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* '''Range:''' 5 kilometer Sphere
 
* '''Range:''' 5 kilometer Sphere
 
* '''Starts cooldown on''':
 
* '''Starts cooldown on''':
** Self: 60 Sec
+
** Self: 15Sec
 
* '''Modified by:'''
 
* '''Modified by:'''
 
** Skills
 
** Skills
Line 35: Line 35:
 
| align="center" | 1 min
 
| align="center" | 1 min
 
|
 
|
* Creates a level ''Player Level'' Subspace Beacon I. Beacon is destructible, but has + ___ Stealth at all times.
+
* Creates a level ''Player Level'' Subspace Beacon I. Beacon is destructible, but has +4850 Stealth at all times.
  +
On Activation of Teleport
* Activate it again to Teleport to your Beacon's location
 
  +
*Instantly move to Beacon's location (Max 20km)
* Beacon will instantly expire if you are >10km away
 
  +
*Untargetable for 3 seconds
  +
Reset All Aggro (if [[Ability: Threatening Stance|Threatening Stance]])" is inactive.
  +
*-15% Recharge for Bridge Officer Abilities.
 
|-
 
|-
 
| '''Rank II:''' Lieutenant
 
| '''Rank II:''' Lieutenant
 
| align="center" | 1 min
 
| align="center" | 1 min
 
|
 
|
* Creates a level ''Player Level'' Subspace Beacon II. Beacon is destructible, but has + ___ Stealth at all times.
+
* Creates a level ''Player Level'' Subspace Beacon II. Beacon is destructible, but has +4925 Stealth at all times.
  +
On Activation of Teleport
* Activate it again to Teleport to your Beacon's location
 
  +
*Instantly move to Beacon's location (Max 20km)
* Beacon will instantly expire if you are >15km away
 
  +
*Untargetable for 3 seconds
  +
Reset All Aggro (if [[Ability: Threatening Stance|Threatening Stance]])" is inactive.
  +
*-22.5% Recharge for Bridge Officer Abilities.
 
|-
 
|-
 
| '''Rank III:''' Lt. Commander
 
| '''Rank III:''' Lt. Commander
 
| align="center" | 1 min
 
| align="center" | 1 min
 
|
 
|
* Creates a level ''Player Level'' Subspace Beacon III. Beacon is destructible, but has + ___ Stealth at all times.
+
* Creates a level ''Player Level'' Subspace Beacon III. Beacon is destructible, but has +5000 Stealth at all times.
  +
On Activation of Teleport
* Activate it again to Teleport to your Beacon's location
 
  +
*Instantly move to Beacon's location (Max 20km)
* Beacon will instantly expire if you are >20km away
 
  +
*Untargetable for 3 seconds
  +
Reset All Aggro (if [[Ability: Threatening Stance|Threatening Stance]])" is inactive.
  +
*-30% Recharge for Bridge Officer Abilities.
 
|
 
|
 
|}
 
|}
Line 58: Line 67:
 
* No Cooldown if ability expires by time running out to player jumping to beacon
 
* No Cooldown if ability expires by time running out to player jumping to beacon
 
* Cooldown when flying out of range of the beacon
 
* Cooldown when flying out of range of the beacon
  +
Updated per 3/17/22 patch notes Https://www.arcgames.com/en/games/star-trek-online/news/detail/11512253-pc-patch-notes-for-3%2F17%2F22%7C3/17/2022
  +
*All ranks now have the same distance limit of 20km.
  +
*Added brief period of "Untargetable" after Teleport.
  +
*Teleport will now reset all Threat, when "[[Ability: Threatening Stance|Threatening Stance]]" is not active.
  +
*Added a Bridge Officer Cooldown reduction to the Teleport, which scales with rank.
  +
*Added clarifying descriptive text: "The beacon will automatically self-destruct if you are too far from its location. However, there is no cooldown triggered on the ability if this occurs."
  +
*Fixed long-standing errors with how multiple ranks of this power would interact with one another. Each Rank now utilizes an entirely separate set of checks, in order to allow a player to use multiple Beacons if they so choose. This change also resulted in the shared cooldown between ranks dropping from 60sec to 15sec
  +
   
 
==Images==
 
==Images==

Revision as of 05:55, 22 March 2022

Overview

Subspace Beacon icon
Common icon

Subspace Beacon places a beacon at your current location. As long as you remain within a limited distance of this beacon, you may trigger the ability a second time to instantly jump to its location. Activating a jump, or moving more than the maximum distance away, will cause the beacon to expire. Although the beacon is destructible, it has a high stealth value.

