Lvl 50: | 47438 |
Lvl 55: | 51219 |
Lvl 60: | 55000 |
Lvl 65: | 61875 |
- Tier 1 Variants
- Tier 2 Variants
- Tier 6 Variants
Release date: August 25, 2016
The Constitution-class Temporal Light Cruiser is a Tier 6 Cruiser which may be flown by Starfleet characters, including Federation-aligned Romulan Republic and Dominion characters. All faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying unlock from the Zen Store. This starship can be used from any level upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.
Players can obtain this starship from a [Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack], which has a ultra rare chance to drop from a [Infinity Promotion R&D Pack] or a [Infinity Promotion Duty Officer Pack]. This box is bound to you until a ship is chosen. The boxed ship is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits under the name [Special Requisition Pack - Temporal Light Cruiser [T6]], as well as under [Special Requisition Pack - 23rd Century Tier 6 Ship]. The choice box's contents depend on the player's faction; Federation players will receive the Constitution Temporal Light Cruiser when opening it.
Overview[ | ]
A legendary Federation cruiser equipped with Molecular Reconstruction technology allowing it to assume one of three different configurations in battle. The ship also has an ominous device that allows for the execution of the infamous Corbomite Maneuver!
Temporal Light Cruiser comes with the Universal bridge, unique to the temporal vessels. It can utilize the Command and Temporal bridge officer powers.
Class variants
Class | Information | ||||
---|---|---|---|---|---|
SKIN UNLOCK: Free A legendary 23rd Century Starfleet vessel, the Constitution-class Cruiser regularly went where no one had gone before. A durable, versatile ship, it handled a variety of missions, including exploration, first contact, research, and system defense. This is the classic Constitution class U.S.S. Enterprise (NCC-1701), as can be seen in Star Trek: The Original Series. This ship has been retrofitted with 25th century technologies, while retaining the classic look. | |||||
SKIN UNLOCK: Free The "Where No Man has Gone Before" variant. Based on the slightly different studio model that appeared in the second Pilot episode for The Original Series. | |||||
SKIN UNLOCK: Free In the late 2260s to early 2270s, the Constitution class underwent its final major refit program. Essential upgrades were made to the Constitution-class' critical systems, some of which would be reflected on in Starfleet designs in the 25th century. Players may also select the "Constitution Refit Beta" nacelles, which are permanently lit. or the "Constitution Refit Gamma" nacelles, which include permanently lit bussard collectors. | |||||
SKIN UNLOCK: Free The Excalibur-class Light Survey Cruiser (CLS) launched in 2382 as a bit of a compromise: some in the Admiralty would have preferred replenishing the losses from the Dominion War with new Sovereigns, but their capability and complexity was delaying timely delivery of more units. The Starfleet Spacecraft Design Advisory Commission proposed target requirements for a new Light Cruiser that incorporated some modern elements of the Sovereign-class, but at a lower tonnage and with some reduced crew capacity and capability. In truth, Starfleet's force depletion from the Dominion War was more serious than most UFP politicians cared to admit, and Starfleet needed to field smaller units faster as a reaction the smaller pool of trained officers and spacers on its rosters. The Excalibur proved to be in the best tradition of Starfleet's multi-role mission platform. Throughout the latter decades of the 24th Century Excalibur-class starships conducted frontier surveys, anti-piracy patrols, and dozens of other duties across the UFP. Perhaps due to the classic Constitution-class heritage of the Excalibur's general hull arrangement, the ship even featured in Starfleet recruiting ads and marketing materials for interactive holonovel dramatizations of Starfleet service. | |||||
