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Bridge officer and kit abilities
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Bridge officer and kit abilities
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==Temporal Abilities== ===Space=== {| class="wikitable" width="100%" style="font-size: 80%; line-height:1.25;" ! style="background: #FFD700 !important;" width="180" align="left" height="20" | Ability Name ! style="background: #FFD700 !important;"| [[File:Rank Starfleet En.png]] ! style="background: #FFD700 !important;"| [[File:Rank Starfleet Lt.png]] ! style="background: #FFD700 !important;"| [[File:Rank Starfleet LtCom.png]] ! style="background: #FFD700 !important;" colspan=3| [[File:Rank Starfleet Com.png]] ! style="background: #FFD700 !important;" align="left" | Short Game Description |- | {{ability2|Channeled Deconstruction}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Expanding Physical DOT |- | {{ability2|Heisenberg Amplifier}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Random teleport,Confuse |- | {{ability2|Entropic Redistribution}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | AOE Physical Damage |- | {{ability2|Causal Reversion}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}}<ref name="Causal"> Powers scale up with Entropy, but do not remove it from Foes.</ref> | colspan="3" | | Reverse moderate amount of Hull Damage |- | {{ability2|Entropic Cascade}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | Physical DOT every few seconds |- | {{ability2|Shared Fate}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | PBAoE Shield hardness\Drain debuff |- | {{ability2|Rapid Decay}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | Physical DOT that reduces Damage Resistance Rating |- | {{ability2|Gravimetric Conversion}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | AoE Instantly shield drain; Self shield Heal |- | {{ability2|Chronometric Inversion Field}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | Reduces Flight Speed and Outgoing Damage |- | {{ability2|Timeline Collapse}} | | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="2" | III {{CC}} | Create an unstable anomaly; pulls nearby foes |- | {{ability2|Recursive Shearing}} | | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="2" | III {{CC}} | Store incoming damage; Re-Apply to foe |} ===Ground=== {| class="wikitable" width="100%" style="font-size: 80%; line-height:1.25;" ! style="background: #FFD700 !important;" width="180" align="left" height="20" | Ability Name ! style="background: #FFD700 !important;"| [[File:Rank Starfleet En.png]] ! style="background: #FFD700 !important;"| [[File:Rank Starfleet Lt.png]] ! style="background: #FFD700 !important;"| [[File:Rank Starfleet LtCom.png]] ! style="background: #FFD700 !important;" colspan=3| [[File:Rank Starfleet Com.png]] ! style="background: #FFD700 !important;" align="left" | Short Game Description |- | [[File:Degeneration icon.png|24px]] {{ability|Degeneration}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Afflict a single foe with a Physical DOT that grows |- | [[File:Uncertainty Burst icon.png|24px]] {{ability|Uncertainty Burst}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | AoE random teleport, and Confuse |- | [[File:Spread Decay icon.png|24px]] {{ability|Spread Decay}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}} | colspan="3" | | Mark Foe - Physical Damage |- | [[File:Chronoplasty icon.png|24px]] {{ability|Chronoplasty}} | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" | III {{CC}}<ref name="Chronoplasty"> Powers scale up with Entropy, but do not remove it from Foes.</ref> | colspan="3" | | Reverse the effects of recent damage, restores health |- | [[File:Entropic Contagion icon.png|24px]] {{ability|Entropic Contagion}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | AoE Physical DOT every few seconds |- | [[File:Chronometric Diffusion icon.png|24px]] {{ability|Chronometric Diffusion}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | Aoe Reduce Run Speed and Outgoing Damage |- | [[File:Causal Entanglement icon.png|24px]] {{ability|Causal Entanglement}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | AoE Shield hardness and damage resistance debuff |- | [[File:Temporal Narcosis icon.png|24px]] {{ability| Temporal Narcosis}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | Long-lasting Physical DOT; Chance to Confuse, Slow, Root or Disable |- | [[File:Tachyonic Conversion icon.png|24px]] {{ability|Tachyonic Conversion}} | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="3" | III {{CC}} | AoE Instantly drain the shields\shield restoration |- | [[File:Paradox Bomb icon.png|24px]] {{ability| Paradox Bomb }} | | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="2" | III {{CC}} | Create an unstable anomaly at the target’s location; pull nearby foes |- | [[File: Recursive Affliction icon.png|24px]] {{ability|Recursive Affliction}} | | | style="background: green" align="center" | I | style="background: green" align="center" | II | style="background: #0080b6" align="center" colspan="2" | III {{CC}} | ‘Store’ incoming damage received, then apply amount of damage again to foe |}
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