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Faction FED25.pngFleet Oberth Light Science Vessel
Oberth class.png
Tier:
6
Type:
Science Vessel
Hull:
Lvl 50: 32258
Lvl 55: 34829
Lvl 60: 37400
Lvl 65: 42075
Hull modifier:
0.935
Shield modifier:
1.52
Turn rate:
13
Impulse modifier:
0.15
Inertia rating:
50
Warp core:
Generic Warp Core.png Matter-Antimatter
Bonus Power:
+5 shield power
+15 auxiliary power
Bridge Officers:
Lieutenant Tactical Lieutenant Commander Engineering Commander Science-Temporal Operative Lieutenant Commander Science Ensign Universal
Weapons:
Fore 3 Aft 3
Type-specific slot:
Secondary Deflector
Device slots:
3
Consoles:
Console tac icon.png 2 Console eng icon.png 4 Console sci icon.png 5
Cost:
20,000Fleet Credits
5Fleet Ship Module icon.png
Admiralty stats:
Adm eng fed.png 39 Adm tac fed.png 20 Adm sci fed.png 58
Oberth-class
 ~Science Vessel Variants

Release date: June 24, 2021

The Fleet Oberth-class Light Science Vessel is a Tier 6 Science Vessel which may be flown by Starfleet characters, including Federation-aligned Romulan Republic and Dominion characters. The faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying unlock from the Zen Store. This starship can be used from any level upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.

Players can obtain this starship from any Ship and Shuttle Requisitions officer for 20,000 Fleet Credits and 5 Fleet Ship Module icon.png, so long as the player's Fleet has a Tier II Shipyard and one Starbase Military Fleet Ship Provision. If the player already owns the Grissom Light Science Vessel from the Zen Store, the Fleet Ship Module cost is reduced to 1.

Overview[]

The fleet version of the Oberth Light Science Vessel has been updated with the latest technology from your fleet's shipyard. It has slightly improved stats over its counterpart, but does not come with a starship trait or special equipment. The design of this quintessential science vessel has finally been updated for the modern era, while maintaining as many of the unconventional charms of its original design as was possible. From the sensitive sensor equipment housed in its semi-detached lower mission pod, to the tightly packed and heavily-shielded warp nacelles, this updated design has inherited many of the unique benefits of its famed lineage, while also benefiting from the enhanced engineering standards present on Federation vessels of the early-25th century. This upgraded design has been named after the ill-fated science vessel responsible for surveying the equally ill-fated Genesis Planet, which bore the design of the original Oberth-class into some measure of note.

Official promo video for the ships of the New Genesis Bundle.

Class variants

Class Information
Ship Variant - FED - Oberth Light Science Vessel (2280s) (T1).png
Oberth class (2280s)
SKIN UNLOCK: Any Oberth variant
First used by Starfleet as a science ship and scout vessel in the late 23rd Century, the Oberth class was phased out of service before the Dominion War.

This skin is the Oberth class as it appears in Star Trek III: The Search for Spock.

Players may also select the "Oberth (2280s) Beta" nacelles, which are permanently lit.

Ship Variant - FED - Oberth Light Science Vessel (2360s) (T1).png
Oberth class (2360s)
SKIN UNLOCK: Any Oberth variant
This skin is the Oberth class as it appears in Star Trek: The Next Generation and the series after it.

Players may also select the "Oberth (2360s) Beta" nacelles, which are permanently lit.

Ship Variant - FED - Grissom Light Science Vessel (T6).png
Grissom class
SKIN UNLOCK: Grissom Light Science Vessel, 3,000 Zen small icon.png
The Grissom class was a 25th century Federation starship type, a light science vessel class in Starfleet service in the 2410s decade. The Grissom class was a variant subclass of the Oberth class science vessel. It was equipped with a phased-space membrane, a technology based on the Federation's failed interphase cloaking device.

