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32c Modified Phaser Stun Bolt Pistol
Very Rare Ground Weapon
Account Bind On Equip
Values do not reflect skills or other modifiers

Bolt Setting
Phaser Damage
__ Phaser Damage (__ DPS)
5% chance: Recover 3.3% Recharge of Kit Module per sec
Stun Beam Setting
Expose Attack
Stuns Target
__ Phaser Damage x2 (__ DPS)
-50% Runspeed for 6 sec
+2 Stun for 6 sec
5% chance: Recover 3.3% Recharge of Kit Module per sec
6 sec recharge
Value: Energy credit icon
32c Modified Phaser Stun Bolt Pistol icon
Common icon
32c Modified Phaser Stun Bolt Pistols are ranged ground weapons available for characters and bridge officers. They fire multiple energy damage bolts at a single target. Their secondary fire mode stuns a single target, and deals minor damage.

32c Modified Phaser Wide Bolt Pistol
Very Rare Ground Weapon
Account Bind On Equip
Values do not reflect skills or other modifiers

Bolt Setting
Phaser Damage
__ Phaser Damage (__ DPS)
5% chance: Recover 3.3% Recharge of Kit Module per sec
Wide Bolt Setting
Expose Attack
Cone AoE Phaser Damage
__ Phaser Damage (__ DPS)
5% chance: Recover 3.3% Recharge of Kit Module per sec
4 sec recharge
Value: Energy credit icon
32c Modified Phaser Wide Bolt Pistol icon
Common icon
32c Modified Phaser Wide Bolt Pistols are ranged ground weapons available for characters and bridge officers. They fire multiple energy damage bolts at a single target. Their secondary fire mode projects a field of energy that damages several targets in front of the player.

See also:
* Weapons table

* 32c-Modified
* 32c-Standard
* Agony
* Assault
* Bio-Molecular
* Kelvin
* Phased
* Phaser

Field-Modified 32nd Century Phaser ground weapons have a chance to recover most of the recharge of Kit Modules over time.

Obtained

32c Modified Phaser weapons can be obtained from the [Special Equipment Pack - Phaser Weapons (32c.)], which has a chance to drop from the [Discovery: Far From Home Lock Box].

Modifiers

Very Rare 32c-Modified Phaser weapons will have three modifier suffixes and Ultra Rare will have four. Epic adds a fifth unique modifier.

Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x2, [CritD]x2, etc)

  • [CrtD]: +20 Critical Severity
  • [CrtH]: +2% Critical Chance
  • [Dmg]: +X Damage

Can appear only once (e.g. [DoT3], [KB3], etc.)

  • [DoT1]: 2.5% chance: X Physical Damage per sec for 15 sec
  • [DoT2]: 2.5% chance: X Radiation Damage per sec for 15 sec
  • [DoT3]: 2.5% chance: X Radiation Damage per sec for 15 sec in a 10m radius
  • [KB1]: 2.5% chance: Knocks back +5 meters
  • [KB2]: 5% chance: Knocks back +10 meters
  • [KB3]: 5% chance: Knocks the target back 10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius

Epic Modifier: All ground weapons upgraded to Epic quality receive:

  • [Dm/CrH]: +X Damage, +2% Critical Chance
  • Re-engineering options: [CrtD/CrtH], [Dm/CrtD]

Base damage table

All values given are for Common weapons. There is greater damage with increasing rarity.

• Stun Pistol:  
 →
Beam Setting
(25 m)
Stun Beam Setting
(25 m)
Jab
(2.44 m)
Mark DPV DPS DPV DPS DPV DPS
Std. 16 43 5.2 1.5 9 29
I 17 47 5.7 1.7 10 31
II 19 51 6.2 1.8 11 33
III 20 56 6.8 2 12 36
IV 22 60 7.3 2.1 13 39
V 23 65 7.8 2.3 14 42
VI 25 69 8.4 2.4 15 45
VII 27 74 8.9 2.6 16 48
VIII 28 78 9.4 2.7 17 51
IX 30 82 10 2.9 18 54
X 31 87 10 3.1 19 56
XI 33 91 11 3.2 20 59
XII 35 96 12 3.4 21 62
• Wide Pistol:  
 →
Beam Setting
(25 m)
Wide Beam Setting
(15 m)
Jab
(2.44 m)
Mark DPV DPS DPV DPS DPV DPS
I 17 47 49 9.3 10 31
II 19 51 53 10 11 33
III 20 56 58 11 12 36
IV 22 60 62 12 13 39
V 23 65 67 13 14 42
VI 25 69 72 14 15 45
VII 27 74 76 15 16 48
VIII 28 78 81 15 17 51
IX 30 82 85 16 18 54
X 31 87 90 17 19 56
XI 33 91 95 18 20 59
XII 35 96 99 19 21 62

Performance

There are several factors that can affect performance of ground weapons. These are modifier suffixes, skill points, traits, equipment and sets.

