A Fleet Operational Asset is an item purchased from the Operations Quartermaster in a Fleet Starbase. These consumable devices provide a variety of useful effects, but may only be used during Fleet Operations.
Engineering[]
Engineering skill boosts become available as the Fleet Starbase Industrial Fabricator levels up.
Ground[]
Item | Effect | Cost |
---|---|---|
[Fleet Engineering Team] [1] | Beam in four Engineering Officers. | 1000 |
[Fleet Exocomp and Drone Support] | Beam in two Combat Exocomps and two Support Drones. | 2000 |
[Fleet Forward Base] | Creates a Forward Base. | 3000 |
[Fleet Remodulation Beam] | Beam in a Remodulation Beacon, which automatically remodulates the weapons of all nearby allies periodically. | 4000 |
Space[]
Item | Effect | Cost |
---|---|---|
[Fleet Engineering Team] [1] | +98.6 Hit Points for the entire Fleet. Repairs disabled systems and Engineering debuffs for 5 sec for the entire Fleet. |
1000 |
[Fleet Photon Torpedo Platform] [2] | Creates a Photon Torpedo Platform for operational support. | 1000 |
[Fleet Plasma Turret] | Creates a Plasma Turret for operational support. | 2000 |
[Fleet Transphasic Torpedo Platform] [2] | Creates a Transphasic Torpedo Platform for operational support. | 2000 |
[Fleet Tetryon Turret] | Creates a Tetryon Turret for operational support. | 3000 |
[Fleet Quantum Torpedo Platform] [2] | Creates a Quantum Torpedo Platform for operational support. | 3000 |
[Fleet Industral Fabricator Mine Field] | Activates the Industrial Fabricator's Mine Field Generator for 3 minutes. | 3000 |
[Fleet Polaron Turret] | Creates a Polaron Turret for operational support. | 4000 |
[Fleet Chroniton Torpedo Platform] [2] | Creates a Chroniton Torpedo Platform for operational support. | 4000 |
[Fleet Antiproton Turret] | Creates a[sic] Antiproton Turret for operational support. | 5000 |
[Fleet Tricobalt Torpedo Platform] [2] | Creates a Tricobalt Torpedo Platform for operational support. | 5000 |
Military[]
Military skill boosts become available as the Fleet Starbase Shipyard levels up.
Ground[]
Space[]
Item | Effect | Cost |
---|---|---|
[Fleet Phaser Turret] | Creates a Phaser Turret for operational support. | 1000 |
[Fleet Peregrine Fighter Reinforcements] | Warps in a group of Peregrine Fighters for operational support. | 1000 |
[Fleet Cruiser Reinforcements] | Signals for three Federation Cruisers to warp in to provide operational support. | 1000 |
[Fleet Caitian Fighter Reinforcements] | Signals for a group of Stalker Fighters to warp in to support the fleet. | 1000 |
[Fleet Starbase Spinal Lance] | Activates the Starbase's Phaser Spinal Lance ability. The Starbase will use the Phaser Lance immediately, and then use it again 60 and 120 seconds later. Only one player may activate this Operational Asset at a time. | 1000 |
[Fleet Intrepid Reinforcements] [1] | Signals for three Intrepid Class Science Vessels to warp in to provide operational support. | 2000 |
[Fleet Escort Reinforcements] | Signals for three Dervish Class Escorts to warp in to provide operational support. | 2000 |
[Fleet Luna Reinforcements] | Signals for three Luna Class Science Vessels to warp in to provide operational support. | 1000 |
[Fleet Shipyard Mine Field] | Activates the Shipyard's Mine Field Generator for 3 minutes. | 3000 |
[Fleet Defiant Reinforcements] | Signals for three Defiant Class Escorts to warp in to provide operational support. | 3000 |
[Fleet Mine-Laying Assault Cruiser] | Signals for three Imperial Class Assault Cruisers to warp in and follow the player. | 3000 |
[Fleet Carrier Reinforcements] | Signals for a powerful Atrox Carrier to warp in to support the fleet. | 5000 |
[Fleet Dreadnought Reinforcements] | Signals for a single Galaxy Class Dreadnought to warp in to provide operational support. | 5000 |
[Fleet Prometheus Reinforcements] | Signals for two Prometheus Class Escorts to warp in to provide operational support. | 5000 |
[Fleet Armitage Reinforcements] | Signals for an Armitage Class Escort Carrier to warp in to provide operational support. | 5000 |
[Rally the Fleet] | Inspires your fleet, decreasing the cooldown of their bridge officer abilities for 30 seconds. | 5000 |
Science[]
Science skill boosts become available as the Fleet Starbase Communications Array levels up.
Ground[]
Space[]
Item | Effect | Cost |
---|---|---|
[Fleet Science Team] | 14.3 Shield Regeneration applied once to each facing for the entire Fleet. Removes science debuffs for 5 sec for the entire Fleet. | 1000 |
[Fleet Intrepid Reinforcements] [1] | Signals for three Intrepid Class Science Vessels to warp in to provide operational support. | 2000 |
[Fleet Polarized Theta Radiation Cloud] | Emits a polarized theta radiation cloud from your ship, slowing all enemies within and limiting their perception. | 2000 |
[Fleet Starbase Magnometric Overload] | Activates the Starbase's Magnometric Pulse ability. The Starbase will use the Magnometric Pulse immediately, and then use it again 60 and 120 seconds later. Only one player may activate this Operational Asset at a time. | 2000 |
[Fleet Vulcan Reinforcements] | Signals for three D'Kyr Science Vessels to warp in to provide operational support. | 3000 |
[Fleet Thermal Plasma Radiation Cloud] | Emits a plasma cloud from your ship, dealing continuous plasma damage to enemies targets within it. | 3000 |
[Fleet Comm Array Mine Field] | Activates the Comm Array's Mine Field Generator for 3 minutes. | 3000 |
[Fleet Transwarp Conduit Mine Field] | Activates the Transwarp Conduit's Mine Field Generator for 3 minutes. | 3000 |
[Fleet Low-Frequency Theta Radiation Cloud] | Emits a low-frequency theta radiation cloud from your ship, causing crew damage to enemy ships and reducing the strength of their shields. | 4000 |
[Fleet Starbase Feedback Pulse] | Activates the Starbase's Feedback Pulse ability. The Starbase will use the Feedback Pulse immediately, and then use it again 60 and 120 seconds later. Only one player may activate this Operational Asset at a time. | 4000 |
[Fleet Gravitic Instability Probe] | Creates a powerful Gravity Well near your ship. The Gravity Well will draw in nearby enemies and cause them Kinetic damage, revealing any enemy cloaked ships that are affected. | 5000 |
Distress Beacons and Fleet Support
| ||
---|---|---|
Abilities | Fleet Support • Photonic Fleet • Reinforcements Squadron | |
Devices | Fleet Operational Assets • [Delta Alliance Reinforcements Beacon] • [Beacon of Kahless] • [Kobayashi Maru Transponder] • [Nimbus Pirate Distress Call] • [Phased-Waveform Beacon] | |
Traits | Heard I Needed Help • It's Another Enterprise • Need-to-Know Basis • Obedience is Victory • Subspace Reinforcements |