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Faction ALL.png Mycelial Realm
TFO - Mycelial Realm.png
Given by:
Cooldown Timer:
30 min
Normal difficultyAdvanced difficultyElite difficulty
495 Expertise icon.png
You will receive the following reward:
Plus one of the following:
Skill Dilithium Ore icon.png Elite mark R&D
Normal difficulty 480 x Normal Queue R&D Material Reward Package icon.pngCommon icon.png
Advanced difficulty 720 x Normal Queue R&D Material Reward Package icon.pngUncommon icon.png
Elite difficulty 1440 x Normal Queue R&D Material Reward Package icon.pngRare icon.png

Mycelial Realm is a ground Task Force Operation requiring a team of five, available in Normal/Advanced/Elite versions for level 10-65 players.

In Mycelial Realm the player travels to the Mycelial network to disable probes launched by J'Ula and prevent damage to the fabric of the universe.


J'Ula of House Mo'Kai has deployed more probes to the Mycelial network. These probes release hargh'peng radiation, which poisons the network and its inhabitants, and could lead to destruction of life in all universes. It also provides J'Ula with mutated spores, which she needs to power her dangerous new weapon.

Players are tasked with disabling the probes. To safely disarm them, players need to lure nearby Tardigrades into eating the overgrowth that is covering the probes. At the same time, forces of corrupted Elachi soldiers will attempt to stop them.

Once all four islands have been cleared of corruption, players will be transported to a nearby Elachi outpost, where they'll have to defeat the corrupted Elachi captains and deactivate the station before a cloud of poisonous gas can be released into the network.


J'Ula's EM-dart probes are damaging the mycelial realm while causing it to overbloom with spored. Fight of deranged Elachi and disable her probes to prevent the mycelial realm from succumbing to total ecological catastrophe.


  • Briefing 1:00
  • Entice a Tardigrade
  • Defeat Elachi Scouting Force
  • Travel to the Tardigrade Fields
  • Disable Klingon Probes
    • Disable Probes in the Tardigrade Fields (0/2) 3:00
    • Disable Probes in the Elachi Outpost (0/3) 3:00
    • Disable Probes at the Pool of Memories (0/3) 3:00
    • Disable Probes in the Darkening Jungle (0/4) 3:00
  • Stop the Deranged Elachi
    • Go to the Elachi Outpost 0:30
    • Defeat Elachi Captains
    • Disable Elachi Computers (0/2)
    • Don't Allow Bioforming Gas Release
  • Return from the Mycelial Realm




Disable Klingon Probes[]

  • This objective uses the same mechanic as the one in “Beneath the Skin”, so it is suggested to play the mission before trying out the new Task Force Operation. Each player should entice a Tardigrade. After that, the Tardigrade will follow you around, even when you move from island to island. To disable the probe, you will need to approach it, stand within the red area encircling it, and wait for your Tardigrade to arrive. Once the Tardigrade is done consuming the spore overgrowth covering the probe, a player will have to deactivate the probe, which can be any player, not necessarily the same one who brought their Tardigrade to uncover the probe. It takes a few seconds to deactivate a probe, which will be interrupted if the player working on it is attacked. Using cloaking may give a better chance not to be attacked. Unlike in the mission, in this TFO the Tardigrade won't have to be enticed again after the probe is disabled - it will remain by your side permanently until the end of the match.
  • On each island players will have 3 minutes to deactivate all probes. This is an optional objective - if it fails, it will autocomplete and you'll be able to move on to the next part. Completing it, however, will increase your mark rewards.

Stop the Deranged Elachi[]

  • There are three captains, named Corrupted Elachi Primus, Secundus, and Tertius in the area. At any given time, only one of them will be vulnerable. The other two will be protected by a green overshield. This is similar (although it does not share the same effect) to the mechanic used in “What's Left Behind”.
  • Note that there is a bug that sometimes causes 2 Elachi captains to be both invulnerable after the first captain is killed. There is a workaround, which is to ensure that both captains are out of combat, which includes no combat with any player pets or fabrications. To achieve this, players may coordinate in "Team" chat channel to stop deploying pets and fabrications, and all move to the original spawn point on the island.
  • To prevent the bioforming gas from being released, players will have to keep deactivating two Elachi consoles at the center of the island. If a gas is released - it will cause significant damage to players likely killing them, although it is still possible to deactivate the consoles afterwards. A progress bar for each of the consoles will appear beneath the "Mission Tracker" tab. Once a console is disabled, an Elachi Scanner will beam into the area to enable it again. Kill the Scanner and disable the console again, and keep repeating this until the progress bar reaches 0, after which Elachi Scanners will no longer beam to the console, so it will stay permanently disabled until the end of the match. It takes a few seconds to disable a console, which will be interrupted if the player working on it is attacked. Using cloaking may give a better chance not to be attacked.


There are no accolades specific to this mission.


