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This article refers to the duty officer department. You may be looking for the captain and bridge officer Engineering career instead.

Overview[]

Doff dept Starfleet Engineering Doff dept Klingon Engineering Doff dept Romulan Engineering Doff dept Dominion Engineering

The Engineering duty officer department consists of personnel who specialize in technical endeavors either aboard a starship or on the ground.

Specializations[]

Specialization Descriptions for each variant
Consultant
  • [GR] Bonus Experience Points
  • [GR] Bonus Expertise
  • [GR] Bonus CXP
  • [GR] Bonus Fleet Marks
  • [GR] Bonus Experience and Expertise
  • [SP] Increased Skills from using Commander Bridge Officer Abilities
Damage Control Engineer
  • [SP] Chance to reduce the recharge time for Emergency Power to subsystem abilities
  • [SP] Chance to reduce the recharge time for Emergency Power to subsystem abilities; [GR][SP] Increased damage vs. Elachi
  • [SP] Chance to add Hull Healing Over Time to Auxiliary Power to Structural Integrity Field
  • [SP] While using Auxiliary to Structural Integrity Field, Placate next attacker
  • [GR] Gives a minor Resistance buff to any target of your Quick Fix.
  • [GR] Adds Electrical Damage to Weapons Malfunction
  • [SP] Novel Troubleshooting: Remove a Buff from Foes targeted by Engineering Bridge Officer Abilities
Diagnostic Engineer
  • [GR] Chance to increase ranged damage with Equipment Diagnostics
  • [GR] Chance to grant 99% Shield Damage Resistance when using Shield Recharge
  • [GR] Gives your Weapons Malfunction a chance to chain to nearby enemies
  • [GR] Self Weapon Dmg from Delegated Devastation
  • [SP] Chance to gain Aux Power from Hull Heals
  • [GR] Chance for flank attacks to deploy an Exocomp ally
Fabrication Engineer
  • [GR] Chance to beam in an additional Support Drone
  • [SP] Space Operational Asset Cooldown Reduction
  • [SP] Increases the duration of Reverse Shield Polarity
  • [SP] Tricobalt Torpedoes have a chance of higher flight speed
  • [SP] Chance for Transfer Shield Strength to increase Auxiliary Power
  • [SP] Increased Skills from using Ensign Bridge Officer Abilities
  • [SP] Increased Skills from using Lieutenant Bridge Officer Abilities
  • [SP] Increased Skills from using Lt Commander Bridge Officer Abilities
  • [SP] Increased Skills from using Commander Bridge Officer Abilities
  • [SP] Cooperative Computing: trigger an extra Bridge Officer Ability after using one
  • [SP] Cooperative Computing: trigger an extra Bridge Officer Ability after using one
  • [SP] Cooperative Computing: trigger an extra Bridge Officer Ability after using one
Maintenance Engineer
  • [SP] Recharge time reduced for Engineering Team and Buff
  • [SP] Additional buffs applied based on type of battery activated
  • [SP] Increases Healing Skills when using Emergency Power to Auxiliary
  • [SP] Chance to immobilize enemies when activating Eject Warp Plasma
  • [SP] Talented Smuggler: Chance on using a Battery Device, Deploy Turret Device, or Distress Call Device to trigger Evasive Maneuvers III
Matter-Antimatter Specialist
  • [SP] Chance to immobilize enemies when activating Eject Warp Plasma
  • [SP] Increase Control Expertise when using Emergency Power to Engine
  • [SP] Increase Energy Resistance and Buff Duration when using Auxiliary Power to Inertial Dampeners
  • [SP] Chance to set target's Weapons Offline with Aceton Beam
  • [SP] Chance for Gravity Well to knock enemy Engines Offline
  • [SP] Chance for Directed Energy Modulation to apply Accuracy buff to team
Systems Engineer
  • [SP] Chance to shut down additional subsystems after X sec when using Viral Matrix
  • [SP] Chance to shut down additional subsystems after X sec when using Viral Matrix + [GR][SP] Increased damage vs. Elachi
  • [SP] Chance for Viral Matrix to spread to additional targets
  • [SP] Reduces Weapon subsystem energy drain while using Directed Energy Modulation
  • [SP] Chance to add power to all Sub-Systems
  • [GR] Combat Supply has a chance to set up Chroniton Mines
  • [GR] Support Drones can Self Destruct
Technician
  • [SP] Recharge of bridge officer abilities reduced after Auxiliary to Battery
  • [SP] Recharge time on bridge officer abilities reduced + [GR][SP] Increased damage vs. Elachi
  • [SP] Additional Auxiliary Power Buff while Cloaked
  • [SP] Recharge time reduced for Engineering Team and Buff
  • [GR] Adds Electrical Damage to Tachyon Harmonic vs. Non-Living Enemies
  • [SP] Increase Exotic Damage when using Emergency Power to Auxiliary
  • [SP] Drains target shields with Tractor Beam
Warp Core Engineer
  • [SP] Chance of temporarily improving your ship power on use of any Emergency Power ability
  • [SP] Chance of removing all debuffs on use of any Emergency Power ability
  • [SP] Chance to reduce Singularity Lockout with Emergency Power abilities
  • [SP] Increased Shield Damage Resistance to self when using Extend Shields

v · d · e
Duty officer specializations
Tactical Conn Officer (Evasive Maneuvers: F/K/R, Tactical Team: F/K/R) • Energy Weapons Officer (F/K/R) • Ground Warfare Specialist (F/K) • Projectile Weapons Officer (F/K/R) • Shield Distribution Officer (F/K/R) • Space Warfare Specialist (F/K) • Warfare Master
Security Armory Officer (F/K/R) • Assault Squad Officer (F/K/R) • Security Officer (F/K/R)
Engineering Consultant (F/K) • Damage Control Engineer (F/K/R) • Diagnostic Engineer (F/K/R) • Fabrication Engineer (F/K/R) • Maintenance Engineer (F/K/R) • Matter-Antimatter Specialist (F/K) • Systems Engineer (F/K/R) • Technician (F/K/R) • Warp Core Engineer (F/K)
Operations Deflector Officer (F/K/R) • Explosives Expert (F/K/R) • Flight Deck Officer (F/K) • Hazard System Officer (F/K/R) • Quartermaster (F/K/R) • Sensors Officer (F/K/R) • Tractor Beam Officer (F/K/R) • Transporter Officer (F/K/R)
Science Astrometrics Scientist (F/K/R) • Biologist (F/K/R) • Botanist (F/K/R) • Development Lab Scientist (F/K/R) • Geologist (F/K/R) • Gravimetric Scientist (F/K/R) • Photonic Studies Scientist (F/K/R) • Research Lab Scientist (F/K/R) • Warp Theorist (F/K/R)
Medical Biochemist (F/K/R) • Counselor (F/K) • Doctor (F/K/R) • Medic (K) • Nurse (F/R)
Civilian Advisor (F/K/R) • Bartender (F/K/R) • Chef (F/K/R) • Colonist (F/K) • Diplomat (F/K/R) • Entertainer (F/K/R) • MinerPrisoner (F/K) • Refugee (F/K/R) • Trader (F/K/R)
Legend & info

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