
Zeitagenten-Rekrutierung ist ein auf begrenzte Zeit stattfindendes, globales in-game Rekrutierungsereigniss. Es schließt neue Leistungen und Belohnungen für neue TOS Sternenflotte Charaktere ein, bekannt als Zeitagenten, die während diesem Ereigniszeitraum erstellt werden.
Verfügbarkeit[]
Zeitagenten-Rekrutierung war/ist für begrenzte Zeit in den folgenden Zeiträumen verfügbar:
PC:
- 6. Juli - 24. August 2016
- kommt bald: Ab dem 8. September 2021
Konsole:
- 14. Februar - 3. April 2017
- kommt bald: Ab dem 8. September 2021
Jeder Charakter, der während des Events erstellt wird, bleibt auf unbestimmte Zeit ein Zeitagent, der es den Spielern ermöglicht, Ziele in ihrem eigenen Tempo zu erreichen.
Features und Leistungen[]

Das Zeitagent-Fenster
- Alle Konten erhalten einen zusätzlichen Charakterplatz.
- Zeitagenten hatten während des Events eine vorübergehende Bonuseigenschaft, Zeitagent, die dem gesamten Team des Spielers beim Besiegen von Feinden Dilithium gewährt. Diese Eigenschaft ist nur während eines zeitlichen Rekrutierungsereignisses aktiv.
- Zeitagenten waren in der Lage, die Lücke zwischen sich selbst und hochstufigen Charakteren schnell zu füllen.
- Zeitagenten wurden vom Temporalen Operationskommando geleitet, das darauf abzielte, Beweise für eine zeitliche Störung durch die Na'kuhl zu finden.
- Dies wurde durch das Zeitagent-Fenster repräsentiert, ein neues UI-Element im Mission Tracker. Diese Benutzeroberfläche war (und ist für temporäre Agenten) mit dem [Temporaler Transponder] zugänglich.
- Zeitagenten spielten eine Geschichte, die parallel zu der ihrer Fraktion (25. Jahrhundert Sternenflotte) war, mit einzigartigen Zielen. Mit der Aufgabe betraut, zeitliche Sonden aufzudecken, die die Na'kuhl an verschiedenen Stellen in verschiedenen Missionen hinterlassen hatten, fanden die Zeitagenten manchmal zusätzliche Missionsschritte, die mit einem Datei:Temporal object.png-Symbol gekennzeichnet waren, was zu etwas führte die Karte, die helfen würde, den Krieg in der Zukunft zu bekämpfen.
- Agenten, die Level 30 erreichten, wurden beauftragt, sich einer Flotte anzuschließen, und erhielten eine Belohnungsbox "Flotten-Starthilfe", die Folgendes enthielt: 500 Flottenmark, 5.000 Dilithium nur für die Flotte und 100 von jeder Holding-Ware (Spire, Mine, Botschaft, Forschungslabor). . Das kontoweite Äquivalent beträgt: 50 Flottenmark und 5.000 Dilithium nur für die Flotte.
- Während der ersten sechs Wochen des Events gab es serverweite Ziele, zu denen nur Zeitagenten beitragen konnten. Der erfolgreiche Abschluss dieser Ziele schaltete serverweite Boni für die folgende Woche frei.
Zeitagent Rekrutierung Serverweite Boni | ||
---|---|---|
Woche | Beitragende Veranstaltung | Serverweite Belohnung |
Juli 6-12 | First-time completion of missions | Skill point & Expertise Bonus 50% (Milestone 1) 100% (Milestone 2) 150% (Milestone 3) |
July 13-19 | Duty Officer assignments | CXP Bonus 25% (Milestone 1) 50% (Milestone 2) 75% (Milestone 3) |
July 20-26 | Research and Development assignments | R&D XP Bonus 25% (Milestone 1) 50% (Milestone 2) 75% (Milestone 3) |
July 27-August 3 | Earning Fleet Credits | Energy Credit and Gold-Pressed Latinum Bonus 25% (Milestone 1) 50% (Milestone 2) 75% (Milestone 3) |
August 4-10 | Mission Replay | Dilithium Bonus 50% (Milestone 1) 100% (Milestone 2) 150% (Milestone 3) |
August 11-17 | Queued Events and Fleet Actions | Fleet and Reputation Mark Bonus 25% (Milestone 1) 50% (Milestone 2) 75% (Milestone 3) |
August 18-24 | None | Continuation of previous week's Server-Wide Reward |
Belohnungen[]
- Zeitagenten verdienten freie, hoch-qualitative Ausrüstungssets auf den Leveln 10, 20, 30, und 40, sowie ein "Ruf Sprunstrart" Paket auf Level 50.
