Specialized in ground assaults, and making the most of your weaponry and equipment.
The Commando Specialization is a Secondary Captain Specialization released with Delta Rising. By investing in this specialization, Captains yearning for the glory of personal combat will be able to improve nearly every aspect of their ground combat capabilities, ranging from weapon efficiency to improved survivability and maneuverability.
Commando
Ground Skill
While the Commando specialization is active, you will gain a 5% increase to your Weapon and Melee Damage.
This bonus increases by a small amount for each point spent in the Specialization.
(You must have at least 1 point spent in this Specialization to gain this bonus.)
Scaling bonus:
Tiers Overview[]
Available by default.
Title | Details | |
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Resilient Power Cells I | Ground Skill
The secondary attacks on your weaponry are more frequently available for use.
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Resilient Power Cells II | Ground Skill
The secondary attacks on your weaponry are more frequently available for use.
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Resilient Power Cells III | Ground Skill
The secondary attacks on your weaponry are more frequently available for use.
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Quick Draw I | Ground Skill
All of your Kit Abilities have their cooldowns reduced by a percentage of their base recharge times.
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Quick Draw II | Ground Skill
All of your Kit Abilities have their cooldowns reduced by a percentage of their base recharge times.
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Headshot I | Ground Skill
While aiming, you are more capable of striking the enemy where it will hurt them the most.
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Headshot II | Ground Skill
While aiming, you are more capable of striking the enemy where it will hurt them the most.
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Braced Crouch | Ground Skill
While crouching, your health will regenerate at an increased rate.
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Follow-Through | Ground Skill
While sprinting, all melee attacks are increased in effectiveness. This effect lingers for a few seconds after you have finished sprinting. You must be moving to gain this benefit.
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Wrecking Ball | Ground Skill
Executing a tactical Roll will leave a small Spatial Mine behind. This mine can be used to deal damage to nearby enemies.
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Unlocks after choosing 5 abilities from this specialization.
Starship Trait Unlock:
- 15 points spent - unlock:
- Demolition Teams (shield-ignoring damage at close range)
Title | Details | |
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Juggernaut System | Ground Skill
The Juggernaut System is a subdermal layer of nanobots that integrate armor subsystems with your body's natural biological processes, allowing your protective gear to act as an extension of your own body. At its most basic settings, the Juggernaut System gets its name from the kinetic enhancements it grants, giving all wearers the ability to easily knock back nearby opponents simply by rushing into them.
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Juggernaut Armor Plating I | Ground Skill
By tuning the dermal regeneration and flexibility matrix of your Juggernaut System, you are able to gain additional health and damage resistance from any armor you are wearing.
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Juggernaut Armor Plating II | Ground Skill
By tuning the dermal regeneration and flexibility matrix of your Juggernaut System, you are able to gain additional health and damage resistance from any armor you are wearing.
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Juggernaut Shielding I | Ground Skill
The microscopic power cells of your Juggernaut System nanobots can be fed into your personal shields, allowing for increased protection from energy weapons and a higher maximum capacity.
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Juggernaut Shielding II | Ground Skill
The microscopic power cells of your Juggernaut System nanobots can be fed into your personal shields, allowing for increased protection from energy weapons and a higher maximum capacity.
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"Specialization" Bridge Officers[]
- Bridge officers cannot be trained in Commando specialization.
"Specialization" Starships[]
- Commando is a ground-only Secondary Specialization. None of the currently available playable starships features a Commando BOff seating.
Captain Specializations | |
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Primary & Secondary | Secondary |
Command Officer • Intelligence Officer • Miracle Worker • Pilot • Temporal Operative | Constable • Commando • Strategist |