  • An Environmental Suit or Rebreather is recommended in case of Noxious Gas Drones.
  • The Universal Kit Module - Crystal Prism is useful to distract and defend against the Elachi.
  • Elachi Heavy Stasis Turrets are "time sinks", and will teleport captains across the map, placing them in a stasis field. They should be destroyed on sight for that reason, but are not otherwise critical to mission completion.
  • All three Elachi captains in this mission count toward the endeavor "Defeat Elachi Captains".
v · d · e
List of Task Force Operations
Mission name Region Type Team Reputation Location
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50 “Infected: Manus” QueueGround.png Standard 5 Omega Starbase 82
50 “Cure Applied” QueueGround.png Standard 5 Omega Vorn System
50 “Cure Found” QueueSpace.png Standard 5 Omega Vorn System
50 “Khitomer Vortex” QueueSpace.png Standard 5 Omega Quadra Sigma System
50 “Khitomer in Stasis” QueueGround.png Standard 5 Omega Vega IX
50 “Into the Hive” QueueGround.png Standard 5 Omega Borg Unicomplex
50 “Hive Onslaught” QueueSpace.png Standard 5 Omega Borg Unicomplex
50 “Transdimensional Tactics” QueueGround.png Standard 5 Nukara Nukara Prime
50 “Self Destructive Tendencies” QueueGround.png Standard 5 Nukara Nukara Prime
50 “Azure Nebula Rescue” QueueSpace.png Standard 5 Romulus/Nukara Azure Nebula
50 “Vault: Ensnared” QueueSpace.png Standard 5 Romulus/Nukara The Vault
50 “Vault Shuttle Event” QueueShuttle.png Standard 5 Romulus The Vault
50 “Atmosphere Assault” QueueShuttle.png Standard 5 Romulus Rhi System
50 “Defend Rh'Ihho Station” QueueGround.png Standard 5 Romulus Rh'Ihho Station
50 “Storming the Spire” QueueSpace.png Standard 5 Dyson Solanae Dyson Sphere
50 “Breach” QueueSpace.png Standard 5 Dyson Solanae Dyson Sphere
50 “Undine Assault” QueueSpace.png Standard 5 8472 Various
50 “Undine Infiltration” QueueGround.png Standard 5 8472 Bajor: Hathon
50 “Viscous Cycle” QueueSpace.png Standard 5 8472 Fluidic Space
50 “Borg Disconnected” QueueSpace.png Standard 5 Delta/8472/
Borg Unimatrix
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50 “Brotherhood of the Sword” QueueGround.png Standard 5 Iconian Qo'noS: First City
50 “Gateway to Gre'thor” QueueSpace.png Standard 5 Iconian Qo'noS System
50 “Herald Sphere” QueueSpace.png Standard 5 Iconian Herald Sphere
50 “Assault on Terok Nor” QueueGround.png Standard 5 Terran Terok Nor
50 “Counterpoint” QueueSpace.png Standard 5 Terran Deep Space 9
50 “Days of Doom” QueueSpace.png Standard 5 Temporal 23rd Century
50 “Battle of Procyon V” QueueSpace.png Standard 5 Temporal Procyon V
50 “Miner Instabilities” QueueGround.png Standard 5 Temporal Edren System
60 “Gravity Kills” QueueSpace.png Standard 5 Lukari Microquasar Hypermass
60 “Tzenkethi Front” QueueSpace.png Standard 5 Lukari Eta Serpentis II
50 “Dranuur Beach Assault” QueueGround.png Cooperative 10 Lukari Dranuur System
60 “Dranuur Gauntlet” QueueSpace.png Standard 5 Lukari Dranuur System
50 “Binary Circuit” QueueGround.png Competitive 10 Competitive Borg Cooperative Cube
50 “Core Assault” QueueSpace.png Competitive 10 Competitive Adelphous System
50 “Twin Tribulations” QueueSpace.png Competitive 10 Competitive Omega Leonis System
60 “Swarm” QueueSpace.png Standard 5 Gamma Gamma Quadrant
10 “Battle at the Binary Stars” QueueSpace.png Standard 5 Discovery Unnamed Binary Star System
10 “Best Served Cold” QueueSpace.png Standard 5 Discovery Rura Penthe
10 “Defense of Starbase One” QueueSpace.png Standard 5 Discovery Starbase One
10 “Mycelial Realm” QueueGround.png Standard 5 Discovery Mycelial network
10 “Operation Riposte” QueueSpace.png Standard 5 Discovery Priors World
10 “Pahvo Dissension” QueueGround.png Standard 5 Discovery Pahvo System
10 “Peril Over Pahvo” QueueSpace.png Standard 5 Discovery Pahvo System
10 “Remain Klingon” QueueSpace.png Standard 5 Discovery Qo'noS System
10 “To Hell With Honor” QueueSpace.png Standard 5 Discovery Beta Lankal System
Time-limited events
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10 “First Contact Day Re-Enactment” QueueGround.png Seasonal 5 Events Bozeman, Montana
10 “Winter Invasion” QueueGround.png Seasonal 5 Events Winter Event
50 “Mirror Invasion” QueueSpace.png Featured 5 Events Vauthil Station
10 “Synth Wave” QueueSpace.png Featured 5 Events Mars
65 “Operation Wolf” QueueGround.png Featured 5 Events Star Fortress
65 “Iuppiter Iratus” QueueSpace.png Featured 5 Events Jupiter
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