Basic Information


Detailed Information

  • Used by: Intelligence Bridge Officers
  • Target: Affects Foe (5 max)
  • Ability Type: Science-based debuff
  • Activation: Instant
  • Range: 5 kilometer Sphere
  • Starts cooldown on:
    • Self: 15Sec
  • Modified by:
    • Skills
      • None
    • Stats
      • None
  • Trained by:

Ability Ranks

Ability/User Rank CD Ability Effects
Rank I: Ensign 1 min
  • Creates a level Player Level Subspace Beacon I. Beacon is destructible, but has +4850 Stealth at all times.
On Activation of Teleport
  • Instantly move to Beacon's location (Max 20km)
  • Untargetable for 3 seconds

Reset All Aggro (if Threatening Stance)" is inactive.

  • -15% Recharge for Bridge Officer Abilities.
Rank II: Lieutenant 1 min
  • Creates a level Player Level Subspace Beacon II. Beacon is destructible, but has +4925 Stealth at all times.
On Activation of Teleport
  • Instantly move to Beacon's location (Max 20km)
  • Untargetable for 3 seconds

Reset All Aggro (if Threatening Stance)" is inactive.

  • -22.5% Recharge for Bridge Officer Abilities.
Rank III: Lt. Commander 1 min
  • Creates a level Player Level Subspace Beacon III. Beacon is destructible, but has +5000 Stealth at all times.
On Activation of Teleport
  • Instantly move to Beacon's location (Max 20km)
  • Untargetable for 3 seconds

Reset All Aggro (if Threatening Stance)" is inactive.

  • -30% Recharge for Bridge Officer Abilities.

Notes

  • No Cooldown if ability expires by time running out to player jumping to beacon
  • Cooldown when flying out of range of the beacon

Updated per 3/17/22 patch notes Https://www.arcgames.com/en/games/star-trek-online/news/detail/11512253-pc-patch-notes-for-3%2F17%2F22%7C3/17/2022

  • All ranks now have the same distance limit of 20km.
  • Added brief period of "Untargetable" after Teleport.
  • Teleport will now reset all Threat, when "Threatening Stance" is not active.
  • Added a Bridge Officer Cooldown reduction to the Teleport, which scales with rank.
  • Added clarifying descriptive text: "The beacon will automatically self-destruct if you are too far from its location. However, there is no cooldown triggered on the ability if this occurs."
  • Fixed long-standing errors with how multiple ranks of this power would interact with one another. Each Rank now utilizes an entirely separate set of checks, in order to allow a player to use multiple Beacons if they so choose. This change also resulted in the shared cooldown between ranks dropping from 60sec to 15sec


