The Kelvin Timeline Constitution-class Heavy Command Cruiser is a Tier 6 Cruiser which may be flown by Starfleet characters and their allies, excluding Federation-aligned Romulan Republic characters. All faction restrictions of this starship can be removed by having a level 65 KDF character or by purchasing the Cross Faction Flying unlock from the Zen Store. This starship can be used from any level upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.
Players can obtain this starship as a ultra rare drop from the [Infinity Lock Box]; it comes in an [Infinity Prize Pack - T6 Ship] choice package, which is bound to you until a ship is chosen. It can also drop from the older [Kelvin Timeline Lock Box]. The boxed ship is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits under the name [Special Requisition Pack - Kelvin Timeline Heavy Command Cruiser [T6]], as well as under [Special Requisition Pack - Kelvin Timeline Starship [T6]]. The choice box's contents depend on the player's faction; Federation players will receive the Kelvin Constitution Heavy Command Cruiser when opening it.
This ship could also be purchased as an account-unlock from the Zen Store as a possible choice from the Mudd's Into Darkness and Beyond Choice Pack as part of "Mudd's Market", available from June 10th, 2021 to November 24th, 2021. Like all items in the Market, the Bundle periodically goes on massive discounts (upwards of 50% during special promotional sales).
- 1 Overview
- 2 Class variants
- 3 Starship Mastery
- 4 Abilities
- 5 Standard configuration
- 6 Scaling starship
- 7 Ship comparison
- 8 Admiralty ship
- 9 Notes
- 10 Gallery
- 11 External links
In the midst of the confrontations currently raging across multiple eras in the primary timeline, there have also been incidents of incursions into entirely alternate realities. One such breach has resulted in many artifacts and technological oddities from another timeline getting pulled into our own. A closer examination of this timeline reveals that it is a divergent reality that split from our own as a result of a confrontation in the 23rd Century, between an unknown Romulan vessel that had been displaced from the time stream, and a Federation starship - the U.S.S. Kelvin. As a result of this temporal incursion, the entire timeline that followed those events has come to be called the "Kelvin Timeline."
Examination of the time-lost salvage taken from the Kelvin Timeline reveals that the Federation of that reality had a decidedly higher emphasis on military technologies, likely as a direct result of their overwhelming defeat at the hands of the alien vessel that invaded their space in the 23rd Century. The same has shown to be true of the Klingon and Romulan ships of that time. This emphasis on cutting-edge technology allows their starships and equipment to be comparable to starships of the early 25th Century Prime Universe, despite technically being hundreds of years old. A small group of industrious scientists have taken it upon themselves to replicate these designs, and distribute them throughout the modern era.
Direct from the 23rd century of an alternate timeline, the Constitution-class Heavy Command Cruiser leads the way into a new frontier. Starfleet puts their best on ships of this class, and their actions can be a source of inspiration to all. Big and durable, the Heavy Command Cruiser is prepared to seek strange new worlds.
Command ships are impressive vessels designed to inspire those around them. When the Command ship or its teammates activate a Bridge Officer ability, all Command Ships on the team will receive a small amount of the Inspiration resource. Command Bridge Officer abilities generate additional Inspiration. Once a Command ship's Inspiration meter is full, they can use one of three powerful abilities that can turn the tide of battle.
|SKIN UNLOCK: Free |
The Constitution class of the Kelvin Timeline has the similar proportions as its Prime universe counterpart, with the classic saucer-neck section-secondary hull-nacelle configuration. However, the design is streamlined, with more organic and elegant curves. Bussard collectors are animated.
Players may also select the "Constitution Beta" nacelles, which have red-tinted bussard collectors.
|SKIN UNLOCK: Legendary Kelvin Constitution Intel Battlecruiser, 30,000 |
As seen at the beginning of Star Trek Beyond, the Constitution class Refit features thinner and more elongated neck, pylons, and nacelles.
|I||Absorptive Hull Plating||+25 Physical Damage Resistance Rating.|
+25 Kinetic Damage Resistance Rating.
|II||Rapid Repairs||Regenerates 1.25% of your maximum hull every 3 seconds in Space. Twice the amount is regenerated out of combat.|
|III||Enhanced Hull Plating||+25 All Energy Damage Resistance Rating.|
+25 Radiation Damage Resistance Rating.
|IV||Armored Hull||+10% Hull Hitpoints.|
|V||Down But Not Out||Max Subsystem Power Increases as Health Decreases.|
(Note: No sources of +MaxPower stack; only the highest bonus will apply.)
