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Star Trek Online Wiki
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Endeavor System
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Endeavor System
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==Perks== [[File:Personal endeavor perk screen.PNG|thumb|The Perk Screen]] All players receive one free perk point upon reaching level 60 with one of their characters for the first time, or were awarded one upon release of the system. After getting 20,000 Endeavor XP, a new Perk Point becomes available. Players can then spend these Perk Points on account-wide bonuses that apply to all characters equally. There are 30 categories in total - 14 Ground, 16 Space - and each category can have 25 points spent on it, for a total of 750 points. When going to spend a Perk Point, the system randomly pulls three categories from the above to choose from, ignoring any that are already maxed out; these choices cannot be 're-rolled' by backing out and reentering. The entries below link to a related [[Skill]] in the game, though it should be noted that for perks that give a percentage boost, they do not boost skill directly and do not all boost them by the equivalent amount. For example, the '''Hull Regeneration (Space)''' perk gives +4% per node, which is equivalent to +4 {{skill|Damage Control}} skill, while the '''Max Hull (Space)''' perk gives +1% per node, which is equivalent to +3.(3) {{skill|Hull Capacity}} skill. Other entries are not as directly linked to skills, eg. the {{skill|Weapon Criticals}} ground skill boosts both [[Critical Hit|Critical]] Chance and Severity, but those are separate perks. Visit the linked skill pages to compare their benefits. {{clear}}<!-- If the endeavor cap is increased, just change the following variable -->{{#vardefine:endeavor|25}} {| class="wikitable sortable" width="100%" |- ! colspan="3" | Ground !! colspan="3" | Space |- ! width="40%" | Name !! width="5%" | Boost !! width="5%" | Max ! width="40%" | Name !! width="5%" | Boost !! width="5%" | Max |- | [[Skill: Willpower|Control Resist (Ground)]] || +2 || +{{#expr:{{#var:endeavor}}*2}} | [[Skill: Control Expertise|Control Resist (Space)]] || +2 || +{{#expr:{{#var:endeavor}}*2}} |- | [[Skill: Weapon Criticals|Critical Chance (Ground)]] || +0.5% || +{{#expr:{{#var:endeavor}}*0.5}}% | [[Skill: Weapon Specialization|Critical Chance (Space)]] || +0.5% || +{{#expr:{{#var:endeavor}}*0.5}}% |- | [[Skill: Weapon Criticals|Critical Severity (Ground)]] || +2% || +{{#expr:{{#var:endeavor}}*2}}% | [[Skill: Weapon Amplification|Critical Severity (Space)]] || +2% || +{{#expr:{{#var:endeavor}}*2}}% |- | [[Skill: Armor Expert|Damage Resist Alpha (Ground)]]<ref name="Alpha">Damage Resist Alpha: Plasma, Phaser, Proton, Psionic and Cold damage.</ref> || +1 || +{{#var:endeavor}} | [[Skill: Hull Plating|Damage Resist Alpha (Space)]]<ref name="Alpha" /> || +1 || +{{#var:endeavor}} |- | [[Skill: Armor Expert|Damage Resist Beta (Ground)]]<ref name="Beta">Damage Resist Beta: Disruptor, Polaron, Physical, Radiation and Fire damage.</ref> || +1 || +{{#var:endeavor}} | [[Skill: Hull Plating|Damage Resist Beta (Space)]]<ref name="Beta" /> || +1 || +{{#var:endeavor}} |- | [[Skill: Armor Expert|Damage Resist Gamma (Ground)]]<ref name="Gamma">Damage Resist Gamma: Antiproton, Tetryon, Kinetic, Electric and Toxic damage.</ref> || +1 || +{{#var:endeavor}} | [[Skill: Hull Plating|Damage Resist Gamma (Space)]]<ref name="Gamma" /> || +1 || +{{#var:endeavor}} |- | [[Skill: Regeneration|Health Regeneration (Ground)]] || +4% || +{{#expr:{{#var:endeavor}}*4}}% | [[Skill: Damage Control|Hull Regeneration (Space)]] || +4% || +{{#expr:{{#var:endeavor}}*4}}% |- | [[Skill: Endurance Training|Max Health (Ground)]] || +1% || +{{#var:endeavor}}% | [[Skill: Hull Capacity|Max Hull (Space)]] || +1% || +{{#var:endeavor}}% |- | [[Skill: Personal Shield Resilience|Shield Hardness (Ground)]] || +1% || +{{#var:endeavor}}% | [[Skill: Shield Hardness|Shield Hardness (Space)]] || +1% || +{{#var:endeavor}}% |- | [[Skill: Personal Shields Expert|Max Shields (Ground)]] || +1% || +{{#var:endeavor}}% | [[Skill: Shield Capacity|Max Shields (Space)]] || +1% || +{{#var:endeavor}}% |- | [[Skill: Weapon Proficiency|Ranged Weapon Damage (Ground)]] || +4% || +{{#expr:{{#var:endeavor}}*4}}% | [[Skill: Energy Weapon Training|Energy Weapon Damage (Space)]] || +2% || +{{#expr:{{#var:endeavor}}*2}}% |- | [[Skill: Weapon Proficiency|Melee Weapon Damage (Ground)]] || +4% || +{{#expr:{{#var:endeavor}}*4}}% | [[Skill: Projectile Weapon Training|Projectile Weapon Damage (Space)]] || +2% || +{{#expr:{{#var:endeavor}}*2}}% |- | [[Skill: Kit Performance|Kit Performance (Ground)]] || +4 || +{{#expr:{{#var:endeavor}}*4}} | [[Skill: Exotic Particle Generator|Exotic Damage (Space)]] || +2% || +{{#expr:{{#var:endeavor}}*2}}% |- | Sprint Speed (Ground) || +1% || +{{#var:endeavor}} | [[Skill: Impulse Expertise|Impulse Speed (Space)]] || +2% || +{{#expr:{{#var:endeavor}}*2}}% |- | colspan="3" rowspan="2" | | [[Skill: Impulse Expertise|Turn Rate (Space)]] || +1% || +{{#var:endeavor}}% |- | [[Skill: Drain Expertise|Drain Resist (Space)]] || +2 || +{{#expr:{{#var:endeavor}}*2}} |} <references /> {{clear}}
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