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*'''Profession:''' All |
*'''Profession:''' All |
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*'''Locale:''' Ground |
*'''Locale:''' Ground |
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− | *'''Game Description:''' This adrenal booster provides an injection of stimulants and painkillers to knit injuries and provide a brief increase to the wearer's physical |
+ | *'''Game Description:''' This adrenal booster provides an injection of stimulants and painkillers to knit injuries and provide a brief increase to the wearer's physical strength. This helps in breaking free from snares and improves hand-to-hand combat capability. |
==Detailed Information== |
==Detailed Information== |
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* '''Used by:''' 2-piece bonus of [[Klingon Honor Guard (Ground)]], [[Adapted M.A.C.O. (Ground)]] sets |
* '''Used by:''' 2-piece bonus of [[Klingon Honor Guard (Ground)]], [[Adapted M.A.C.O. (Ground)]] sets |
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* '''Target:''' Self |
* '''Target:''' Self |
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− | * '''Ability Type:''' Heal, [[Buff]] |
+ | * '''Ability Type:''' Heal, [[Buff]] - Health Recovery, Hold and Root Immunity, and Melee Damage Bonus |
* '''Shares cooldown with:''' |
* '''Shares cooldown with:''' |
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** None |
** None |
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! align="left" | Ability Effects |
! align="left" | Ability Effects |
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|- |
|- |
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+ | | N/A |
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− | | '''Rank I:''' |
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| align="center" | 30s |
| align="center" | 30s |
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| align="center" | N/A |
| align="center" | N/A |
Latest revision as of 20:34, 14 April 2019
Overview[ | ]
The Adrenal Booster set-bonus ability gives a self buff. It becomes available for use if two parts of the Klingon-aligned Klingon Honor Guard Ground Set or Federation-aligned Adapted M.A.C.O. Ground Set are equipped.
Basic Information[ | ]
- Profession: All
- Locale: Ground
- Game Description: This adrenal booster provides an injection of stimulants and painkillers to knit injuries and provide a brief increase to the wearer's physical strength. This helps in breaking free from snares and improves hand-to-hand combat capability.
Detailed Information[ | ]
- Used by: 2-piece bonus of Klingon Honor Guard (Ground), Adapted M.A.C.O. (Ground) sets
- Target: Self
- Ability Type: Heal, Buff - Health Recovery, Hold and Root Immunity, and Melee Damage Bonus
- Shares cooldown with:
- None
- Starts cooldown on: 30 sec
- Self
- Modified by:
- Skills
- None
- Stats
- None
- Skills
- Trained by:
- This ability cannot be trained
Ability Ranks[ | ]
Ability/User Rank | CD | SPR | Ability Effects |
---|---|---|---|
N/A | 30s | N/A |
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