Abilities players can use.
Subcategories
This category has the following 7 subcategories, out of 7 total.
B
C
- Cruiser Commands (6 P)
N
- NPC-exclusive abilities (25 P)
P
S
- Singularity Core abilities (5 P)
- Starship Separation (9 P)
- Subsystem Targeting (4 P)
Pages in category "Abilities"
The following 200 pages are in this category, out of 713 total.
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- Ability: Energy Weapons: Exceed Rated Limits
- Ability: Energy Weapons: Reroute Reserves to Weapons
- Ability: Energy Weapons: Surgical Strikes
- Ability: Engineering Fleet
- Ability: Engineering Proficiency
- Ability: Engineering Team
- Ability: Enhanced Battle Cloak
- Ability: Enhanced Chevron Separation
- Ability: Enhanced Crawler Mine
- Ability: Enhanced Defensive Systems
- Ability: Enhanced Engineering Systems
- Ability: Enhanced Hoh'Sus Bird-of-Prey
- Ability: Enhanced Induction Coils
- Ability: Enhanced Inertial Damper Field
- Ability: Enhanced Plasma Manifold
- Ability: Enhanced Projectile Potency
- Ability: Enhanced Tactical Systems
- Ability: Enhanced Tractor Drones
- Ability: Enhanced Weapon Systems Efficiency
- Ability: Experimental Alloy Plating
- Ability: Entangled Quantum Bombardment
- Ability: Entropic Cascade
- Ability: Entropic Contagion
- Ability: Entropic Redistribution
- Ability: EPS Power Transfer
- Ability: Equipment Diagnostics
- Ability: Evade Target Lock
- Ability: Evasive Maneuvers
- Ability: Exothermic Induction Field
- Ability: Explosive Drone Fabrication
- Ability: Extend Secondary Shields
- Ability: Extend Shields
F
- Ability: Federation Battle Cloak (32c.)
- Ability: Feedback Pulse
- Ability: Feign Disintegration
- Ability: Fermion Field
- Ability: Field-Replicated Buster Pods
- Ability: Fire on my Mark (Space)
- Ability: Fire on my Mark (Ground)
- Ability: Firebringer
- Ability: Fireworks
- Ability: Flash Bombs
- Ability: Resistance is Futile
- Ability: Fleet Maneuver Alpha
- Ability: Fleet Maneuver Gamma
- Ability: Fleet Support
- Ability: Fleet Weapon Acceleration
- Ability: Fluidic Energy Focusing Array
- Ability: Fluidic Phase Jump
- Ability: Fly Her Apart
- Ability: Focused Assault
- Ability: Focused Frenzy
- Ability: Focused Singularity Beam
- Ability: Force Field Dome
- Ability: Force Translator
- Ability: Forceful Inspection
- Ability: Form Up
- Ability: Freeze Armor
- Ability: Frictionless Particle Grenade
- Ability: Friends In High Places
- Ability: Fuse Armor
G
- Ability: Gateway Trap
- Ability: Gather Intelligence
- Ability: Generate Ablative Protection
- Ability: Generate Solar Gateway
- Ability: Go Down Fighting
- Ability: Grant Diplomatic Immunity
- Ability: Grappler
- Ability: Gravimetric Conversion
- Ability: Gravitic Anchor
- Ability: Gravitic Induction Field
- Ability: Gravitic Lance
- Ability: Graviton Displacer
- Ability: Graviton Pulse
- Ability: Graviton Spike
- Ability: Gravity Well
- Ability: Great Material Continuum
H
- Ability: Hammer and Anvil
- Ability: Harmless
- Ability: Harmonic Firing Enhancement Matrix
- Ability: Harmonized Shields
- Ability: Harvester Mode
- Ability: Hazard Emitters
- Ability: Heavy Bio-Molecular Turret Barrage
- Ability: Create Interphasic Rift
- Ability: Heavy Disruptor Spinal Cannons
- Ability: Heavy Graviton Beam
- Ability: Heavy Phaser Lance
- Ability: Heavy Plasma Lance
