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Disambig icon.png For Common rarity item, see Matter Anti-Matter Warp Core (Standard Issue).
Matter Anti-Matter Warp Core (very rare) icon.png
Very rare icon.png
Matter/Anti-Matter Warp Core Mk XII [E->W] [SecSpd] [SSR] [WCap]
Very Rare Warp Engine
Character Bind On Pickup
Senior First
Not useable by Warbirds.
Values do not reflect skills or other modifiers

+7.5 additional Auxiliary Power
(Bonus increases at low Auxiliary Power)
+5 Maximum Auxiliary Power
(Allows your Auxiliary Power to exceed 125)
Maximum Warp Factor 12.34 (Max speed modified by Sector Space Speed skill.)
+17.5 Starship Sector Speed
(Improves Travel Speed in Sector Space)
Adds 7.5% of your Engine power to your Weapon power as bonus power
Slipstream drive recharges 100% faster
Weapons Capacitor
Weapon Power Buff
Repairs offline weapons systems
+15 Weapon Power Setting for 10 sec
4 min recharge
Value: 0 Energy credit icon.png

The Matter Anti-Matter Warp Core of Very Rare quality is a type of Warp Core that is currently only available to Faction Dominion.png Dominion captains. It is special, because it is the only Warp Core in game that can be re-engineered to change its modifiers (see below).

Item Description[]

The Matter Anti-Matter Warp Core is an enhancement over the Matter Anti-Matter Warp Core (Standard Issue) in that this one additionally increases a ship's maximum Auxiliary Power setting by +5, allowing a maximum of 130 to Auxiliary. This bonus is the same as that provided by any Overcharged Warp Core.


This item is pre-equipped on Jem'Hadar Escort and Jem'Hadar Fighter that are given as starting ships to all Faction Dominion.png Dominion captains. It is character bound on pickup, so it cannot be passed to any other character.


This item can be upgraded via Gear Upgrade System to increase its Mark level and rarity.


Very Rare Matter Anti-Matter Warp Core will have four modifiers. Epic adds a fifth unique modifier.

Common Mk XI+ Modifier:

  • [SSR]: Slipstream drive recharges 100% faster

Uncommon Modifier:

  • [SecSpd]: +17.5 Starship Sector Speed (Improves Travel Speed in Sector Space)

Rare Modifier:

  • [E->W]: Adds 7.5% of your Engine power to your Weapon power as bonus power
  • Re-engineering options: [A->E], [A->S], [A->W], [E->A], [E->S], [E->W], [S->A], [S->E], [S->W], [W->A], [W->E].

Very Rare Modifier:

  • [WCap]: Weapons Capacitor: Weapon Power Buff

Epic Modifier: All Warp and Singularity cores upgraded to Epic quality receive:

