Star Trek Online Wiki
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==Healing/Repairing==
 
==Healing/Repairing==
Injuries are removed by visiting contacts in the major social hubs or by using a [[Consumable|Regenerator]] for [[List of personnel injuries]] or [[Consumable|Components]] for [[List of ship injuries]]. There are three versions of these two items eqach, corresponding to the severity of the injury they remove; [[Minor Injury|Minor]], [[Major Injury|Major]], [[Critical Injury|Critical]].
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Injuries are removed by visiting contacts in the major social hubs or by using a [[Consumable|Regenerator]] for [[List of personnel injuries|personnel]] or [[Consumable|Components]] for [[List of ship injuries|ship injuries]]. There are three versions of these two items eqach, corresponding to the severity of the injury they remove; [[Minor Injury|Minor]], [[Major Injury|Major]], [[Critical Injury|Critical]].
   
 
[[Category:Game play]] [[Category:Injuries]]
 
[[Category:Game play]] [[Category:Injuries]]

Revision as of 10:05, 5 August 2010

The Death Penalty in Star Trek Online is a "punishment" given to the player when his or her character is incapacitated. Upon "death", there is a chance of receiving one injury. If any injury occurs, the severity of the injury is determined by chance, modified by the existence of any existing injuries on that character. The chance of receiving a Major or Critical Injury are increased if the player has already sustained injuries.

Injuries

Minor

The negative effect of minor injuries is small and only several minor injuries would cause a player to notice a difference in performance

Major

Major injuries feel significant, but the character can continue to function at little performance difference. More than one major injury that modified the same stat would start to affect performance.

Critical

Critical injuries affect character performance. A character can continue and succeed with more than one critical injury, but each critical injury received is ‘costly’ to treat and will put the character a bit under the potency curve.

Healing/Repairing

Injuries are removed by visiting contacts in the major social hubs or by using a Regenerator for personnel or Components for ship injuries. There are three versions of these two items eqach, corresponding to the severity of the injury they remove; Minor, Major, Critical.