Arena is a commonly known style of Player versus Player team-based game play, and is used in quite a few MMORPGs and first person shooters. In Star Trek Online, players must eliminate a certain number enemy combatants. Once one team has eliminated a required number of enemies, it wins the game. Players that are eliminated are allowed to respawn after a timer.
The Cracked Planetoid map is also available as a small craft-only arena.
If the two teams are at deuce status (i.e. 15 ships to be destroyed, but 14:14), and both teams are simultaneously defeated by each other, all are lost. There is no known draw cases.
Maps[ | ]
Arena currently includes many maps in both space and on ground such as:
- Assimilated Cruiser (Ground)
- Briar Patch (Space)
- Cracked Planetoid (Space)
- Deserted Facility (Ground)
- Solar Wind (Space)
- Ghost Ship (Ground)
All are playable by accessing the PvP queues in the Mission Journal. Although both factions employ identical maps, the in-game locations of each arena are different for Starfleet and Klingon players (and their respective Romulan Republic allies):
- Starfleet:
- Aldebaran System (Space)
- Archanis System (Space)
- Zibal System (Space)
- Azha System (Ground)
- Cursa System (Ground)
- Traelus System (Ground)
- Klingon Defense Forces:
- Hedon System (Space)
- No'mat System (Space)
- Ghomha System (Space)
- Ghuh'woq System (Ground)
- Saqghom System (Ground)
- Gorath System (Ground)
Tactics[ | ]
Stay with a group of allies and use the environment to cut enemy line of sight if needed. In space don't let yourself be cut off from your team by the enemy -- if this does happen you will be attacked and you will probably be destroyed.