- Das Erreichen der Ziele des Zeitagenten brachte Belohnungen für alle Charaktere eines Accounts; Account-weite Belohnungen wurden durch den Besuch des Zeitagenten im sozialen Zentrum jeder Fraktion (Philip Crey am Raumdock der Erde, Commander Q'on in Erste Stadt oder Subcommander [ [Kail]] bei der romulanische Flottille).
- Der Abschluss der Hälfte der Handlungsstränge (ohne Dyson-Sphäre und mehr) gewährte accountweit eine Raumschiffeigenschaft: Kritische Systeme. Alle abschließen (Klingonischer Krieg-Borg-Vorstoß) Belohnung: Eigenschaft: Verbesserte kritische Systeme.
- Zusätzliche Belohnungen wurden beim Erreichen der Stufen 10, 20, 30, 40 und 50 eines Zeitagenten-Charakters sowie beim Erreichen der Stufen 1 und 5 in eines Forschung und Entwicklung-Fachbereichs freigeschaltet.
- If playing all the missions (that have temporal probes) in order from first (diplomatic orders) to last (fluid dynamics) you will reach the half way point of finding all the temporal probes (and receive the reward) in the Mission: "Taris".
Zeitagent und Account Belohnungen[]
Zeitagent Ziel | Zeitagent Belohnung | Account Belohnung |
---|---|---|
Complete the Tutorial | ![]() |
(NONE) |
Reach Level 10 | Choice of Mk IV Very Rare Equipment (see table below) | 10 of any Reputation Mark |
Reach Level 20 | Choice of Mk VI Very Rare Equipment (see table below) | 35 of any Reputation Mark |
Reach Level 30 | Choice of Mk VIII Very Rare Equipment (see table below) | 100 of any Reputation Mark |
Reach Level 40 | Choice of Mk X Very Rare Equipment (see table below) | 200 of any Reputation Mark |
Reach Level 50 | Reputation Jump-Start Pack: - 250 of Each Reputation Mark - 2x Temporal Agent Tech Upgrades - 500,000 Energy Credits - 525,000 Expertise - 10,000 Reputation-Only Dilithium | 500 of any Reputation Mark |
Spend One Specialization Point | A large Experience Bonus Pool (534,520) and one special Temporal Agent Tech Upgrade. | (NONE) |
Spend Five Specialization Points | A very large Experience Bonus Pool (769,700) and two special Temporal Agent Tech Upgrade. | (NONE) |
Spend 15 Specialization Points in One Specialization | Three special Temporal Agent Tech Upgrade. | (NONE) |
Complete One Primary Specialization | Three special Temporal Agent Tech Upgrades. | (NONE) |
Complete Three Primary Specializations | Three special Temporal Agent Tech Upgrades. Additionally, unlocking the "Improved" version of any of the following Starship Traits by spending 30 Specialization Points in the applicable Specialization, will instead reward you with an upgraded "Superior" version of that Trait:
|
Superior versions of the following traits: Command Frequency, Predictive Algorithms, Pedal to the Metal, and Linear Progression, as long as you have already unlocked them. |
Reach Level 1 in any R&D School | 5 random R&D School Specialist Duty Officers and [Gumarre] (the Aegis R&D Specialist) | Equivalent crafting materials to 2x Zen Store R&D Packs (minus catalysts) and a Small R&D XP Bonus Pool |
Reach Level 5 in any R&D School | Set any one R&D School to Level 10, or earn a 100.000 bonus R&D school XP pool | Equivalent crafting materials to 5x Zen Store R&D Packs (minus catalysts) and a Large R&D XP Bonus Pool |
Complete an Episode Arc | 100 Fleet Marks - 1000 Dilithium Ore - 500,000 Energy Credits 500 Fleet Marks - 5,000 Dilithium Ore - 2,500,000 Energy Credits (Federation "Klingon Story" arc) |
100 Fleet Marks - 1000 Dilithium Ore |
