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Overview[]

Tractor Beam Repulsors icon (Federation).png
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Tractor Beam Repulsors icon (Klingon).png
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Tractor Beam Repulsors icon (Romulan).png
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Tractor Beam Repulsors icon (Federation).png
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Tractor Beam Repulsors icon (Dominion).png
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Tractor Beam Repulsors is an ability that combines direct hull damage with crowd control. The repel effect will easily fling normal ships away to a range of 7-10 km, making this ability a good counter to Tractor Beams. It can also deal respectable damage if affected targets can be kept within range over its full duration. This can be achieved either by flying quickly towards the targets, or simply by using the ability on very heavy or stationary objects such as Borg cubes and structures. For the reasons above, this ability is very useful in Special Task Force missions.


Basic Information[]

  • Profession: Science
  • Locale: Space
  • Game Description: Tractor Beam Repulsors push up to three enemies (dead or alive) away from your starship.

Detailed Information[]

Ability Ranks[]

Ability/User Rank CD Ability Effects
Rank I: Lieutenant 40 sec
  • Applies
    Tractor Beam Repulsor Blast I
    to target
    • Targets Dead or alive foe (3 max)
    • 5 km range
    • 876.7 Kinetic Damage Per Pulse
    • 4.9 Repel for 0.75 sec
Rank II: Lieutenant Commander 40 sec
  • Applies
    Tractor Beam Repulsor Blast II
    to target
    • Targets Dead or alive foe (3 max)
    • 5 km range
    • 1,157.2 Kinetic Damage Per Pulse
    • 6.8 Repel for 0.75 sec
Rank III: Commander 40 sec
  • Applies
    Tractor Beam Repulsor Blast III
    to target
    • Targets Dead or alive foe (3 max)
    • 5 km sphere range
    • 1,455.3 Kinetic Damage (only in certain circumstances)
    • +8.4 Repel for 0.75 sec
  • The above is at 100 aux and 0 Exotic Particle Generator Skill.

Notes/References[]

  • The above Numbers for damage are based on 0 Exotic Particle Generator values taken from tooltips and are heavily modified by skills.
  • Formula for Damage per pulse (@Level 60):
    • Rank I: Damage = (625.8*f+2.5*skill)*(1+BonusDmg)
    • Rank II: Damage = (625.8*f+2.5*skill)*(1+BonusDmg)*33/25
    • Rank III: Damage = (625.8*f+2.5*skill)*(1+BonusDmg)*83/50
    • f = 1 except for a Sci Vessel with leveled Mastery, then f = 1.06
  • BonusDmg refers to Damage Buffs from Abilities or Traits.
Tractor Beam Repulsor Kinetic Damage @ 100 Aux
Skill Points Rank 1 Rank 2 Rank 3
100 1,107.5 1461.9 1838.4
200 1295 1709.4 2,149
300 1,482.5 1957 2,461
400 1,670.1 2,204.5 2,772.3
500 1,852.3 2,445.1 3,074.9


Images[]


