- See also: List of embassy projects, dilithium mine projects, spire projects, research lab projects, K-13 projects, colony world projects.
In the Fleet Advancement System, numerous projects can be chosen for the fleet embassy holding. These offer either experience points or some aesthetic change. Two regular projects can be active at any given time, as well as one special project and one upgrade project.
Unlocking higher tiers adds additional projects that can be conducted. Different required resources will reward different amounts of fleet credits for each contributing fleet member.
- All costs listed are the base values. There are discounts available from the dilithium mine as well as the armada.
Main Projects[]
Diplomacy[]
Tier 0 | ||||
---|---|---|---|---|
Name & Description | Time | Requirements | Rewards | Prerequisites |
Generate Diplomatic Contacts Entertain foreign delegates and attend diplomatic functions. This project generates a large amount of diplomatic experience for your embassy. |
20h |
|
|
Diplomactic Facilities Tier 0 |
Participate in Outreach Programs Send necessary supplies and aid to local star systems as a show of diplomacy. This project generates a small amount of diplomatic experience for your embassy. |
20h |
|
|
Diplomactic Facilities Tier 0 |
Tier 1 | ||||
Name & Description | Time | Requirements | Rewards | Prerequisites |
Basic Diplomacy Provisioning Provision fleet stores with personal equipment requisitioned from Diplomacy. This includes unique Science Consoles, Diplomatic Action consumable items and Operational Assets. This provisioning assignment only requires dilithium and completes very quickly, but it provides a limited supply and does not provide fleet experience. |
30m |
|
|
Diplomactic Facilities Tier 1 |
Generate Diplomatic Contacts Entertain foreign delegates and attend diplomatic functions. This project generates a large amount of diplomatic experience for your embassy. |
20h |
|
|
Diplomactic Facilities Tier 1 |
Participate in Outreach Programs Send neccessary supplies and aid to local star systems as a show of diplomacy. This projecte generates a small amount of diplomatic experience for your embassy. |
20h |
|
|
Diplomactic Facilities Tier 1 |
Provision Diplomatic Supplies Supply your Embassy with the necessary provisions to fulfill the needs of Fleet personnel, as provided by your Diplomacy rank. This includes provisions for Requisitions, Diplomatic Actions and Operational Assets. |
20h |
|
|
Diplomactic Facilities Tier 1 |
Tier 2 | ||||
Name & Description | Time | Requirements | Rewards | Prerequisites |
Generate Diplomatic Contacts Entertain foreign delegates and attend diplomatic functions. This project generates a large amount of diplomatic experience for your embassy. |
20h |
|
|
Diplomactic Facilities Tier 2 |
Participate in Outreach Programs Send neccessary supplies and aid to local star systems as a show of diplomacy. This projecte generates a small amount of diplomatic experience for your embassy. |
20h |
|
|
Diplomactic Facilities Tier 2 |
Recruit[]
Tier 0 | |||||
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Name & Description | Time | Requirements | Rewards | Prerequisites | |
Perform Recruitment Drills Generate recruiting interest among the people of nearby star systems. This project generates a large amount of recruitment experience for your embassy. |
20h |
|
|
Recruitment Facilities Tier 0 | |
Recruit Infrastructure Support Perform necessary bookkeeping and material processing to support an influx of recruits. This project generates a small amount of recruitment experience for your embassy. |
20h |
|
|
Recruitment Facilities Tier 0 | |
Tier 1 | |||||
Name & Description | Time | Requirements | Rewards | Prerequisites | |
Basic Recruitment Provisioning Provision fleet stores with personal equipment requisitioned from Recruitment. This includes unique kits and Bridge Officers. This provisioning assignment only requires dilithium and completes very quickly, but it provides a limited supply and does not provide fleet experience. |
30m |
|
|
Recruitment Facilities Tier 1 | |
Perform Recruitment Drills Generate recruiting interest among the people of nearby star systems. This project generates a large amount of recruitment experience for your embassy. |
20h |
|
|
Recruitment Facilities Tier 1 | |
Recruit Infrastructure Support Perform necessary bookkeeping and material processing to support an influx of recruits. This project generates a small amount of recruitment experience for your embassy. |
20h |
|
|
Recruitment Facilities Tier 1 | |
Provision Recruitment Supplies Supply your Embassy with the necessary provisions to fulfill the needs of Fleet personnel, as provided by your Recruitment rank. This includes provisions for Bridge Officers and Kits. |
20h |
|
|
Recruitment Facilities Tier 1 |
|
Tier 2 | |||||
Name & Description | Time | Requirements | Rewards | Prerequisites | |
Perform Recruitment Drills Generate recruiting interest among the people of nearby star systems. This project generates a large amount of recruitment experience for your embassy. |
20h |
|
|
Recruitment Facilities Tier 2 | |
Recruit Infrastructure Support Perform necessary bookkeeping and material processing to support an influx of recruits. This project generates a small amount of recruitment experience for your embassy. |
20h |
|
|
Recruitment Facilities Tier 2 |
- NOTE: Unlike the Starbase, the Embassy has just one set of provisioning projects for each side. Once unlocked they are not removed.
