Wundertäter sind das Beste, was die Galaxie zu bieten hat. Ihr Einfallsreichtum gepaart mit der jahrelangen Erfahrung brachte kreative Lösungen zu ungewöhnlichen Problemen hervor und lehrte sie die wahren Grenzen ihrer Ausrüstung.
Die Wundertäter-Spezialisierung ist eine primäre Captain Spezialisierung, die mit Staffel 14 veröffentlicht wurde. Wundertäter stützen sich stark auf Heilungs- und Waffenverbesserungsfertigkeiten und stützen ihre Wurzeln auf eine ingenieurintensive Spezialisierung.
Wundertäter
Raumfähigkeit & Bodenfähigkeit
Während die Spezialisierung "Wundertäter" aktiv ist, werden Ihre Hüllenregeneration und Gesundheitsregeneration erhöht.
Dieser Bonus erhöht sich um einen kleinen Betrag für jeden in der Spezialisierung ausgegebenen Punkt.
(Sie müssen mindestens 1 Punkt für diese Spezialisierung ausgegeben haben, um diesen Bonus zu erhalten.)
Skalierender Bonus:
- 5% basierend +1.5% der Max. Hülle pro Minute wiederhergestellt
- 5% basierend +1.5% der Trefferpunkte pro Minute wiederhergestellt
Klassenüberischt[ | ]
Standardmässig verfügbar.
Titel | Details | |
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Frequenz-Refokussierer | Bodenfähigkeit
Activating any Hitpoint Heal will increase your Critical Hit Chance for a short duration. This effect cannot stack, but subsequent heals within this time will refresh its duration.
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Ausbrennen | Bodenfähigkeit
Once every several seconds, suffering damage from a Damage-over-Time effect will remove all Damage-over-Time effects from you.
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Erschütternde Wartung | Bodenfähigkeit
Using Melee Attacks will increase your Outgoing Healing and Run Speed for a short duration. This effect cannot stack, but subsequent attacks within its time will refresh its duration.
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Stabiler Emitter | Bodenfähigkeit
Once every several seconds, suffering from a Shield Drain will automatically apply Shield Regeneration and Increased Maximum Shield Capacity for a short duration.
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Neustart | Bodenfähigkeit
Once every several seconds, automatically cleanse Ranged Weapons Offline status.
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Mut machen | Ramfähigkeit
Activating any Hull Heal will increase your Critical Hit Chance for a short duration. This effect cannot stack, but subsequent heals within this time will refresh its duration.
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Automatische Leckentdeckung I | Raumfähigkeit
Being affected by a Subsystem Power Drain will automatically remove it. For a short duration after, you become immune to Subsystem Power Drains from foes.
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Automatische Leckentdeckung II | Raumfähigkeit
Being affected by a Subsystem Power Drain will automatically remove it. For a short duration after, you become immune to Subsystem Power Drains from foes, and your outgoing Subsystem Power Drain effects will be increased in effectiveness.
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Das Deck versiegeln | Raumfähigkeit
Once every several seconds, suffering damage from a Damage-over-Time effect will remove all Damage-over-Time effects from you.
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Reflexive Emitter | Raumfähigkeit
Once every several seconds, suffering from a Shield Drain will automatically apply Shield Regeneration and Increased Maximum Shield Capacity for a short duration.
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Unlocks after choosing 5 abilities from this specialization.
Store Unlock:
- 8 points spent - unlock:
- Ability to purchase Gewöhnlich Miracle Worker Kit Modules I from the Dilithium Store
Officer Training R&D School Unlock:
- 10 points spent - unlock:
- Ability to craft Miracle Worker Specialization Qualification for Bridge Officers
Title | Details | |
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Throw Out the Manual I | Space Skill & Ground Skill
Your outgoing Hull Heals and Hitpoint Heals gain a chance to Critically Heal, granting a bonus to the amount healed based on your Heal Critical Severity.
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Throw Out the Manual II | Space Skill & Ground Skill
Your outgoing Hull Heals and Hitpoint Heals gain a chance to Critically Heal, granting a bonus to the amount healed based on your Heal Critical Severity.
