Battery - Hull Patch
Rare Ship Device
Consumed On Use
Values do not reflect skills or other modifiers
+2,000 Hit Points
+20% Maximum Hit Points for 10 sec
Battery - Hull Patches are single-use devices that provide a short duration increase to your maximum hull capacity while also providing an instant hull repair.
Crafting[]
Battery - Hull Patch can be crafted once a character has reached level 10 in the Engineering School. Crafting lasts for 5 minutes and yields a stack of 5x on Success or 10x on Critical.
- Recommended Skill: 50
- R&D: Fabrication Duty Officer
- 8x [Verteron Particle]
- 4x [Duranium]
- Engineering XP earned: 50
Stats[]
Heal and Max Hull Increase
- Targets Self
- 1/1 charges
- +____ Hit Points
- +20% Maximum Hit Points for 10 sec
- 1 min cooldown after use
Starts a 30 second cooldown on:
- Every Battery
- [Red Matter Capacitor]
- Capacitor abilities from Warp Core/Singularity Core
Modified by:
- Skills:
- (Increases the amount of Hit Points healed)
- (Improves Battery duration)
- Duty officers:
- Maintenance Engineer (Batteries variant) (Additional buff based on the type of battery used)
- Quartermaster (Batteries variant) (Reduces Shared Cooldown)
- Traits:
- EPS Manifold Efficiency (adds +10 All Subystems Power for 15 sec)
Notes[]
- This consumable is not bound and can be traded, mailed, sold or purchased from the Exchange.
Battery (Space) | Consumable (Ground) | ||||||
---|---|---|---|---|---|---|---|
Energy Amplifier | Exotic Particle Flood | Hull Patch | Kinetic Amplifier | Shield Resilience Boost | Targeting Lock | Large Weakness Finder | Large Kit Overbooster |