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Tachyon Drones are a type of KDF Hangar Pet. They are obtained and unlocked with the purchase of any Orion Corsair Flight Deck Carrier:

They can be equipped on any vessel capable of launching hangar pets. Slotted hangar pets will add a launch ability: Launch Tachyon Drones icon (Klingon).png Launch Tachyon Drones.

Hangar overview[]

Name Squad Energy type Projectile Abilities
Faction KDF.png Tachyon Drones 2/4 N/A  Cycling Tachyon Beam • no shields
Faction KDF.png Advanced Tachyon Drones 2/4 N/A  Cycling Tachyon Beam • Deflector Shields
Faction KDF.png Elite Tachyon Drones 2/4 Tetryon Turret icon.png Tetryon N/A  Cycling Tachyon Beam • Deflector Shields

Two wings of standard-issue (rare) Tachyon Drones come pre-loaded as part of the standard equipment of the following vessels:

Pets[]

Hangar - Tachyon Drones icon.png
Rare icon.png
Hangar - Tachyon Drones
Rare Hangar Bay
Character Bind On Pickup
Drone gear:
* Cycling Tachyon Beam
Values do not reflect skills or other modifiers

Launch Tachyon Drones
Launches two Tachyon Drones
Launches 2 level __ Tachyon Drone:
-___ All Shields per sec per drone.
1 min 20 sec recharge
Value: 0 Energy credit icon.png

- UNLOCK: Orion Corsair Flight Deck Carrier, Orion Corsair Flight Deck Carrier Retrofit, Fleet Orion Corsair Flight Deck Carrier Retrofit

- AVAILABLE: Once unlocked, this pet becomes available for purchase from the Hangar section of the Requisition Starship Equipment vendor found on most hubs for 25,355 Energy credit icon.png.

Capabilities[]

  • Capacity: Launches 2 at a time, and can support up to 4 per hangar.
  • Base cooldown: 1 min 20 sec recharge

Hangar - Tachyon Drones icon.png
Very rare icon.png
Hangar - Advanced Tachyon Drones
Very Rare Hangar Bay
Bind On Pickup
Drone gear:
* Cycling Tachyon Beam
* Deflector Shields
Values do not reflect skills or other modifiers

Launch Advanced Tachyon Drones
Launches 2 Tachyon Drones
Launches 2 level __ Tachyon Drones:
-100 All Shields per second per drone.
Value: 30,250 Refined dilithium icon.png

- UNLOCK: Orion Corsair Flight Deck Carrier, Orion Corsair Flight Deck Carrier Retrofit, Fleet Orion Corsair Flight Deck Carrier Retrofit

- AVAILABLE: Once unlocked, this pet becomes available for purchase from the Hangar Pets section of the Dilithium Store for 30,250 Refined dilithium icon.png. The cost can be lowered to 25,712 Refined dilithium icon.png provided the player has access to a Fleet Dilithium Mine with all Fleet Project Dilithium Discounts unlocked.

Capabilities[]

  • Capacity: Launches 2 at a time, and can support up to 4 per hangar.
  • Base cooldown: 1 min 20 sec recharge

Hangar - Tachyon Drones icon.png
Ultra rare icon.png
Hangar - Elite Tachyon Drones
Ultra Rare Hangar Bay
Bind On Pickup
Drone gear:
* Cycling Tachyon Beam
* Tetryon Turret
* Deflector Shields
Values do not reflect skills or other modifiers

Launch Elite Tachyon Drones
Launches 2 Tachyon Drones
Launches 2 level __ Tachyon Drones:
-100 All Shields per second per drone.
Value: Fleet Credits Refined dilithium icon.png

- UNLOCK: Orion Corsair Flight Deck Carrier, Orion Corsair Flight Deck Carrier Retrofit, Fleet Orion Corsair Flight Deck Carrier Retrofit

- AVAILABLE: Once unlocked, this pet becomes available for purchase from the Hangar Pets section of the Fleet Space Supplies officer onboard a Fleet Starbase with a Tier V Communications Array for 45,000 Refined dilithium icon.png and 100,000 Fleet Credits. The Dilithium cost can be lowered to 38,250 Refined dilithium icon.png provided the player has access to a Fleet Dilithium Mine with all Fleet Project Dilithium Discounts unlocked.

Capabilities[]

  • Capacity: Launches 2 at a time, and can support up to 4 per hangar.
  • Base cooldown: 1 min 20 sec recharge


Playable version[]

No playable version of the Tachyon Drones currently exists in-game.

Modifiers[]

Hangar pet performance may be affected by various factors (unless stated otherwise), all listed below.

  • Innate
    • All Hangar pets are immune to warp core breaches and have a unique version of the Strategist specialization ability "Layered Defense", known as "Layered Defenses III", which makes them immune to a single torpedo hit every 30 seconds.
    • Starships with Hangar Bays by default can use Carrier commands, a set of four abilities that issue orders to your Hangar pets.
  • Subsystem
    • Auxiliary Power level will determine the recharge rate before a Hangar pet can be launched again; if Auxiliary subsystem is knocked offline, the Hangar will not operate.
  • Skill Tree
    • Drain Expertise (Improves Energy & Shield Drain / Resistance to Same)
    • Skill Nodes
    • Unlocks
      • Adm eng fed.png 5 points in Engineering track: Hangar Health: Hangar pets have an additional 10% Maximum Hull Capacity.
      • Adm tac fed.png 5 points in Tactical track: Hangar Weaponry: Hangar pets deal an additional 10% Damage from all sources.
  • Starship Mastery (Carriers, Flight Deck Carriers, Flight Deck Raptors)
    • Mastery passive quick deployment tac fed.png Quick Deployment: 20% recharge time reduction to launching Carrier pet crafts; +50% Rank Up XP for all Hangar Pets.
  • Duty Officers
    • Flight Deck Officer: Reduces the time to recharge Hangar Bay abilities after use.
    • Flight Deck Officer: Increases the accuracy of any carrier pet launched from your Hangar bays while they are in Intercept mode.
    • Flight Deck Officer: Increases the damage of any carrier pet launched from your Hangar bays while they are in Escort mode.
v · d · e
Hangar Pets
Faction FED25.png Starfleet
Faction KDF.png Klingon Defense Force
Faction Romulan Republic.png Romulan Republic
Faction Dominion.png Dominion
Faction Khitomer.png Cross-Faction
See main page: Hangar pet
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