Injuries in Star Trek Online are a "punishment" given to the player when his or her character is incapacitated. Upon "death", there is a chance of receiving one injury. If any injury occurs, the severity of it is determined by chance, modified by the existence of any existing injuries on that character. The chance of receiving a Major or Critical Injury are increased if the player has already sustained injuries.
- In ground combat, it is the player's character and bridge officers that suffer injuries.
- In space combat, it is the player's ship that suffers injuries.
List of injuries
The negative effect of minor injuries is small and only several minor injuries would cause a player to notice a difference in performance. They take between 5 and 15 minutes to heal.
Major injuries feel significant, but the character can continue to function at little performance difference. More than one major injury that modified the same stat would start to affect performance. They take about one hour to heal.
Critical injuries affect character performance. A character can continue and succeed with more than one critical injury, but each critical injury received is ‘costly’ to treat and will put the character a bit under the potency curve. They take several hours up to heal naturally.
Injuries heal over time, or are instantly removed by visiting contacts in the major social hubs, or by using a Regenerator for personal or Components for ship injuries. There are three versions of these two items each, corresponding to the severity of the injury they remove; minor, major and critical.
- Chief Medical Officer at Earth Spacedock
- Chief Medical Officer at Deep Space 9
- K-7 Medical Officer at Deep Space K-7
- Medical Officer at Ganalda Space Station
- Chief Medical Officer at Barracks, First City
- Chief Engineer at Earth Spacedock
- Chief Engineer at Deep Space 9
- Engineer at Deep Space K-7
- Ganalda Engineer at Ganalda Space Station
- Chief Engineer at Shipyard, First City
On DS9 the Chief engineer can be contacted by interacting with the console in the shipyard.