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Experimental Weapons (previously known as Heavy or Heavy Escort Weapons) are a type of starship equipment which can be equipped on certain starships that have an Experimental Weapon slot. Most ships do not have an Experimental Weapon slot. Tier 5, Tier 5-U and Tier 6 Raiders and all Tier 5, Tier 5-U and Tier 6 starships with a Tactical Commander station, 7 weapons, and 1 or fewer Hangar Bays receive an Experimental Weapons Slot and have by default a basic upgradeable Experimental Weapon. All available Experimental Weapons are listed below.

Unlike standard starship weapons, Experimental Weapons are not affected by weapon firing modes or enhancements in most cases, such as those granted by bridge officer abilities or specific consoles.

Players who have access to a ship with an Experimental Weapon slot may claim a stock "default" weapon, the Experimental Hyperexcited Ion Stream Projector, from the Reclaim tab of the Dilithium Store (for 0 Dilithium).

Types of Experimental weapons[]

  1. 1.0 1.1 1.2 Prior to Season Twenty-two: House Reborn, this Experimental Weapon was only available to Klingon-aligned characters via the Lobi Store for 200 Lobi Crystal icon.png. With the release of Cross-Faction Flying, all factions can now obtain these weapons from their respective ships, and the option to purchase these weapons with Lobi Crystals was subsequently removed.


Gear Upgrades[]

Experimental Weapons can be upgraded using the Beam Weapons Tech Upgrades, Cannon Weapons Tech Upgrades or Universal Tech Upgrades. They will receive an additional modifier on successful quality improvement:

Ultra Rare [CrtX] +2% Critical Chance
+10% Critical Severity
Epic [Ac/Dm] +10 Accuracy Rating
+X Damage