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Throw Out the Manual III | Space Skill & Ground Skill
Your outgoing Hull Heals and Hitpoint Heals gain a chance to Critically Heal, granting a bonus to the amount healed based on your Heal Critical Severity.
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Fix'Em'Up I | Space Skill & Ground Skill
Activating any Heal will increase the Damage Resistance Rating of the healed ally (or self) for a short duration. This effect cannot stack, but subsequent heals within this time will refresh its duration.
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Fix'Em'Up II | Space Skill & Ground Skill
Activating any Heal will increase the Damage Resistance Rating of the healed ally (or self) for a short duration. This effect cannot stack, but subsequent heals within this time will refresh its duration.
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Unlocks after choosing 10 abilities from this specialization.
Store Unlock:
- 13 points spent - unlock:
- Ability to purchase Ungewöhnlich Miracle Worker Kit Modules II from the Dilithium Store
Starship Trait Unlock:
Title | Details | |
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Punch It! | Ground Skill
After Sprinting, you will gain an increased Control Resistance and Bonus Physical Damage with Melee Attacks for a short duration.
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Shrug it Off I | Ground Skill
You will gain additional Damage Resistance Rating vs Critical Hits.
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Shrug it Off II | Ground Skill
You will gain additional Damage Resistance Rating vs Critical Hits.
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Push Through I | Ground Skill
After receiving a Critical Hit or Critical Heal, your Incoming Healing and Outgoing Damage will be increased for a short duration.
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Push Through II | Ground Skill
After receiving a Critical Hit or Critical Heal, your Incoming Healing and Outgoing Damage will be increased for a short duration.
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Simplified Plumbing | Space Skill
After Ramming Speed or Full Impulse, your power levels will be instantly restored to their normal setting
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Tough Little Ship I | Space Skill
You will gain additional Damage Resistance Rating vs Critical Hits.
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Tough Little Ship II | Space Skill
You will gain additional Damage Resistance Rating vs Critical Hits.
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No Risk, No Reward I | Space Skill
After receiving a Critical Hit or Critical Heal, your Incoming Healing and Outgoing Damage will be increased for a short duration.
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No Risk, No Reward II | Space Skill
After receiving a Critical Hit or Critical Heal, your Incoming Healing and Outgoing Damage will be increased for a short duration.
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Unlocks after choosing 15 abilities from this specialization.
Store Unlock:
- 18 points spent - unlock:
- Ability to purchase Selten Miracle Worker Kit Modules III from the Dilithium Store
- 27 points spent - unlock:
- Ability to purchase sehr selten Miracle Worker Kit Modules IV from the Dilithium Store
Officer Training R&D School Unlock:
- 22 points spent - unlock:
- Ability to craft Miracle Worker Specialization Rank III Training Manuals for Bridge Officers
Starship Trait Unlock:
- 30 points spent - unlock:
Title | Details | |
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Over-Estimation | Space Skill & Ground Skill
Activating a Hull Heal or Hitpoint Heal grants the targeted ally (or self) an amount of Temporary Hitpoints equal to a percentage of the healing they receive.
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Back in the Fight I "Active" |
Ground Skill
Activate this ability to grant you and your teammates increased Maximum Hitpoints, Incoming Healing, Run Speed, and Resistance Rating vs Ranged Offline effects.
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Back in the Fight II "Active" |
Ground Skill
Activate this ability to grant you and your teammates increased Maximum Hitpoints, Incoming Healing, Run Speed, and Resistance Rating vs Ranged Offline effects.
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Give Her All She's Got I "Active" |
Space Skill
Activate this ability to grant you and your teammates increased Maximum Hull Capacity, Incoming Hull Healing, Turn Rate, and Resistance Rating vs Subsystem Offline effects.
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Give Her All She's Got II "Active" |
Space Skill
Activate this ability to grant you and your teammates increased Maximum Hull Capacity, Incoming Hull Healing, Turn Rate, and Resistance Rating vs Subsystem Offline effects.
