- 90' targeting arc
- ___ Kinetic Damage versus all other targets
- 10000 damage to Doomsday Machine
- Applies Hargh'peng Radiation
- 15 sec recharge
The Hargh'peng Torpedo Launcher is a ship weapon that can be acquired from the “The Doomsday Device” mission, the “Tradecraft” mission, a duty officer assignment “Obtain Experimental Harghpeng Torpedo Launcher”, or as a random drop.
Hargh'peng projectiles move as fast as Quantum projectiles, while causing slightly more damage at the higher levels (3313 for a MK XII Quantum torpedo, vs 3377 for a MK XI Hargh'peng torpedo). Upon impacting the enemy's shielding or hull, they also apply a radiation damage over time ("DoT") that bypasses shields. The DoT effect is stronger than that of an equivalent-level Plasma torpedo. The initial impact of the torpedo has a small area of effect ("AoE").
If the DoT radiation damage is not removed with Hazard Emitters or similar means, a secondary internal explosion will detonate causing AoE damage to nearby enemy ships (10 max). The secondary explosion bypasses shields of the main target, but not the shields of those affected by the AoE.
The power of Hargh'pengs are balanced by a fairly long (15 seconds) cooldown, the lack of a defined damage type to boost with a tactical console, and being completely unaffected by torpedo-based skills such as Torpedo: Spread and Torpedo: High Yield.
You may equip more than one Hargh'peng at a time by repeating the mission. However, firing one Hargh'peng causes the others to begin a 10 second cooldown. The net result is being able to fire one torpedo every 10 seconds, instead of one every 15. Attempting to fire three Hargh'pengs has no benefit, and results in DPS loss due to the wasted weapon slot.
Performance[ | ]
Modifiers[ | ]
Hargh'peng Torpedo Launchers do not come with modifiers suffixes, as other weapons normally do.
Skills[ | ]
Skill | Rank | Effects |
---|---|---|
Projectile Weapon Training | Lieutenant | Torpedo weapon damage. |
Targeting Expertise | Lt. Commander | Weapon accuracy. |
Weapon Specialization | Commander | Torpedo weapon critical severity. |
Weapon Amplification | Commander | Torpedo weapon critical hit chance. |
Consoles[ | ]
Consoles increasing damage[]
+Torpedo Damage consoles
| |||
---|---|---|---|
Icon | Console name | Effects | |
Warhead Yield Chamber | Torpedo damage. | ||
Auto Targeting Module Dyson Joint Task Force Reputation item. |
It can enhance specific damage type or weapon type (+Torpedo damage). | ||
Chronometric Capacitor | +20% Torpedo Weapon Damage. | ||
Glorious Charge Available from the Na'Qjej Intel Battlecruiser for KDF Captains or the Console Pack for Federation Captains. |
+11.4% Torpedo Weapon Damage. | ||
Vulnerability Exploiter [+Torp] Requires access to Tier II Fleet Spire. |
+__ Torpedo Damage +__% Critical Severity | ||
Vulnerability Locator [+Torp] Requires access to Tier II Fleet Spire. |
+__ Torpedo Damage +__% Critical Chance | ||
Defense Platform Limited to Command Battlecruisers/Warbirds. |
+25% Mine and Torpedo Damage. | ||
Heavy Phaser Assault Platform Limited to Temporal Battlecruisers. |
+15% Mine and Torpedo Damage. | ||
Microprojectile Barrage Launcher Limited to Pilot Escorts/Raptors/Warbirds. |
+25% Mine and Torpedo Damage. | ||
Multi-Directional Artillery Barrage Not limited to a specific ship. |
+20% All Damage with Projectile Weapons. | ||
Ordnance Accelerator Gamma Task Force Tier 2 Reputation Reward. |
+20% Projectile Weapon Damage. | ||
Parasitic Ice Containment Vessel Discovery: Far From Home Lock Box item. |
+15% Projectile Weapon Damage. | ||
Tricobalt Tear Launcher Not limited to a specific ship. |
+19% Mine and Torpedo Damage. | ||
Rule 62 Multipurpose Combat Console Lobi Store item. |
+11.4% Mine and Torpedo Damage. | ||
Swarmer Matrix Kelvin Divergence Lock Box item. |
+50 Projectile Weapon Training. | ||
Hull Image Refractors Kelvin Divergence Lock Box item. |
+20% All Damage. | ||
Interphasic Instability Time-limited event reward. |
+5% Damage. | ||
Ominous Device Limited to a specific ship. |
+20% All Damage. | ||
Sustained Radiant Field Iconian Resistance Tier 1 Reputation reward. |
+10% All Weapon Damage. | ||
Deconstructive Resonance Emitter Infinity Lock Box item. |
+15% Kinetic Damage. |
Consoles increasing accuracy[]
+Accuracy consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Reputation | Auto Targeting Module Stand-alone console. |
+__ Accuracy Rating. | |
Lobi store | Altamid Modified Swarm Processor Part of a set (Altamid Adaptation). |
