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Overview[ | ]

Scattering Field icon (Federation)

Scattering Field is a space ability available to Science players when they reach Commander (27). It gives you and your nearby allies a strong boost to your energy damage resistance for a short time.

Basic Information[ | ]

  • Profession Science
  • Locale Space
  • Game Description Scattering Field gives you and your nearby allies a strong boost to your energy damage resistance.

Detailed Information[ | ]

  • Used by: Player
  • Target: Self and Allies
  • System: Deflector Field
  • Ability Type: Buff
  • Activation: 0.5 secs
  • Range: 3 km
  • Shares cooldown with:
    • None
  • Starts cooldown on:
    • Self
  • Modified by:
  • Trained by:
    • This ability cannot be trained

Ability Ranks[ | ]

Ability/User Rank CD Ability Effects
Rank I: Lt. Commander 180s

To self and allies within 3km for 30 sec:

  • +80.4 All Energy Damage Resistance Rating
  • +23.6% Bonus All Damage
  • Immunity to Teleport
Rank II: Commander 180s

To self and allies within 3km for 30 sec:

  • +80.4 All Energy Damage Resistance Rating
  • +23.6% Bonus All Damage
  • Immunity to Teleport
Rank III: Captain 180s

To self and allies within 3km for 30 sec:

  • +80.4 All Energy Damage Resistance Rating
  • +23.6% Bonus All Damage
  • Immunity to Teleport

Notes[ | ]

  • The player's current auxiliary power level determines how large a damage resistance buff occurs. The numbers given above are based on 50 aux power.
  • The damage resistance buff provided by all ranks of the ability are the same. The only difference is how long the effect lasts.
  • The damage resistance buff stacks with other damage resistance abilities, items and effects. In addition, it stacks with other Scattering Field activations. So, two (or more) science players can both activate Scattering Field and, as long as they remain within 3km of each other, the damage resistance from both activations will be added together.
  • This ability used to be called "Starship Dampening Field" until the December 6th, 2011 patch.
  • Formula for Damage Resistance Buff
    • Buff = (Aux Power + 49.95) * 17 / 30

Damage Resistance[ | ]

Aux DRM Buff
15 36.8
20 39.6
25 42.5
30 45.3
35 48.1
40 51
45 53.8
50 56.6
55 59.5
60 62.3
65 65.1
70 68
75 70.8
80 73.6
85 76.5
90 79.3
95 82.1
100 85
105 87.8
110 90.6
115 93.5
120 96.3
125 99.1
130 101
135 103.8
140 106.6
145 109.5


Images[ | ]


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Abilities      
Console eng icon Engineering
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Player only Engineering ProficiencyForce Field DomeOrbital StrikeSeeker Drone FabricationPlace Transphasic Bomb
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Console sci icon Science
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Player only Biofilter SweepExothermic Induction FieldNanoprobe InfestationScientific AptitudeTriage
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Player only Photonic FleetScattering FieldScience FleetSensor ScanSubnucleonic BeamCo-opt Energy Weapons
Console tac icon Tactical
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Player only Rally CrySecurity EscortStrike TeamTactical Initiative
Space BOff or Player Attack Pattern BetaAttack Pattern DeltaAttack Pattern OmegaAugment Boarding PartyBeam Array: Fire at WillBeam Array: OverloadCannon: Rapid FireCannon: Scatter VolleyDispersal Pattern AlphaDispersal Pattern BetaFocused AssaultKemocite-Laced WeaponryDistributed TargetingTactical TeamTarget Auxiliary SubsystemsTarget Engines SubsystemsTarget Shields SubsystemsTarget Weapons SubsystemsTorpedo: High YieldTorpedo: Spread
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Intelligence
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Space BOff or Player Electromagnetic Pulse ProbeEnergy Weapons: Surgical StrikesEvade Target LockIntelligence TeamIonic TurbulenceKinetic MagnetOverride Subsystem SafetiesSubnucleonic Carrier WaveSubspace BeaconTorpedo: Transport WarheadViral Impulse Burst
Command
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Pilot
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Temporal Operative
Ground BOff or Player

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Space BOff or Player

Channeled DeconstructionHeisenberg AmplifierEntropic RedistributionCausal ReversionEntropic CascadeShared FateRapid DecayGravimetric ConversionChronometric Inversion FieldTimeline CollapseRecursive Shearing

Miracle Worker
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See also Bridge officer abilityBridge Officer TrainerKitsPlayer abilitySingularity Core abilitiesCruiser commandsStarship Separation
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