Skills

32c-Modified Phaser weapons (ground)s can be enhanced by the following Ground Skills:

Sets

v · d · e
+Sets
Set Passive Effects
8472 Counter-Command Elite - Set 2 Bio-Molecular Conduits +10% Phaser Damage, +5% Critical Chance
Terran Task Force Special Ops - Set 2 Interference Algorithm +8.8% Phaser Damage
Crystalline Nanofiber Shell - Set 2 Absorption Lattice When receiving damage, 50% chance to grant: +5% All Damage (100% for Environmental damage)
Furtive Perseverance - Set 2 Prepared Strikes +10%/+20% CritH/CrtD while Stealthed and not moving. (Doubled if also Crouched)
Gamma Concerted Armaments - Set 2 Concerted Reinforcements To Team and Self (stacks with teammates): +10% All Weapon Damage
Iconian Resistance Elite - Set 2 Reinforced Combat Circuitry +5% Armor Penetration
Jem'Hadar Armored Shroud - Set 2 Jem'Hadar Shroud When receiving any damage, 7.5% chance: +15% All Damage for 8 sec
Klingon Honor Guard (Ground) / Adapted M.A.C.O. (Ground) - Set 3 Blood of the Warrior +2.5% Bonus All Damage, +0% Bonus All Damage (bonus increases as you take damage), +2% Critical Chance, +20% Critical Severity
Na'kuhl Temporal Operative - Set 2 Agent's Training +2% Critical Chance, +30% Critical Severity
Omega Force (Ground) - Set 3 Team Ambush Field +2.5% Critical Chance, +2.5% Critical Severity
Romulan Imperial Navy - Set 2 Integrated Tactical Support While Crouching, +30% Critical Severity

Personal equipment

Body Armor
Icon Equipment Effects Energy/Melee
Recoil Compensating Armor icon Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon Physical Augmentation Armor +10% Physical Damage strength Melee
Energy Harness Armor icon Energy Harness Armor +5% All Energy Damage Energy
Personal Shields
Icon Equipment Effects Energy/Melee
Personal Shield icon
Common icon
Personal Shield [Ene]
Personal Energy Harness Shield
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Energy
Crystalline Personal Shield Matrix icon
Veryrare icon
Crystalline Personal Shield Matrix Chance of 10% energy damage buff for 4 sec when taking damage. Energy
Kits
Icon Equipment Effects Energy/Melee
Romulan Imperial Navy Tactical Kit icon
Very rare icon
Romulan Imperial Navy Career-Specific Kit +__% Plasma Damage
+__% Critical Chance
+__% Critical Severity
Energy (Plasma Damage)
Both (Criticals)
Herald Tactical Kit icon
Very rare icon
Herald Career-Specific Kit [+Pha] +20% Phaser Weapon Damage Energy
Xindi Tactical Kit icon
Very rare icon
Xindi Career-Specific Kit [+ExpDur] +__ sec Expose Duration Both
Xindi Tactical Kit icon
Very rare icon
Xindi Career-Specific Kit [+ExpHit] +__% Chance to Expose Both
Delta Expedition Tactical Kit icon
Very rare icon
Delta Expedition Career-Specific Kit [CritD] +__% Critical Severity Both
Delta Expedition Tactical Kit icon
Very rare icon
Delta Expedition Career-Specific Kit [CritH] +__% Critical Chance Both
Delta Expedition Tactical Kit icon
Very rare icon
Delta Expedition Career-Specific Kit [CritX] +__% Critical Chance
+__% Critical Severity
Both
Ground Devices
Icon Equipment Effects Energy/Melee
Gambling Device icon
Rare icon
Gambling Device +10% Critical Chance
+10% Critical Severity
Both
Polygeminus grex stahl icon Tribble +1% - +2.5% All Damage strength, depending on Tribble used. Both
Small Power Cell icon
Common icon
Power Cell
SmallMediumLarge
Small - +15 All Energy Damage for 15 secs.
Medium - +20 All Energy Damage for 15 secs.
Large - +25 All Energy Damage for 15 secs.
Consumed on use.
Energy

External links


Ground weapon table
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