+26.7 Accuracy Rating. | |
Weapon Sensor Enhancer Part of a set (Sensor Modifications). |
+24.4 Accuracy Rating. | ||
Lock Box | Hostile Acquisition Stand-alone console. |
+30 Accuracy Rating. | |
Starship | Battle Module 4000 Limited to Ferengi ships. Part of a set. |
+10 Accuracy Rating. | |
D.O.M.I.N.O. Stand-alone console. |
+20 Accuracy Rating. | ||
Elachi Rift Jump Stand-alone console. |
+17.1 Accuracy Rating. | ||
Enhanced Dominion Command Interface Part of a set. |
+10 Accuracy Rating. | ||
Enhanced Tractor Drones Stand-alone console. |
+21.4 Accuracy Rating. | ||
Fleet Coordination Matrix Limited to Jupiter Carrier. Stand-alone console. |
+10 Accuracy Rating. | ||
Obfuscation Screen Stand-alone console. |
+10 Accuracy Rating. | ||
Polaron Barrage Launcher Limited to Vaadwaur ships. Part of a set. |
+__ Accuracy Rating Scales with current Throttle. | ||
Potential Energy Entangler Limited to Advanced Light Battlecruisers. Stand-alone console. |
+10 Accuracy Rating. | ||
Smasher Assembly Limited to Kwejian Pilot Frigate. Stand-alone console. |
+10 Accuracy Rating. | ||
Tachyon Detection Grid Limited to Advanced Research Vessel. Part of a set. |
+5 Accuracy Rating. | ||
Unstable Entanglement Platform Limited to Na'kuhl ships. Part of a set. |
+10 Accuracy Rating. |
Consoles increasing CrtH/CrtD[]
+Critical Chance/Severity consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Mission | Temporal Disentanglement Suite Part of a set (Krenim Temporal Manipulation). |
+0-2.5% Critical Chance +0-10% Critical Severity based on Auxiliary Power level | |
Reputation system | Assimilated Module Part of a set (Omega Adapted Borg Technology Set). |
+0.92% Critical Chance +9.2% Critical Severity | |
Lorca's Custom Fire Controls Part of a set (Lorca's Ambition). |
+3% Critical Chance | ||
Zero Point Energy Conduit Part of a set (Romulan Singularity Harness). |
+1.8% Critical Chance | ||
Lobi store | Altamid Modified Swarm Processor Part of a set (Altamid Adaptation). |
+3% Critical Chance | |
Bioneural Infusion Circuits Part of a set (Silent Enemy). |
+15.2% Critical Severity | ||
Tachyokinetic Converter Part of a set (Temporal Warfare). |
+0.76% Critical Chance +7.6% Critical Severity | ||
Lock box | Approaching Agony Obtained from the Emperor's Lock Box. |
+1.5% Critical Chance | |
Delphic Tear Generator Stand-alone console. |
+5% Critical Severity | ||
Sensor Burnout Stand-alone console. |
+1.5% Critical Chance | ||
Starship | Enhanced Soliton Wave Generator Part of a set (Exotic Particle Generators). |
+6.3% Critical Severity with Exotic Damage | |
Ambush Gateway Generator Part of a set (Herald Tactics). |
+1% Critical Chance | ||
Battle Module 4000 Part of a set (Expedited Delivery). |
+1% Critical Chance | ||
Bombing Run NOT limited to a any ship. Stand-alone console. |
+2.5% Critical Chance with Projectile Weapons | ||
Chroniton Fragmentation Warhead Launcher Part of a set (Delphic Particle Accelerators). |
+1% Critical Chance | ||
Decentralized Immunity NOT limited to a any ship. Stand-alone console. |
+12% Critical Severity (scales with Exotic Particle Generators skill) | ||
Dominion Defense Screen Part of a set (Dominion Console). |
+1.2% Critical Chance +12.5% Critical Severity | ||
Dominion Targeting Synchronizer NOT limited to a any ship. Part of a set. |
+2.5% Critical Chance with Projectile Weapons | ||
Enhanced Breen Energy Dissipator Part of a set (Hypercooled Technology). |
+1% Critical Chance | ||
Enhanced Dominion Coordination Protocol NOT limited to a any ship. Part of a set. |
+8% Critical Severity | ||
Enhanced Dynamic Tactical System (Federation) Stand-alone console. |
+12% Critical Severity | ||
Harasser Probes Part of a set (Vorgon Weapon Expertise). |
+8% Critical Severity | ||
I.F.F. Manipulator Stand-alone console. |
+10% Critical Severity with Directed Energy Weapons | ||
Incremental Phase Cloaking Device Part of a set (Starfleet Assault Cruiser Technology). |
+1% Critical Chance | ||
Interphasic Rift Generator NOT bound to the Mirror Constitution Warship. |
+15% Critical Severity | ||
Isometric Dispersal Array Part of a set (Alliance Multi-Mission Systems). |
+8% Critical Severity | ||
Linked Command Matrix NOT limited to a any ship. Part of a set. |
+2.5% Critical Chance with Energy Weapons | ||
Miradorn Sensor Baffler Part of a set (Privateer Weapon Modifications). |
+1.5% Critical Chance | ||
Photonic Cannon NOT limited to a any ship. Stand-alone console. |
+15% Critical Severity with Exotic Damage | ||
