II "Active" |
Take on the role of the Lone Wolf, single-handedly defeating the gathered foes and conquering the odds. Any players on your team that are within 10km will automatically Placate foes near them when you activate this, making you the only valid target in range for a short time. To survive the inevitable onslaught of incoming fire, the Lone Wolf gains increased Defense and automatic Shield Redistribution for the duration of this ability.
The Placate effect granted to allies is Fragile to their own damage, it will wear off quickly.
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Shield Scraping I | Flying at high speed into the shields of an enemy will drain their shield capacity and reduce their shield's resilience to incoming damage. The magnitude of both effects will scale with the speed at which you scrape against them. You may scrape against enemies once per second, but any enemy recently scraped will be immune to further scraping for 10 seconds.
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Shield Scraping II | Flying at high speed into the shields of an enemy will drain their shield capacity and reduce their shield's resilience to incoming damage. The magnitude of both effects will scale with the speed at which you scrape against them. You may scrape against enemies once per second, but any enemy recently scraped will be immune to further scraping for 10 seconds.
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Piloten Offiziere[ | ]
Jeder Taktik, Technik oder Wissenschaft-Brückenoffizier can be trained in Pilot specialization by using the [Specialization Qualification - Pilot]. Said item is unlocked for crafting in the Officer Training R&D School once 10 points have been spent in Pilot Specialization, or may be purchased from the Exchange.
Common Pilot Specialist Bridge Officers can also be purchased from Bridge Officer Requisition Officer for a modest dilithium fee.
Brückenoffizier-Fertigkeiten[ | ]
Der Weltraum ist der einzige Spielplatz eines Piloten. Diese Offiziere konzentrieren ihre Bemühungen ausschließlich auf die Manövrierfähigkeit des Kampfes in Schwerelosigkeitsumgebungen.
Raum Fertigkeiten[ | ]
Piloten Raumschiffe[ | ]
Die folgenden spielbaren Raumschiffe können als Piloten-Raumschiffe klassifiziert werden:
Pilotenmanöver[ | ]
Alle Piloten-Raumschiffe können vier spezielle Pilotenmanöver ausführen: "Vorwärts", "rückwärts", "links" oder "rechts"
Ähnlich wie Spieler in der Lage sind, aktiv am Boden auszuweichen/zu ducken, können diese Raumschiffe diese Manöver ausführen, indem sie zweimal in die Richtung tippen, in der sie ein spezielles Manöver ausführen möchten. Diese Manöver können auf verschiedene Tasten zurückgesetzt oder manuell von einem UI-Element aus aktiviert werden, wenn der Spieler dies wünscht. Nach der Aktivierung eines Pilotenmanövers ist der Spieler kurzzeitig immun gegen Schaden.
Hybrid Seating[ | ]
All Pilot Starships feature a Commander Pilot Bridge Officer seat. Some of these ships feature an additional, lower ranking Pilot BOff seating.
Andere spielbare Schiffe mit Piloten-BOff-Sitzen[ | ]
- Sihe Hauptartikel: Liste der Raumschiffe mit Piloten-Sitzplätzen
Eine große Anzahl spielbarer Klasse 6-Raumschiffe verfügt entweder über einen BOff-Sitzplatz für Kadett, Lieutenant oder Lieutenant Commander Piloten. Diesen Schiffen fehlen jedoch die eingebauten Pilotenmanöver und sie werden daher nicht als Piloten-Raumschiffe angesehen.
Captain Spezialisierungen | |
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Primär & Sekundär | Sekundär |
Führungsoffizier • Pilot • Spionageoffizier • Wundertäter • Zeitagent | Constable • Kommando • Stratege |