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*** '''Mine damage''' is a subset of projectile damage, caused by Mine Launchers. All mine damage is boosted by {{con|tac|Variable Geometry Detonators}}.
 
*** '''Mine damage''' is a subset of projectile damage, caused by Mine Launchers. All mine damage is boosted by {{con|tac|Variable Geometry Detonators}}.
 
*** Several abilities and consoles cause non-torpedo, non-mine projectile damage, such as {{ability|Torpedo Point Defense System}}.
 
*** Several abilities and consoles cause non-torpedo, non-mine projectile damage, such as {{ability|Torpedo Point Defense System}}.
* '''[[#Exotic damage|Exotic damage]]''' is that caused by most non-weapon sources, including Bridge Officer abilities, and abilities from set bonuses. All exotic damage is boosted by {{skill|Exotic Particle Generator}}.
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* '''[[#Exotic damage|Exotic damage]]''' is that caused by most non-weapon sources, including Bridge Officer abilities, and abilities from set bonuses. All exotic damage is booted by {{skill|Exotic Particle Generator}}.
   
 
Second, damage can be divided into multiple different attribute modifiers, or '''types'''<ref group="main">[https://www.reddit.com/r/sto/comments/4kb91n/powers_performance_update_may_16/ Attribute Set discussion on Reddit.]</ref> or "elements": [[#Phaser|Phaser]], [[#Disruptor|Disruptor]], [[#Plasma|Plasma]], [[#Tetryon|Tetryon]], [[#Polaron|Polaron]], [[#Antiproton|Antiproton]], [[#Proton|Proton]], [[#Electrical|Electrical]], [[#Kinetic|Kinetic]], [[#Physical|Physical]], [[#Radiation|Radiation]], [[#Fire|Fire]], [[#Cold|Cold]] and [[#Psionic|Psionic]]. Toxic damage can only be dealt in ground combat at this time.
 
Second, damage can be divided into multiple different attribute modifiers, or '''types'''<ref group="main">[https://www.reddit.com/r/sto/comments/4kb91n/powers_performance_update_may_16/ Attribute Set discussion on Reddit.]</ref> or "elements": [[#Phaser|Phaser]], [[#Disruptor|Disruptor]], [[#Plasma|Plasma]], [[#Tetryon|Tetryon]], [[#Polaron|Polaron]], [[#Antiproton|Antiproton]], [[#Proton|Proton]], [[#Electrical|Electrical]], [[#Kinetic|Kinetic]], [[#Physical|Physical]], [[#Radiation|Radiation]], [[#Fire|Fire]], [[#Cold|Cold]] and [[#Psionic|Psionic]]. Toxic damage can only be dealt in ground combat at this time.
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