The Kelvin Constitution Heavy Command Cruiser comes equipped with the [Console - Universal - Auxiliary Ejection Assembly].
This ability is part of the Alternate Timeline Set, which also includes [Console - Universal - Proton Charge Launcher] and [Console - Universal - Mining Drill Laser Emitter], obtainable from the [Console Pack - Proton Charge Launcher / Mining Drill Laser (Federation)], and [Console - Universal - Broadside Emitter Arrays], obtainable from the Lobi Crystal Consortium Store, but also equippable on the Kelvin Constitution Heavy Command Cruiser. For each console added after the first, an additional passive bonus is unlocked.
The Kelvin Timeline Constitution-class Heavy Command Cruiser features the following specialist seats:
The Kelvin Timeline Constitution-class Heavy Command Cruiser supports the following cruiser commands:
The Kelvin Constitution Heavy Command Cruiser features special Inspiration Abilities. Every time one of the team members activates a bridge officer ability, player gains an Inspiration point. When the player's Inspiration meter is full, the following abilities become available:
Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.
Equipment slots and seating
As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, science console slots and available bridge officer (boff) abilities will slowly increase toward endgame capabilities:
This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1.45 for the Kelvin Timeline Constitution-class Heavy Command Cruiser), and then multiplied by the scaling multiplier below at each level.
|Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP|
By using an [Experimental Ship Upgrade Token], the Kelvin Timeline Constitution-class Heavy Command Cruiser may be upgraded to T6-X, unlocking an extra ship device slot, universal console slot, and the ability to slot an extra starship trait.
- The following table compares all Tier 6 Constitution-class starships.
|Miracle Worker Flight Deck Carrier||1||6||48300||1.4||1.25||5||3||✓||3||5||3||4||2||9||0.18||40|
|Legendary Constitution Temporal Flight Deck Carrier||1||6||48300||1.4||1.3||5||3||✓||3||4||4||4||2||7||0.16||35||30,000|
|Legendary Constitution Miracle Worker Light Cruiser||1||6||47438||1.375||1.175||4||4||✗||4||4||3||4||✗||10||0.15||40||30,000|
|Mirror Constitution Warship||1||6||44850||1.3||0.95||5||3||✓||5||4||2||3||✗||13.5||0.18||50|
|Legendary Kelvin Constitution Intel Battlecruiser||1||6||46575||1.35||1||5||3||✓||4||5||2||3||✗||10.5||0.17||55||30,000|
|Temporal Light Cruiser||1||6||47438||1.375||1.175||5||3||✗||4||4||3||4||✗||11.5||0.15||45|
|Kelvin Constitution Heavy Command Cruiser||1||6||50025||1.45||1.1||4||4||✗||4||4||3||4||✗||8||0.15||40||• 29,500|
|+20 ENG and TAC when Alone|
- This starship comes with the unique Kelvin Timeline Constitution bridge.
- In addition to the default Constitution material, the Kelvin Constitution Heavy Command Cruiser has access to all the standard Federation ship materials, as well as Intrepid, Galaxy, Sovereign, Defiant, NX, NX Refit and Type 0 ship materials.
- If the player owns the Kelvin Timeline Intel Dreadnought Cruiser, the Vengeance ship material will be unlocked for use on this vessel.
Assimilated Borg Technology Set Visuals
- Constitution class (alternate reality) at Memory Alpha, the Star Trek Wiki.
- Agents of Yesterday Dev Blog - Kelvin Timeline Lock Box
- Agents of Yesterday Dev Blog - Kelvin Timeline Lockbox and Lobi Ships
Playable starships (All Factions)
|Unlocking Cross-Faction Flying will grant the player the ability to use any starship, from any faction.|
|Starfleet: (Complete & Detailed List)|
|Klingon Defense Force: (Complete & Detailed List)|
|DujHod Chariot • Kivra Shuttle • Rozhenko Timeship • To'Duj Fighter • Toron Shuttle|
|Romulan Republic: (Complete & Detailed List)|
|Commander's Gig • Tiercel Shuttle • Kestrel Runabout • Scorpion Fighter|
|Legend & Lists of Starships|
|See also||Ship requisitions officers • Fleet Ship Module • Starship Upgrade Requisition • Experimental Ship Upgrade Token • Cross Faction Flying Unlock|
|Starships by type: Small Craft • Freighter
|T6 Starships by equipment slots: Engineering consoles • Science consoles • Tactical consoles • Weapons • Hangar bays|
|T6 Starships by specialization seating: Command • Intel • Miracle Worker • Pilot • Temporal|