Starship Mastery[]

Starship Mastery
SCIENCE VESSEL
Enhanced Particle Generators
Enhanced Particle Generators
Enhanced Particle Generators
Advanced Shield Systems
Advanced Shield Systems
Advanced Shield Systems
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Reactive Shield Technology
Reactive Shield Technology
Reactive Shield Technology
I
II
III
IV
Level Name Description
I Enhanced Particle Generators +15% Damage to Exotic Damage abilities.
II Advanced Shield Systems +10% Shield Hitpoints.
III Enhanced Restorative Circuitry Improves Hull healing abilities by 10%.
Improves Shield healing abilities by 10%.
IV Reactive Shield Technology 5% Shield Regeneration every 6 seconds.
Reduces Damage to Shields by 5%.
V No Starship Trait specified
V
V
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.
VI


Abilities[]

Molecular Reconstruction

Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of 3 different Configurations: Offensive, Defensive and Support.

(+Max Engine Power, +Turn, +Flight Speed, -Incoming Hull Healing)
(+Max Shield Power, +Incoming Hull Healing, -Turn, -Flight Speed)
(+Max Auxiliary Power, +Exotic Damage, +Control Strength, -Energy Weapon Damage)

Each of the configurations generates its own specific counter, which is then used to fuel the Molecular Deconstruction Beam.

(Scaling Physical DoT, Heals Hull, Disable)

Specialization seating

The Fleet Oberth-class Light Science Vessel features the following specialist seats:

Sensor Analysis[]

Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.

Subsystem Targeting[]

The Fleet Oberth-class Light Science Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.

Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.


Standard configuration[]

Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.


Scaling starship

This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.

Equipment slots and seating[]

As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, science console slots and available bridge officer (boff) abilities will slowly increase toward endgame capabilities:

Level Console tac icon.png Console eng icon.png Console sci icon.png Fore weapons Aft weapons Boff seats
0-9 0 2 3 2 2 Ensign Tactical Ensign Engineering Ensign Science-Temporal Operative Ensign Science Ensign Universal
10-19 1 2 3 2 2 Lieutenant Tactical Lieutenant Engineering Lieutenant Science-Temporal Operative Lieutenant Science Ensign Universal
20-29 1 3 4 2 3 Lieutenant Tactical Lieutenant Commander Engineering Lieutenant Commander Science-Temporal Operative Lieutenant Commander Science Ensign Universal
30-39 2 3 4 3 3 Lieutenant Tactical Lieutenant Commander Engineering Commander Science-Temporal Operative Lieutenant Commander Science Ensign Universal
40+ 2 4 5


Hull strength[]

This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (0.935 for the Fleet Oberth-class Light Science Vessel), and then multiplied by the scaling multiplier below at each level.

Hull scaling table
Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP
0 1 9350 20 2 18700 40 3 28050 60 4 37400
5 1.25 11688 25 2.25 21038 45 3.25 30388 65 4.5 42075
10 1.5 14025 30 2.5 23375 50 3.45 32258
15 1.75 16363 35 2.75 25713 55 3.725 34829

T6-X upgrade

By using an [Experimental Ship Upgrade Token], the Fleet Oberth-class Light Science Vessel may be upgraded to T6-X, unlocking an extra ship device slot, universal console slot, and the ability to slot an extra starship trait.

Note that upgrading the Grissom Light Science Vessel, the standard non-fleet version of the Fleet Oberth Light Science Vessel, will not apply the upgrade to this starship.

Admiralty ship[]

Admiralty Ship
Shipshot Background Admiralty.png
ShipShot Science Lt T6 Fleet.png
Shipshot Frame Science.png
Shipshot Frame Veryrare.png
Adm eng fed.png 39 Adm tac fed.png 20 Adm sci fed.png 58
Ignore +/- SCI from Events
Shipshot Background Admiralty.png
ShipShot Science Lt T6 Fleet.png
Shipshot Frame Science.png
Shipshot Frame Veryrare.png
Adm eng fed.png 39
Adm tac fed.png 20
Adm sci fed.png 58
Ignore +/- SCI from Events

Gallery[]

External links[]

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Playable starships (All Factions)  
Faction DSC.png Faction FED23.png Faction FED25.png Starfleet: (Complete & Detailed List)  
Faction KDF.png Klingon Defense Force: (Complete & Detailed List)  
Faction Romulan Republic.png Romulan Republic: (Complete & Detailed List)  
Faction Dominion.png Dominion: (Complete & Detailed List)  
Faction Khitomer.png Cross-Faction (Event,Generic Lock Box v2.png, Lobi Crystal icon.png, Zen small icon.png Complete & Detailed List)  
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