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Tier
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Title
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Details
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I
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Forward March
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Increase Running Speed while Sprinting for you and all nearby teammates.
Stacks with other Command Officers in Team, up to 5 stacks
- 5% Increased Sprint Speed
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I
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Communal Targeting
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Increase Expose Chance for you and all nearby teammates, allowing your team to more frequently create tactical openings.
Stacks with other Command Officers in Team, up to 5 stacks
- +2% Expose Chance to Team
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I
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Lingering Exposure
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Increase Expose Duration for you and all nearby teammates, allowing your team additional time to react to these openings.
Stacks with other Command Officers in Team, up to 5 stacks
- +2sec Duration for Expose Effects inflicted by Team
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I
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Peripheral Coordination
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Damage dealt from flanking angles deals less damage than normal for you and all nearby teammates.
Stacks with other Command Officers in Team, up to 5 stacks
- Incoming Flanking Damage Reduced by 7.5% for Team
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I
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True Aim
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Increased Exploit Damage for you and all nearby teammates, causing you to all deal more collective damage to susceptible enemies.
Stacks with other Command Officers in Team, up to 5 stacks
- +20% Exploit Damage to Team
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II
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Lifesign Flux
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Any incoming shield healing will grant you a short burst of dodge bonus, making you more difficult to hit. Max once per 30 seconds.
- +25% Dodge Chance for 10 sec
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II
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Restoration Synergy
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You and all nearby teammates receive additional health restoration from all friendly sources.
Stacks with other Command Officers in Team, up to 5 stacks
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III
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Resilient Expose I
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Using an Exploit Attack on a foe that is currently Exposed gains a chance to re-apply the Expose effect, allowing additional Exploits to be used.
(Cannot refresh Expose effects applied by this Specialization Ability)
- 10% chance: Successful Exploit Attack will instantly refresh Expose instead of consuming it
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III
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Resilient Expose II
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Using an Exploit Attack on a foe that is currently Exposed gains a chance to re-apply the Expose effect, allowing additional Exploits to be used.
(Cannot refresh Expose effects applied by this Specialization Ability)
- 20% chance: Successful Exploit Attack will instantly refresh Expose instead of consuming it
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III
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Under the Radar I
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While attacking from behind your for, all weapon strikes gain a chance to Expose. If the weapon already had a chance to Expose, this bonus grants a second chance to Expose per shot.
(Only works with weapons, not abilities or martial arts)
- Additional 2.5% Expose Chance while Flanking
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III
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Under the Radar II
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While attacking from behind your for, all weapon strikes gain a chance to Expose. If the weapon already had a chance to Expose, this bonus grants a second chance to Expose per shot.
(Only works with weapons, not abilities or martial arts)
- Additional 5% Expose Chance while Flanking
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III
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Victory Cry
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Any time a foe is successfully vaporized within 20m of you, it will trigger a heal for all teammates within 50m.
(Use an Exploit attack to defeat an Exposed for in order to vaporize them.)
- +__ Hitpoints to nearby allies
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IV
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Revitalize I
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An inspirational burst of motivation grants you and all teammates an ongoing removal of all forms of Debuffs and Control effects for a short duration.
90 second Cooldown
- to Team: Ongoing Removal of all Debuffs and Control Effects for 4 sec
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IV
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Revitalize II
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An inspirational burst of motivation grants you and all teammates an ongoing removal of all forms of Debuffs and Control effects for a short duration.
60 second Cooldown
- to Team: Ongoing Removal of all Debuffs and Control Effects for 4 sec
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