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Overview[ | ]

Subspace Anesthezine Mine icon
Common icon

Subspace Anesthezine Mine creates a self cloaking mine that deals Kinetic Damage to any foe in its Explosion radius when it is triggered. Additionally all foes hit will be debuffed and have a chance to be stunned.


Basic Information[ | ]

  • Profession: Intelligence
  • Locale: Ground
  • Game Description: Deploy a single subspace mine. After being deployed, this mine will enter subspace, making it extremely difficult to detect. If an enemy approaches it, it will exit subspace and detonate in a cloud of Anesthizine Gas. This gas will slow and weaken any nearby foes, and has a chance to put them into a coughing fit that prevents all other actions. You may have up to four of these mines deployed at once. Note: Enemies that don't breathe, or are wearing Environmental Suits or Rebreathers, are not affected by Anesthizine Gas!

Detailed Information[ | ]

  • Used by: Bridge Officer, Captain
  • Target: Enemy
  • Ability Type: Spawn Mines
  • Activation: 2.5 sec
  • Shares cooldown with:
    • None
  • Starts cooldown on:
    • Self
  • Modified by:
    • None
  • Trained by:

Ability Ranks[ | ]

Ability/User Rank CD Ability Effects
Rank I: Lieutenant 30 sec
  • Creates a level Player Level + 1 Mk I Subspace Anesthizine Mine I
  • After 3 sec, +515 Stealth
  • When triggered, all foes within 5m:
    • ___ Kinetic Damage (60% Shield Penetration, Damage reduces from epicenter)
    • -13% All Damage for 12 sec
    • -66% Run Speed for 12 sec
    • 25% chance: Stun for 4 sec
Rank II: Lt. Commander 30 sec
  • Creates a level Player Level + 1 Mk I Subspace Anesthizine Mine I
  • After 3 sec, +515 Stealth
  • When triggered, all foes within 5m:
    • ___ Kinetic Damage (60% Shield Penetration, Damage reduces from epicenter)
    • -16.7% All Damage for 12 sec
    • -66% Run Speed for 12 sec
    • 50% chance: Stun for 4 sec
Rank III: Commander 30 sec
  • Creates a level Player Level + 1 Mk I Subspace Anesthizine Mine I
  • After 3 sec, +515 Stealth
  • When triggered, all foes within 5m:
    • ___ Kinetic Damage (60% Shield Penetration, Damage reduces from epicenter)
    • -20% All Damage for 12 sec
    • -66% Run Speed for 12 sec
    • 75% chance: Stun for 4 sec
Rank IV: Player Only 30 sec
  • Creates a level Player Level + 1 Mk I Subspace Anesthizine Mine I
  • After 3 sec, +515 Stealth
  • When triggered, all foes within 5m:
    • ___ Kinetic Damage (60% Shield Penetration, Damage reduces from epicenter)
    • -23.1% All Damage for 12 sec
    • -66% Run Speed for 12 sec
    • 25% chance: Stun for 4 sec

Notes/References[ | ]

