- __ Antiproton Damage x6 (__ DPS)
- 5% chance: Repel and X Physical Damage (100% Shield Penetration)
- +20% Critical Severity
The Fluidic Antiproton Wrist Lance is a type of Ground Weapon.
Undine weaponry utilizes cohesive antiproton streams to damage foes. These streams are known to sometimes knock their opponents away while dealing additional physicial damage. The primary fire of this particular wrist-mounted antiproton lance is similar to those adapted into Assault weapons that use this same energy technology. The secondary fire is radically different however, incorporating something akin to "focused beam" technology sometimes seen in use on. It can charge up a massive blast that will scar the surface of whatever the foe is standing on, sending out antiproton energy ripples that cause additional damage to anything they cross paths with.
Obtaining[]
The Fluidic Antiproton Wrist Lance is a Ground Weapon obtained from the Lobi Crystal Consortium for 50 Lobi Crystals.
Attacks[]
Primary Attack[]
Fluidic Beam Burst
Assault Weapon Beam Burst is a standard attack that inflicts energy damage. Fires a steady stream of short beams at a single target. This is a heavy primary attack that has a short charge up to activate.
- Maintain (1 max)
- Targets Foe; Affects Foe
- 30 meter Range
- 0.75 sec charge
- 0.35 sec activate
- __ Antiproton Damage x6 (__ DPS)
- 5% chance: Repel and X Physical Damage (100% Shield Penetration)
- +20% Critical Severity
Secondary Attack[]
Fluidic Ripple (Expose)
Energy Blast launches a concentrated ball of energy that explodes on contact. Deals damage in a radius with a chance to knock back targets.
- Targets Foe; Affects Foe (5 max)
- 30 meter Range; 4.6 meter Sphere
- 1.5 sec charge
- 0.25 sec activate
- 20 sec recharge
- __ Antiproton Damage (__ DPS)
- Creates a level __ Fluidic Patch for 12 sec
- 5% chance: Repel and X Physical Damage (100% Shield Penetration)
- +20% Critical Severity
Melee Attack[]
Melee Strike (Expose)
Melee Strike hits the enemy with your weapon, causing knockback with a chance to stun.
- Affects Foe (1 max)
- 2 meter Range; 120 degree Cone
- 1 sec activate
- __ Physical Damage (__ DPS) (80% Shield Penetration)
- Knocks back +8 feet
- 10% chance: Stun + for 3 sec
- +20% Critical Severity
Modifiers[]
There are a number of factors that can affect the Fluidic Antiproton Wrist Lance. Those specific to Fluidic Antiproton Wrist Lances are described below.
For a complete and detailed list, see ground weapon modifiers.
Weapon Rarity[]
Fluidic Antiproton Wrist Lances are always Very Rare. They can be upgraded to Ultra Rare and Epic qualities using the Gear Upgrade System.
Modifier Suffix[]
Fluidic Antiproton Wrist Lance does not come with modifiers suffixes, as other Very Rare weapons normally do. It comes with innate +20% Critical Severity, which is equivalent to [CrtD].
Ultra Rare Modifier: Once upgraded to Ultra Rare, Fluidic Antiproton Wrist Lance will receive:
- [Dmg]: +X Damage
Epic Modifier: All ground weapons upgraded to Epic quality receive:
- [Dm/CrH]: +2% Critical Chance, +X Damage
Gallery[]
Ground Weapons
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Damage Type | Pistol | Rifle | Assault | Melee & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Standard Weapons and Special Weapons | ||||||
Antiproton | ||||||
Disruptor | ||||||
Phaser | ||||||
Plasma | ||||||
Polaron | ||||||
Tetryon | ||||||
Non-Standard | ||||||
Q's Winter Wonderland ? |
Elite Fleet Ground Weapons (standard + extra proc) | ||||||
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Damage Type | Pistol | Rifle | Assault | Melee Physical damage | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton |
Reputation and Lock Box (dual-proc and new proc) | ||||||
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Damage Type | Pistol | Rifle | Assault | Set Items & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Antiproton -based |
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Disruptor -based |
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Phaser -based |
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Plasma -based |
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Polaron -based |
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Tetryon -based |
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Non-Standard |
See Also | Fleet Ground Weapons • 23rd Century Ground Weapons • Ground Equipment Sets • Special Ground Weapons |
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