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This article refers to the duty officer department. You may be looking for the captain and bridge officer Engineering career instead.

Overview[]

The Engineering duty officer department consists of personnel who specialize in technical endeavors either aboard a starship or on the ground.

Specializations[]

Specialization Descriptions for each variant
Consultant
  • [GR] Bonus Experience Points
  • [GR] Bonus Expertise
  • [GR] Bonus CXP
  • [GR] Bonus Fleet Marks
  • [GR] Bonus Experience and Expertise
  • [SP] Increased Skills from using Commander Bridge Officer Abilities
Damage Control Engineer
  • [SP] Chance to reduce the recharge time for Emergency Power to subsystem abilities
  • [SP] Chance to reduce the recharge time for Emergency Power to subsystem abilities; [GR][SP] Increased damage vs. Elachi
  • [SP] Chance to add Hull Healing Over Time to Auxiliary Power to Structural Integrity Field
  • [SP] While using Auxiliary to Structural Integrity Field, Placate next attacker
  • [GR] Gives a minor Resistance buff to any target of your Quick Fix.
  • [GR] Adds Electrical Damage to Weapons Malfunction
  • [SP] Novel Troubleshooting: Remove a Buff from Foes targeted by Engineering Bridge Officer Abilities
Diagnostic Engineer
  • [GR] Chance to increase ranged damage with Equipment Diagnostics
  • [GR] Chance to grant 99% Shield Damage Resistance when using Shield Recharge
  • [GR] Gives your Weapons Malfunction a chance to chain to nearby enemies
  • [GR] Self Weapon Dmg from Delegated Devastation
  • [SP] Chance to gain Aux Power from Hull Heals
  • [GR] Chance for flank attacks to deploy an Exocomp ally
Fabrication Engineer
  • [GR] Chance to beam in an additional Support Drone
  • [SP] Space Operational Asset Cooldown Reduction
  • [SP] Increases the duration of Reverse Shield Polarity
  • [SP] Tricobalt Torpedoes have a chance of higher flight speed
  • [SP] Chance for Transfer Shield Strength to increase Auxiliary Power
  • [SP] Increased Skills from using Ensign Bridge Officer Abilities
  • [SP] Increased Skills from using Lieutenant Bridge Officer Abilities
  • [SP] Increased Skills from using Lt Commander Bridge Officer Abilities
  • [SP] Increased Skills from using Commander Bridge Officer Abilities
  • [SP] Cooperative Computing: trigger an extra Bridge Officer Ability after using one
  • [SP] Cooperative Computing: trigger an extra Bridge Officer Ability after using one
  • [SP] Cooperative Computing: trigger an extra Bridge Officer Ability after using one
Maintenance Engineer
  • [SP] Recharge time reduced for Engineering Team and Buff
  • [SP] Additional buffs applied based on type of battery activated
  • [SP] Increases Healing Skills when using Emergency Power to Auxiliary
  • [SP] Chance to immobilize enemies when activating Eject Warp Plasma
  • [SP] Talented Smuggler: Chance on using a Battery Device, Deploy Turret Device, or Distress Call Device to trigger Evasive Maneuvers III
Matter-Antimatter Specialist
  • [SP] Chance to immobilize enemies when activating Eject Warp Plasma
  • [SP] Increase Control Expertise when using Emergency Power to Engine
  • [SP] Increase Energy Resistance and Buff Duration when using Auxiliary Power to Inertial Dampeners
  • [SP] Chance to set target's Weapons Offline with Aceton Beam
  • [SP] Chance for Gravity Well to knock enemy Engines Offline
  • [SP] Chance for Directed Energy Modulation to apply Accuracy buff to team
Systems Engineer
  • [SP] Chance to shut down additional subsystems after X sec when using Viral Matrix
  • [SP] Chance to shut down additional subsystems after X sec when using Viral Matrix + [GR][SP] Increased damage vs. Elachi
  • [SP] Chance for Viral Matrix to spread to additional targets
  • [SP] Reduces Weapon subsystem energy drain while using Directed Energy Modulation
  • [SP] Chance to add power to all Sub-Systems
  • [GR] Combat Supply has a chance to set up Chroniton Mines
  • [GR] Support Drones can Self Destruct
Technician
  • [SP] Recharge of bridge officer abilities reduced after Auxiliary to Battery
  • [SP] Recharge time on bridge officer abilities reduced + [GR][SP] Increased damage vs. Elachi
  • [SP] Additional Auxiliary Power Buff while Cloaked
  • [SP] Recharge time reduced for Engineering Team and Buff
  • [GR] Adds Electrical Damage to Tachyon Harmonic vs. Non-Living Enemies
  • [SP] Increase Exotic Damage when using Emergency Power to Auxiliary
  • [SP] Drains target shields with Tractor Beam
Warp Core Engineer
  • [SP] Chance of temporarily improving your ship power on use of any Emergency Power ability
  • [SP] Chance of removing all debuffs on use of any Emergency Power ability
  • [SP] Chance to reduce Singularity Lockout with Emergency Power abilities
  • [SP] Increased Shield Damage Resistance to self when using Extend Shields

v · d · e
Duty officer specializations
Tactical Conn Officer (Evasive Maneuvers: F/K/R, Tactical Team: F/K/R) • Energy Weapons Officer (F/K/R) • Ground Warfare Specialist (F/K) • Projectile Weapons Officer (F/K/R) • Shield Distribution Officer (F/K/R) • Space Warfare Specialist (F/K) • Warfare Master
Security Armory Officer (F/K/R) • Assault Squad Officer (F/K/R) • Security Officer (F/K/R)
Engineering Consultant (F/K) • Damage Control Engineer (F/K/R) • Diagnostic Engineer (F/K/R) • Fabrication Engineer (F/K/R) • Maintenance Engineer (F/K/R) • Matter-Antimatter Specialist (F/K) • Systems Engineer (F/K/R) • Technician (F/K/R) • Warp Core Engineer (F/K)
Operations Deflector Officer (F/K/R) • Explosives Expert (F/K/R) • Flight Deck Officer (F/K) • Hazard System Officer (F/K/R) • Quartermaster (F/K/R) • Sensors Officer (F/K/R) • Tractor Beam Officer (F/K/R) • Transporter Officer (F/K/R)
Science Astrometrics Scientist (F/K/R) • Biologist (F/K/R) • Botanist (F/K/R) • Development Lab Scientist (F/K/R) • Geologist (F/K/R) • Gravimetric Scientist (F/K/R) • Photonic Studies Scientist (F/K/R) • Research Lab Scientist (F/K/R) • Warp Theorist (F/K/R)
Medical Biochemist (F/K/R) • Counselor (F/K) • Doctor (F/K/R) • Medic (K) • Nurse (F/R)
Civilian Advisor (F/K/R) • Bartender (F/K/R) • Chef (F/K/R) • Colonist (F/K) • Diplomat (F/K/R) • Entertainer (F/K/R) • MinerPrisoner (F/K) • Refugee (F/K/R) • Trader (F/K/R)
Legend & info