The Lukari Ho'kuun-class Science Vessel is a Tier 6 Science Vessel which may be flown by characters of any faction. This starship can be used from any level upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.
Players can obtain this starship from the Phoenix Prize Pack, for 1 [Epic Prize Token - Phoenix Prize Pack]; this ship box cannot be sold or traded. Those who obtained it from a previous 7 Year Anniversary event for 1000 Anniversary Prize Vouchers may find this vessel in the “Reclaim Rewards” store, accessible via the "Events" UI.
- 1 Overview
- 2 Class variants
- 3 Starship Mastery
- 4 Abilities
- 5 Standard configuration
- 6 Scaling starship
- 7 Ship comparison
- 8 Admiralty ship
- 9 Gallery
- 10 External links
The Ho'kuun-class is the first warp capable starship that is entirely of Lukari design. Lukari engineers took what they learned from the Alliance's starships and applied it to build something truly unique. The Ho'kuun is a highly agile starship that is specialized in providing support to allied starships.
Opening the Lukari Ho'kuun Science Vessel requisition pack also rewards [Braydon Reconnaissance Warp Core], and a [Braydon Reconnaissance Singularity Core] if the player is a member of the Romulan Republic. Both the Singularity Core and the Warp Core are part of the Braydon Reconnaissance Technologies Set.
|SKIN UNLOCK: Free with this starship |
The Ho'kuun-class is the first warp capable starship entirely of Lukari design. The Lukari flagship, L.S.S. Reskava, is a member of this class. The ship is of relatively simple design, consisting of a triangle-shaped main hull with a large bridge dome and a round impulse engine exhaust attached to its aft.
|SKIN UNLOCK: Lukari N'Kaam Scout Ship, 1 |
The N'Kaam-class is a smaller spacecraft compared to Ho'kuun-class, consisting only of a round-shaped main hull. Its shape reminds of the popular UFOs allegedly sighted by members of humanity sometime during the 20th century.
|SKIN UNLOCK: Lukari Dranuur Scout Ship, 20,000 , 5 |
The Dranuur-class is the latest addition to a modest Lukari fleet. It continues the minimalist design trend set by the Ho'kuun-class and N'Kaam-class, consisting of only a boomerang-shaped main hull. The Dranuur-class has been built in cooperation with the Kentari.
|I||Enhanced Particle Generators||+15% Damage to Exotic Damage abilities.|
|II||Advanced Shield Systems||+10% Shield Hitpoints.|
|III||Enhanced Restorative Circuitry||Improves Hull healing abilities by 10%.|
Improves Shield healing abilities by 10%.
|IV||Reactive Shield Technology||5% Shield Regeneration every 6 seconds.|
Reduces Damage to Shields by 5%.
|V||Protomatter Capacitor||While this trait is slotted, hitting an enemy with Charged Particle Burst, Tachyon Beam or Energy Siphon will provide a stack of Protomatter Charge. Each stack of Protomatter Charge increases the user's Hull and Shield Regeneration. This effect stacks up to 3 times.|
The Lukari Ho'kuun Science Vessel comes equipped with a [Console - Universal - Protomatter Field Projector]
This console is part of the Alliance Multi-Mission Systems Set, but the other three consoles are not equippable on the Lukari Ho'kuun.
The Lukari Ho'kuun-class Science Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.
- Target Auxiliary Subsystems I
- Target Weapons Subsystems I
- Target Engines Subsystems I
- Target Shields Subsystems I
Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.
Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.
The Lukari Ho'kuun-class Science Vessel features the following specialist seats:
- Lieutenant Commander Engineering/Intelligence
Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.
Equipment slots and seating
As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, science console slots and available bridge officer (boff) abilities will slowly increase toward endgame capabilities:
This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (0.94 for the Lukari Ho'kuun-class Science Vessel), and then multiplied by the scaling multiplier below at each level.
|Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP|
By using an [Experimental Ship Upgrade Token], the Lukari Ho'kuun-class Science Vessel may be upgraded to T6-X, unlocking an extra ship device slot, universal console slot, and the ability to slot an extra starship trait.
- The following table compares T6 cross-faction Science Vessels.
|Krenim Science Vessel||1||6||36225||1.05||1.475||3||3||✗||3||3||5||3||✗||10||0.15||45|
|Na'kuhl Daemosh Science Vessel||1||6||31050||0.9||1.45||3||3||✓||3||3||5||3||✗||16||0.2||55||900|
|Lukari Ho'kuun Science Vessel||1||6||32430||0.94||1.42||3||3||✗||2||4||5||3||✗||13.5||0.16||55|
|Son'a Command Science Vessel||1||6||37950||1.1||1.285||3||3||✗||3||3||5||3||✗||15||0.2||60||• 29,500|
|Ba'ul Sentry Vessel||1||6||46575||1.35||1.45||4||3||✓||4||2||5||3||✗||7||0.17||50|
|Voth Bastille Temporal Science Vessel||1||6||37950||1.1||1.45||3||3||✗||3||3||5||3||✗||11||0.15||40||900|
|Risian Weather Control Vessel||1||6||32775||0.95||1.45||3||3||✓||3||3||5||3||✗||17||0.185||70||20|
|Terran Trailblazer Science Warship||1||6||39675||1.15||1.3||4||3||✓||4||2||5||3||✗||12||0.18||50||3,000|
|Sh'vhal Temporal Science Spearhead||1||6||43125||1.25||1.5||4||3||✓||4||3||4||3||✗||7.5||0.17||40|
|+10 SCI per SciShip|
Playable starships (All Factions)
|Unlocking Cross-Faction Flying will grant the player the ability to use any starship, from any faction.|
|Starfleet: (Complete & Detailed List)|
|Klingon Defense Force: (Complete & Detailed List)|
|DujHod Chariot • Kivra Shuttle • Rozhenko Timeship • To'Duj Fighter • Toron Shuttle|
|Romulan Republic: (Complete & Detailed List)|
|Commander's Gig • Tiercel Shuttle • Kestrel Runabout • Scorpion Fighter|
|Legend & Lists of Starships|
|See also||Ship requisitions officers • Fleet Ship Module • Starship Upgrade Requisition • Experimental Ship Upgrade Token • Cross Faction Flying Unlock|
|Starships by type: Small Craft • Freighter
|T6 Starships by equipment slots: Engineering consoles • Science consoles • Tactical consoles • Weapons • Hangar bays|
|T6 Starships by specialization seating: Command • Intel • Miracle Worker • Pilot • Temporal|