Fleet Enginess are Impulse Engines with special innate qualities and/or modifiers that are available for requisition through the Fleet Starbase and Fleet Colony World. They are purchased at Ultra Rare quality, but can be upgraded like standard Engines.
Modifiers
Modifier |
Description
|
[Spd] |
+1.25 Flight Speed
|
[Full] |
+16.5 Full Impulse Speed
|
[Turn] |
+0.6 Flight Turn Rate
|
[Pow] |
+3.8 Weapon, Shield, and Auxiliary Power (Bonus increases at low power settings)
|
[Shard] |
_% Shield Resistance (Bonus increases at high throttle settings)
|
Types
Starbase
Advanced Fleet Engines
Advanced Fleet Combat Impulse Engines
Ultra Rare Impulse Engine
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
+13.1 Flight Speed
(Combat Impulse Engines are faster than other engines while at low Engine Power. All Impulse Engines increase their speed and turn rate with your Engine Power Level.)
+12 Flight Turn Rate
Full Impulse
- +122.7 Flight Speed
- Diverts all power to engines
Value: __
Advanced Fleet Impulse Engines
Ultra Rare Impulse Engine
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
+13 Flight Speed
(All Impulse Engines increase their speed and turn rate with your Engine Power Level.)
+12 Flight Turn Rate
Full Impulse
- +122.7 Flight Speed
- Diverts all power to engines
Value: __
Advanced Fleet Hyper-Impulse Engines
Ultra Rare Impulse Engine
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
+13 Flight Speed
(Hyper-Impulse Engines are faster than other engines while at high Engine Power. All Impulse Engines increase their speed and turn rate with your Engine Power Level.)
+12 Flight Turn Rate
Full Impulse
- +122.7 Flight Speed
- Diverts all power to engines
Value: __
Advanced Fleet Impulse Engines are similar to standard impulse engines, but come already at Ultra Rare quality with 4 modifiers. They also have an innate maximum warp speed of 12, rather than 10.
These impulse engines are available from a Fleet Starbase with an Industrial Fabricator at Tier II. They each cost 10,000 10,000. The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to 8500.
Icon
|
Engine Type
|
Modifier options
|
|
[Advanced Fleet Combat Impulse Engines Mk XII]
|
[Full] [Spd]x3 [Spd]x3 [Turn] [Full] [Turn]x3 [Spd] [Turn]x3
|
|
[Advanced Fleet Impulse Engines Mk XII]
|
|
[Advanced Fleet Hyper-Impulse Engines Mk XII]
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Elite Fleet Efficient Engines
Elite Fleet Efficient Combat Impulse Engines
Ultra Rare Impulse Engine
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
+13.1 Flight Speed
(Combat Impulse Engines are faster than other engines while at low Engine Power. All Impulse Engines increase their speed and turn rate with your Engine Power Level.)
+12 Flight Turn Rate
+3.8 Weapon, Shield, and Auxiliary Power
- (bonus increases at low power settings)
Full Impulse
+122.7 Flight Speed
Diverts all power to engines
Value: __
Elite Fleet Efficient Impulse Engines
Ultra Rare Impulse Engine
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
+13 Flight Speed
(All Impulse Engines increase their speed and turn rate with your Engine Power Level.)
+12 Flight Turn Rate
+3.8 Weapon, Shield, and Auxiliary Power
- (bonus increases at low power settings)
Full Impulse
+122.7 Flight Speed
Diverts all power to engines
Value: __
Elite Fleet Efficient Hyper-Impulse Engines
Ultra Rare Impulse Engine
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
+13 Flight Speed
(Hyper-Impulse Engines are faster than other engines while at high Engine Power. All Impulse Engines increase their speed and turn rate with your Engine Power Level.)
+12 Flight Turn Rate
+3.8 Weapon, Shield, and Auxiliary Power
- (bonus increases at low power settings)
Full Impulse
+122.7 Flight Speed
Diverts all power to engines
Value: __
- Fleet Efficient Engines use the latest technology to increase the ship's weapon, shield, and auxiliary power levels. This bonus increases at lower power levels.
Elite Efficient Engines are variants of the Advanced Impulse Engines: they exchange 1 [Spd] or [Turn] modifier (whichever the item had 3 of) for a [Pow] modifier that boosts Weapon, Shield and Auxiliary Power.
These impulse engines are available from a Fleet Starbase with an Industrial Fabricator at Tier II. They each cost 14,000 15,000. The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to 12,750.
Icon
|
Engine Type
|
Modifier options
|
|
[Elite Fleet Efficient Combat Impulse Engines Mk XII]
|
[Full] [Pow] [Spd]x2 [Pow] [Spd]x2 [Turn] [Full] [Pow] [Turn]x2 [Pow] [Spd] [Turn]x2
|
|
[Elite Fleet Efficient Impulse Engines Mk XII]
|
|
[Elite Fleet Efficient Hyper-Impulse Engines Mk XII]
|
Colony World
Elite Fleet Protomatter Engines
Elite Fleet Protomatter Combat Impulse Engines
Ultra Rare Impulse Engine
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
+13.1 Flight Speed
(Combat Impulse Engines are faster than other engines while at low Engine Power. All Impulse Engines increase their speed and turn rate with your Engine Power Level.)
