The Fleet Batlh-class Intel Science Vessel is a Tier 6 Science Vessel which may be flown by Klingon Defense Force characters, including Klingon Empire-aligned Romulan Republic and Dominion characters. The faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying unlock from the Zen Store. This starship can be used from any level upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.
Players can obtain this starship from any Ship and Shuttle Requisitions officer for 20,000 and 5 , so long as the player's Fleet has a Tier II Shipyard and one Starbase Military Fleet Ship Provision. If the player already owns the Batlh Intel Science Vessel from the Zen Store, the Fleet Ship Module cost is reduced to 1.
- 1 Overview
- 2 Class variants
- 3 Starship Mastery
- 4 Abilities
- 5 Standard configuration
- 6 Scaling starship
- 7 Ship comparison
- 8 Admiralty ship
- 9 External links
The Fleet Batlh-class Intel Science Vessel has been specifically designed to support your Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot.
||SKIN UNLOCK: Free |
The profile of the Batlh-class resembles that of a freighter. (add more)
|I||Enhanced Particle Generators||+15% Damage to Exotic Damage abilities.|
|II||Advanced Shield Systems||+10% Shield Hitpoints.|
|III||Enhanced Restorative Circuitry||Improves Hull healing abilities by 10%.|
Improves Shield healing abilities by 10%.
|IV||Reactive Shield Technology||5% Shield Regeneration every 6 seconds.|
Reduces Damage to Shields by 5%.
The Fleet Batlh Intel Science Vessel doesn't come equipped with any universal consoles.
The Fleet Batlh-class Intel Science Vessel features the following specialist seats:
Active Sensor Arrays
As an Intelligence starship, the Fleet Batlh Intel Science Vessel is capable of deploying an Intel sensor drone with the Gather Intelligence ability.
While the target is Vulnerable, one of three Expose Vulnerability abilities can be used. These powerful abilities find a critical weakness in the targeted foe and allow players to briefly exploit it.
- Expose Vulnerability: Critical Systems
- Expose Vulnerability: Defenses
- Expose Vulnerability: Weapon Systems
Intelligence vessels also have a built-in passive ability which renders them undetectable at long range.
The Fleet Batlh-class Intel Science Vessel has a battle cloak that allows the ship to cloak during combat, granting stealth and a damage bonus upon decloaking. It has a unique cloaking effect as seen on Star Trek: Discovery.
Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.
The Fleet Batlh-class Intel Science Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.
- Target Auxiliary Subsystems I
- Target Weapons Subsystems I
- Target Engines Subsystems I
- Target Shields Subsystems I
Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.
Klingon starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.
Equipment slots and seating
As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, science console slots and available bridge officer (boff) abilities will slowly increase toward endgame capabilities:
This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (0.935 for the Fleet Batlh-class Intel Science Vessel), and then multiplied by the scaling multiplier below at each level.
|Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP|
By using an [Experimental Ship Upgrade Token], the Fleet Batlh-class Intel Science Vessel may be upgraded to T6-X, unlocking an extra ship device slot, universal console slot, and the ability to slot an extra starship trait.
Note that upgrading the Batlh Intel Science Vessel, the standard non-fleet version of the Fleet Batlh Intel Science Vessel, will not apply the upgrade to this starship.
- The following table compares various T6 Science Vessels that may be flown by KDF captains.
|Ba'ul Sentry Vessel||1||6||46575||1.35||1.45||4||3||✓||4||2||5||3||✗||7||0.17||50|
|Krenim Science Vessel||1||6||36225||1.05||1.475||3||3||✗||3||3||5||3||✗||10||0.15||45|
|Son'a Command Science Vessel||1||6||37950||1.1||1.285||3||3||✗||3||3||5||3||✗||15||0.2||60||• 29,500|
|Lukari Ho'kuun Science Vessel||1||6||32430||0.94||1.42||3||3||✗||2||4||5||3||✗||13.5||0.16||55|
|Risian Weather Control Vessel||1||6||32775||0.95||1.45||3||3||✓||3||3||5||3||✗||17||0.185||70||20|
|Na'kuhl Daemosh Science Vessel||1||6||31050||0.9||1.45||3||3||✓||3||3||5||3||✗||16||0.2||55||900|
|Voth Bastille Temporal Science Vessel||1||6||37950||1.1||1.45||3||3||✗||3||3||5||3||✗||11||0.15||40||900|
|Naj'sov Research Vessel||1||6||37088||1.075||1.275||3||3||✗||2||3||5||3||✗||10.5||0.15||45||3,000|
|Batlh Intel Science Vessel||1||6||29325||0.85||1.275||3||3||✗||3||3||4||3||✗||16||0.18||65||3,000|
|Fleet Naj'sov Research Vessel||1||6||40796||1.183||1.4025||3||3||✗||2||4||5||3||✗||✗||10.5||0.15||45||20,000 • 5|
|Fleet Batlh Intel Science Vessel||1||6||32258||0.935||1.4025||3||3||✗||3||3||5||3||✗||✗||16||0.18||65||20,000 • 5|
|Qul'poH Temporal Science Vessel||1||6||34500||1||1.45||3||3||✗||3||3||5||3||✗||15||0.2||60||• 29,500|
|+35 SCI when Alone|
Playable starships (All Factions)
|Unlocking Cross-Faction Flying will grant the player the ability to use any starship, from any faction.|
|Starfleet: (Complete & Detailed List)|
|Klingon Defense Force: (Complete & Detailed List)|
|DujHod Chariot • Kivra Shuttle • Rozhenko Timeship • To'Duj Fighter • Toron Shuttle|
|Romulan Republic: (Complete & Detailed List)|
|Commander's Gig • Tiercel Shuttle • Kestrel Runabout • Scorpion Fighter|
|Legend & Lists of Starships|
|See also||Ship requisitions officers • Fleet Ship Module • Starship Upgrade Requisition • Experimental Ship Upgrade Token • Cross Faction Flying Unlock|
|Starships by type: Small Craft • Freighter
|T6 Starships by equipment slots: Engineering consoles • Science consoles • Tactical consoles • Weapons • Hangar bays|
|T6 Starships by specialization seating: Command • Intel • Miracle Worker • Pilot • Temporal|