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Bridge officer and kit abilities
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Bridge officer and kit abilities
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==Intelligence Abilities== ===Space=== {| class="wikitable" width="100%" style="font-size: 80%; line-height:1.25;" ! style="background: #60c !important;" width="180" align="left" height="20" | Ability Name ! style="background: #60c !important;"| [[File:Rank Starfleet En.png]] ! style="background: #60c !important;"| [[File:Rank Starfleet Lt.png]] ! style="background: #60c !important;"| [[File:Rank Starfleet LtCom.png]] ! style="background: #60c !important;" colspan=3| [[File:Rank Starfleet Com.png]] ! style="background: #60c !important;" align="left" | Short Game Description |- | {{ability2|Evade Target Lock}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Accuracy Debuff, Projectile Stealth |- | {{ability2|Intelligence Team}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Stealth Increase and Threat Reduction |- | {{ability2|Override Subsystem Safeties}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Increased Subsystem Max Power |- | {{ability2|Subspace Beacon}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Summon Target / Teleport to Target |- | {{ability2|Viral Impulse Burst}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | 5km PBAoE Engine Override |- | {{ability2|Electromagnetic Pulse Probe}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | Targetable Probe - Emits PBAoE Disable Pulse |- | {{ability2|Ionic Turbulence}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} <ref name="vendor">Skill is available on some Intelligence Officers from the Boff vendor.</ref> | Movement and Resistance Debuff, Chance for Hold |- | {{ability2|Kinetic Magnet}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | Kinetic Red Debuff, Attracts Torpedoes and Mines |- | {{ability2|Energy Weapons: Surgical Strikes}} | | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="2" | III {{CC}} | Attack Upgrade - Accuracy and Critical Hits |- | {{ability2|Subnucleonic Carrier Wave}} | | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="2" | III {{CC}} | PBAoE Buff Removal and Recharge Debuff |- | {{ability2|Torpedo: Transport Warhead}} | | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="2" | III {{CC}} | Torpedo Upgrade - Shield Bypass, Subsystem Offline |} ===Ground=== {| class="wikitable" width="100%" style="font-size: 80%; line-height:1.25;" ! style="background: #60c !important;" width="180" align="left" height="20" | Ability Name ! style="background: #60c !important;"| [[File:Rank Starfleet En.png]] ! style="background: #60c !important;"| [[File:Rank Starfleet Lt.png]] ! style="background: #60c !important;"| [[File:Rank Starfleet LtCom.png]] ! style="background: #60c !important;" colspan=3| [[File:Rank Starfleet Com.png]] ! style="background: #60c !important;" align="left" | Short Game Description |- | {{ability2|Frictionless Particle Grenade}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | AoE Friction and Resistance Debuff |- | {{ability2|Harmless}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Placate Target, Decrease Threat |- | {{ability2|Incite Chaos}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Confuse, Chance to Spread Confusion |- | {{ability2|Resonant Tachyon Stream}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Shield Steal |- | {{ability2|Sonic Suppression Field}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Threat Reduction, Flanking Damage Buff |- | {{ability2|Neurolytic Hypo Injection}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | Hold then Confuse |- | {{ability2|Photonic Decoy}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | Create Photonic Decoy |- | {{ability2|Site-to-Site Ensnare}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | Teleport Foe |- | {{ability2|Subspace Anesthezine Mine}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | Create Stealth Mine, Slow and Damage Debuff |- | {{ability2|Feign Disintegration}} | | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="2" | III {{CC}} | Reactive Stealth |- | {{ability2|Tripwire Drone}} | | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="2" | III {{CC}} | Create Explosive Knockdown Drone |}
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