  • Kinetic Damage and Steahlth increase with Rank.
v · d · e
Abilities      
Console eng icon Engineering
Ground BOff or Player Chroniton Mine BarrierCombat SupplyCover ShieldEquipment DiagnosticsFuse ArmorMedical Generator FabricationQuantum Mortar FabricationQuick FixReroute Power to ShieldsShield Generator FabricationShield RechargeSupport Drone FabricationTurret FabricationWeapons Malfunction
Player only Engineering ProficiencyForce Field DomeOrbital StrikeSeeker Drone FabricationPlace Transphasic Bomb
Space BOff or Player Aceton BeamAuxiliary to BatteryAuxiliary to DampersAuxiliary to StructuralBoarding PartyDeploy Construction Shuttle WingDirected Energy ModulationEject Warp PlasmaEmergency Power to AuxiliaryEmergency Power to EnginesEmergency Power to ShieldsEmergency Power to WeaponsEmit Unstable Warp BubbleOverload Integrity FieldEndothermic Inhibitor BeamEngineering TeamExtend ShieldsReverse Shield PolarityStructural Integrity Collapse
Player only Engineering FleetEPS Power TransferMiraculous RepairsNadion InversionRotate Shield FrequencyIntrusive Energy Redirection
Console sci icon Science
Ground BOff or Player Anesthizine GasDampening FieldElectro-Gravitic FieldHyperonic RadiationHypospray - DyloveneHypospray - MelorazineMedical TricorderNanite Health MonitorNeural NeutralizerSonic PulseStasis FieldTachyon HarmonicTricorder ScanVascular Regenerator
Player only Biofilter SweepExothermic Induction FieldNanoprobe InfestationScientific AptitudeTriage
Space BOff or Player Charged Particle BurstDelayed Overload CascadeDestabilizing Resonance BeamEnergy SiphonFeedback PulseGravity WellHazard EmittersJam Targeting SensorsMask Energy SignaturePhotonic OfficerPhotonic ShockwavePolarize HullScience TeamScramble SensorsSubspace VortexStructural AnalysisTachyon BeamTractor BeamTractor Beam RepulsorsTransfer Shield StrengthTyken's RiftVery Cold In SpaceViral Matrix
Player only Photonic FleetScattering FieldScience FleetSensor ScanSubnucleonic BeamCo-opt Energy Weapons
Console tac icon Tactical
Ground BOff or Player AmbushBattle StrategiesDraw FireFire on my MarkLungeMotion AcceleratorOverwatchPhoton GrenadePlasma GrenadeSmoke GrenadeStealth ModuleStun GrenadeSuppressing FireSweeping StrikesTarget Optics
Player only Rally CrySecurity EscortStrike TeamTactical Initiative
Space BOff or Player Attack Pattern BetaAttack Pattern DeltaAttack Pattern OmegaAugment Boarding PartyBeam Array: Fire at WillBeam Array: OverloadCannon: Rapid FireCannon: Scatter VolleyDispersal Pattern AlphaDispersal Pattern BetaFocused AssaultKemocite-Laced WeaponryDistributed TargetingTactical TeamTarget Auxiliary SubsystemsTarget Engines SubsystemsTarget Shields SubsystemsTarget Weapons SubsystemsTorpedo: High YieldTorpedo: Spread
Player only Attack Pattern AlphaFire on my MarkGo Down FightingTactical FleetTactical InitiativeVulnerability Assessment Sweep
Intelligence
Ground BOff or Player Feign DisintegrationFrictionless Particle GrenadeHarmlessIncite ChaosNeurolytic Hypo InjectionPhotonic DecoyResonant Tachyon StreamSite-to-Site EnsnareSonic Suppression FieldSubspace Anesthezine MineTripwire Drone
Space BOff or Player Electromagnetic Pulse ProbeEnergy Weapons: Surgical StrikesEvade Target LockIntelligence TeamIonic TurbulenceKinetic MagnetOverride Subsystem SafetiesSubnucleonic Carrier WaveSubspace BeaconTorpedo: Transport WarheadViral Impulse Burst
Command
Ground BOff or Player Coordinated Bombing StrikeDelegated DevastationHammer and AnvilOverwhelm ShieldsReturn FireSanctuaryStrategic AnalysisShock and AweTake CoverTimely Intervention
Space BOff or Player Ambush Point MarkerCall Emergency ArtilleryConcentrate FirepowerNeeds of the ManyOverwhelm EmittersPhalanx FormationRally Point MarkerReroute Power from Life SupportSubspace InterceptionSuppression Barrage
Pilot
Space BOff or Player Attack Pattern LambdaDeploy CountermeasuresLock TrajectoryPilot TeamClean GetawayFly Her ApartHold TogetherReinforcements SquadronCoolant IgnitionForm UpReroute Reserves to WeaponsSubspace Boom
Temporal Operative
Ground BOff or Player

Causal EntanglementChronometric DiffusionChronoplastyDegenerationParadox BombRecursive AfflictionSpread DecayTachyonic ConversionTemporal NarcosisUncertainty Burst

Space BOff or Player

Channeled DeconstructionHeisenberg AmplifierEntropic RedistributionCausal ReversionEntropic CascadeShared FateRapid DecayGravimetric ConversionChronometric Inversion FieldTimeline CollapseRecursive Shearing

Miracle Worker
Ground BOff or Player

Generate Ablative ProtectionGravitic Induction FieldHarmonized ShieldsLogic BombOverload Power CellsTechnical MishapThrow Regenerative Nanite CanisterVISOR Emulation Overlay

Space BOff or Player

Null Pointer Flood Narrow Sensor BandsReroute Shields to Hull ContainmentAlign Shield FrequenciesDeploy Gravitic Induction PlatformEnergy Weapons: Exceed Rated LimitsTorpedoes: Nanite Repair PayloadDestabilize Warp CoreOverwhelm Power RegulatorsMixed Armaments Synergy

Universal
Ground Player only Chroniton JoltCrystalline SpikeDeploy Gravimetric TrapsJam Subspace TransmissionsMass Gravimetric DetonationOvercharge Turret FabricationPlasma Feedback CascadeSubspace RiftGenerate Solar GatewaySompek Lightning
See also Bridge officer abilityBridge Officer TrainerKitsPlayer abilitySingularity Core abilitiesCruiser commandsStarship Separation
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