Overview[ | ]
Transfer Shield Strength uses a player's deflector field to increase the strength and damage resistance of an ally's or ones own shields. It is available to Science Bridge officers and recommended for players in a supporting or healing role.
Basic Information[ | ]
- Profession: Science
- Locale: Space
- Game Description: Transfer Shield Strength transfers power from the deflector field to provide a large shield heal over time and a small shield damage resistance buff over duration. Increases in effectiveness based on current auxiliary power level.
Detailed Information[ | ]
- Used by: Bridge Officers
- Target: Friend and Self
- System: Deflector Field
- Ability Type: Heal, Buff, HoT
- Activation: 0.5 sec
- Range: 10 km
- Starts 15 second system cooldown on:
- Duplicate ability cooldown:
- 30 seconds
- Modified by:
- Skills
- Shield Restoration
- (Improves Shield Healing)
- Shield Restoration
- Stats
- Duty Officers
- Transporter Officer (Hostile Boarding Party variant)
- Chance to remove hostile boarding parties with Transfer Shield Strength.
- Transporter Officer (Hostile Boarding Party variant)
- Skills
- Trained by:
- Rank I & II: Bridge Officer Trainer
- Rank III: Science Officer Candidate
Ability Ranks[ | ]
Ability/User Rank | CD | Ability Effects |
---|---|---|
Rank I: Ensign (in Tier 1 ship) |
45 sec |
|
Rank II: Lieutenant (in Tier 2 ship) |
45 sec |
|
Rank III: Lieutenant Commander (in Tier 3 ship) |
45 sec |
|
Notes[ | ]
- The numbers given above are based on 125 aux power with 94 points in the Shield Restoration skill.
- The damage reduction buff depends exclusively on Auxiliary power. No other skills or abilities affect this buff, but the buff does stack with other damage reduction buffs, items and skills.
- The heal and HoT provided by Transfer Shield Strength depends heavily on four factors.
- Ability Rank
- Auxiliary power
- Shield Restoration
- Starship Tier
- Fractional points in skills (from Threat-Scaling Science Consoles) or auxiliary power Trait: Efficient Captain, Warp Core Efficiency, Warp Core Potential, and other items which affect power levels) will affect the formulas below.
- Formula for Instant Heal
- Heal = (Aux Power + 49.95) * ((Ship Tier + 1) / 2) * ((Ability Rank + 2) / 3) * ((Skill / 200) + 1)
- Formula for Heal over Time
- HoT = Heal * 0.285
Damage Reduction Buff[ | ]
The amount of damage reduction buff depends on the ability rank and the player's current Auxiliary power level.
Formula
- Rank I = (Aux Power * 0.1) + 2
- Rank II = (Aux Power * 0.1) + 6
- Rank III = (Aux Power * 0.1) + 10
Aux | Rank 1 | Rank 2 | Rank 3 |
---|---|---|---|
15 | 3.5 | 7.5 | 11.5 |
20 | 4 | 8 | 12 |
25 | 4.5 | 8.5 | 12.5 |
30 | 5 | 9 | 13 |
35 | 5.5 | 9.5 | 13.5 |
40 | 6 | 10 | 14 |
45 | 6.5 | 10.5 | 14.5 |
50 | 7 | 11 | 15 |
55 | 7.5 | 11.5 | 15.5 |
60 | 8 | 12 | 16 |
65 | 8.5 | 12.5 | 16.5 |
70 | 9 | 13 | 17 |
75 | 9.5 | 13.5 | 17.5 |
80 | 10 | 14 | 18 |
85 | 10.5 | 14.5 | 18.5 |
90 | 11 | 15 | 19 |
95 | 11.5 | 15.5 | 19.5 |
100 | 12 | 16 | 20 |
105 | 12.5 | 16.5 | 20.5 |
110 | 13 | 17 | 21 |
115 | 13.5 | 17.5 | 21.5 |
120 | 14 | 18 | 22 |
125 | 14.5 | 18.5 | 22.5 |
130 | 15 | 19 | 23 |
135 | 15.5 | 19.5 | 23.5 |
140 | 16 | 20 | 24 |
145 | 16.5 | 20.5 | 24.5 |
Gallery[ | ]
A Regeneration Probe fires its regeneration ability.