Complete Half of all Storyline Episodes | (Same as Account-Wide) | Starship Trait: ![]() |
Complete All Storyline Episodes through to the Delta Quadrant, excluding the Solanae arc | (Same as Account-Wide) | Starship Trait: ![]() |
Level 1 in One Admiralty Campaign | 10 random one-time use Admiralty Ships and 5 Admiralty Assignment Pass Tokens. | (NONE) |
Level 5 in One Admiralty Campaign | 10 random one-time use Admiralty Ships and 5 Admiralty Assignment Pass Tokens. | (NONE) |
Level 10 in One Admiralty Campaign | 10 random one-time use Admiralty Ships, 10 Admiralty Assignment Pass Tokens, and some Dilithium. | (NONE) |
Level 10 in Two Admiralty Campaigns | 10 random one-time use Admiralty Ships, 10 Admiralty Assignment Pass Tokens, and some Dilithium. | (NONE) |
Level 10 in Three Admiralty Campaigns | 10 random one-time use Admiralty Ships, 10 Admiralty Assignment Pass Tokens, some Dilithium, and a permanent 20% additional Compaign Experience and Skillpoints bonus for all Admiralty assignments from now on. | Permanent 20% additional Campaign Experience and Skillpoints from all Admiralty assignments from now on. Including some Dilithium |
Reputation Tier 1 | Your choice of 200 Marks, 10,000 Reputation Project Dilithium Vouchers, 75,000 Energy Credits. | (NONE) |
Reputation Tier 3 | Your choice of 400 Marks, 12,500 Reputation Project Dilithium Vouchers, 125,000 Energy Credits. | (NONE) |
Reputation Tier 5 | Your choice of 600 Marks, 15,000 Reputation Project Dilithium Vouchers, 250,000 Energy Credits. | (NONE) |
Five Reputations Tier 5 | Your choice of 800 Marks, 17,500 Reputation Project Dilithium Vouchers, 500,000 Energy Credits. | (NONE) |
All Reputations Tier 5 | (Same as Account-Wide), except temporal agents receive the title "Have Been, and Forever Shall Be" | Your choice of 1,000 Marks, 20,000 Reputation Project Dilithium Vouchers, 750,000 Energy Credits. All future reputation equipment projects (excluding Kit Modules as all Reputation kit mods are already at epic level) granted as MK XIII Ultra-Rare. |
Commendation Rank 1 in One Commendation Category | 15 Common Temporal Investigator Duty Officers. | (NONE) |
Commendation Rank 2 in Two Commendation Categories | 15 Uncommon Temporal Investigator Duty Officers. | (NONE) |
Commendation Rank 3 in Three Commendation Categories | 5 Rare Temporal Investigator Duty Officers. | (NONE) |
Commendation Rank 4 in Four Commendation Categories | 5 Very Rare Temporal Investigator Duty Officers. | (NONE) |
Commendation Rank 4 in Six Commendation Categories | (Same as Account-Wide) | Epic (Gold) Temporal Investigator Duty Officer. (Temporal Agent Barrett) |
Join a Fleet | 500 Fleet Marks - 5,000 Fleet-Only Dilithium - 100 of each Holding Commodity (Spire, Mine, Embassy) ** Note: Reward requires level 30 | 50 Fleet Marks - 5,000 Fleet-Only Dilithium |
Find Half of the Temporal Probes | (Same as Account-Wide) | Space Trait: ![]() |
Find All of the Temporal Probes | (Same as Account-Wide) | Space Trait: ![]() |
Ausrüstungspakete[]
At each Level Milestone (10, 20, 30 and 40), a Temporal Agent Recruit may choose from one of the following four Equipment Packs:
Ground Equipment | Space Equipment | Space Console | Space Weapons |
---|---|---|---|
|
|
|
|
- All equipment is Bound-to-Character and has a value of 0 EC. All assigned [Mod]s are static up to Purple Quality, and will be the same for every Temporal Agent Recruit. This equipment can be upgraded, but will remain bound and 0 value; it will gain random [Mod]s if the Quality increases.
