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+ | {{about|the space set|other uses such as Ferengi Marauder ships|Marauder}} |
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− | The '''Ferengi Marauder''' space set of three items is available |
+ | The '''Ferengi Marauder''' space set of three items is available from the [[Lobi Crystal Consortium]] for 200{{LC}} each. |
==Rapid Fire Missile Launcher== |
==Rapid Fire Missile Launcher== |
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⚫ | |||
− | {{infobox |
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⚫ | |||
− | | rarity = rare |
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− | | type = Ship Fore Weapon |
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− | | bind = Pickup |
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− | | normalized = yes |
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− | | head1 = Ferengi Rapid Fire Missile |
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− | | text1 = Kinetic Damage |
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− | :180' targeting arc |
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− | :892.2 Kinetic Damage (356.9 DPS) |
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− | :+20% Accuracy |
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− | | cost = 1,794 |
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− | | unit = EC |
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− | }} |
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{{coloricon|Rapid Fire Missile Launcher||rare}} |
{{coloricon|Rapid Fire Missile Launcher||rare}} |
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===Game Description=== |
===Game Description=== |
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The energy yield of the Rapid Fire Missile Launcher is comparable with modern weaponry, but the low, low energy cost of deploying them allows the missiles to be fired at a rapid pace. |
The energy yield of the Rapid Fire Missile Launcher is comparable with modern weaponry, but the low, low energy cost of deploying them allows the missiles to be fired at a rapid pace. |
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− | ''Despite the tooltip, the Rapid Fire Missile Launcher is affected by abilities that affect torpedoes. It is not clear if normal consoles affect it, but it does Kinetic Damage and has a 2 second reload time |
+ | ''Despite the tooltip, the Rapid Fire Missile Launcher is affected by abilities that affect torpedoes. It is not clear if normal consoles affect it, but it does Kinetic Damage and has a 2 second reload time.'' |
− | You may only equip one of this weapon per ship. |
+ | You may only equip one of this weapon per ship and it only fires forward. |
+ | ===Gear Upgrade=== |
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⚫ | |||
+ | {{Upgrading|torpedo}} |
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− | {{infobox |
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+ | {{Modtable |
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− | | |
+ | | purple = acc |
+ | | violet = acc |
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− | | type = Ship Aft Weapon |
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− | | |
+ | | gold = space weapon |
− | | normalized = yes |
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− | | head1 = Concentrated Tachyon Mines |
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− | | text1 = Deploy Mines: Shield Damage |
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− | :Create 5 level __ Concentrated Tachyon Mines: |
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− | :Deals __ damage to shields per mine |
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− | :Increases damage to shields from all energy types for 10 sec per mine |
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− | | cost = 1,794 |
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− | | unit = EC |
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}} |
}} |
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+ | {{clear}} |
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+ | |||
⚫ | |||
⚫ | |||
{{coloricon|Concentrated Tachyon Mine Launcher||rare}} |
{{coloricon|Concentrated Tachyon Mine Launcher||rare}} |
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===Game Description=== |
===Game Description=== |
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Note: Claims of "concentrated POW!" are not verified by the Ferengi Commerce Authority. Your experience may vary. When in doubt, please remember the 239th Rule of Acquisition. |
Note: Claims of "concentrated POW!" are not verified by the Ferengi Commerce Authority. Your experience may vary. When in doubt, please remember the 239th Rule of Acquisition. |
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− | You may only equip one of this weapon per ship. |
+ | You may only equip one of this weapon per ship. |
+ | ===Notes=== |
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⚫ | |||
+ | *Shield damage done by this mine is increased with {{skill|Starship Drain Expertise}} skill. |
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− | {{infobox |
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+ | *Mine's level will depend on its Mk number - lvl 60 (Mk XII), lvl 65 (Mk XIII), lvl 70 (Mk XIV), lvl 75 (Mk XV). |
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⚫ | |||
+ | |||