- There is NO Tier 2 provisioning project with increased costs and rewards.
Other Projects[]
Upgrades[]
Embassy[]
Name & Description | Time | Requirements | Rewards | Prerequisites |
---|---|---|---|---|
Upgrade Embassy I Upgrade the Embassy to Tier 1. |
5d |
|
|
1,000 Embassy XP |
Upgrade Embassy II Upgrade the Embassy to Tier 2. |
7d |
|
|
3,000 Embassy XP |
Upgrade: Inter-Fleet Shuttle Transportation Allow fleet members to travel directly to the Fleet Starbase interior, from the Embassy Interior, by interacting with a Shuttle located in the Shuttle Bay. |
20h |
|
|
Embassy Tier II |
Discount Commodity Broker Recruit a Discount Commodity Broker that will sell a specialized stock of discounted commodities not easily obtained elsewhere. Sells:
|
20h |
|
|
Embassy Tier II |
Upgrade Embassy III Upgrade the Embassy to Tier 3. |
10d |
|
|
6,000 Embassy XP |
Contact Specialty Consumable Broker Contract a Consumable Broker that will sell new, unique ground and space consumables. These items are not Operational Assets, and can be used in any content. |
20h |
|
|
Embassy Tier III |
Contact Specialty Tailor Recruit a Tailor that can provide fleet members with Romulan Senate Robes as a new costume option. |
20h |
|
|
Embassy Tier III |
- NOTE: The Fleet Transport and Commodity Broker (a console) are both in the Shuttlebay, the tailor (a console) is in Ops, romulan robes must be purchased per character from the embassy tailor (16000 Dilithium and 8000 Fleet Credits), and the consumable broker is under "special foods" from the Chef in the diplomatic facilities of the Lobby.
Diplomatic[]
Name & Description | Time | Requirements | Rewards | Prerequisites |
---|---|---|---|---|
Upgrade Diplomatic Facilities I Upgrade the embassy's Diplomatic amenities to Tier 1. |
5d |
|
|
8,500 Embassy Diplomacy XP |
Upgrade Diplomatic Facilities II Upgrade the embassy's Diplomatic amenities to Tier 2. |
7d |
|
|
25,500 Embassy Diplomacy XP |
Upgrade Diplomatic Facilities III Upgrade the embassy's Diplomatic amenities to Tier 3. |
10d |
|
|
59,500 Embassy Diplomacy XP |
Recruit[]
Name & Description | Time | Requirements | Rewards | Prerequisites |
---|---|---|---|---|
Upgrade Recruitment Facilities I Upgrade the embassy's Recruitment amenities to Tier 1. |
5d |
|
|
8,500 Embassy Recruit XP |
Upgrade Recruitment Facilities II Upgrade the embassy's Recruitment amenities to Tier 2. |
7d |
|
|
25,500 Embassy Recruit XP |
Upgrade Recruitment Facilities III Upgrade the embassy's Recruitment amenities to Tier 3. |
10d |
|
|
59,500 Embassy Recruit XP |
Special[]
Name & Description | Time | Requirements | Rewards | Prerequisites |
---|---|---|---|---|
Special Upgrade Preparations Bring in extra Embassy Provisions in order to lay the ground work for eventual upgrades. This project provides a very small amount of both diplomatic and recruitment experience points, but also refreshes very quickly. |
30m |
|
|
none |
Limited Time[]
Name & Description | Time | Requirements | Rewards | Availability |
---|---|---|---|---|
Nanov, Nanov Completing this project will open up a habitat in the Research and Development section of your Fleet Embassy, along with some infant nanov. |
2h |
|
|
November 22-December 6, 2012 |
Belongs in a Museum Completing this project will add artifacts to the main lobby of your Fleet Embassy, as well as a monument to the Sword of the Raptor Star. |
2h |
|
|
December 6-20, 2012 |
Added Elegance Completing this project will add fish tanks and seating areas to the stairway sections of your Fleet Embassy. |
2h |
|
|
January 31-February 14, 2013 |
Enhanced Intelligence Completing this project will add display screens and a holographic system readout to Ops in your Fleet Embassy. |
2h |
|
|
February 28-March 14, 2013 |
Green Thumb Completing this project will add ivy to your pillars, along with additional plant life. |
2h |
|
|
??? |
Let the Light Shine In Completing this project will expand the shuttle bay in your Fleet Embassy, including the addition of an open roof. |
2h |
|
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April 11-25, 2013 |
Visiting Dignitaries Completing this project will add Romulan delegates and embassy guards to your Fleet Embassy. |
2h |
|
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April 25-May 9, 2013 |