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Wundertäter Brückenoffiziere[ | ]
Jeder Taktik, Technik oder Wissenschaft Brückenoffizier kann in der Wundertäter-Spezialisierung durch die Verwendung von [Spezialisierungsqualifizierung - Wundertäter] ausgebildet werden. Der Gegenstand wird für die Herstellung in der F&E-Fachbereich für Offizierstraining freigeschaltet, sobald 10 Punkte für die Wundertäter-Spezialisierung ausgegeben wurden, oder kann bei der Tauschbörse gekauft werden.
Gewöhnliche Wundertäter Spezialisten Brückenoffiziere können auch von dem Brückenoffizier-Anforderungsoffizier für eine moderate Dilithium-Abgabe erworben werden.
Brückenoffizier Fertigkeiten[ | ]
Während die Spezialisierung von Wundertätern sehr technisch ausgerichtet ist, reichen die verfügbaren BOff-Fertigkeiten von defensiv bis offensiv, einschließlich einer Vielzahl von Verbesserungen sowohl beim Heilen als auch beim Tanken und beim Schaden von Energiewaffen. Mit diesen Fertigkeiten können Sie Ihr Schiff an seine Grenzen bringen und mit aller Kraft den Weg aus dem Kampf finden.
Raumfertigkeiten[ | ]
Bodenfertigkeiten[ | ]
Wundertäter Raumschiffe[ | ]
Die folgenden spielbaren Raumschiffe können als Wundertäter-Raumschiffe eingestuft werden:
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Innovationseffekte[ | ]
Miracle Worker vessels have access to the Innovation mechanic, which reflects the ingenious solutions you and your crew can pull out of thin air to aid in difficult situations. The mechanic is comprised of two elements:
- Ability Sequence Requirements
- These requirements represent which type of Bridge Officer abilities - Tactical, Engineering or Science - player has to use in order to trigger the Innovation Effect. Player has to activate three boff abilities, and can activate them in any order. Ability Sequence Requirements are randomized each time the mechanic refreshes.
- Innovation Effect
- One of six possible Innovation Effects will be randomly selected each time the Innovation Mechanic refreshes:
- Instinctive Rerouting (Bonus to All Subsystem Power)
- Containment Layering (Temporary Hull based on Max Hull)
- Heisenberg Decoupling (Secondary Shields based on Max Shields)
- Plasma Conduit Purge (Self-Targeted AOE Plasma Damage-over-Time)
- Ingenious Solutions (Bonus to Recharge Speeds for Bridge Officer and Captain Abilities)
- Barclay Maneuver (Photonic Copy of your starship which uses Ramming Speed on a nearby foe)
- One of six possible Innovation Effects will be randomly selected each time the Innovation Mechanic refreshes:
Verbesserte Reise im Sektorenraum[ | ]
All Miracle Worker starships come with a built-in Cyclical Quantum Slipstream Drive which improves Sector Space travel speed of 107.8 (approx Warp 23) for 90 seconds instead of normal 30 seconds. Re-initializing it takes 30 seconds instead of normal 120 seconds.
Universal Konsolen-Platz[ | ]
All Miracle Worker starships are fitted with a versatile Universal Console equipment slot which can hold any Engineering, Science, Tactical, or Universal console. This is an additional Console slot, above and beyond the standard allotment for ships of the same Tier.
Bonus Macht[ | ]
All Miracle Worker starships have a total of +30 bonus power across various subsystems, whereas other Tier 6 ships have a total of +20.
Hybrid Sitzplatz[ | ]
All Miracle Worker starships feature a Commander Miracle Worker Bridge Officer seat. Some of these ships feature an additional, lower ranking Miracle Worker boff seating.
Andere spielbare Schiffe mit Wundertäter BOff-Sitzplatz[ | ]
- Siehe Hauptartikel: Liste der Raumschiffe mit Wundertäter-Sitzplatz
A large number of playable Tier 6 starships come with either an Ensign, Lieutenant or Lieutenant Commander Miracle Worker boff seating. However, these ships lack the built-in Innovation Effects and Universal Console Slot, and are thus not considered to be Miracle Worker Starships.
Captain Spezialisierungen | |
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Primär & Sekundär | Sekundär |
Führungsoffizier • Pilot • Spionageoffizier • Wundertäter • Zeitagent | Constable • Kommando • Stratege |