− | | rarity = rare |
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+ | ===Gear Upgrade=== |
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− | | type = Universal Console |
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+ | {{Upgrading|mine}} |
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− | | bind = Pickup |
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+ | {{Modtable |
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− | | normalized = yes |
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+ | | purple = dmg |
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− | | text1 = +11% Mine and Torpedo Damage |
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+ | | violet = dmg |
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− | | text2 = +46% Power Transfer Rate |
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+ | | gold = mine launcher |
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− | | text3 = +17 Starship Flow Capacitors |
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− | | cost = 166,000 |
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− | | unit = EC |
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}} |
}} |
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+ | {{clear}} |
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+ | |||
⚫ | |||
⚫ | |||
{{coloricon|Console - Rule 62 Multipurpose Combat Console||rare}} |
{{coloricon|Console - Rule 62 Multipurpose Combat Console||rare}} |
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===Game Description=== |
===Game Description=== |
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"The riskier the road, the greater the profit!" ... even if that means finding yourself in the unfortunate situation of ship-to-ship combat. Equip your ship with the Rule 62 Multipurpose Combat Console and take comfort in the knowledge that you're ready for any situation ... or at least that your vaccum-dessicated remains will fetch a high price on the Ferengi Futures Exchange. |
"The riskier the road, the greater the profit!" ... even if that means finding yourself in the unfortunate situation of ship-to-ship combat. Equip your ship with the Rule 62 Multipurpose Combat Console and take comfort in the knowledge that you're ready for any situation ... or at least that your vaccum-dessicated remains will fetch a high price on the Ferengi Futures Exchange. |
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− | The Rule 62 Multipurpose Combat Console provides a bonus to Mine and Torpedo Damage, Power Transfer Rate and Starship |
+ | The Rule 62 Multipurpose Combat Console provides a bonus to Mine and Torpedo Damage, Power Transfer Rate and Starship Drain Expertise. Field testing has shown a slight decrease in effectiveness when compared to more specialized consoles, but a Ferengi with the lobes for opportunity knows that's nothing to worry about! Usually. |
You may only equip one of this console per ship.{{clear}} |
You may only equip one of this console per ship.{{clear}} |
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Set 2: '''{{ability|Sector Space Tycoon}}''' |
Set 2: '''{{ability|Sector Space Tycoon}}''' |
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− | :Passive |
+ | ::Passive |
− | :Reduces EC prices by 20% at Sector Space vendors |
+ | ::Reduces EC prices by 20% at Sector Space vendors |
Set 3: '''{{ability|A Lifetime of Experience}}''' |
Set 3: '''{{ability|A Lifetime of Experience}}''' |
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− | :Passive |
+ | ::Passive |
− | :+10% Commendation XP Bonus |
+ | ::+10% Commendation XP Bonus |
:'''{{ability|Friends In High Places}}''' |
:'''{{ability|Friends In High Places}}''' |
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− | :Targets Self |
+ | ::Targets Self |
− | :0.5 sec activate |
+ | ::0.5 sec activate |
− | :120 min recharge |
+ | ::120 min recharge |
− | :Summoned freighter allows access to unique Duty Officer Assignments. |
+ | ::[[Ferengi Na'Far|Summoned freighter]] allows access to unique Duty Officer Assignments. |
+ | |||
+ | ::(**Only usable while in the [[Ferengi D'Kora Marauder|Ferengi D'Kora]] or the [[Ferengi Nandi Warship|Ferengi Nandi]]) |
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+ | === Assignment: Invest in Once in a Lifetime Opportunity === |
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− | :{**Only usable while in the Ferengi D'Kora) |
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+ | * Cost: 500 [[Latinum]] |
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+ | * Duration: 20 hours |
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+ | * No Duty Officer needed |
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+ | * Reward: 399 Trade XP and a Collection of random Items |
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+ | ==Gallery== |
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+ | <gallery> |
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+ | File:Rapid Fire Missile Launcher.jpg |
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+ | File:Rapid Fire Missiles Launched under torpedo spread.jpg |
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+ | </gallery> |
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{{Equipment Sets}} |
{{Equipment Sets}} |
Revision as of 14:25, 10 October 2020
The Ferengi Marauder space set of three items is available from the Lobi Crystal Consortium for 200 each.
