Overview [ | ]
Chroniton Mine Barrier deploys 5 mines that deal kinetic damage and slow enemies.
Basic Information [ | ]
Profession: Engineering
Locale: Ground
Game Description: Chroniton Mine Barrier deploys five mines in front of you. Mines explode when hostiles get close, dealing kinetic damage with a slow effect. Shields drastically reduce the effects of kinetic damage. You can have up to 2 sets of mines active at one time.
Detailed Information [ | ]
Used by: Captain, Bridge Officers
Target: Self
Attack Type : N/A
Ability Type: Create Mines
Activation: 0.25 sec
Range: N/A
Shares cooldown with:
Starts cooldown on :
Modified by:
Skills
Stats
Duty Officer
Provided by:
BOff Ability Ranks [ | ]
Ability/User Rank
CD
Ability Effects
Chroniton Mine Barrier I: Ensign
20 sec
Creates 5 level 61 Mk 1 Barrier Mines for 60 sec
203.7 Kinetic Damage (50% Shield Penetration)
-50% Runspeed for 6 sec
Chroniton Mine Barrier II: Lieutenant
20 sec
Creates 5 level 61 Mk II Barrier Mines for 60 sec
220.7 Kinetic Damage (50% Shield Penetration)
-50% Runspeed for 8 sec
Chroniton Mine Barrier III: Lieutenant Commander
20 sec
Creates 5 level 61 Mk III Barrier Mines for 60 sec
237.6 Kinetic Damage (50% Shield Penetration)
-50% Runspeed for 10 sec
Module Ability Ranks [ | ]
Ability/Module Quality
CD
Ability Effects
Chroniton Mine Barrier I: Common
20 sec
Creates 5 level __ Mk I Barrier Mines for 60 sec
_____ Kinetic Damage (50% Shield Penetration)
-50% Runspeed for ____ sec
Chroniton Mine Barrier II: Uncommon
20 sec
Creates 5 level __ Mk II Barrier Mines for 60 sec
_____ Kinetic Damage (50% Shield Penetration)
-50% Runspeed for ____ sec
Chroniton Mine Barrier III: Rare
20 sec
Creates 5 level __ Mk III Barrier Mines for 60 sec
_____ Kinetic Damage (50% Shield Penetration)
-50% Runspeed for ____ sec
Chroniton Mine Barrier IV: Very Rare
20 sec
Creates 5 level __ Mk IV Barrier Mines for 60 sec
_____ Kinetic Damage (50% Shield Penetration)
-50% Runspeed for ____ sec
Chroniton Mine Barrier V: Ultra Rare
20 sec
Creates 5 level __ Mk V Barrier Mines for 60 sec
_____ Kinetic Damage (50% Shield Penetration)
-50% Runspeed for ____ sec