Klingon Disruptor Pistol

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Klingon Disruptor Pistol
Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers

Bolt Setting
Disruptor Damage
__ Disruptor Damage
5% Chance: -20 All Damage Resistance Rating for 10 sec
5% chance: Knocks the target back 10 meters
2.5% chance: Knocks back all foes +5 meters in a 8 meter radius
Compression Bolt Setting
Exploit Attack
Disruptor Damage and Knockback
___ Disruptor Damage
+10 Repel
5% Chance: -20 All Damage Resistance Rating for 10 sec
5% chance: Knocks the target back 10 meters
2.5% chance: Knocks back all foes +5 meters in a 8 meter radius
4 sec recharge
Value: ____ Energy credit icon.png
Klingon Disruptor Pistol icon.png
Rare icon.png

Klingon Disruptor Pistol, circa 2265. This weapon's secondary fire mode that a single target with a high damage bolt of energy. Disruptor weapons have a chance to reduce the target's damage resistance.

This weapon is unique in that its bolt is clear, with an explosive shockwave-like impact. It is otherwise equivalent to a [Disruptor Compression Pistol [Dmg] [KB3]] of the same Mark.

Obtaining[edit | edit source]

A [Klingon Disruptor Pistol] is a scaling mission reward from the Devidian Front final mission “Night of the Comet”. Since this item is not unique, players can obtain it more than once via episode replay. Replaying this mission at higher levels will grant a level-appropriate Mark version of this weapon, up to and including Mk XI.

Common versions can also randomly drop from missions set in the TOS era.

Damage[edit source]

All values given are for common weapons. There is greater damage with increasing rarity.

Bolt Setting
(25 m)
Compression Bolt Setting
(25 m)
(2.44 m)
I 20 49 68 14 10 31
II 22 54 75 16 11 33
III 23 59 81 17 12 36
IV 25 63 87 18 13 39
V 27 68 94 20 14 42
VI 29 73 100 21 15 45
VII 31 77 107 22 16 48
VIII 33 82 113 24 17 51
IX 35 86 120 25 18 54
X 36 91 126 27 19 56
XI 38 96 132 28 20 59
XII 40 100 139 29 21 62

Modifiers[edit | edit source]

There are seven factors that can affect personal weapons. These are Modifier suffixes, spent Player Skill Points, Personal Equipment, and Equipment Sets.

Modifier Suffix[edit | edit source]

Klingon Disruptor Pistols do not come with modifiers suffixes, as other weapons normally do, as they are already an Rare item. However, if slotted into the Gear Upgrade System, the built-in [Dmg] [KB3] modifiers will appear and become eleigble for re-engineering.

Personal Equipment[edit | edit source]

Personal Equipment
Icon Equipment Effects Melee/Ranged
Energy Harness Armor icon.pngCommon icon.png Energy Harness Armor +5% All Energy Damage Ranged
Recoil Compensating Armor icon.pngCommon icon.png Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.pngCommon icon.png Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.pngCommon icon.png Physical Augmentation Armor +10% Physical Damage strength Melee
Personal Shield icon.png
Common icon.png
Personal Shield + [Ene] Suffix Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Ranged
Small Power Cell icon.png Power Cell
Small - Medium - Large
Small - +15 All Energy Damage for 15 secs
Medium - +20 All Energy Damage for 15 secs
Large - +25 All Energy Damage for 15 secs
Consumed on use.

Ground Weapons
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Elite Fleet Ground Weapons (standard + extra proc)
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment SetsSpecial Ground Weapons