Release date: December 1, 2011
The Gorn Phalanx-class Science Vessel is a Tier 3 (Level 20) Science Vessel which may be flown by Klingon Defense Force characters, including Klingon Empire-aligned Romulan Republic and Dominion characters. All faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying unlock from the Zen Store.
Players can obtain this starship from any Ship and Shuttle Requisitions officer for 75,000 under the name Phalanx Science Vessel. This ship was previously available on its own from the Zen Store; players that purchased it from there can still reclaim it from there on all their characters.
Overview[]
The capabilities of Gorn science vessels continue to impress the Klingon Defense Force. The Phalanx-class Science Vessel boasts advanced sensor technology on par with the best Starfleet has to offer.
Class variants[]
Class | Information |
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SKIN UNLOCK: Free The Phalanx class was designed by the Gorn Hegemony, which was absorbed into the Klingon Defense Force. The sleek lines and lack of prominent wings are in sharp contrast to the rugged Klingon designs. |
Abilities[]
Universal consoles[]
The Gorn Phalanx Science Vessel comes equipped with the [Console - Universal - Barrier Field Generator].
Sensor Analysis[]
Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.
Subsystem Targeting[]
The Gorn Phalanx-class Science Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.
- Target Auxiliary Subsystems I
- Target Weapons Subsystems I
- Target Engines Subsystems I
- Target Shields Subsystems I
Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.
Standard configuration[]
Klingon starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
Equipment
Fore Weapons
Aft Weapons
Admiralty ship[]
Admiralty Ship | |||
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14 | 11 | 29 | |
Ignores +SCI from Events |
Notes[]
- Unlike other Gorn starship classes, the Phalanx class is not named after a lizard or dragon. Instead, it is named after Phalanx formation from ancient Earth warfare.
- The Zen Store entry for the Phalanx incorrectly states that it only gets +10 power to Auxiliary
Gallery[]
Playable starships (All Factions)
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Unlocking Cross-Faction Flying will grant the player the ability to use any starship, from any faction. |
Starfleet: (Complete & Detailed List) |
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Klingon Defense Force: (Complete & Detailed List) |
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Small Craft | ||||
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DujHod Chariot • Kivra Shuttle • Rozhenko Timeship • To'Duj Fighter • Toron Shuttle |
Romulan Republic: (Complete & Detailed List) |
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Small Craft | ||||
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Commander's Gig • Tiercel Shuttle • Kestrel Runabout • Scorpion Fighter |