Rapid Fire Missile Launcher
- 180' targeting arc
- ___ Kinetic Damage (___ DPS)
- +20 Accuracy Rating
- 2 sec recharge
Game Description
Sometimes the best idea is an old one. Let your opponents mock these self-propelled rockets as "antique." While they're fiddling with their phaser output or replacing yet another fused starboard power coupling, you'll be deploying dozens of low-cost, energy-efficient and effective projectiles that will rock your enemy back to his planet's stone age!
The energy yield of the Rapid Fire Missile Launcher is comparable with modern weaponry, but the low, low energy cost of deploying them allows the missiles to be fired at a rapid pace.
Despite the tooltip, the Rapid Fire Missile Launcher is affected by abilities that affect torpedoes. It is not clear if normal consoles affect it, but it does Kinetic Damage and has a 2 second reload time.
You may only equip one of this weapon per ship and it only fires forward.
Gear Upgrade
Torpedo Launchers can be upgraded using the Projectile Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Very Rare | [Acc] | +10 Accuracy Rating |
Ultra Rare | [Acc] | +10 Accuracy Rating |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |
Concentrated Tachyon Mine Launcher
- Creates 4 level __ Concentrated Tachyon Mines:
- To all targets within 1km of impact:
- * Deals -__ damage to each shield facing
- * Decreases shield resistance by 2.5% for 10 sec
- Chase Range: 3.5 Km.
- 15 sec recharge
Game Description
Every ship captain has problems that require a little bit more firepower. Customers who just won't leave you alone, disgruntled business partners, the odd fleet in the stars that takes itself way too seriously ... really, aren't there just times when you want to drop them a little parting gift and warp away to better opportunities?
If you've ever thought of that, then you need the Tachyon Burst Mine Launcher! This state-of-the-art weapon drops packages of concentrated POW! that will leave your enemies reeling! When a hostile target gets close to a Tachyon Burst Mine, the mine activates and will chase the target before detonating. Then its Concentrated Tachyon Burst Warhead will deal damage directly to ship shields, reducing not only their total capacity but also their ability to resist incoming energy fire. In addition, its expanded blast radius makes it practically impossible for your enemies to avoid the detonation!
Note: Claims of "concentrated POW!" are not verified by the Ferengi Commerce Authority. Your experience may vary. When in doubt, please remember the 239th Rule of Acquisition.
You may only equip one of this weapon per ship.
Notes
- Shield damage done by this mine is increased with Starship Drain Expertise skill.
- Mine's level will depend on its Mk number - lvl 60 (Mk XII), lvl 65 (Mk XIII), lvl 70 (Mk XIV), lvl 75 (Mk XV).
Gear Upgrade
Mine Launchers can be upgraded using the Projectile Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Very Rare | [Dmg] | +X Damage |
Ultra Rare | [Dmg] | +X Damage |
Epic | [Dm/Dm] | +X Damage |
Console - Rule 62 Multipurpose Combat Console
Game Description
"The riskier the road, the greater the profit!" ... even if that means finding yourself in the unfortunate situation of ship-to-ship combat. Equip your ship with the Rule 62 Multipurpose Combat Console and take comfort in the knowledge that you're ready for any situation ... or at least that your vaccum-dessicated remains will fetch a high price on the Ferengi Futures Exchange.
The Rule 62 Multipurpose Combat Console provides a bonus to Mine and Torpedo Damage, Power Transfer Rate and Starship Drain Expertise. Field testing has shown a slight decrease in effectiveness when compared to more specialized consoles, but a Ferengi with the lobes for opportunity knows that's nothing to worry about! Usually.
You may only equip one of this console per ship.
Set powers
For each item added after the first, an additional power is available.
Set 2: Sector Space Tycoon
- Passive
- Reduces EC prices by 20% at Sector Space vendors
Set 3: A Lifetime of Experience
- Passive
- +10% Commendation XP Bonus
- Friends In High Places
- Targets Self
- 0.5 sec activate
- 120 min recharge
- Summoned freighter allows access to unique Duty Officer Assignments.
- (**Only usable while in the Ferengi D'Kora or the Ferengi Nandi)
Assignment: Invest in Once in a Lifetime Opportunity
- Cost: 500 Latinum
- Duration: 20 hours
- No Duty Officer needed
- Reward: 399 Trade XP and a Collection of random Items
Gallery
Equipment Sets | |
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See also: Equipment • Set |