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- 90' targeting arc
- __ Kinetic Damage (__ DPS)
- 33% chance: Significantly reduces Flight Speed and Turn Rate for 10 sec
- 50% chance: Lesser of -20 or -20% Able Crew
- 10% chance: Lesser of -10 or -10% Alive Crew
The Chroniton Flux Torpedo Launcher is a torpedo weapon available for Federation starships. It has a 90° firing arc. This item is a reward for completing the mission “The New Link”. Since this item is not unique, players can obtain it more than once via episode replay. Also with Replay, as of the 15 December patch, you can get a higher Mark version of this at higher ranks, up to and including Mk XI at Vice Admiral.
Modifiers
Uncommon Chroniton Flux Torpedo Launchers will have one modifier suffix, Rare will have two and Very Rare will have three. These suffix bonuses can be multiples of themselves; for example, instead of a very rare item having [Acc] [CrtD] [CrtH], it may well just have [CrtH]x3, which would increase critical chance by 6%. It could also have two of the same modifier, plus one of another.
- Item Bonuses
Skill | Rank | Effects |
---|---|---|
Starship Weapons Training | Lieutenant | All weapon damage. |
Starship Projectile Weapons | Lt. Commander | Kinetic weapon damage. |
Starship Targeting Systems | Commander | Weapon accuracy. |
Starship Projectile Weapon Specialization | Admiral | Kinetic critical hit chance and severity. |
Icon | Console Name | Effects |
---|---|---|
Warhead Yield Chamber | Torpedo damage. | |
Chroniton Flux Regulator | Chroniton Projectile damage. |
Starship Energy weapons
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Energy Type | Beam | Cannon | ||||
Array & Omni | Dual Bank | Turret | Single | Dual & Quad | Dual Heavy | |
Standard Energy weapons | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton | ||||||
Proton | ||||||
Other |
Cosmetics Energy Weapons (different visuals) | ||||||
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These weapons are functionally identical to the Standard Energy Weapons above, but are visually different when firing. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma |
Hybrid Energy Weapons (two standard procs) | ||||||
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Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Polaron -based |
Elite Fleet Energy Weapons (standard + extra proc) | ||||||
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Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton |
Special Energy Weapons (standard + extra proc) | ||||||
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Phaser -based |
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Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Antoproton -based |
Special Energy Weapons (non-standard proc[s]) | ||||||
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Phaser -based |
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Phaser -based |
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Disruptor -based |
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Disruptor -based |
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Plasma -based |
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Plasma -based |
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Plasma -based & |
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Tetryon -based |
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Tetryon -based |
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Polaron -based |
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Polaron -based |
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Antiproton -based |
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Antiproton -based |
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See also | Fleet Space Weapons • 23rd Century Space Weapons • Sets |
Starship Projectile Weapons
| ||||
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Projectile Type → | Torpedo | Mine | Cluster Torpedo & Missile | |
↓ Damage Type | Sub-type | |||
Kinetic | Chroniton | |||
Photon | ||||
Plasma | ||||
Quantum | ||||
Transphasic | ||||
Tricobalt | ||||
None Pure Kinetic |
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Kinetic + Radiation Kinetic subtype varies, see above |
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Energy Energy damage type varies |
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Other Physical, etc. |
Starship Experimental Weapons | |||
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Build Type → ↓ Damage Type |
Standalone | With matching console | |
Proton | |||
Electrical | |||
Kinetic | |||
Physical | |||
Radiation | |||
Fire |