The Eternal-class Temporal Multi-Mission Science Vessel is a Tier 6 Multi-Mission Science Vessel which may be flown by characters of any faction. This starship can be used from any level upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.
Players can obtain this starship from the Zen Store for 3,000 under the name Temporal Multi-Mission Science Vessel [T6]. This ship can be purchased individually, or as part of the "31st Century Temporal Ship Bundle [T6]" for 6,000 . It is also available as part of the following: Temporal Special Agent Pack for 15,000 .
- 1 Overview
- 2 Starship Mastery
- 3 Abilities
- 4 Standard configuration
- 5 Scaling starship
- 6 Ship comparison
- 7 Admiralty ship
- 8 Gallery
- 9 External links
While equipped with cutting-edge scientific technology, the Eternal-class was designed to fulfill a number of roles in the field. Built to operate alone on the frontier or as part of a fleet, the Eternal is a versatile part of 31st century Starfleet.
This vessel can utilize the Temporal bridge officer powers.
|I||Enhanced Particle Generators||+15% Damage to Exotic Damage abilities.|
|II||Advanced Shield Systems||+10% Shield Hitpoints.|
|III||Enhanced Restorative Circuitry||Improves Hull healing abilities by 10%.|
Improves Shield healing abilities by 10%.
|IV||Reactive Shield Technology||5% Shield Regeneration every 6 seconds.|
Reduces Damage to Shields by 5%.
|V||Particle Feedback Loop||Using an Exotic Damage Bridge Officer ability will provide a bonus to the Hull Penetration skill. This bonus stacks up to 3 times.
This starship has a single hangar bay equipped with Hangar - Epoch Fighters. These light craft are equipped with Antiproton Beam Arrays and Chroniton Torpedo Launchers.
- Carrier Command - Attack
- Carrier Command - Escort
- Carrier Command - Intercept
- Carrier Command - Recall
Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of 3 different Configurations: Offensive, Defensive and Support.
- (+Max Engine Power, +Turn, +Flight Speed, -Incoming Hull Healing)
- (+Max Shield Power, +Incoming Hull Healing, -Turn, -Flight Speed)
- (+Max Auxiliary Power, +Exotic Damage, +Control Strength, -Energy Weapon Damage)
Each of the configurations generates its own specific counter, which is then used to fuel the Molecular Deconstruction Beam.
- (Scaling Physical DoT, Heals Hull, Disable)
Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.
The Eternal-class Temporal Multi-Mission Science Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.
- Target Auxiliary Subsystems I
- Target Weapons Subsystems I
- Target Engines Subsystems I
- Target Shields Subsystems I
Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.
The Eternal-class Temporal Multi-Mission Science Vessel features the following specialist seats:
This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.
Equipment slots and seating
As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, science console slots and available bridge officer (boff) abilities will slowly increase toward endgame capabilities:
This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1.075 for the Eternal-class Temporal Multi-Mission Science Vessel), and then multiplied by the scaling multiplier below at each level.
|Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP|
By using an [Experimental Ship Upgrade Token], the Eternal-class Temporal Multi-Mission Science Vessel may be upgraded to T6-X, unlocking an extra ship device slot, universal console slot, and the ability to slot an extra starship trait.
- The following table compares T6 cross-faction Multi-Mission Science Vessels.
|Eternal Temporal Multi-Mission Science Vessel||1||6||37088||1.075||1.475||3||3||✓||3||3||5||3||1||11.5||0.15||40||3,000|
|Hur'q Nekcrid Assembly Multi-Mission Science Vessel||1||6||43988||1.275||1.225||4||2||✓||4||2||5||3||1||12||0.17||50||900|
|Sphere Builder Edoulg Science Vessel||40||6||39675||1.15||1.45||4||2||✓||4||2||5||3||1||9||0.15||40||900|
|Ignores +/- SCI from Events|
- "31st Century Ship Stats" – Arcgames.com, June 28, 2016
- "31st Century Ship Art" – Arcgames.com, June 29, 2016
Playable starships (All Factions)
|Unlocking Cross-Faction Flying will grant the player the ability to use any starship, from any faction.|
|Starfleet: (Complete & Detailed List)|
|Klingon Defense Force: (Complete & Detailed List)|
|DujHod Chariot • Kivra Shuttle • Rozhenko Timeship • To'Duj Fighter • Toron Shuttle|
|Romulan Republic: (Complete & Detailed List)|
|Commander's Gig • Tiercel Shuttle • Kestrel Runabout • Scorpion Fighter|
|Legend & Lists of Starships|
|See also||Ship requisitions officers • Fleet Ship Module • Starship Upgrade Requisition • Experimental Ship Upgrade Token • Cross Faction Flying Unlock|
|Starships by type: Small Craft • Freighter
|T6 Starships by equipment slots: Engineering consoles • Science consoles • Tactical consoles • Weapons • Hangar bays|
|T6 Starships by specialization seating: Command • Intel • Miracle Worker • Pilot • Temporal|