Dienstoffiziere[]
Icon | Name | Specialization | Active Roster Power |
---|---|---|---|
Isabela Cassie Vallen | Vorlage:Depticon Shield Distribution Officer | Improved Ramming Speed while Brace for Impact is active, +Turn Rate +No Self Damag | |
Dorna | Vorlage:Depticon Assault Squad Officer | 15% Chance on any melee attack to knock back the Target +1 feet | |
Eustacia Marie Hornwall | Vorlage:Depticon Fabrication Engineer | Tricobald Torpedos have a chance of a higher flight speed | |
Jorong | Vorlage:Depticon Damage Control Engineer | 25% Chance for Weapon Malfunction to deal X Elecrital Damage for 12 sec | |
Lurvock | Vorlage:Depticon Diagnostic Engineer | 10% Chance to gain +25 Aux Power from Hull Heal for 10 sec | |
Kyxeer | Vorlage:Depticon Matter-Antimatter Specialist | Aceton Beam has 20% chance every second to set Weapon offline | |
Ghatt Ph'gyoss | Vorlage:Depticon Flight Deck Officer | Boarding Party has +33% chance to send 3 additional shuttles | |
T'Ryl | Vorlage:Depticon Astrometrics Scientist | Subnucleonic Beam has 20% Chance to set target Engines offline for 2.5 sec | |
Elairri | Vorlage:Depticon Biologist | Non-weapon Bridge Officer Abilities have 10% Chance: +25% Accuracy for 10 sec | |
Zyla Iphol | Vorlage:Depticon Development Lab Scientist | Battle Strategies grants +20 Resistance to Slow, Root and Hold for 15 sec | |
Vorren | Vorlage:Depticon Gravimetric Scientist | Photonic Shockwave does 2x Repel, but no longer able to Disable | |
Taadiash | Vorlage:Depticon Biochemist | Non-weapon Bridge Officer Abilities have 10% Chance: +50% Threat Generation for 10 sec | |
J'rinn | Vorlage:Depticon Biochemist | Anesthizin Gas now sticks to target and explodes after 3 sec | |
Garrett Sebastian Anderson | Vorlage:Depticon Advisor | Hull Heal powers have a 25% Chance: to reduce Hull Heal powers cooldown by +5 sec | |
Loresinger Kirlok | Vorlage:Depticon Entertainer | Beams and Cannons have 1% chance to reduce target Perception distance to 20% of current for 6 seconds |
Icon | Name | Specialization | Active Roster Power |
---|---|---|---|
Furrip | Vorlage:Depticon Energy Weapons Officer | While Draw Fire is active, 20% chance to Heal self when hit | |
Siziurk | Vorlage:Depticon Projectile Weapons Officer | 20% Chance: Kinetic Damage Bonus with Torpedoes by +5% for 15 sec (3 stacks) | |
Elisori Matsirza | Vorlage:Depticon Shield Distribution Officer | 20% Chance: Tachyon Beam can set Shield facing offline for 2.5 sec | |
Ravrrik | Vorlage:Depticon Security Officer | 20% Chance: Adds 5 sec Hold to Chroniton Mines | |
Pazurt | Vorlage:Depticon Explosives Expert | Your Exploit Attacks have a 10% chance to cause Radiation AOE (5m radius) | |
Shaya Villisal | Vorlage:Depticon Explosives Expert | Stun Granade now sticks to Target, explodes after 3 sec | |
Krommur | Vorlage:Depticon Gravimetric Scientist | Charged Particle Burst has 20% Chance to apply Radiation Damage | |
Kehssi | Vorlage:Depticon Research Lab Scientist | Tachyon Beam pulls your Target closer | |
Tadza | Vorlage:Depticon Doctor | 20% Chance to reduce recharge on Sci Kit Heals | |
Jallus Korpuda | Vorlage:Depticon Diplomat | 20% Chance to heal from Reverse Shield Polarity and Feedback Pulse |
Icon | Name | Specialization | Active Roster Power |
---|---|---|---|
Rokkima | Vorlage:Depticon Armory Officer | Chance to reduce recharge on Turrets and Drones | |
Bimmaul | Vorlage:Depticon Systems Engineer | Combat Supply has a chance to set up Chroniton Mines | |
Rhucsa | Vorlage:Depticon Technician | Increase Exotic damage when using Emergancy Power to Auxiliary | |
Settia Coji | Vorlage:Depticon Technician | Adds Electrical Damage to Tachyon Harmonic vs. non-living enemies | |