Plasma Discharge Array Part of a set (Na'kuhl Plasma Technologies). |
+1% Critical Chance | ||
Power Dispersal Channel NOT limited to a any ship. Part of a set. |
+10% Critical Severity | ||
Protomatter Barrage Launcher Part of a set (Shell Shock Set). |
+10% Critical Severity | ||
Sensor Suspension Burst NOT limited to any ship. Stand-alone console. |
+2.9% Critical Chance | ||
Sheshar Assault Craft Part of a set (Improved Crescent Wave Cannon). |
+8% Critical Severity | ||
Temporal Distress Beacon Part of a set (Na'kuhl Plasma Technologies). |
+12% Critical Severity | ||
Timestream Rift Warhead Stand-alone console. |
+8% Critical Severity | ||
Weaponized Helical Torsion NOT limited to a any ship. Stand-alone console. |
+15% Critical Severity | ||
Wing Torpedo Platforms Part of a set (Allied Dogfighters). |
+2.5% Crt Chance with Projectile W. +20% Crt Severity with Projectile W. |
Sets[ | ]
Set | Ability | Effects |
---|---|---|
Klingon Honor Guard (Space) - Set 2 | Tactical Readiness | +25% Torpedo Damage. |
Adapted M.A.C.O. (Space) - Set 2 | Tactical Readiness | +25% Torpedo Damage. |
Terran Task Force Munitions - Set 2 | Focused Detonations | +13.3% Projectile Weapon Damage. |
Tzenkethi Resolve Set - Set 2 | Motivational Measures | +25% Projectile Damage. |
Base Damage Table[ | ]
- Default (Base Damage) value on mouse over the item and not the icon skill created on UI (User Interface).
Mark | Kinetic Damage | Radiation Damage | Value () |
---|---|---|---|
II | 1778 | 3,394 | |
III | 2,319 | 546 | 3,589 |
IV | 2,503 | 589 | 5,384 |
V | 2,687 | 632 | 7,178 |
VI | 2,871 | 675 | 8,973 |
VII | 3,055 | 719 | 10,768 |
VIII | 3,239 | 762 | 12,562 |
IX | 2,852 | 805 | 14,357 |
X | 3,067 | 849 | 16,151 |
XI | 3,377 | 892 | 17,946 |
Gallery[ | ]
Notes[ | ]
- With the July 17, 2014 patch, the Hargh'Peng Torpedo Launcher is no longer attainable through the R&D system.
Previous version[ | ]
Timeline Change Imminent! This section contains information that no longer applies to the current version of Star Trek Online. It is provided only for historical purposes. |
The Hargh'peng Torpedo Launcher was originally a ship device that could be acquired in the mission “The Doomsday Device” from February 2, 2010 - May 27, 2011. At the time, it was the only way to damage the Doomsday Device. The device has a full 360 degree firing arc and can be fired five times before it is consumed.
- With the remastered “The Doomsday Device” on May 27, 2011, the ship device version of this weapon cannot be obtained any longer. It has been superseded with the non-consumable ship weapon version.
Starship Energy weapons
| ||||||
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Energy Type | Beam | Cannon | ||||
Array & Omni | Dual Bank | Turret | Single | Dual & Quad | Dual Heavy | |
Standard Energy weapons | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton | ||||||
Proton | ||||||
Other |
Cosmetics Energy Weapons (different visuals) | ||||||
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These weapons are functionally identical to the Standard Energy Weapons above, but are visually different when firing. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma |
Hybrid Energy Weapons (two standard procs) | ||||||
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Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Polaron -based |
Elite Fleet Energy Weapons (standard + extra proc) | ||||||
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Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton |
Special Energy Weapons (standard + extra proc) | ||||||
---|---|---|---|---|---|---|
Phaser -based |
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Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Antoproton -based |
Special Energy Weapons (non-standard proc[s]) | ||||||
---|---|---|---|---|---|---|
Phaser -based |
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Phaser -based |
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Disruptor -based |
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Disruptor -based |
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Plasma -based |
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Plasma -based |
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Plasma -based & |
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Tetryon -based |
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Tetryon -based |
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Polaron -based |
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