SKIN UNLOCK: Free Smaller than the Excelsior-class Heavy Cruiser, the Vesper-class was an attempt to coalesce all the capability of the Excelsior into a smaller spaceframe with lower crew requirements. The Vesper saw concurrent development with the Ambassador-class Support Cruiser project. The Vesper utilized new "strip" style phaser emitter arrays and a diburnium hull coating, but to simplify its construction its warp nacelles used the same coils as block 2 Excelsior-class starships. While not cutting edge, they were reliable and had been widely manufactured. To some degree, the Vesper suffered from its association with its larger cousin. The original prototype Ambassador proved too ambitious for its time and underwent drastic re-designs that abandoned many of its original revolutionary features. With its proven warp engines, the Vespers were generally reliable. Still, the scandal around the Ambassador project cast doubt on associated technological initiatives, and the massive boom of UFP expansion during the peaceful post-Khitomer period required quantity over quality. Starfleet scrapped plans to refresh its cruiser force with dozens of Vespers, instead opting to invest in its collection of Miranda and Excelsior-class starships. Several Vespers did manage to enjoy a long service life, and their crews took pride in their esoteric "Vespies." | |||||
SKIN UNLOCK: Exeter Cruiser Refit, 37,500 OR Legendary Constitution Miracle Worker Light Cruiser, 30,000 The Exeter class is a 2409 variant on the famed Constitution class. The Exeter honors the 400 crew members of the U.S.S. Exeter who were killed by a biological agent in 2268. The Exeter class has the white hull texture common to refit Federation vessels. | |||||
Beta |
SKIN UNLOCK: Legendary Constitution Miracle Worker Light Cruiser, 30,000 The Jefferies’ Phase II Constitution Refit: Before Star Trek became a major motion picture in 1979, there were plans to make a new television series titled 'Star Trek: Phase II.' For this series, Matt Jefferies was given the task of designing an upgraded version of the U.S.S. Enterprise. Jefferies was the same artist who designed the original Enterprise, and his Phase II refit design showed a logical technological progression from the ship’s appearance in Star Trek: The Original Series. While Phase II was scrapped in favor of the big-budget movie, the Jefferies’ design would inspire the changes made to the ship as she appeared in Star Trek: The Motion Picture. Players may also select the "Jefferies Beta" hull, which has a protuding deflector dish like the TOS Constitution. |
Starship Mastery[ | ]
Starship Mastery CRUISER | ||
---|---|---|
I II III IV V | ||
Level | Name | Description |
I | Absorptive Hull Plating | +25 Physical Damage Resistance Rating. +25 Kinetic Damage Resistance Rating. |
II | Rapid Repairs | Regenerates 1.25% of your maximum hull every 3 seconds in Space. Twice the amount is regenerated out of combat. |
III | Enhanced Hull Plating | +25 All Energy Damage Resistance Rating. +25 Radiation Damage Resistance Rating. |
IV | Armored Hull | +10% Hull Hitpoints. |
V | Built To Last | While this trait is slotted, activating a Hull Healing Bridge Officer ability will apply a weapon power cost reduction and a hull regeneration buff. The hull regeneration buff's effectiveness will increase when triggered at low hull strength. |
Abilities[ | ]
Universal console[ | ]
The Constitution Temporal Light Cruiser comes equipped with the Ominous Device universal console.
Cruiser commands
The Constitution-class Temporal Light Cruiser supports the following cruiser commands:
Molecular Reconstruction
Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of 3 different Configurations: Offensive, Defensive and Support.
- (+Max Engine Power, +Turn, +Flight Speed, -Incoming Hull Healing)
- (+Max Shield Power, +Incoming Hull Healing, -Turn, -Flight Speed)
- (+Max Auxiliary Power, +Exotic Damage, +Control Strength, -Energy Weapon Damage)
Each of the configurations generates its own specific counter, which is then used to fuel the Molecular Deconstruction Beam.
- (Scaling Physical DoT, Heals Hull, Disable)
Specialization seating
The Constitution-class Temporal Light Cruiser features the following specialist seats:
- Commander Engineering/Temporal Operative
- Lieutenant Commander Universal/Command
Standard configuration[ | ]
23rd century Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
Equipment
Fore Weapons
Aft Weapons
Scaling starship
This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.
Equipment slots and seating[]
As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, science console slots and available bridge officer (boff) abilities will slowly increase toward endgame capabilities:
Level | Boff seats | |||||
---|---|---|---|---|---|---|
0-9 | 2 | 2 | 1 | 3 | 2 | |
10-19 | 2 | 2 | 2 | 4 | 2 | |
20-29 | 3 | 3 | 2 | 4 | 3 | |
30-39 | 3 | 3 | 3 | 5 | 3 | |
40+ | 4 | 4 | 3 |
Hull strength[]
This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1.375 for the Constitution-class Temporal Light Cruiser), and then multiplied by the scaling multiplier below at each level.