Zil'ik'chzi | Vorlage:Depticon Technician | Additional Auxiliary power buff while Cloaked |
Icon | Name | Specialization | Active Roster Power |
---|---|---|---|
Akkum | Vorlage:Depticon Conn Officer | Reduce recharge time for Attack Pattern Beta, Delta and Omega | |
Slinnis | Vorlage:Depticon Energy Weapons Officer | Chance to remove currently applied buff on use of Beams and Cannons | |
Ivvix | Vorlage:Depticon Maintenance Engineer | Additional buff applied based on type of Battery activated | |
Aristotle Hawkings | Vorlage:Depticon Matter-Antimatter Specialist | 20% Chance per second for Gravity Well to knock enemy Engines Offline | |
Vorussta | Vorlage:Depticon Tractor Beam Officer | Tractor Beam Repulsors now Pulls nearby enemy ships |
Icon | Name | Specialization | Active Roster Power |
---|---|---|---|
Temporal Agent Barrett | Vorlage:Depticon Consultant | Increases the amount of earned Expertise, Experience Points, and Specialization XP from most sources by 5% |
Beteiligte Missionen[]
Mission | Lokalisieren von Temporalsonden |
---|---|
Alle TOS Missionen+23Jhdt. Tutorial | (keine Sonden) |
“Willkommen auf dem Raumdock der Erde” | Einleitung (differs from regular 25c mission) |
“Diplomatische Befehle” | Sonde |
“Hide and Seek” | Sonde |
“Stop the Signal” | Sonde |
“Rettung der Forscher” | Sonde |
“The Kuvah'Magh” | Sonde |
“Treasure Trading Station” | Sonde |
“Geheime Befehle” | Sonde |
“Skirmish” | Sonde |
“What Lies Beneath” | Sonde |
“Everything Old is New” | Sonde |
“Night of the Comet” | Probe |
“The Ultimate Klingon” | Probe |
“Der Planeten-Killer” | Probe |
“City on the Edge of Never” | Talk to 31st century temporal agent |
“Past Imperfect” | Probe |
“Temporaler Botschafter” | Probe (also the alternate timeline noye appears in this mission but only to 23rd C. captains.) |
“Der Unsterbliche” | Probe (optional cutscene). |
“Installation 18” | Probe |
“Kaiserin Sela” | Probe |
“Verzweifelte Maßnahmen” | Probe |
“Schattenspiel” | Probe |
“Taris” | Probe (half way point if playing in order) |
“Die Vault” | Probe |
“Feind der Mine” | Probe |
“Gefroren” | Probe+Stop Na'kuhl sabotage. |
“Kolosseum” | Probe |
“Die Leitung kappen” | Probe |
“Kriegsbeute” | Probe |
“Geschwätz” | Probe |
“Die Fabrik” | Probe |
“Die Neue Verbindung” | Probe (optional cutscene) |
“Second Wave” | Probe |
“Operation Gamma” | Probe |
“Facility 4028” | Probe |
“Boldly They Rode” | Probe |
“Cold Call” | Probe |
“Out in the Cold” | Probe |
“Cold Comfort” | Probe |
“Cold Case” | Probe |
“Cold Storage” | Probe |
“Die Höhle des Löwen” | Probe |
“Dunkelheit kommt auf” | Probe (coords 12401 -8921 -12398) |
“Assimilierung” | Probe |
“Fluide Dynamik” | Probe |
Temporale Sonden[]
- Upon scanning any of the above Temporal Probes, the player is tasked with solving one of three different types of puzzles:
- A variant of Sudoku
- A variant of "pico, fermi, bagel" --> http://www.math.washington.edu/~mathcircle/mmc/mmc2010/PicoFermiBagel.pdf (Link can be used to find which of three words is in the list of partly complete words.)
- A variant of Mastermind --> https://nebupookins.github.io/JS-Mastermind-Solver/ (Link can be used to solve Mastermind puzzle. Replace colors with numbers)
- Upon completing one of the three puzzles, one of three results will occur:
- An enemy Na'kuhl operative will respond to your tampering. On Ground, a Na'kuhl Captain will beam in. In Space, a Daemosh Destroyer will warp in.
- Solving the probe grants one or more random R&D components.
- Solving the probe grants random Rare or Very Rare gear.
Anmerkungen[]
- Im Gegensatz zum fraktionsübergreifenden Delta-Rekrutierung-Event konnten nur neue TOS-Föderation-Charaktere Zeitagenten sein.
- Nur PC-Chat-Befehl: /target temporal probe - Erscheint, um Sonden auf Karten zu finden