- Ability: Heisenberg Amplifier
- Ability: High Frequency Electromagnetic Pulse
- Ability: Hirogen Feign Death Trap
- Ability: Hold Together
- Ability: Hunker Down
- Ability: Hurricane Turret
- Ability: Hyper-focusing Trinary Arrays
- Ability: Hyperonic Radiation
- Ability: Hypospray - Dylovene
- Ability: Hypospray - Melorazine
I
- Ability: I.F.F. Manipulator
- Ability: Image Refractors
- Ability: Immolating Phaser Lance
- Ability: Improved Hull Regeneration
- Ability: Impulse Burst
- Ability: Incite Chaos
- Ability: Incremental Phase Shift
- Ability: Indoctrination Nanites
- Ability: Infectious Bio-Matter Swarm
- Ability: Innovation Effects
- Ability: Inspiration Abilities
- Ability: Integral Frequency Remodulator
- Ability: Integrated Hazard Emitters
- Ability: Intelligence Fleet
- Ability: Intelligence Team
- Ability: Interphase Decay
- Interphasic rift
- Ability: Into the Maw
- Ability: Intrusive Energy Redirection
- Ability: Ionic Deflector Inversion
- Ability: Ionic Turbulence
- Ability: Isokinetic Cannon
- Ability: Isometric Charge
- Ability: Isometric Discharge Array
J
L
- Ability: Landru's Will
- Ability: Launch Aero Shuttle
- Ability: Launch Chroniton Fragmentation Warhead
- Ability: Launch Harasser Probes
- Ability: Launch Jem'Hadar Fighters
- Ability: Launch Metreon Gas Warhead
- Ability: Launch Peregrine Fighters
- Ability: Launch Proton Charges
- Ability: Launch Subspace Rupture
- Ability: Launch Support Craft
- Ability: Launch Temporal Destabilization Probe
- Ability: Launch Temporal MIRV
- Ability: Light Cannon Barrage
- Ability: Light of Civilization
- Ability: Lock Trajectory
- Ability: Logic Bomb
- Ability: Lone Wolf
- Ability: Long Range Sensor Masking
- Ability: Lorca Maneuver
- Ability: Lunge
M
- Ability: Magnetometric Overload
- Ability: Magnetoplasma Relays
- Ability: Manheim Effect
- Ability: Mask Energy Field
- Ability: Mask Energy Signature
- Ability: Mass Gravimetric Detonation
- Ability: Medical Generator Fabrication
- Ability: Medical Tricorder
- Ability: Methuselah Drone Fabrication
- Ability: Micro Cryonic Warhead
- Ability: Micro Photon Torpedo Launcher
- Ability: Microprojectile Barrage
- Ability: Micropulse Overcharge
- Ability: Seeking Mine Subroutine
- Ability: Miraculous Repairs
- Ability: Mixed Armaments Synergy
- Ability: Molecular Cohesion Nullifier Field
- Ability: Molecular Reconstruction
- Ability: Molten Terrain
- Ability: Morph Reversal
- Ability: Motion Accelerator
- Ability: Decentralized Immunity
- Ability: Multi-Directional Artillery Barrage
- Ability: Multi-Regenerative Shield Array
- Ability: Multi-Target Tractor Arrays
- Ability: Multi-Vector Assault Mode - Alpha Command
- Ability: Multi-Vector Assault Mode - Beta Command
- Ability: Multi-Vector Assault Mode - Gamma Command
- Ability: Multidimensional Graviton Shield
- Ability: Mycelial Spore Burst
N
- Ability: Nadion Inversion
- Ability: Nadion Saturation Bomb
- Ability: Nanite Health Monitor
- Ability: Torpedoes: Nanite Repair Payload
- Ability: Nanoprobe Contagion Field
- Ability: Nanoprobe Infestation
- Ability: Narrow Sensor Bands
- Ability: Neural Neutralizer
- Ability: Neurolytic Hypo Injection
- Ability: Neurophasic Disruption Field
- Ability: Neutronic Grenade
- Ability: Nomad Support Drone Fabrication
- Ability: Null Pointer Flood
- Ability: Nullifying Tractor Field