The Constitution-class Miracle Worker Flight Deck Carrier is a Tier 6 Flight Deck Carrier which may be flown by Starfleet characters, including Federation-aligned Romulan Republic and Dominion characters. The faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying unlock from the Zen Store. This starship can be used from any level upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.
Players can obtain this starship from a [Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack], which has a very rare chance to drop from a [Promotional R&D Pack] or a [Promotional Duty Officer Pack]. This box is bound to you until a ship is chosen. The boxed ship is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits under the name [Special Requisition Pack - Miracle Worker Flight Deck Carrier [T6]], as well as under [Special Requisition Pack - Discovery Flight Deck Carrier Tier 6 Ship]. The choice box's contents depend on the player's faction; Federation players will receive the Constitution Miracle Worker Flight Deck Carrier when opening it.
- 1 Overview
- 2 Class variants
- 3 Starship Mastery
- 4 Abilities
- 5 Standard configuration
- 6 Scaling starship
- 7 Ship comparison
- 8 Admiralty ship
- 9 Gallery
- 10 External links
At the heart of every Constitution-class vessel is a Chief Engineer working miracles, and this vessel was designed to make such an engineer feel right at home. A combination of advancements in miniaturization and efficiency optimizations have compounded in the years since the original superstructure was laid down, leading the ship to run with a very healthy surplus of power. A portion of this surplus has been dedicated towards an experiment in weapons inter-linking. Other improvements in miniaturization have resulted in a significant amount of space being freed up to expand the ship’s already generous hangar bays.
|SKIN UNLOCK: Free|
This Constitution-class variant is representative of the U.S.S. Enterprise (NCC-1701) as seen in the premiere of season 2 of Star Trek: Discovery. The Discovery-era Constitution draws inspiration from both the original and the refitted incarnations of the ship.
|SKIN UNLOCK: Free|
This Constitution-class variant is representative of the U.S.S. Enterprise (NCC-1701) as seen in the finale of Season 2 of Star Trek: Discovery.
|SKIN UNLOCK: Legendary Constitution Temporal Flight Deck Carrier, 30,000 |
This Constitution-class variant is inspired by John Eaves' final concept art for the ship.
|SKIN UNLOCK: Mirror Constitution Warship, |
This Constitution-class variant is representative of the USS Defiant (NCC-1764) as seen in Star Trek: Discovery.
FLIGHT DECK CARRIER
|I||Absorptive Hull Plating||+25 Physical Damage Resistance Rating.|
+25 Kinetic Damage Resistance Rating.
|II||Rapid Repairs||Regenerates 1.25% of your maximum hull every 3 seconds in Space. Twice the amount is regenerated out of combat.|
|III||Quick Deployment||20% recharge time reduction to launching Carrier pet crafts.|
+50% Rank Up XP for all Hangar Pets.
|IV||Enhanced Hull Plating||+25 All Energy Damage Resistance Rating.|
+25 Radiation Damage Resistance Rating.
|V||Polarized Lattice-optimized Tritanium Armor||Heal & Resistance Buff after significant damage.|
When taking more than 20% of your max health in 5 seconds, gain Polarized Lattice-Optimized Tritanium Armor for 15 sec:
The Constitution Miracle Worker Flight Deck Carrier comes equipped with the Reinforcing Squadrons universal console.
The Constitution-class Miracle Worker Flight Deck Carrier supports the following cruiser commands:
The Constitution Miracle Worker Flight Deck Carrier comes equipped with two sets of Tactical Flyer Squadrons.
The Miracle Worker Flight Deck Carrier comes standard with two hangar bays of Tactical Flyers. Unlike normal fighter pets, each fighter launched is actually a squadron of six Tactical Flyers. As each hangar bay can deploy six squadrons, each hangar bay is ultimately responsible for up to 36 Tactical Flyers.
These fighters come equipped several Micro Phaser Beam Arrays and Emergency Power to Weapons. They can be equipped on any starship.
- Carrier Command - Attack
- Carrier Command - Escort
- Carrier Command - Intercept
- Carrier Command - Recall
The Constitution-class Miracle Worker Flight Deck Carrier features built-in Innovation mechanic which requires activation of three bridge officer abilities corresponding to colors on the Innovation display window. Successfully matching the colors will automatically trigger the available Innovation effect for 10 seconds. One of six possible Innovation effects will be randomly selected each time the Innovation mechanic refreshes.
