Overview[ | ]
Increases your Base Damage, Accuracy, Critical Hit Chance and Critical Severity with energy weapons, but also decreases their attack speed for a brief duration.
Basic Information[ | ]
- Profession: Intelligence
- Locale: Space
- Game Description: System: Energy Weapons. Activating this ability will cause all of your beam and cannon weapons to deal significantly more damage and benefit from increased Accuracy Rating, Critical Hit Chance, and Critical Severity. However, they will also fire more slowly while this is in effect.
Detailed Information[ | ]
- Used by: Captain
- Target: Self
- System: Energy Weapons
- Ability Type: Attack Upgrade - Accuracy and Critical Hits
- Activation:
- Range: N/A
- Starts 15 second system cooldown on:
- Duplicate ability cooldown:
- 15 seconds
- Modified by:
- Skills
- None
- Starship Traits
- Energy Web: Traps foes inside a Energy Web and inflict shield penetrating physical damage over time.
- Frontal Assault: Provides a boost to your Shield Hardness and Shield Regeneration along your forward shield arc.
- Insidious Tactics: Provides a boost to critical hit chance and critical hit severity.
- Over-Powered and Over-Gunned: Activating Surgical Strikes improves weapon haste dramatically for a short time.
- Vanguard Specialists: Cooldown of Surgical Strikes reduced by 33% of its base recharge time, maximum Duration extended by 5 seconds.
- Skills
- Trained by:
- Rank I & II: Bridge Officer Trainer
- Rank III: Captain Training
Ability Ranks[ | ]
Ability/User Rank | CD | Ability Effects - Base Skill |
---|---|---|
Rank I: Lt. Commander | 30 sec |
Upgrades all of your Energy Weapons for 10 sec, slowing them to fire half as fast, but granting them:
|
Rank II: Commander | 30 sec |
Upgrades all of your Energy Weapons for 10 sec, slowing them to fire half as fast, but granting them:
|
Rank III: Commander | 30 sec |
Upgrades all of your Energy Weapons for 10 sec, slowing them to fire half as fast, but granting them:
|
Notes[ | ]
- This ability halves your attack speed, but more than doubles your damage per shot, resulting in an increased base damage per second. The increase in critical chance increases effective damage considerably.
- Previous versions of this ability, while not specifically listed, included a damage modifier of 182%(SS1)-220% (SS3). When initially released on October 14th, 2014, the Damage modifier, Accuracy and Critical Chance were much higher but was reduced to previously mentioned levels after the March 26th, 2015 patch.
- This ability received a rework as part of a larger Intelligence specialization update, with the March 17, 2022 update.
- Increased damage multipliers at all ranks. Rank I went up by approximately 30%, Rank II by about 40%, and Rank III by about 50%.
- Standardized the amount of Critical Chance and Accuracy at all ranks, to 30% of both.
- Added a scaling amount of Critical Severity to all ranks. Rank I = +40, Rank II = +60, Rank III = +80.
Gallery[ | ]
Surgical Strike Activation on a Phantom Intel Escort