In Star Trek Online, a critical hit is a hit on an enemy that deals additional damage. The critical hit mechanic consists of two components:
- Critical Hit Chance, the chance that an attack can deal additional damage. Improved by the Weapon Specialization space skill, and the modifiers [CritH] or [CrtH] on weapons.
- Critical Hit Severity, which determines how much additional damage is dealt by a critical hit. Improved by the Weapon Amplification space skill, and the modifiers [CritD] or [CrtD] (for "Critical Damage") on weapons.
- On the ground, both Critical Chance and Critical Severity are boosted by the Weapon Criticals skill. Some items, ground and space, have a special [CritX] or [CrtX] modifier that boosts both.
Players start with a base Critical Chance of 2.5% and a Critical Severity of +50%, in both ground and space, meaning you have a 2.5% chance of dealing 150% damage.
Modifiers[]
Aside from the aforementioned skills, many other items and traits in the game can improve Critical Chance, Critical Severity, or both. For example, on the ground, kit frames can have [WpnCrit] or other modifiers, some Body Armors have integrated Critical boosts, and Armored Environmental Suits can receive [CrtD] and/or [CrtH] modifiers. In space, many consoles (below) and set bonuses (to be done) grant additional Critical Chance or Severity. See the Weapon Criticals, Weapon Specialization and Weapon Amplification pages for lists of these things.
Several ground weapons and ship weapons have effects that are triggered either on scoring a critical hit, or passively improve your own Critical Hit Chance or Crit Severity. An [Antiproton Stun Pistol] or [Antiproton Beam Array], for example, has an innate +20% to Critical Severity.
+Critical Chance/Severity consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Mission | Temporal Disentanglement Suite Part of a set (Krenim Temporal Manipulation). |
+0-2.5% Critical Chance +0-10% Critical Severity based on Auxiliary Power level | |
Reputation system | Assimilated Module Part of a set (Omega Adapted Borg Technology Set). |
+0.92% Critical Chance +9.2% Critical Severity | |
Lorca's Custom Fire Controls Part of a set (Lorca's Ambition). |
+3% Critical Chance | ||
Zero Point Energy Conduit Part of a set (Romulan Singularity Harness). |
+1.8% Critical Chance | ||
Lobi store | Altamid Modified Swarm Processor Part of a set (Altamid Adaptation). |
+3% Critical Chance | |
Bioneural Infusion Circuits Part of a set (Silent Enemy). |
+15.2% Critical Severity | ||
Tachyokinetic Converter Part of a set (Temporal Warfare). |
+0.76% Critical Chance +7.6% Critical Severity | ||
Lock box | Approaching Agony Obtained from the Emperor's Lock Box. |
+1.5% Critical Chance | |
Delphic Tear Generator Stand-alone console. |
+5% Critical Severity | ||
Sensor Burnout Stand-alone console. |
+1.5% Critical Chance | ||
Starship | Enhanced Soliton Wave Generator Part of a set (Exotic Particle Generators). |
+6.3% Critical Severity with Exotic Damage | |
Ambush Gateway Generator Part of a set (Herald Tactics). |
+1% Critical Chance | ||
Battle Module 4000 Part of a set (Expedited Delivery). |
+1% Critical Chance | ||
Bombing Run NOT limited to a any ship. Stand-alone console. |
+2.5% Critical Chance with Projectile Weapons | ||
Chroniton Fragmentation Warhead Launcher Part of a set (Delphic Particle Accelerators). |
+1% Critical Chance | ||
Decentralized Immunity NOT limited to a any ship. Stand-alone console. |
+12% Critical Severity (scales with Exotic Particle Generators skill) | ||
Dominion Defense Screen Part of a set (Dominion Console). |
+1.2% Critical Chance +12.5% Critical Severity | ||
Dominion Targeting Synchronizer NOT limited to a any ship. Part of a set. |
+2.5% Critical Chance with Projectile Weapons | ||
Enhanced Breen Energy Dissipator Part of a set (Hypercooled Technology). |
+1% Critical Chance | ||
Enhanced Dominion Coordination Protocol NOT limited to a any ship. Part of a set. |
+8% Critical Severity | ||
Enhanced Dynamic Tactical System (Federation) Stand-alone console. |
+12% Critical Severity | ||
Harasser Probes Part of a set (Vorgon Weapon Expertise). |
+8% Critical Severity | ||
I.F.F. Manipulator Stand-alone console. |
+10% Critical Severity with Directed Energy Weapons | ||
Incremental Phase Cloaking Device Part of a set (Starfleet Assault Cruiser Technology). |
+1% Critical Chance | ||
Interphasic Rift Generator NOT bound to the Mirror Constitution Warship. |
+15% Critical Severity | ||
Isometric Dispersal Array Part of a set (Alliance Multi-Mission Systems). |
+8% Critical Severity | ||
Linked Command Matrix NOT limited to a any ship. Part of a set. |
+2.5% Critical Chance with Energy Weapons | ||
Miradorn Sensor Baffler Part of a set (Privateer Weapon Modifications). |
+1.5% Critical Chance | ||
Photonic Cannon NOT limited to a any ship. Stand-alone console. |
+15% Critical Severity with Exotic Damage | ||
Plasma Discharge Array Part of a set (Na'kuhl Plasma Technologies). |
+1% Critical Chance | ||
Power Dispersal Channel NOT limited to a any ship. Part of a set. |
+10% Critical Severity | ||
Protomatter Barrage Launcher Part of a set (Shell Shock Set). |
+10% Critical Severity | ||
Sensor Suspension Burst NOT limited to any ship. Stand-alone console. |
+2.9% Critical Chance | ||
Sheshar Assault Craft Part of a set (Improved Crescent Wave Cannon). |
+8% Critical Severity | ||
Temporal Distress Beacon Part of a set (Na'kuhl Plasma Technologies). |
+12% Critical Severity | ||
Timestream Rift Warhead Stand-alone console. |
+8% Critical Severity | ||
Weaponized Helical Torsion NOT limited to a any ship. Stand-alone console. |
+15% Critical Severity | ||
Wing Torpedo Platforms Part of a set (Allied Dogfighters). |
+2.5% Crt Chance with Projectile W. +20% Crt Severity with Projectile W. |