- Instinctive Rerouting (Bonus to All Subsystem Power)
- Containment Layering (Temporary Hull based on Max Hull)
- Heisenberg Decoupling (Secondary Shields based on Max Shields)
- Plasma Conduit Purge (Self-Targeted AOE Plasma Damage-over-Time)
- Ingenious Solutions (Bonus to Recharge Speeds for Bridge Officer and Captain Abilities)
- Barclay Maneuver (Photonic Copy of your starship which uses Ramming Speed on a nearby foe)
As a Miracle Worker vessel, the Constitution Miracle Worker Flight Deck Carrier is fitted with a versatile Universal Console equipment slot which can hold any Engineering, Science, Tactical, or Universal console. This is an additional Console slot, above and beyond the standard allotment for ships of the same Tier.
The Constitution Miracle Worker Flight Deck Carrier also comes with a built-in Cyclical Quantum Slipstream Drive which allows improved Sector Space travel speed of 107.8 (approx Warp 23) for 90 seconds instead of normal 30 seconds. Re-initializing it takes 30 seconds instead of normal 120 seconds.
Advanced Phaser Arrays
When the Constitution Miracle Worker Flight Deck Carrier is claimed, a set of six (6) Advanced Phaser Beam Arrays will be obtained and automatically equipped as part of the ship's default equipment. Once the ship is acquired, it is possible to obtain additional Advanced Phaser Beam Arrays (as well as Advanced Disruptor Beam Arrays) from the Reclaim section of the Dilithium Store.
The Constitution-class Miracle Worker Flight Deck Carrier features the following specialist seats:
Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.
Equipment slots and seating
As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, science console slots and available bridge officer (boff) abilities will slowly increase toward endgame capabilities:
This starship's universal console slot is available immediately.
This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1.4 for the Constitution-class Miracle Worker Flight Deck Carrier), and then multiplied by the scaling multiplier below at each level.
|Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP|
By using an [Experimental Ship Upgrade Token], the Constitution-class Miracle Worker Flight Deck Carrier may be upgraded to T6-X, unlocking an extra ship device slot, universal console slot, and the ability to slot an extra starship trait.
- The following table compares all Tier 6 Constitution-class starships.
|Mirror Constitution Warship||1||6||44850||1.3||0.95||5||3||✓||5||4||2||3||✗||13.5||0.18||50|
|Miracle Worker Flight Deck Carrier||1||6||48300||1.4||1.25||5||3||✓||3||5||3||4||2||9||0.18||40|
|Legendary Kelvin Constitution Intel Battlecruiser||1||6||46575||1.35||1||5||3||✓||4||5||2||3||✗||10.5||0.17||55||30,000|
|Legendary Constitution Miracle Worker Light Cruiser||1||6||47438||1.375||1.175||4||4||✗||4||4||3||4||✗||10||0.15||40||30,000|
|Legendary Constitution Temporal Flight Deck Carrier||1||6||48300||1.4||1.3||5||3||✓||3||4||4||4||2||7||0.16||35||30,000|
|Temporal Light Cruiser||1||6||47438||1.375||1.175||5||3||✗||4||4||3||4||✗||11.5||0.15||45|
|Kelvin Constitution Heavy Command Cruiser||1||6||50025||1.45||1.1||4||4||✗||4||4||3||4||✗||8||0.15||40||• 29,500|
|Ignores +/- ENG from Events|
- "Command the Discovery Era Enterprise and D7!" – Arcgames.com, 18 Jun, 2019
- Constitution class at Memory Alpha, the Star Trek Wiki.
Playable starships (All Factions)
|Unlocking Cross-Faction Flying will grant the player the ability to use any starship, from any faction.|
|Starfleet: (Complete & Detailed List)|
|Klingon Defense Force: (Complete & Detailed List)|
|DujHod Chariot • Kivra Shuttle • Rozhenko Timeship • To'Duj Fighter • Toron Shuttle|
|Romulan Republic: (Complete & Detailed List)|
|Commander's Gig • Tiercel Shuttle • Kestrel Runabout • Scorpion Fighter|
|Legend & Lists of Starships|
|See also||Ship requisitions officers • Fleet Ship Module • Starship Upgrade Requisition • Experimental Ship Upgrade Token • Cross Faction Flying Unlock|
|Starships by type: Small Craft • Freighter
|T6 Starships by equipment slots: Engineering consoles • Science consoles • Tactical consoles • Weapons • Hangar bays|
|T6 Starships by specialization seating: Command • Intel • Miracle Worker • Pilot • Temporal|