Images

v · d · e
Abilities      
Console eng icon Engineering
Ground BOff or Player Chroniton Mine BarrierCombat SupplyCover ShieldEquipment DiagnosticsFuse ArmorMedical Generator FabricationQuantum Mortar FabricationQuick FixReroute Power to ShieldsShield Generator FabricationShield RechargeSupport Drone FabricationTurret FabricationWeapons Malfunction
Player only Engineering ProficiencyForce Field DomeOrbital StrikeSeeker Drone FabricationPlace Transphasic Bomb
Space BOff or Player Aceton BeamAuxiliary to BatteryAuxiliary to DampersAuxiliary to StructuralBoarding PartyDeploy Construction Shuttle WingDirected Energy ModulationEject Warp PlasmaEmergency Power to AuxiliaryEmergency Power to EnginesEmergency Power to ShieldsEmergency Power to WeaponsEmit Unstable Warp BubbleOverload Integrity FieldEndothermic Inhibitor BeamEngineering TeamExtend ShieldsReverse Shield PolarityStructural Integrity Collapse
Player only Engineering FleetEPS Power TransferMiraculous RepairsNadion InversionRotate Shield FrequencyIntrusive Energy Redirection
Console sci icon Science
Ground BOff or Player Anesthizine GasDampening FieldElectro-Gravitic FieldHyperonic RadiationHypospray - DyloveneHypospray - MelorazineMedical TricorderNanite Health MonitorNeural NeutralizerSonic PulseStasis FieldTachyon HarmonicTricorder ScanVascular Regenerator
Player only Biofilter SweepExothermic Induction FieldNanoprobe InfestationScientific AptitudeTriage
Space BOff or Player Charged Particle BurstDelayed Overload CascadeDestabilizing Resonance BeamEnergy SiphonFeedback PulseGravity WellHazard EmittersJam Targeting SensorsMask Energy SignaturePhotonic OfficerPhotonic ShockwavePolarize HullScience TeamScramble SensorsSubspace VortexStructural AnalysisTachyon BeamTractor BeamTractor Beam RepulsorsTransfer Shield StrengthTyken's RiftVery Cold In SpaceViral Matrix
Player only Photonic FleetScattering FieldScience FleetSensor ScanSubnucleonic BeamCo-opt Energy Weapons
Console tac icon Tactical
Ground BOff or Player AmbushBattle StrategiesDraw FireFire on my MarkLungeMotion AcceleratorOverwatchPhoton GrenadePlasma GrenadeSmoke GrenadeStealth ModuleStun GrenadeSuppressing FireSweeping StrikesTarget Optics
Player only Rally CrySecurity EscortStrike TeamTactical Initiative
Space BOff or Player Attack Pattern BetaAttack Pattern DeltaAttack Pattern OmegaAugment Boarding PartyBeam Array: Fire at WillBeam Array: OverloadCannon: Rapid FireCannon: Scatter VolleyDispersal Pattern AlphaDispersal Pattern BetaFocused AssaultKemocite-Laced WeaponryDistributed TargetingTactical TeamTarget Auxiliary SubsystemsTarget Engines SubsystemsTarget Shields SubsystemsTarget Weapons SubsystemsTorpedo: High YieldTorpedo: Spread
Player only Attack Pattern AlphaFire on my MarkGo Down FightingTactical FleetTactical InitiativeVulnerability Assessment Sweep
Intelligence
Ground BOff or Player Feign DisintegrationFrictionless Particle GrenadeHarmlessIncite ChaosNeurolytic Hypo InjectionPhotonic DecoyResonant Tachyon StreamSite-to-Site EnsnareSonic Suppression FieldSubspace Anesthezine MineTripwire Drone
Space BOff or Player Electromagnetic Pulse ProbeEnergy Weapons: Surgical StrikesEvade Target LockIntelligence TeamIonic TurbulenceKinetic MagnetOverride Subsystem SafetiesSubnucleonic Carrier WaveSubspace BeaconTorpedo: Transport WarheadViral Impulse Burst
Command
Ground BOff or Player Coordinated Bombing StrikeDelegated DevastationHammer and AnvilOverwhelm ShieldsReturn FireSanctuaryStrategic AnalysisShock and AweTake CoverTimely Intervention
Space BOff or Player Ambush Point MarkerCall Emergency ArtilleryConcentrate FirepowerNeeds of the ManyOverwhelm EmittersPhalanx FormationRally Point MarkerReroute Power from Life SupportSubspace InterceptionSuppression Barrage
Pilot
Space BOff or Player Attack Pattern LambdaDeploy CountermeasuresLock TrajectoryPilot TeamClean GetawayFly Her ApartHold TogetherReinforcements SquadronCoolant IgnitionForm UpReroute Reserves to WeaponsSubspace Boom
Temporal Operative
Ground BOff or Player

Causal EntanglementChronometric DiffusionChronoplastyDegenerationParadox BombRecursive AfflictionSpread DecayTachyonic ConversionTemporal NarcosisUncertainty Burst

Space BOff or Player

Channeled DeconstructionHeisenberg AmplifierEntropic RedistributionCausal ReversionEntropic CascadeShared FateRapid DecayGravimetric ConversionChronometric Inversion FieldTimeline CollapseRecursive Shearing

Miracle Worker
Ground BOff or Player

Generate Ablative ProtectionGravitic Induction FieldHarmonized ShieldsLogic BombOverload Power CellsTechnical MishapThrow Regenerative Nanite CanisterVISOR Emulation Overlay

Space BOff or Player

Null Pointer Flood Narrow Sensor BandsReroute Shields to Hull ContainmentAlign Shield FrequenciesDeploy Gravitic Induction PlatformEnergy Weapons: Exceed Rated LimitsTorpedoes: Nanite Repair PayloadDestabilize Warp CoreOverwhelm Power RegulatorsMixed Armaments Synergy

Universal
Ground Player only Chroniton JoltCrystalline SpikeDeploy Gravimetric TrapsJam Subspace TransmissionsMass Gravimetric DetonationOvercharge Turret FabricationPlasma Feedback CascadeSubspace RiftGenerate Solar GatewaySompek Lightning
See also Bridge officer abilityBridge Officer TrainerKitsPlayer abilitySingularity Core abilitiesCruiser commandsStarship Separation