  • [W->S]: Adds 7.5% of your Weapon power to your Shield power as bonus power
v · d · e
Gear Upgrade SystemLevel Scaling EquipmentMarkModifierQualityRe-engineeringResearch and Development
Starship Components
Deflectors Regular: StandardGravitonPositronTachyonNeutrino
Special: NeodymiumTal Shiar Tachyon
Set: Aegis GravitonAssimilated(Breen) Polarized ParabolicCounter-CommandDelta AllianceDysonHonor Guard PositronIconian ResistanceJem'HadarKobaliM.A.C.O. GravitonNukaraOmega Force TachyonQuantum PhaseReman PrototypeRomulan PrototypeSol DefenseSolanaeTerran Task Force
Fleet: Fleet Deflector Array
Secondary Deflectors Regular: DeterioratingInhibitingResonating
Set: Solanae
Fleet: Strategic Secondary Deflectors
Impulse Engines Regular: StandardCombatHyper
Special: EfficientCombat HyperDynamic ReroutePrototype Gravitic ModulationTetryon-Plasma (small craft)
Set: Aegis HyperAssimilated Subtranswarp (Standard)(Breen) Supercooled CombatCounter-Command HyperDelta Alliance Hyper-EfficientDyson CombatHonor Guard (Combat)Iconian Resistance HyperJem'Hadar CombatKobali HyperM.A.C.O. StandardNukaraOmega Force HyperQuantum Phase CombatReman Prototype (Combat)Romulan PrototypeSol DefenseSolanae Hyper-EfficientTerran Task Force
Fleet: Fleet Engines
Warp Cores
Regular: StandardDeuterium-StabilizedField StabilizingHyper InjectionOverchargedPlasma-Integrated
Special: Tal Shiar Adapted Borg(Jem'Hadar) Standard
Set: (Breen) Cryoplasma InfusedCounter-Command Hyper InjectionDelta Alliance TrajectorDyson Field StabilizingIconian Resistance Hyper InjectionKobali Field StabilizingObelisk Subspace RiftSolanae OverchargedTemporal Phase OverchargedTerran Task Force Quantum Capacitor
Fleet: Fleet Warp Cores
Warp Cores
Regular: StandardField StabilizingHyper InjectionOverchargedPlasma-IntegratedThoron-Infused
Special: Dual Injection
Set: (Breen) Cryoplasma InfusedCounter-Command Hyper InjectionDelta Alliance TrajectorDyson Field StabilizingIconian Resistance Hyper InjectionKobali Field StabilizingSolanae OverchargedTemporal Phase OverchargedTerran Task Force Quantum Capacitor
Fleet: Fleet Singularity Cores
Shield Arrays Regular: StandardCovariantRegenerativeResilient
Special: Hyper-CapacitorMetaphasic (small craft)Numiri RegenerativeParatrinic
Set: Aegis CovariantAssimilated Regenerative(Breen) Dielectric Oscillation ResilientCounter-Command CovariantDelta Alliance UnimatrixDyson RegenerativeHonor Guard CovariantIconian Resistance ResilientJem'Hadar ResilientKobali RegenerativeM.A.C.O. ResilientNukara Crystalline ResilientOmega Force StandardQuantum Phase ResilientReman Prototype CovariantRomulan Prototype CovariantSol Defense CovariantSolanae ResilientTerran Task Force
Fleet: Fleet Space Shields
Ship Weapons Regular: Beam ArrayDual Beam BankTurretCannonDual CannonsDual Heavy CannonsQuad CannonsTorpedo LauncherMine LauncherMissile
Fleet: Fleet Space Weapons
Devices Consumable: BatteriesDeuterium SurplusDewan Herbal Life Support AdditiveHargh'peng Torpedo LauncherPrototype Ablative Jevonite HardpointsSatellite Turrets and Torpedo PlatformsScorpion Fighters
Permanent: Nimbus Pirate Distress CallNon-combat petsRed Matter CapacitorSubspace Field ModulatorTemporal NegotiatorDelta Alliance Reinforcements Beacon
Consoles Regular: Engineering ConsolesScience ConsolesTactical ConsolesUniversal Consoles
Fleet: Advanced Engineering Armor ConsolesAdvanced Engineering RCS ConsolesWeapon Signature Nullifiers and AmplifiersAdvanced Tactical Vulnerability ConsolesParticle Focuser Science Consoles
Hangar Bays All: Hangar pet
Personal Equipment
Regular: VendorsSpecial kit framesKit modulesLegacy Kits
Fleet: Embassy KitsSpire Experimental and Prototype KitsResearch Lab Kits23rd Century Kit ModulesColony World Kits
Regular: Energy DampeningPhysical Augmentation Polyalloy Weave
Recoil CompensatingIntegrated TargetingEnergy Harness
Environmental Suit
Fleet: Fleet Ground Armors
Pistols Compression PistolDual PistolsStun PistolWide Beam Pistol
Rifles Full Auto RifleHigh Density Beam RifleSniper RifleSplit Beam Rifle
Assault Assault MinigunBlast AssaultPulsewave Assault
Other Melee weaponsSpecial Ground Weapons
Fleet: Fleet Ground Weapons
Personal Shields
Regular: Personal ShieldSpecial Shield
Fleet: Fleet Personal Shields
Ground Devices Regular: FoodNon-FoodTribbles