Overview [ | ]
Fuse Armor deals electrical damage to a target while slowing, rooting and then holding the target.
Basic Information [ | ]
Profession: Engineering
Locale: Ground
Game Description: Sends an electrical charge to the target gradually fusing its armor, resulting in slow electrical DoT and an increasing movement penalty. Slows, then roots, and then holds the target. Root and Hold are fragile, and will expire sooner if the target takes damage. Electrical damage completely bypasses shields and the DoT lasts the entire duration of the Fuse Armor. Applies resistance to additional movement debuffs once it expires.
Detailed Information [ | ]
Used by: Captain, Bridge Officers
Target: Foe
Attack Type : Expose
Ability Type: Slow, Root, Hold, DoT and Shield Hardness Debuff
Activation: 0.75 sec
Range: 30 meters
Shares cooldown with:
Starts cooldown on :
Modified by:
Skills
Duty Officer
Stats
Trained by:
BOff Ability Ranks [ | ]
Ability/User Rank
CD
Ability Effects
Fuse Armor I: Commander
20 sec
6.7 Electrical Damage every sec for the full duration of Fuse Armor (100% Shield Penetration)
-66% Runspeed for 6 sec, then:
+2 Root for 6 sec, then:
+2 Stun for 6 sec
Module Ability Ranks [ | ]
Ability/Module Quality
CD
Ability Effects
Fuse Armor I: Common
20 sec
-66% Runspeed for _ sec, then:
+2 Root for _ sec, then:
+2 Stun for _ sec
___ Electrical Damage every sec for the full duration of Fuse Armor (100% Shield Penetration)
10% chance: Expose target for 8 sec
Fuse Armor II: Uncommon
20 sec
-66% Runspeed for _ sec, then:
+2 Root for _ sec, then:
+2 Stun for _ sec
___ Electrical Damage every sec for the full duration of Fuse Armor (100% Shield Penetration)
10% chance: Expose target for 8 sec
Fuse Armor III: Rare
20 sec
-66% Runspeed for _ sec, then:
+2 Root for _ sec, then:
+2 Stun for _ sec
___ Electrical Damage every sec for the full duration of Fuse Armor (100% Shield Penetration)
10% chance: Expose target for 8 sec
Fuse Armor IV: Very Rare
20 sec
-66% Runspeed for _ sec, then:
+2 Root for _ sec, then:
+2 Stun for _ sec
___ Electrical Damage every sec for the full duration of Fuse Armor (100% Shield Penetration)
10% chance: Expose target for 8 sec
Fuse Armor V: Ultra Rare
20 sec
-66% Runspeed for _ sec, then:
+2 Root for _ sec, then:
+2 Stun for _ sec
___ Electrical Damage every sec for the full duration of Fuse Armor (100% Shield Penetration)
10% chance: Expose target for 8 sec