+12 Flight Turn Rate
__% Shield Resistance
- (bonus increases at higher throttle settings)
Full Impulse
+122.7 Flight Speed
Diverts all power to engines
Value: __
Elite Fleet Protomatter Impulse Engines
Ultra Rare Impulse Engine
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
+13.1 Flight Speed
(All Impulse Engines increase their speed and turn rate with your Engine Power Level.)
+12 Flight Turn Rate
__% Shield Resistance
- (bonus increases at higher throttle settings)
Full Impulse
+122.7 Flight Speed
Diverts all power to engines
Value: __
Elite Fleet Protomatter Hyper-Impulse Engines
Ultra Rare Impulse Engine
Character Bind On Pickup
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
+13 Flight Speed
(Hyper-Impulse Engines are faster than other engines while at high Engine Power. All Impulse Engines increase their speed and turn rate with your Engine Power Level.)
+12 Flight Turn Rate
__% Shield Resistance
- (bonus increases at higher throttle settings)
Full Impulse
+122.7 Flight Speed
Diverts all power to engines
Value: __
- Fleet Protomatter Engines improves[sic] your ship's Shield Hardness depending on your throttle setting. The higher your throttle setting, the more of a bonus you get. Reversing does not impart penalties.
Like the Starbase Engines, Elite Efficient Protomatter are variants of the Starbase's Advanced Impulse Engines: they exchange 1 [Spd] or [Turn] modifier (whichever the item had 3 of) for a [Shard] modifier that boosts your Shield Resistance.
These impulse engines are available from a Fleet Colony World with Renewable Energy at Tier IV. They each cost 14,000 15,000. The Dilithium Store Discounts from the Fleet Dilithium Mine apply to these purchases; with Dilithium Store Discount III, the Dilithium cost is reduced to 12,750.
Icon
|
Engine Type
|
Modifier options
|
|
[Elite Fleet Protomatter Combat Impulse Engines Mk XII]
|
+12.5 Flight Speed (Combat Impulse Engines are faster than other engines while at low Engine Power. All Impulse Engines increase their speed and turn rate with your Engine Power level.) +5.2 Flight Turn Rate 58.8 Sector Space Asynchronous Warp (Approx Warp 12). Full Impulse +110.2 Flight Speed, Diverts all power to engines
|
[Full] [Shard] [Spd]x2 [Shard] [Spd]x2 [Turn] [Full] [Shard] [Turn]x2 [Shard] [Spd] [Turn]x2
|
|
[Elite Fleet Protomatter Impulse Engines Mk XII]
|
+12 Flight Speed +5.2 Flight Turn Rate 58.8 Sector Space Asynchronous Warp (Approx Warp 12). Full Impulse +110.2 Flight Speed, Diverts all power to engines
|
|
[Elite Fleet Protomatter Hyper-Impulse Engines Mk XII]
|
+11.6 Flight Speed (Hyper-Impulse Engines are faster than other engines while at high Engine Power. All Impulse Engines increase their speed and turn rate with your Engine Power level.) +5.2 Flight Turn Rate 58.8 Sector Space Asynchronous Warp (Approx Warp 12). Full Impulse +110.2 Flight Speed, Diverts all power to engines
|
List of Fleet holdings
|
Image |
Name (Added) |
Departments |
Tiers |
Purchasable item category |
Location
|
|
Starbase (July 12, 2012) |
Military Engineering Science |
5 |
Ship Weapons, Deflectors, Engines, Shields, Elite Hangar Pets; Ground Weapons, Body Armor, Personal Shields, Skill Boosts, Operational Assets |
Aldebaran Sector Archanis Sector
|
|
Embassy (November 13, 2012) |
Recruitment Diplomacy |
3 |
Weapon Signature Nullifiers and Amplifiers Romulan Kit Frames and Modules, Consumables, DOff Assignment Slots Embassy Bridge Officers and Duty Officers |
New Romulus
|
|
Dilithium Mine (June 20, 2013) |
Development Trade |
3 |
Fleet Warp Cores, Fleet Singularity Cores and Miner DOffs Advanced Engineering Armor Consoles/Advanced Engineering RCS Consoles |
Bajor Sector
|
|
Spire (November 12, 2013) |
Research Operations |
3 |
Fleet Plasma-Integrated Warp Cores, Fleet Thoron-Infused Singularity Cores Advanced Tactical Vulnerability Consoles, Spire Hangar Pets, Voth duty officers Spire Experimental and Prototype Kit Frames and Modules |
Solanae Dyson Sphere
|
|
Research Lab (July 16, 2015) |
Research Development |
3 |
Versatile Kit Frames and Profession-Specific Modules Strategic Secondary Deflectors, Particle Focuser Science Consoles Additional slots for traits and R&D projects, Krenim BOffs and DOffs |
Alsuran Sector
|
|
K-13 (October 25, 2016) |
Xenotech Retrofit |
3 |
23rd Century Ground Weapons, Space Weapons 23rd Century BOffs, DOffs, Training Manuals, Kit Modules Trait Enhancements, Xenotech Engineering Consoles |
Draconis Sector
|
|
Colony World (October 3, 2017) |
Morale Infrastructure Renewable Energy |
5 |
Lukari & Kentari Themed Ground Weapons, Personal Shields, Armor, Space Weapons Protomatter Matrix Infuser Tactical Consoles; Protomatter Warp Cores, Singularity Cores Deflectors, Secondary Deflectors, and Engines; Channeling Ship Shields Lukari/Kentari Boffs, Doffs, Kit Frames, Kit Modules & Training Manuals |
Dranuur System
|