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Abilities      
Console eng icon.png Engineering
Ground BOff or Player Chroniton Mine BarrierCombat SupplyCover ShieldEquipment DiagnosticsFuse ArmorMedical Generator FabricationQuantum Mortar FabricationQuick FixReroute Power to ShieldsShield Generator FabricationShield RechargeSupport Drone FabricationTurret FabricationWeapons Malfunction
Player only Engineering ProficiencyForce Field DomeOrbital StrikeSeeker Drone FabricationPlace Transphasic Bomb
Space BOff or Player Aceton BeamAuxiliary to BatteryAuxiliary to DampersAuxiliary to StructuralBoarding PartyDeploy Construction Shuttle WingDirected Energy ModulationEject Warp PlasmaEmergency Power to AuxiliaryEmergency Power to EnginesEmergency Power to ShieldsEmergency Power to WeaponsEmit Unstable Warp BubbleOverload Integrity FieldEndothermic Inhibitor BeamEngineering TeamExtend ShieldsReverse Shield PolarityStructural Integrity Collapse
Player only Engineering FleetEPS Power TransferMiraculous RepairsNadion InversionRotate Shield FrequencyIntrusive Energy Redirection
Console sci icon.png Science
Ground BOff or Player Anesthizine GasDampening FieldElectro-Gravitic FieldHyperonic RadiationHypospray - DyloveneHypospray - MelorazineMedical TricorderNanite Health MonitorNeural NeutralizerSonic PulseStasis FieldTachyon HarmonicTricorder ScanVascular Regenerator
Player only Biofilter SweepExothermic Induction FieldNanoprobe InfestationScientific AptitudeTriage
Space BOff or Player Charged Particle BurstDelayed Overload CascadeDestabilizing Resonance BeamEnergy SiphonFeedback PulseGravity WellHazard EmittersJam Targeting SensorsMask Energy SignaturePhotonic OfficerPhotonic ShockwavePolarize HullScience TeamScramble SensorsSubspace VortexStructural AnalysisTachyon BeamTractor BeamTractor Beam RepulsorsTransfer Shield StrengthTyken's RiftVery Cold In SpaceViral Matrix
Player only Photonic FleetScattering FieldScience FleetSensor ScanSubnucleonic BeamCo-opt Energy Weapons
Console tac icon.png Tactical
Ground BOff or Player AmbushBattle StrategiesDraw FireFire on my MarkLungeMotion AcceleratorOverwatchPhoton GrenadePlasma GrenadeSmoke GrenadeStealth ModuleStun GrenadeSuppressing FireSweeping StrikesTarget Optics
Player only Rally CrySecurity EscortStrike TeamTactical Initiative
Space BOff or Player Attack Pattern BetaAttack Pattern DeltaAttack Pattern OmegaAugment Boarding PartyBeam Array: Fire at WillBeam Array: OverloadCannon: Rapid FireCannon: Scatter VolleyDispersal Pattern AlphaDispersal Pattern BetaFocused AssaultKemocite-Laced WeaponryDistributed TargetingTactical TeamTarget Auxiliary SubsystemsTarget Engines SubsystemsTarget Shields SubsystemsTarget Weapons SubsystemsTorpedo: High YieldTorpedo: Spread
Player only Attack Pattern AlphaFire on my MarkGo Down FightingTactical FleetTactical InitiativeVulnerability Assessment Sweep
Intelligence
Ground BOff or Player Feign DisintegrationFrictionless Particle GrenadeHarmlessIncite ChaosNeurolytic Hypo InjectionPhotonic DecoyResonant Tachyon StreamSite-to-Site EnsnareSonic Suppression FieldSubspace Anesthezine MineTripwire Drone
Space BOff or Player Electromagnetic Pulse ProbeEnergy Weapons: Surgical StrikesEvade Target LockIntelligence TeamIonic TurbulenceKinetic MagnetOverride Subsystem SafetiesSubnucleonic Carrier WaveSubspace BeaconTorpedo: Transport WarheadViral Impulse Burst
Command
Ground BOff or Player Coordinated Bombing StrikeDelegated DevastationHammer and AnvilOverwhelm ShieldsReturn FireSanctuaryStrategic AnalysisShock and AweTake CoverTimely Intervention
Space BOff or Player Ambush Point MarkerCall Emergency ArtilleryConcentrate FirepowerNeeds of the ManyOverwhelm EmittersPhalanx FormationRally Point MarkerReroute Power from Life SupportSubspace InterceptionSuppression Barrage
Pilot
Space BOff or Player Attack Pattern LambdaDeploy CountermeasuresLock TrajectoryPilot TeamClean GetawayFly Her ApartHold TogetherReinforcements SquadronCoolant IgnitionForm UpReroute Reserves to WeaponsSubspace Boom
Temporal Operative
Ground BOff or Player

Causal EntanglementChronometric DiffusionChronoplastyDegenerationParadox BombRecursive AfflictionSpread DecayTachyonic ConversionTemporal NarcosisUncertainty Burst

Space BOff or Player

Channeled DeconstructionHeisenberg AmplifierEntropic RedistributionCausal ReversionEntropic CascadeShared FateRapid DecayGravimetric ConversionChronometric Inversion FieldTimeline CollapseRecursive Shearing

Miracle Worker
Ground BOff or Player

Generate Ablative ProtectionGravitic Induction FieldHarmonized ShieldsLogic BombOverload Power CellsTechnical MishapThrow Regenerative Nanite CanisterVISOR Emulation Overlay

Space BOff or Player

Null Pointer Flood Narrow Sensor BandsReroute Shields to Hull ContainmentAlign Shield FrequenciesDeploy Gravitic Induction PlatformEnergy Weapons: Exceed Rated LimitsTorpedoes: Nanite Repair PayloadDestabilize Warp CoreOverwhelm Power RegulatorsMixed Armaments Synergy

Universal
Ground Player only Chroniton JoltCrystalline SpikeDeploy Gravimetric TrapsJam Subspace TransmissionsMass Gravimetric DetonationOvercharge Turret FabricationPlasma Feedback CascadeSubspace RiftGenerate Solar GatewaySompek Lightning
See also Bridge officer abilityBridge Officer TrainerKitsPlayer abilitySingularity Core abilitiesCruiser commandsStarship Separation
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