Level | Multiplier | Hull HP | Level | Multiplier | Hull HP | Level | Multiplier | Hull HP | Level | Multiplier | Hull HP | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 13750 | 20 | 2 | 27500 | 40 | 3 | 41250 | 60 | 4 | 55000 | |||
1 | 1.05 | 14438 | 21 | 2.05 | 28188 | 41 | 3.05 | 41938 | 61 | 4.1 | 56375 | |||
2 | 1.1 | 15125 | 22 | 2.1 | 28875 | 42 | 3.1 | 42625 | 62 | 4.2 | 57750 | |||
3 | 1.15 | 15813 | 23 | 2.15 | 29563 | 43 | 3.15 | 43313 | 63 | 4.3 | 59125 | |||
4 | 1.2 | 16500 | 24 | 2.2 | 30250 | 44 | 3.2 | 44000 | 64 | 4.4 | 60500 | |||
5 | 1.25 | 17188 | 25 | 2.25 | 30938 | 45 | 3.25 | 44688 | 65 | 4.5 | 61875 | |||
6 | 1.3 | 17875 | 26 | 2.3 | 31625 | 46 | 3.3 | 45375 | ||||||
7 | 1.35 | 18563 | 27 | 2.35 | 32313 | 47 | 3.35 | 46063 | ||||||
8 | 1.4 | 19250 | 28 | 2.4 | 33000 | 48 | 3.4 | 46750 | ||||||
9 | 1.45 | 19938 | 29 | 2.45 | 33688 | 49 | 3.45 | 47438 | ||||||
10 | 1.5 | 20625 | 30 | 2.5 | 34375 | 50 | 3.45 | 47438 | ||||||
11 | 1.55 | 21313 | 31 | 2.55 | 35063 | 51 | 3.505 | 48194 | ||||||
12 | 1.6 | 22000 | 32 | 2.6 | 35750 | 52 | 3.56 | 48950 | ||||||
13 | 1.65 | 22688 | 33 | 2.65 | 36438 | 53 | 3.615 | 49706 | ||||||
14 | 1.7 | 23375 | 34 | 2.7 | 37125 | 54 | 3.67 | 50463 | ||||||
15 | 1.75 | 24063 | 35 | 2.75 | 37813 | 55 | 3.725 | 51219 | ||||||
16 | 1.8 | 24750 | 36 | 2.8 | 38500 | 56 | 3.78 | 51975 | ||||||
17 | 1.85 | 25438 | 37 | 2.85 | 39188 | 57 | 3.835 | 52731 | ||||||
18 | 1.9 | 26125 | 38 | 2.9 | 39875 | 58 | 3.89 | 53488 | ||||||
19 | 1.95 | 26813 | 39 | 2.95 | 40563 | 59 | 3.945 | 54244 |
T6-X upgrade
By using an [Experimental Ship Upgrade Token], the Constitution-class Temporal Light Cruiser may be upgraded to T6-X, unlocking an extra ship device slot, universal console slot, and the ability to slot an extra starship trait.
Ship comparison[ | ]
- The following table compares all Tier 6 Constitution-class starships.
Ship | Rank | Tier | Hull | Uni | BOffs | IR | Cost | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Temporal Light Cruiser | 6 | 47438 | 1.375 | 1.175 | 5 | 3 | ✗ | 4 | 4 | 3 | 4 | {{{hangars}}} | 11.5 | 0.15 | 45 | |||||
Miracle Worker Flight Deck Carrier | 6 | 48300 | 1.4 | 1.25 | 5 | 3 | ✓ | 3 | 5 | 3 | 4 | 2 | 9 | 0.18 | 40 | |||||
Legendary Kelvin Constitution Intel Battlecruiser | 6 | 46575 | 1.35 | 1 | 5 | 3 | ✓ | 4 | 5 | 2 | 3 | {{{hangars}}} | 10.5 | 0.17 | 55 | 30,000 | ||||
Legendary Constitution Miracle Worker Light Cruiser | 6 | 47438 | 1.375 | 1.175 | 4 | 4 | ✗ | 4 | 4 | 3 | 4 | {{{hangars}}} | 10 | 0.15 | 40 | 30,000 | ||||
Legendary Constitution Temporal Flight Deck Carrier | 6 | 48300 | 1.4 | 1.3 | 5 | 3 | ✓ | 3 | 4 | 4 | 4 | 2 | 7 | 0.16 | 35 | 30,000 | ||||
Mirror Constitution Warship | 6 | 44850 | 1.3 | 0.95 | 5 | 3 | ✓ | 5 | 4 | 2 | 3 | {{{hangars}}} | 13.5 | 0.18 | 50 | |||||
Kelvin Constitution Heavy Command Cruiser | 6 | 50025 | 1.45 | 1.1 | 4 | 4 | ✗ | 4 | 4 | 3 | 4 | {{{hangars}}} | 8 | 0.15 | 40 | • 29,500 |
Admiralty ship[ | ]
Admiralty Ship | |||
---|---|---|---|
58 | 37 | 30 | |
Ignores +/- ENG from Events |
External links[ | ]
- "R&D Pack Promotion" – Arcgames.com, August 22, 2016
- "Updated Constitution and Miranda Options!" – Arcgames.com, June 21, 2017
Playable starships (All Factions)
| ||||
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Unlocking Cross-Faction Flying will grant the player the ability to use any starship, from any faction. |
Starfleet: (Complete & Detailed List) |
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Klingon Defense Force: (Complete & Detailed List) |
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Small Craft | ||||
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DujHod Chariot • Kivra Shuttle • Rozhenko Timeship • To'Duj Fighter • Toron Shuttle |
Romulan Republic: (Complete & Detailed List) |
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Small Craft | ||||
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Commander's Gig • Tiercel Shuttle • Kestrel Runabout • Scorpion Fighter |