Battery - Exotic Particle Flood
Rare Ship Device
Consumed On Use
Values do not reflect skills or other modifiers
+20% All Damage for 10 sec (only affects Exotic Damage abilities)
Battery - Exotic Particle Floods are single-use devices that provide a short duration increase to all of your Exotic Damage dealt by your abilities.
Crafting[ | ]
Battery - Exotic Particle Flood can be crafted once a character has reached level 10 in the Science School. Crafting lasts for 5 minutes and yields a stack of 5x on Success or 10x on Critical.
- Recommended Skill: 50
- R&D: Fabrication Duty Officer
- 8x [Thoron Particle]
- 4x [Magnesite]
- Science XP earned: 50
Stats[ | ]
Exotic Damage Increase
- Targets Self
- 1/1 charges
- +20% All Damage for 10 sec (only affects Exotic Damage abilities)
- 1 min cooldown after use
Starts a 30 second cooldown on:
- Every Battery
- [Red Matter Capacitor]
- Capacitor abilities from Warp Core/Singularity Core
Modified by:
- Skills:
- Battery Expertise (Improves Battery duration)
- Duty officers:
- Maintenance Engineer (Batteries variant) (Additional buff based on the type of battery used)
- Quartermaster (Batteries variant) (Reduces Shared Cooldown)
- Traits:
- EPS Manifold Efficiency (adds +10 All Subystems Power for 15 sec)
Notes[ | ]
- This consumable is not bound and can be traded, mailed, sold or purchased from the Exchange.
Battery (Space) | Consumable (Ground) | ||||||
---|---|---|---|---|---|---|---|
Energy Amplifier | Exotic Particle Flood | Hull Patch | Kinetic Amplifier | Shield Resilience Boost | Targeting Lock | Large Weakness Finder | Large Kit Overbooster |