Overview
Hazard Emitters periodically cleanses the ship of any fire or radiation hazards, as well as restoring some hull strength over time.
Basic Information
- Profession: Science
- Locale: Space
- Game Description: System: Hazard. Hazard Emitters provide a large hull heal over time, a small damage resistance buff over duration, and over the duration it will cleanse the ship of hazard debuffs (such as plasma fire and the Borg Shield Neutralizer, as well as the damage and movement debuffs inflicted by Eject Warp Plasma.) Increases in effectiveness based on current auxiliary power level.
Detailed Information
- Used by: Bridge Officers
- Target: Targets Friend and Self
- Ability Type: Cleanse DoT, Buff, HoT
- Activation: 0.5 seconds
- Range: 10 Kilometers
- Shares cooldown with:
- None
- Starts cooldown on:
- Self only
- Duplicate ability cooldown:
- 30 seconds
- Modified by:
- Skills
- Starship Hull Repair (Increases heal)
- Subsystem Power Level
- Auxiliary
- Increases heal and damage resistance buff
- Auxiliary
- Duty Officers
- Hakeev (Mirror Universe)
- Applies Emergency Emitters to all allies within a 3km sphere of hazard emitters target with <50% hull
- Hakeev (Mirror Universe)
- Skills
- Trained by:
- Rank I & II: Bridge Officer Trainer
- Rank III: Science Officer Candidate or Science Captain training (requires Starship Hull Repair rank 6)
Ability Ranks
Ability/User Rank | CD | SPR | Ability Effects |
---|---|---|---|
Rank I: Ensign (in Tier 1 ship) |
45-85 sec | 250 |
|
Rank II: Lieutenant (in Tier 2 ship) |
45-85 sec | 500 |
|
Rank III: Lt Commander (in Tier 3 ship) |
45-85 sec | 750 |
|
Notes
- The numbers given above are based on 50 aux power with 0 points in the Starship Hull Repair skill.
- This ability clears DoTs, including plasma weapon burn, [Hargh'peng Torpedo Launcher], Eject Warp Plasma, Borg Shield Neutralizer, Vent Theta Radiation and other radiation effects.
- The damage resistance buff depends exclusively on Auxiliary power. No other skills or abilities affect this buff, but the buff does stack with other damage resistance buffs, items and skills.
- The heal provided by Hazard Emitters depends heavily on three factors.
- Auxiliary power
- Starship Hull Repair
- Starship Tier